index 006d3c87702f2d408dbe3e16290eef590a965bce..ae4389c98ab48bb4b9c79c15ab9d8607de8967c2 100644 (file)
--- a/src/game/g_monsters.pas
+++ b/src/game/g_monsters.pas
o.Y+o.Rect.Y+o.Rect.Height-128, M_NONE);
// Íå â îáëàñòè ðèñîâàíèÿ íå ðåñóåì:
- if not g_dbg_scale_05 then
+ if (g_dbg_scale = 1.0) then
begin
if not g_Collide(FObj.X+FObj.Rect.X, FObj.Y+FObj.Rect.Y, FObj.Rect.Width, FObj.Rect.Height,
sX-128, sY-128, sWidth+256, sHeight+256) then