DEADSOFTWARE

render: system: move gl related code from system driver
[d2df-sdl.git] / src / game / g_monsters.pas
index 11c98dab8a4fadd8f0f16fe4d7f506d92d942955..8d572234ffd8c0ddd245578eb168c5f28acebaab 100644 (file)
@@ -488,7 +488,7 @@ var
 implementation
 
 uses
-  e_log, e_texture, g_main, g_sound, g_gfx, g_player, g_game,
+  e_log, g_sound, g_gfx, g_player, g_game,
   g_weapons, g_triggers, g_items, g_options,
   g_console, g_map, Math, g_menu, wadreader,
   g_language, g_netmsg, idpool, utils, xstreams;