index 4b9573d99a9ee476f8b57bec618f9a972f8e2a7d..27eefa480656fea25a50ebe20af19d9c96904193 100644 (file)
--- a/src/game/g_netmaster.pas
+++ b/src/game/g_netmaster.pas
uses
SysUtils, e_msg, e_input, e_graphics, e_log, g_window, g_net, g_console,
- g_map, g_game, g_sound, g_textures, g_gui, g_menu, g_options, g_language, wadreader;
+ g_map, g_game, g_sound, g_gui, g_menu, g_options, g_language, wadreader;
var
NetMEvent: ENetEvent;
NetOut.Clear();
NetOut.Write(Byte(NET_MMSG_GET));
- e_WriteLog('Wr ' + IntToStr(PByte(NetOut.Data)^) + ' !.', MSG_NOTIFY);
- e_WriteLog('Wr ' + IntToStr(NetOut.CurSize) + ' !.', MSG_NOTIFY);
P := enet_packet_create(NetOut.Data, NetOut.CurSize, Cardinal(ENET_PACKET_FLAG_RELIABLE));
enet_peer_send(NetMPeer, NET_MCHAN_MAIN, P);
if not InMsg.Init(NetMEvent.packet^.data, NetMEvent.packet^.dataLength, True) then continue;
MID := InMsg.ReadByte();
- e_WriteLog('Retrieved ' + IntToStr(MID) + ' !.', MSG_NOTIFY);
if MID <> NET_MMSG_GET then continue;
Cnt := InMsg.ReadByte();
- e_WriteLog('Retrieved ' + IntToStr(Cnt) + ' server(s).', MSG_NOTIFY);
g_Console_Add(_lc[I_NET_MSG] + Format(_lc[I_NET_SLIST_RETRIEVED], [Cnt]), True);
- //writeln('BOO!');
if Cnt > 0 then
begin
procedure g_Serverlist_Draw(var SL: TNetServerList);
var
sy, i, y, mw, mx, l: Integer;
- cw, ch: Byte;
- ww, hh: Word;
+ cw: Byte = 0;
+ ch: Byte = 0;
+ ww: Word = 0;
+ hh: Word = 0;
ip: string;
begin
ip := '';