diff --git a/src/game/g_gfx.pas b/src/game/g_gfx.pas
index 47c638c8e3bf79d92738398d24e1719f936549c7..e49a72cdaf286758c9a048d96a40b7e26259f3bd 100644 (file)
--- a/src/game/g_gfx.pas
+++ b/src/game/g_gfx.pas
begin
pan := g_Map_PanelAtPoint(x, y, GridTagObstacle);
end;
+ if (pan <> nil) then continue;
env := TEnvType.EAir;
// color