diff --git a/src/game/g_map.pas b/src/game/g_map.pas
index 746d85c2445815028759f26eb0b08e532d4e50df..d41d6775e28e69a574fde58c1559f77bf77bd070 100644 (file)
--- a/src/game/g_map.pas
+++ b/src/game/g_map.pas
end
else}
begin
- mapGrid.forEachInAABB(x0, y0, wdt, hgt, checker, GridDrawableMask, true);
+ mapGrid.forEachInAABB(x0, y0, wdt, hgt, checker, GridDrawableMask);
end;
// list will be rendered in `g_game.DrawPlayer()`
end;
end
else}
begin
- mapGrid.forEachInAABB(lightX-radius, lightY-radius, radius*2, radius*2, checker, (GridTagWall or GridTagDoor), true);
+ mapGrid.forEachInAABB(lightX-radius, lightY-radius, radius*2, radius*2, checker, (GridTagWall or GridTagDoor));
end;
end;