DEADSOFTWARE

render: move gfx-once objects into render code
[d2df-sdl.git] / src / game / g_panel.pas
index 734e4cf01f9bd9d98ed95efef057bd66109e7845..f8a252edf80374a6abc32a59f229d7986f42f046 100644 (file)
@@ -228,7 +228,7 @@ var
 implementation
 
 uses
-  e_texture, g_basic, g_map, g_game, g_gfx, g_weapons, g_triggers, g_items,
+  g_basic, g_map, g_game, g_gfx, g_weapons, g_triggers, g_items,
   g_console, g_language, g_monsters, g_player, g_grid, e_log, geom, utils, xstreams;
 
 const