DEADSOFTWARE

render: move gfx-once objects into render code
[d2df-sdl.git] / src / game / g_menu.pas
index c1bdcf1769f3e7d437e0683d6aa9168762ee589a..34c529889e962bda2933788330910fbca2f91a30 100644 (file)
@@ -43,7 +43,7 @@ var
 implementation
 
 uses
-  g_gui, g_textures, r_graphics, g_game, g_map,
+  g_gui, r_textures, r_graphics, g_game, g_map,
   g_base, g_basic, g_console, g_sound, g_gfx, g_player, g_options, g_weapons,
   e_log, SysUtils, CONFIG, g_playermodel, DateUtils,
   MAPDEF, Math, g_saveload,