diff --git a/src/game/g_gfx.pas b/src/game/g_gfx.pas
index d90fa3b042f5cdbb9cdc5dd75efcfac3c5bb5a57..e74ddcc9068093eaf900b17ff7fed59c53d083d8 100644 (file)
--- a/src/game/g_gfx.pas
+++ b/src/game/g_gfx.pas
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*)
{$INCLUDE ../shared/a_modes.inc}
+{$DEFINE D2F_NEW_SPARK_THINKER}
unit g_gfx;
interface
implementation
uses
- g_map, g_basic, Math, e_graphics, GL, GLExt,
+ g_map, g_panel, g_basic, Math, e_graphics, GL, GLExt,
g_options, g_console, SysUtils, g_triggers, MAPDEF,
g_game, g_language, g_net;
offsetX, offsetY: ShortInt;
// for bubbles
liquidTopY: Integer; // don't float higher than this
+ // for water
+ stickDX: Integer;
//k8: sorry, i have to emulate virtual methods this way, 'cause i haet `Object`
var
w, h: Integer;
dX, dY: SmallInt;
+ {$IF not DEFINED(D2F_NEW_SPARK_THINKER)}
b: Integer;
s: ShortInt;
+ {$ELSE}
+ pan: TPanel;
+ ex, ey: Integer;
+ {$ENDIF}
begin
w := gMapInfo.Width;
h := gMapInfo.Height;
if gAdvBlood then
+ begin
+ if (State = STATE_STICK) then
begin
- if (State = STATE_STICK) then
- {
- if (not ByteBool(gCollideMap[Y-1, X] and MARK_BLOCKED)) and
- (not ByteBool(gCollideMap[Y+1, X] and MARK_BLOCKED)) and
- (not ByteBool(gCollideMap[Y, X-1] and MARK_BLOCKED)) and
- (not ByteBool(gCollideMap[Y, X+1] and MARK_BLOCKED))
- then
- }
- if (not isBlockedAt(X, Y-1)) and
- (not isBlockedAt(X, Y+1)) and
- (not isBlockedAt(X-1, Y)) and
- (not isBlockedAt(X+1, Y))
- then
- begin // Îòëèïëà - êàïàåò
- VelY := 0.5;
- AccelY := 0.15;
- State := STATE_NORMAL;
- end
- else
- if Random(200) = 100 then
- begin // Ïðèëåïëåíà - íî âîçìîæíî ñòåêàåò
- VelY := 0.5;
- AccelY := 0.15;
- exit;
- end;
+ {$IF not DEFINED(D2F_NEW_SPARK_THINKER)}
+ {
+ if (not ByteBool(gCollideMap[Y-1, X] and MARK_BLOCKED)) and
+ (not ByteBool(gCollideMap[Y+1, X] and MARK_BLOCKED)) and
+ (not ByteBool(gCollideMap[Y, X-1] and MARK_BLOCKED)) and
+ (not ByteBool(gCollideMap[Y, X+1] and MARK_BLOCKED))
+ then
+ }
+ if (not isBlockedAt(X, Y-1)) and
+ (not isBlockedAt(X, Y+1)) and
+ (not isBlockedAt(X-1, Y)) and
+ (not isBlockedAt(X+1, Y))
+ {$ELSE}
+ if not g_Map_CollidePanel(X-1, Y-1, 3, 3, (PANEL_STEP or PANEL_WALL or PANEL_OPENDOOR or PANEL_CLOSEDOOR))
+ {$ENDIF}
+ then
+ begin // Îòëèïëà - êàïàåò
+ VelY := 0.5;
+ AccelY := 0.15;
+ State := STATE_NORMAL;
+ end
+ else if (Random(200) = 100) then
+ begin // Ïðèëåïëåíà - íî âîçìîæíî ñòåêàåò
+ VelY := 0.5;
+ AccelY := 0.15;
+ exit;
+ end;
+ end;
- if not isBlockedAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_BLOCKED)} then
+ {$IF not DEFINED(D2F_NEW_SPARK_THINKER)}
+ if not isBlockedAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_BLOCKED)} then
+ begin
+ if isLiftUpAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_LIFTUP)} then
+ begin // Ëèôò ââåðõ
+ if (VelY > -4-Random(3)) then VelY -= 0.8;
+ if (abs(VelX) > 0.1) then VelX -= VelX/10.0;
+ VelX += (Random-Random)*0.2;
+ AccelY := 0.15;
+ end;
+ if isLiftLeftAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_LIFTLEFT)} then
+ begin // Ïîòîê âëåâî
+ if (VelX > -8-Random(3)) then VelX -= 0.8;
+ AccelY := 0.15;
+ end;
+ if isLiftRightAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_LIFTRIGHT)} then
+ begin // Ïîòîê âïðàâî
+ if (VelX < 8+Random(3)) then VelX += 0.8;
+ AccelY := 0.15;
+ end;
+ end;
+ {$ELSE}
+ pan := g_Map_PanelAtPoint(X, Y, GridTagLift);
+ if (pan <> nil) then
+ begin
+ if ((pan.PanelType and PANEL_LIFTUP) <> 0) then
begin
- if isLiftUpAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_LIFTUP)} then
- begin // Ëèôò ââåðõ
- if VelY > -4-Random(3) then
- VelY := VelY - 0.8;
- if Abs(VelX) > 0.1 then
- VelX := VelX - VelX/10.0;
- VelX := VelX + (Random-Random)*0.2;
- AccelY := 0.15;
- end;
- if isLiftLeftAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_LIFTLEFT)} then
- begin // Ïîòîê âëåâî
- if VelX > -8-Random(3) then
- VelX := VelX - 0.8;
- AccelY := 0.15;
- end;
- if isLiftRightAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_LIFTRIGHT)} then
- begin // Ïîòîê âïðàâî
- if VelX < 8+Random(3) then
- VelX := VelX + 0.8;
- AccelY := 0.15;
- end;
+ if (VelY > -4-Random(3)) then VelY -= 0.8;
+ if (abs(VelX) > 0.1) then VelX -= VelX/10.0;
+ VelX += (Random-Random)*0.2;
+ AccelY := 0.15;
end;
-
- dX := Round(VelX);
- dY := Round(VelY);
-
- if (Abs(VelX) < 0.1) and (Abs(VelY) < 0.1) then
- if (State <> STATE_STICK) and
- (not isBlockedAt(X, Y-1) {ByteBool(gCollideMap[Y-1, X] and MARK_BLOCKED)}) and
- (not isBlockedAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_BLOCKED)}) and
- (not isBlockedAt(X, Y+1) {ByteBool(gCollideMap[Y+1, X] and MARK_BLOCKED)}) then
- begin // Âèñèò â âîçäóõå - êàïàåò
- VelY := 0.8;
- AccelY := 0.5;
- State := STATE_NORMAL;
- end;
-
- if dX <> 0 then
+ if ((pan.PanelType and PANEL_LIFTLEFT) <> 0) then
begin
- if dX > 0 then
- s := 1
- else
- s := -1;
-
- dX := Abs(dX);
+ if (VelX > -8-Random(3)) then VelX -= 0.8;
+ AccelY := 0.15;
+ end;
+ if ((pan.PanelType and PANEL_LIFTRIGHT) <> 0) then
+ begin
+ if (VelX < 8+Random(3)) then VelX += 0.8;
+ AccelY := 0.15;
+ end;
+ end;
+ {$ENDIF}
- for b := 1 to dX do
- begin
- if (X+s >= w) or (X+s <= 0) then begin die(); break; end;
-
- //c := gCollideMap[Y, X+s];
-
- if isBlockedAt(X+s, Y) {ByteBool(c and MARK_BLOCKED)} then
- begin // Ñòåíà/äâåðü
- VelX := 0;
- VelY := 0;
- AccelX := 0;
- AccelY := 0;
- State := STATE_STICK;
- Break;
- end;
+ dX := Round(VelX);
+ dY := Round(VelY);
- X := X+s;
- end;
+ {$IF not DEFINED(D2F_NEW_SPARK_THINKER)}
+ if (Abs(VelX) < 0.1) and (Abs(VelY) < 0.1) then
+ begin
+ if (State <> STATE_STICK) and
+ (not isBlockedAt(X, Y-1) {ByteBool(gCollideMap[Y-1, X] and MARK_BLOCKED)}) and
+ (not isBlockedAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_BLOCKED)}) and
+ (not isBlockedAt(X, Y+1) {ByteBool(gCollideMap[Y+1, X] and MARK_BLOCKED)}) then
+ begin // Âèñèò â âîçäóõå - êàïàåò
+ VelY := 0.8;
+ AccelY := 0.5;
+ State := STATE_NORMAL;
end;
+ end;
+ {$ELSE}
+ if (State <> STATE_STICK) and (Abs(VelX) < 0.1) and (Abs(VelY) < 0.1) then
+ begin
+ // Âèñèò â âîçäóõå - êàïàåò
+ if (nil = g_Map_traceToNearest(X, Y-1, X, Y+1, (GridTagWall or GridTagDoor or GridTagStep or GridTagAcid1 or GridTagAcid2 or GridTagWater), @ex, @ey)) then
+ begin
+ VelY := 0.8;
+ AccelY := 0.5;
+ State := STATE_NORMAL;
+ end;
+ end;
+ {$ENDIF}
- if dY <> 0 then
+ {$IF DEFINED(D2F_NEW_SPARK_THINKER)}
+ // horizontal
+ if (dX <> 0) then
+ begin
+ pan := g_Map_traceToNearest(X, Y, X+dX, Y, (GridTagWall or GridTagDoor or GridTagStep), @ex, @ey);
+ X := ex;
+ // free to ride?
+ if (pan <> nil) then
begin
- if dY > 0 then
- s := 1
+ // Ñòåíà/äâåðü
+ VelX := 0;
+ VelY := 0;
+ AccelX := 0;
+ AccelY := 0;
+ State := STATE_STICK;
+ if (dX > 0) then stickDX := 1 else stickDX := -1;
+ end;
+ if (X < 0) or (X >= w) then begin die(); exit; end;
+ end;
+ // vertical
+ if (dY <> 0) then
+ begin
+ pan := g_Map_traceToNearest(X, Y, X, Y+dY, (GridTagWall or GridTagDoor or GridTagStep), @ex, @ey);
+ Y := ey;
+ // free to ride?
+ if (pan <> nil) then
+ begin
+ // Ñòåíà/äâåðü
+ VelX := 0;
+ VelY := 0;
+ AccelX := 0;
+ AccelY := 0;
+ if (dY > 0) and (State <> STATE_STICK) then
+ begin
+ State := STATE_NORMAL;
+ end
else
- s := -1;
-
- dY := Abs(dY);
-
- for b := 1 to dY do
begin
- if (Y+s >= h) or (Y+s <= 0) then begin die(); break; end;
-
- //c := gCollideMap[Y+s, X];
-
- if isBlockedAt(X, Y+s) {ByteBool(c and MARK_BLOCKED)} then
- begin // Ñòåíà/äâåðü
- VelX := 0;
- VelY := 0;
- AccelX := 0;
- AccelY := 0;
- if (s > 0) and (State <> STATE_STICK) then
- State := STATE_NORMAL
- else
- State := STATE_STICK;
- Break;
- end;
-
- Y := Y+s;
+ State := STATE_STICK;
+ if (g_Map_PanelAtPoint(X-1, Y, (GridTagWall or GridTagDoor or GridTagStep)) <> nil) then stickDX := -1
+ else if (g_Map_PanelAtPoint(X+1, Y, (GridTagWall or GridTagDoor or GridTagStep)) <> nil) then stickDX := 1
+ else stickDX := 0;
end;
end;
- end // if gAdvBlood
- else
+ if (Y < 0) or (Y >= h) then begin die(); exit; end;
+ end;
+ {$ELSE}
+ // horizontal
+ if (dX <> 0) then
begin
- dX := Round(VelX);
- dY := Round(VelY);
-
- if (X+dX >= w) or (Y+dY >= h) or
- (X+dX <= 0) or (Y+dY <= 0) or
- isBlockedAt(X+dX, Y+dY) {ByteBool(gCollideMap[Y+dY, X+dX] and MARK_BLOCKED)} then
- begin // Ñòåíà/äâåðü/ãðàíèöà
- die();
+ if (dX > 0) then s := 1 else s := -1;
+ dX := Abs(dX);
+ for b := 1 to dX do
+ begin
+ if (X+s >= w) or (X+s <= 0) then begin die(); break; end;
+ //c := gCollideMap[Y, X+s];
+ if isBlockedAt(X+s, Y) {ByteBool(c and MARK_BLOCKED)} then
+ begin // Ñòåíà/äâåðü
VelX := 0;
VelY := 0;
- end
- else
- begin
- Y := Y + dY;
- X := X + dX;
+ AccelX := 0;
+ AccelY := 0;
+ State := STATE_STICK;
+ break;
end;
+ X := X+s;
+ end;
end;
+ // vertical
+ if (dY <> 0) then
+ begin
+ if (dY > 0) then s := 1 else s := -1;
+ dY := Abs(dY);
+ for b := 1 to dY do
+ begin
+ if (Y+s >= h) or (Y+s <= 0) then begin die(); break; end;
+ //c := gCollideMap[Y+s, X];
+ if isBlockedAt(X, Y+s) {ByteBool(c and MARK_BLOCKED)} then
+ begin // Ñòåíà/äâåðü
+ VelX := 0;
+ VelY := 0;
+ AccelX := 0;
+ AccelY := 0;
+ if (s > 0) and (State <> STATE_STICK) then State := STATE_NORMAL else State := STATE_STICK;
+ break;
+ end;
+ Y := Y+s;
+ end;
+ end;
+ {$ENDIF}
+ end // if gAdvBlood
+ else
+ begin
+ dX := Round(VelX);
+ dY := Round(VelY);
+ if (X+dX >= w) or (Y+dY >= h) or (X+dX <= 0) or (Y+dY <= 0) or isBlockedAt(X+dX, Y+dY) {ByteBool(gCollideMap[Y+dY, X+dX] and MARK_BLOCKED)} then
+ begin // Ñòåíà/äâåðü/ãðàíèöà
+ die();
+ exit;
+ //VelX := 0;
+ //VelY := 0;
+ end
+ else
+ begin
+ Y += dY;
+ X += dX;
+ end;
+ end;
- VelX := VelX + AccelX;
- VelY := VelY + AccelY;
+ VelX += AccelX;
+ VelY += AccelY;
-// Êðîâü ðàñòâîðÿåòñÿ â æèäêîñòè:
+ // Êðîâü ðàñòâîðÿåòñÿ â æèäêîñòè:
if isLiquidAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_LIQUID)} then
begin
- Inc(Time);
-
- Alpha := 255 - Trunc((255.0 * Time) / LiveTime);
+ Time += 1;
+ Alpha := 255-trunc((255.0*Time)/LiveTime);
end;
end;
+
// ////////////////////////////////////////////////////////////////////////// //
-procedure TParticle.thinkerSpark ();
+procedure TParticle.thinkerWater ();
var
- w, h: Integer;
dX, dY: SmallInt;
+ {$IF not DEFINED(D2F_NEW_SPARK_THINKER)}
+ w, h: Integer;
b: Integer;
s: ShortInt;
+ {$ELSE}
+ pan: TPanel;
+ ex, ey: Integer;
+ {$ENDIF}
begin
+ {$IF not DEFINED(D2F_NEW_SPARK_THINKER)}
w := gMapInfo.Width;
h := gMapInfo.Height;
+ {$ENDIF}
+
+ //TODO: trace wall end when water becomes stick
+ if (State = STATE_STICK) and (Random(30) = 15) then
+ begin // Ñòåêàåò/îòëèïàåò
+ VelY := 0.5;
+ AccelY := 0.15;
+ {$IF not DEFINED(D2F_NEW_SPARK_THINKER)}
+ if (not isBlockedAt(X-1, Y) {ByteBool(gCollideMap[Y, X-1] and MARK_BLOCKED)}) and
+ (not isBlockedAt(X+1, Y) {ByteBool(gCollideMap[Y, X+1] and MARK_BLOCKED)}) then
+ State := STATE_NORMAL;
+ {$ELSE}
+ if (stickDX = 0) then
+ begin
+ // no walls around, drop
+ State := STATE_NORMAL;
+ end
+ else
+ begin
+ if (g_Map_PanelAtPoint(X+stickDX, Y, (GridTagWall or GridTagDoor or GridTagStep)) = nil) then State := STATE_NORMAL;
+ end;
+ {$ENDIF}
+ exit;
+ end;
+
+ {$IF not DEFINED(D2F_NEW_SPARK_THINKER)}
+ if not isBlockedAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_BLOCKED)} then
+ begin
+ if isLiftUpAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_LIFTUP)} then
+ begin // Ëèôò ââåðõ
+ if VelY > -4-Random(3) then
+ VelY := VelY - 0.8;
+ if Abs(VelX) > 0.1 then
+ VelX := VelX - VelX/10.0;
+ VelX := VelX + (Random-Random)*0.2;
+ AccelY := 0.15;
+ end;
+ if isLiftLeftAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_LIFTLEFT)} then
+ begin // Ïîòîê âëåâî
+ if VelX > -8-Random(3) then
+ VelX := VelX - 0.8;
+ AccelY := 0.15;
+ end;
+ if isLiftRightAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_LIFTRIGHT)} then
+ begin // Ïîòîê âïðàâî
+ if VelX < 8+Random(3) then
+ VelX := VelX + 0.8;
+ AccelY := 0.15;
+ end;
+ end;
+ {$ELSE}
+ pan := g_Map_PanelAtPoint(X, Y, (GridTagAcid1 or GridTagAcid2 or GridTagWater or GridTagLift));
+ if (pan <> nil) then
+ begin
+ if ((pan.tag and (GridTagAcid1 or GridTagAcid2 or GridTagWater)) <> 0) then begin die(); exit; end;
+ if ((pan.PanelType and PANEL_LIFTUP) <> 0) then
+ begin
+ if (VelY > -4-Random(3)) then VelY -= 0.8;
+ if (Abs(VelX) > 0.1) then VelX -= VelX/10.0;
+ VelX += (Random-Random)*0.2;
+ AccelY := 0.15;
+ end;
+ if ((pan.PanelType and PANEL_LIFTLEFT) <> 0) then
+ begin
+ if (VelX > -8-Random(3)) then VelX -= 0.8;
+ AccelY := 0.15;
+ end;
+ if ((pan.PanelType and PANEL_LIFTRIGHT) <> 0) then
+ begin
+ if (VelX < 8+Random(3)) then VelX += 0.8;
+ AccelY := 0.15;
+ end;
+ end;
+ {$ENDIF}
dX := Round(VelX);
dY := Round(VelY);
+ {$IF not DEFINED(D2F_NEW_SPARK_THINKER)}
+ if (Abs(VelX) < 0.1) and (Abs(VelY) < 0.1) then
+ begin
+ if (State <> STATE_STICK) and
+ (not isBlockedAt(X, Y-1) {ByteBool(gCollideMap[Y-1, X] and MARK_BLOCKED)}) and
+ (not isBlockedAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_BLOCKED)}) and
+ (not isBlockedAt(X, Y+1) {ByteBool(gCollideMap[Y+1, X] and MARK_BLOCKED)}) then
+ begin // Âèñèò â âîçäóõå - êàïàåò
+ VelY := 0.8;
+ AccelY := 0.5;
+ State := STATE_NORMAL;
+ end;
+ end;
+ {$ELSE}
+ if (State <> STATE_STICK) and (Abs(VelX) < 0.1) and (Abs(VelY) < 0.1) then
+ begin
+ // Âèñèò â âîçäóõå - êàïàåò
+ if (nil = g_Map_traceToNearest(X, Y-1, X, Y+1, (GridTagWall or GridTagDoor or GridTagStep or GridTagAcid1 or GridTagAcid2 or GridTagWater), @ex, @ey)) then
+ begin
+ VelY := 0.8;
+ AccelY := 0.5;
+ State := STATE_NORMAL;
+ end;
+ end;
+ {$ENDIF}
+
+ {$IF DEFINED(D2F_NEW_SPARK_THINKER)}
+ // horizontal
+ if (dX <> 0) then
+ begin
+ pan := g_Map_traceToNearest(X, Y, X+dX, Y, (GridTagWall or GridTagDoor or GridTagStep or GridTagAcid1 or GridTagAcid2 or GridTagWater), @ex, @ey);
+ X := ex;
+ // free to ride?
+ if (pan <> nil) then
+ begin
+ // nope
+ if (dY > 0) and ((pan.tag and (GridTagAcid1 or GridTagAcid2 or GridTagWater)) <> 0) then begin die(); exit; end;
+ // Ñòåíà/äâåðü?
+ if ((pan.tag and (GridTagWall or GridTagDoor or GridTagStep)) <> 0) then
+ begin
+ VelX := 0;
+ VelY := 0;
+ AccelX := 0;
+ AccelY := 0;
+ State := STATE_STICK;
+ if (dX > 0) then stickDX := 1 else stickDX := -1;
+ end;
+ end;
+ if (X < 0) or (X >= gMapInfo.Width) then begin die(); exit; end;
+ end;
+ // vertical
+ if (dY <> 0) then
+ begin
+ pan := g_Map_traceToNearest(X, Y, X, Y+dY, (GridTagWall or GridTagDoor or GridTagStep or GridTagAcid1 or GridTagAcid2 or GridTagWater), @ex, @ey);
+ Y := ey;
+ // free to ride?
+ if (pan <> nil) then
+ begin
+ // nope
+ if (dY > 0) and ((pan.tag and (GridTagAcid1 or GridTagAcid2 or GridTagWater)) <> 0) then begin die(); exit; end;
+ // Ñòåíà/äâåðü?
+ if ((pan.tag and (GridTagWall or GridTagDoor or GridTagStep)) <> 0) then
+ begin
+ VelX := 0;
+ VelY := 0;
+ AccelX := 0;
+ AccelY := 0;
+ if (dY > 0) and (State <> STATE_STICK) then
+ begin
+ State := STATE_NORMAL;
+ end
+ else
+ begin
+ State := STATE_STICK;
+ if (g_Map_PanelAtPoint(X-1, Y, (GridTagWall or GridTagDoor or GridTagStep)) <> nil) then stickDX := -1
+ else if (g_Map_PanelAtPoint(X+1, Y, (GridTagWall or GridTagDoor or GridTagStep)) <> nil) then stickDX := 1
+ else stickDX := 0;
+ end;
+ end;
+ end;
+ if (Y < 0) or (Y >= gMapInfo.Height) then begin die(); exit; end;
+ end;
+ {$ELSE}
+ // horizontal
+ if (dX <> 0) then
+ begin
+ if (dX > 0) then s := 1 else s := -1;
+ for b := 1 to Abs(dX) do
+ begin
+ // Ñáîêó ãðàíèöà?
+ if (X+s >= w) or (X+s <= 0) then begin die(); break;end;
+ //c := gCollideMap[Y, X+s];
+ // Ñáîêó æèäêîñòü, à ÷àñòèöà óæå ïàäàåò?
+ if isLiquidAt(X+s, Y) {ByteBool(c and MARK_LIQUID)} and (dY > 0) then begin die(); break; end;
+ if isBlockedAt(X+s, Y) {ByteBool(c and MARK_BLOCKED)} then
+ begin // Ñòåíà/äâåðü
+ VelX := 0;
+ VelY := 0;
+ AccelX := 0;
+ AccelY := 0;
+ State := STATE_STICK;
+ Break;
+ end;
+ X := X+s;
+ end;
+ end;
+ // vertical
+ if (dY <> 0) then
+ begin
+ if (dY > 0) then s := 1 else s := -1;
+ for b := 1 to Abs(dY) do
+ begin
+ // Ñíèçó/ñâåðõó ãðàíèöà
+ if (Y+s >= h) or (Y+s <= 0) then begin die(); break; end;
+ //c := gCollideMap[Y+s, X];
+ // Ñíèçó æèäêîñòü, à ÷àñòèöà óæå ïàäàåò
+ if isLiquidAt(X, Y+s) {ByteBool(c and MARK_LIQUID)} and (dY > 0) then begin die(); break; end;
+ if isBlockedAt(X, Y+s) {ByteBool(c and MARK_BLOCKED)} then
+ begin // Ñòåíà/äâåðü
+ VelX := 0;
+ VelY := 0;
+ AccelX := 0;
+ AccelY := 0;
+ if (s > 0) and (State <> STATE_STICK) then State := STATE_NORMAL else State := STATE_STICK;
+ break;
+ end;
+ Y := Y+s;
+ end;
+ end;
+ {$ENDIF}
+
+ VelX += AccelX;
+ VelY += AccelY;
+
+ Time += 1;
+end;
+
+
+// ////////////////////////////////////////////////////////////////////////// //
+procedure TParticle.thinkerSpark ();
+var
+ dX, dY: SmallInt;
+ {$IF not DEFINED(D2F_NEW_SPARK_THINKER)}
+ b: Integer;
+ s: ShortInt;
+ {$ELSE}
+ pan: TPanel;
+ ex, ey: Integer;
+ {$ENDIF}
+begin
+ dX := Round(VelX);
+ dY := Round(VelY);
+
+ {$IF DEFINED(D2F_NEW_SPARK_THINKER)}
+ if (Abs(VelX) < 0.1) and (Abs(VelY) < 0.1) then
+ begin
+ pan := g_Map_traceToNearest(X, Y-1, X, Y+1, (GridTagWall or GridTagDoor or GridTagStep or GridTagAcid1 or GridTagAcid2 or GridTagWater), @ex, @ey);
+ end;
+ {$ELSE}
if (Abs(VelX) < 0.1) and (Abs(VelY) < 0.1) and
(not isBlockedAt(X, Y-1) {ByteBool(gCollideMap[Y-1, X] and MARK_BLOCKED)}) and
(not isBlockedAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_BLOCKED)}) and
VelY := 0.8;
AccelY := 0.5;
end;
+ {$ENDIF}
- if dX <> 0 then
+ if (dX <> 0) then
begin
- if dX > 0 then
- s := 1
- else
- s := -1;
-
+ {$IF DEFINED(D2F_NEW_SPARK_THINKER)}
+ pan := g_Map_traceToNearest(X, Y, X+dX, Y, (GridTagWall or GridTagDoor or GridTagStep or GridTagAcid1 or GridTagAcid2 or GridTagWater), @ex, @ey);
+ //e_WriteLog(Format('spark h-trace: (%d,%d)-(%d,%d); dx=%d; end=(%d,%d); hit=%d', [X, Y, X+dX, Y, dX, ex, ey, Integer(pan <> nil)]), MSG_NOTIFY);
+ X := ex;
+ // free to ride?
+ if (pan <> nil) then
+ begin
+ // nope
+ if ((pan.tag and (GridTagAcid1 or GridTagAcid2 or GridTagWater)) <> 0) then begin die(); exit; end;
+ VelX := 0;
+ AccelX := 0;
+ end;
+ if (X < 0) or (X >= gMapInfo.Width) then begin die(); exit; end;
+ {$ELSE}
+ if (dX > 0) then s := 1 else s := -1;
dX := Abs(dX);
-
for b := 1 to dX do
begin
- if (X+s >= w) or (X+s <= 0) then begin die(); break; end;
-
+ if (X+s >= gMapInfo.Width) or (X+s <= 0) then begin die(); break; end;
//c := gCollideMap[Y, X+s];
-
if isBlockedAt(X+s, Y) {ByteBool(c and MARK_BLOCKED)} then
begin // Ñòåíà/äâåðü - ïàäàåò âåðòèêàëüíî
VelX := 0;
break;
end;
end;
+ {$ENDIF}
end;
- if dY <> 0 then
+ if (dY <> 0) then
begin
- if dY > 0 then
- s := 1
+ {$IF DEFINED(D2F_NEW_SPARK_THINKER)}
+ pan := g_Map_traceToNearest(X, Y, X, Y+dY, (GridTagWall or GridTagDoor or GridTagStep or GridTagAcid1 or GridTagAcid2 or GridTagWater), @ex, @ey);
+ //e_WriteLog(Format('spark y-trace: (%d,%d)-(%d,%d); dy=%d; end=(%d,%d); hit=%d', [X, Y, X, Y+dY, dY, ex, ey, Integer(pan <> nil)]), MSG_NOTIFY);
+ (*
+ if (pan <> nil) then
+ begin
+ e_WriteLog(Format('spark y-trace: %08x (%d,%d)-(%d,%d); dy=%d; end=(%d,%d); hittag=%04x', [LongWord(@self), X, Y, X, Y+dY, dY, ex, ey, pan.tag]), MSG_NOTIFY);
+ end
else
- s := -1;
-
+ begin
+ e_WriteLog(Format('spark y-trace: %08x (%d,%d)-(%d,%d); dy=%d; end=(%d,%d); hit=%d', [LongWord(@self), X, Y, X, Y+dY, dY, ex, ey, Integer(pan <> nil)]), MSG_NOTIFY);
+ end;
+ *)
+ Y := ey;
+ // free to ride?
+ if (pan <> nil) then
+ begin
+ //die(); exit;
+ // nope
+ if ((pan.tag and (GridTagAcid1 or GridTagAcid2 or GridTagWater)) <> 0) then begin die(); exit; end;
+ if (dY < 0) then
+ begin
+ VelY := -VelY;
+ AccelY := abs(AccelY);
+ end
+ else
+ begin
+ VelX := 0;
+ AccelX := 0;
+ VelY := 0;
+ AccelY := 0.8;
+ end;
+ end;
+ if (Y < 0) or (Y >= gMapInfo.Height) then begin die(); exit; end;
+ {$ELSE}
+ if (dY > 0) then s := 1 else s := -1;
dY := Abs(dY);
-
for b := 1 to dY do
begin
- if (Y+s >= h) or (Y+s <= 0) then begin die(); break; end;
-
+ if (Y+s >= gMapInfo.Height) or (Y+s <= 0) then begin die(); break; end;
//c := gCollideMap[Y+s, X];
-
if isBlockedAt(X, Y+s) {ByteBool(c and MARK_BLOCKED)} then
begin // Ñòåíà/äâåðü - ïàäàåò âåðòèêàëüíî
if s < 0 then
break;
end;
end;
+ {$ENDIF}
end;
- if VelX <> 0.0 then
- VelX := VelX + AccelX;
- if VelY <> 0.0 then
+ if (VelX <> 0.0) then VelX += AccelX;
+
+ if (VelY <> 0.0) then
begin
- if AccelY < 10 then
- AccelY := AccelY + 0.08;
- VelY := VelY + AccelY;
+ if (AccelY < 10) then AccelY += 0.08;
+ VelY += AccelY;
end;
- Time := Time + 1;
+ Time += 1;
end;
-
// ////////////////////////////////////////////////////////////////////////// //
procedure TParticle.thinkerBubble ();
var
end;
-// ////////////////////////////////////////////////////////////////////////// //
-procedure TParticle.thinkerWater ();
-var
- w, h: Integer;
- dX, dY: SmallInt;
- b: Integer;
- s: ShortInt;
-begin
- w := gMapInfo.Width;
- h := gMapInfo.Height;
-
- if (State = STATE_STICK) and (Random(30) = 15) then
- begin // Ñòåêàåò/îòëèïàåò
- VelY := 0.5;
- AccelY := 0.15;
- if (not isBlockedAt(X-1, Y) {ByteBool(gCollideMap[Y, X-1] and MARK_BLOCKED)}) and
- (not isBlockedAt(X+1, Y) {ByteBool(gCollideMap[Y, X+1] and MARK_BLOCKED)}) then
- State := STATE_NORMAL;
- exit;
- end;
-
- if not isBlockedAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_BLOCKED)} then
- begin
- if isLiftUpAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_LIFTUP)} then
- begin // Ëèôò ââåðõ
- if VelY > -4-Random(3) then
- VelY := VelY - 0.8;
- if Abs(VelX) > 0.1 then
- VelX := VelX - VelX/10.0;
- VelX := VelX + (Random-Random)*0.2;
- AccelY := 0.15;
- end;
- if isLiftLeftAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_LIFTLEFT)} then
- begin // Ïîòîê âëåâî
- if VelX > -8-Random(3) then
- VelX := VelX - 0.8;
- AccelY := 0.15;
- end;
- if isLiftRightAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_LIFTRIGHT)} then
- begin // Ïîòîê âïðàâî
- if VelX < 8+Random(3) then
- VelX := VelX + 0.8;
- AccelY := 0.15;
- end;
- end;
-
- dX := Round(VelX);
- dY := Round(VelY);
-
- if (Abs(VelX) < 0.1) and (Abs(VelY) < 0.1) then
- if (State <> STATE_STICK) and
- (not isBlockedAt(X, Y-1) {ByteBool(gCollideMap[Y-1, X] and MARK_BLOCKED)}) and
- (not isBlockedAt(X, Y) {ByteBool(gCollideMap[Y, X] and MARK_BLOCKED)}) and
- (not isBlockedAt(X, Y+1) {ByteBool(gCollideMap[Y+1, X] and MARK_BLOCKED)}) then
- begin // Âèñèò â âîçäóõå - êàïàåò
- VelY := 0.8;
- AccelY := 0.5;
- State := STATE_NORMAL;
- end;
-
- if dX <> 0 then
- begin
- if dX > 0 then
- s := 1
- else
- s := -1;
-
- for b := 1 to Abs(dX) do
- begin
- // Ñáîêó ãðàíèöà?
- if (X+s >= w) or (X+s <= 0) then begin die(); break;end;
-
- //c := gCollideMap[Y, X+s];
-
- // Ñáîêó æèäêîñòü, à ÷àñòèöà óæå ïàäàåò?
- if isLiquidAt(X+s, Y) {ByteBool(c and MARK_LIQUID)} and (dY > 0) then begin die(); break; end;
-
- if isBlockedAt(X+s, Y) {ByteBool(c and MARK_BLOCKED)} then
- begin // Ñòåíà/äâåðü
- VelX := 0;
- VelY := 0;
- AccelX := 0;
- AccelY := 0;
- State := STATE_STICK;
- Break;
- end;
-
- X := X+s;
- end;
- end;
-
- if dY <> 0 then
- begin
- if dY > 0 then
- s := 1
- else
- s := -1;
-
- for b := 1 to Abs(dY) do
- begin
- // Ñíèçó/ñâåðõó ãðàíèöà
- if (Y+s >= h) or (Y+s <= 0) then begin die(); break; end;
-
- //c := gCollideMap[Y+s, X];
-
- // Ñíèçó æèäêîñòü, à ÷àñòèöà óæå ïàäàåò
- if isLiquidAt(X, Y+s) {ByteBool(c and MARK_LIQUID)} and (dY > 0) then begin die(); break; end;
-
- if isBlockedAt(X, Y+s) {ByteBool(c and MARK_BLOCKED)} then
- begin // Ñòåíà/äâåðü
- VelX := 0;
- VelY := 0;
- AccelX := 0;
- AccelY := 0;
- if (s > 0) and (State <> STATE_STICK) then
- State := STATE_NORMAL
- else
- State := STATE_STICK;
- Break;
- end;
-
- Y := Y+s;
- end;
- end;
-
- VelX := VelX + AccelX;
- VelY := VelY + AccelY;
-
- Time := Time + 1;
-end;
-
-
// ////////////////////////////////////////////////////////////////////////// //
procedure g_GFX_SparkVel (fX, fY: Integer; Count: Word; VX, VY: Integer; DevX, DevY: Byte);
var
// trace liquid, so we'll know where it ends; do it in 8px steps for speed
// tracer will return `false` if we started outside of the liquid
- if not g_Map_TraceLiquid(X, Y, 0, -8, liquidx, liquidTopY) then continue;
+ if not g_Map_TraceLiquidNonPrecise(X, Y, 0, -8, liquidx, liquidTopY) then continue;
VelX := 0;
VelY := -1-Random;