diff --git a/src/game/g_map.pas b/src/game/g_map.pas
index f0419bf49cf4314ad47ee168b1eb3fd78c87ad8a..d93f0aa8aec41cda0d3b6dc3d3ad5a7253e59ec9 100644 (file)
--- a/src/game/g_map.pas
+++ b/src/game/g_map.pas
TPanelGrid = specialize TBodyGridBase<TPanel>;
var
- mapGrid: TPanelGrid = nil;
+ mapGrid: TPanelGrid = nil; // DO NOT USE! public for debugging only!
implementation
calcBoundingBox(gLifts);
calcBoundingBox(gBlockMon);
- e_WriteLog(Format('map dimensions: (%d,%d)-(%d,%d); editor size:(0,0)-(%d,%d)', [mapX0, mapY0, mapX1, mapY1, gMapInfo.Width, gMapInfo.Height]), MSG_WARNING);
+ e_LogWritefln('map dimensions: (%d,%d)-(%d,%d); editor size:(0,0)-(%d,%d)', [mapX0, mapY0, mapX1, mapY1, gMapInfo.Width, gMapInfo.Height]);
if (mapX0 > 0) then mapX0 := 0;
if (mapY0 > 0) then mapY0 := 0;
if (mapY1 < gMapInfo.Height-1) then mapY1 := gMapInfo.Height-1;
mapGrid := TPanelGrid.Create(mapX0-128, mapY0-128, mapX1-mapX0+1+128*2, mapY1-mapY0+1+128*2);
+ //mapGrid := TPanelGrid.Create(0, 0, gMapInfo.Width, gMapInfo.Height);
addPanelsToGrid(gWalls);
addPanelsToGrid(gRenderBackgrounds);
PAMem.LoadFromMemory(Mem);
for i := 0 to Length(panels)-1 do
+ begin
if panels[i].SaveIt then
begin
// ID ïàíåëè:
end;
// Çàãðóæàåì ïàíåëü:
panels[i].LoadState(PAMem);
+ panels[i].arrIdx := i;
end;
+ end;
// Ýòîò ñïèñîê ïàíåëåé çàãðóæåí:
PAMem.Free();
// Îáíîâëÿåì êàðòó ñòîëêíîâåíèé è ñåòêó:
g_GFX_Init();
- mapCreateGrid();
+ //mapCreateGrid();
///// Çàãðóæàåì ìóçûêó: /////
// Ñèãíàòóðà ìóçûêè: