DEADSOFTWARE

don't turn off monsters in CTF
[d2df-sdl.git] / src / game / g_menu.pas
index 5371f413c26e01849bafc272bbdd4c3e2d4aef6a..85334b3bf14b8331ed5c2bc114266c667a0db93f 100644 (file)
@@ -506,20 +506,38 @@ end;
 
 procedure ProcSwitchMonstersCustom(Sender: TGUIControl);
 begin
+  // don't turn off monsters in DM
+  {
   with TGUIMenu(g_ActiveWindow.GetControl('mCustomGameMenu')) do
-    if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then
+    if TGUISwitch(GetControl('swGameMode')).GetText <> _lc[I_MENU_GAME_TYPE_CTF] then
       TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
     else
       TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
+  }
+  {
+    if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then
+      TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
+    else if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_CTF] then
+      TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
+  }
 end;
 
 procedure ProcSwitchMonstersNet(Sender: TGUIControl);
 begin
+  // don't turn off monsters in DM
+  {
   with TGUIMenu(g_ActiveWindow.GetControl('mNetServerMenu')) do
-    if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then
+    if TGUISwitch(GetControl('swGameMode')).GetText <> _lc[I_MENU_GAME_TYPE_CTF] then
       TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
     else
       TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
+  }
+    {
+    if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then
+      TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
+    else if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_CTF] then
+      TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
+    }
 end;
 
 procedure ProcStartCustomGame();