diff --git a/src/game/g_items.pas b/src/game/g_items.pas
index f002507dca346a254e8c1cef3e1bfd76bda38fc8..5a43c83a1efff4f12049d34e8a08a1328740f537 100644 (file)
--- a/src/game/g_items.pas
+++ b/src/game/g_items.pas
function g_Items_ForEachAlive (cb: TItemEachAliveCB; backwards: Boolean=false): Boolean;
function g_Items_NextAlive (startIdx: Integer): PItem;
-var
- gMaxDist: Integer = 1; // for sounds
-
var (* private state *)
ggItems: Array of TItem = nil;
// ////////////////////////////////////////////////////////////////////////// //
procedure g_Items_Init ();
-var
- a, b: Integer;
begin
- if gMapInfo.Height > gPlayerScreenSize.Y then a := gMapInfo.Height-gPlayerScreenSize.Y else a := gMapInfo.Height;
- if gMapInfo.Width > gPlayerScreenSize.X then b := gMapInfo.Width-gPlayerScreenSize.X else b := gMapInfo.Width;
- gMaxDist := Trunc(Hypot(a, b));
end;