diff --git a/src/game/g_items.pas b/src/game/g_items.pas
index 672e4810e78d496f275fed809a7355b6b15e0381..e07944a35306562840d567732f3efbf5dfc0e877 100644 (file)
--- a/src/game/g_items.pas
+++ b/src/game/g_items.pas
with ggItems[i] do
begin
- if g_Collide(Obj.X, Obj.Y, Obj.Rect.Width, Obj.Rect.Height, sX, sY, sWidth, sHeight) then
+ if (g_dbg_scale <> 1.0) or g_Collide(Obj.X, Obj.Y, Obj.Rect.Width, Obj.Rect.Height, sX, sY, sWidth, sHeight) then
begin
if (Animation = nil) then
begin