diff --git a/src/game/g_map.pas b/src/game/g_map.pas
index b5e457cdc197ecdde00cc5731d2090aaa2968e96..634eff9be7ae4625b4483ad4e2b929508075922e 100644 (file)
--- a/src/game/g_map.pas
+++ b/src/game/g_map.pas
if (pan.Width < 1) or (pan.Height < 1) then exit;
//if (pan.Width = 1) then aabb.maxX += 1;
//if (pan.Height = 1) then aabb.maxY += 1;
+ //if (pan.Width < 3) or (pan.Height < 3) then exit;
+ //aabb := AABB2D.Create(pan.X, pan.Y, pan.X+pan.Width-2, pan.Y+pan.Height-2);
if not aabb.valid then raise Exception.Create('wutafuuuuuuu?!');
result := aabb.valid;
end;
@@ -2263,30 +2265,28 @@ function g_Map_CollidePanel(X, Y: Integer; Width, Height: Word; PanelType: Word;
begin
//TODO: detailed profile
if (profMapCollision <> nil) then profMapCollision.sectionBeginAccum('wall coldet');
- try
- if gdbg_map_use_accel_coldet then
+ if gdbg_map_use_accel_coldet then
+ begin
+ if gdbg_map_use_tree_coldet then
begin
- if gdbg_map_use_tree_coldet then
+ //e_WriteLog(Format('coldet query: x=%d; y=%d; w=%d; h=%d', [X, Y, Width, Height]), MSG_NOTIFY);
+ result := (mapTree.aabbQuery(X, Y, Width, Height, checker, (GridTagWallDoor or GridTagWater or GridTagAcid1 or GridTagAcid2 or GridTagStep or GridTagLift or GridTagBlockMon)) <> nil);
+ if (gdbg_map_dump_coldet_tree_queries) and (mapTree.nodesVisited <> 0) then
begin
- result := (mapTree.aabbQuery(X, Y, Width, Height, checker, (GridTagWallDoor or GridTagWater or GridTagAcid1 or GridTagAcid2 or GridTagStep or GridTagLift or GridTagBlockMon)) <> nil);
- if (gdbg_map_dump_coldet_tree_queries) and (mapTree.nodesVisited <> 0) then
- begin
- //e_WriteLog(Format('map collision: %d nodes visited (%d deep)', [mapTree.nodesVisited, mapTree.nodesDeepVisited]), MSG_NOTIFY);
- g_Console_Add(Format('map collision: %d nodes visited (%d deep)', [mapTree.nodesVisited, mapTree.nodesDeepVisited]));
- end;
- end
- else
- begin
- result := gMapGrid.forEachInAABB(X, Y, Width, Height, checker, (GridTagWallDoor or GridTagWater or GridTagAcid1 or GridTagAcid2 or GridTagStep or GridTagLift or GridTagBlockMon));
+ //e_WriteLog(Format('map collision: %d nodes visited (%d deep)', [mapTree.nodesVisited, mapTree.nodesDeepVisited]), MSG_NOTIFY);
+ g_Console_Add(Format('map collision: %d nodes visited (%d deep)', [mapTree.nodesVisited, mapTree.nodesDeepVisited]));
end;
end
else
begin
- result := g_Map_CollidePanelOld(X, Y, Width, Height, PanelType, b1x3);
+ result := gMapGrid.forEachInAABB(X, Y, Width, Height, checker, (GridTagWallDoor or GridTagWater or GridTagAcid1 or GridTagAcid2 or GridTagStep or GridTagLift or GridTagBlockMon));
end;
- finally
- if (profMapCollision <> nil) then profMapCollision.sectionEnd();
+ end
+ else
+ begin
+ result := g_Map_CollidePanelOld(X, Y, Width, Height, PanelType, b1x3);
end;
+ if (profMapCollision <> nil) then profMapCollision.sectionEnd();
end;
begin
//TODO: detailed profile?
if (profMapCollision <> nil) then profMapCollision.sectionBeginAccum('liquid coldet');
- try
- if gdbg_map_use_accel_coldet then
+ if gdbg_map_use_accel_coldet then
+ begin
+ texid := TEXTURE_NONE;
+ if gdbg_map_use_tree_coldet then
begin
- texid := TEXTURE_NONE;
- if gdbg_map_use_tree_coldet then
- begin
- mapTree.aabbQuery(X, Y, Width, Height, checker, (GridTagWater or GridTagAcid1 or GridTagAcid2));
- end
- else
- begin
- gMapGrid.forEachInAABB(X, Y, Width, Height, checker, (GridTagWater or GridTagAcid1 or GridTagAcid2));
- end;
- result := texid;
+ mapTree.aabbQuery(X, Y, Width, Height, checker, (GridTagWater or GridTagAcid1 or GridTagAcid2));
end
else
begin
- result := g_Map_CollideLiquid_TextureOld(X, Y, Width, Height);
+ gMapGrid.forEachInAABB(X, Y, Width, Height, checker, (GridTagWater or GridTagAcid1 or GridTagAcid2));
end;
- finally
- if (profMapCollision <> nil) then profMapCollision.sectionEnd();
+ result := texid;
+ end
+ else
+ begin
+ result := g_Map_CollideLiquid_TextureOld(X, Y, Width, Height);
end;
+ if (profMapCollision <> nil) then profMapCollision.sectionEnd();
end;
procedure g_Map_EnableWall(ID: DWORD);