diff --git a/src/game/g_map.pas b/src/game/g_map.pas
index 90cb224e401f03ba139123567a9177b77e6c16c8..820dcf99e75339f74326e45037bea2c60cef4fe5 100644 (file)
--- a/src/game/g_map.pas
+++ b/src/game/g_map.pas
if log then
begin
e_WriteLog(Format('Error loading texture %s', [RecName]), MSG_WARNING);
- e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
+ //e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
end;
WAD.Free();
if log then
begin
e_WriteLog(Format('Error loading animation texture %s', [RecName]), MSG_WARNING);
- e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
+ //e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
end;
WAD.Free();
Exit;