DEADSOFTWARE

render: system: move gl related code from system driver
[d2df-sdl.git] / src / game / g_net.pas
index 44485eb48aa1363a77c17e1a896ab2ef1cc253d4..7c97ea2028f0ec64830783d408bf928a59850a68 100644 (file)
@@ -268,9 +268,9 @@ implementation
 
 uses
   SysUtils,
-  e_input, e_res,
+  e_input, e_res, g_options,
   g_nethandler, g_netmsg, g_netmaster, g_player, g_window, g_console,
-  g_main, g_game, g_language, g_weapons, ctypes, g_system, g_map;
+  g_game, g_language, g_weapons, ctypes, g_system, g_map;
 
 const
   FILE_CHUNK_SIZE = 8192;