DEADSOFTWARE

made some class' properties published for Holmes
[d2df-sdl.git] / src / game / g_items.pas
index 672e4810e78d496f275fed809a7355b6b15e0381..253a0311607bbc2f12f27e4ee4c6a85f2b234e99 100644 (file)
@@ -630,7 +630,7 @@ begin
 
     with ggItems[i] do
     begin
-      if g_Collide(Obj.X, Obj.Y, Obj.Rect.Width, Obj.Rect.Height, sX, sY, sWidth, sHeight) then
+      if g_dbg_scale_05 or g_Collide(Obj.X, Obj.Y, Obj.Rect.Width, Obj.Rect.Height, sX, sY, sWidth, sHeight) then
       begin
         if (Animation = nil) then
         begin