diff --git a/src/game/g_options.pas b/src/game/g_options.pas
index 54ea9208357b5bdbab46ccb58a9b0cf3db9b2823..b308b04304e9d013507137caee35eb35ccb0791f 100644 (file)
--- a/src/game/g_options.pas
+++ b/src/game/g_options.pas
+{$MODE DELPHI}
unit g_options;
interface
gsSDLSampleRate: Integer = 44100;
gsSDLBufferSize: Integer = 2048;
gSFSDebug: Boolean = False;
+ gSFSFastMode: Boolean = False;
implementation
gShowMessages := config.ReadBool('Game', 'Messages', True);
gRevertPlayers := config.ReadBool('Game', 'RevertPlayers', False);
gChatBubble := Min(Max(config.ReadInt('Game', 'ChatBubble', 4), 0), 4);
- gSFSDebug := config.ReadBool('Game', 'gSFSDebug', False);
+ gSFSDebug := config.ReadBool('Game', 'SFSDebug', False);
+ gSFSFastMode := config.ReadBool('Game', 'SFSFastMode', False);
// Ãåéìïëåé â ñâîåé èãðå
gcMap := config.ReadStr('GameplayCustom', 'Map', '');
config.WriteBool('Game', 'RevertPlayers', gRevertPlayers);
config.WriteInt('Game', 'ChatBubble', gChatBubble);
config.WriteBool('Game', 'SFSDebug', gSFSDebug);
+ config.WriteBool('Game', 'SFSFastMode', gSFSFastMode);
config.WriteStr ('GameplayCustom', 'Map', gcMap);
config.WriteStr ('GameplayCustom', 'GameMode', gcGameMode);