diff --git a/src/game/g_gfx.pas b/src/game/g_gfx.pas
index e75af88921d5fc2306767f98df5921c0241e76d2..42dfa8c8eae83811f7bb35f823ac7d7b47ea3e2d 100644 (file)
--- a/src/game/g_gfx.pas
+++ b/src/game/g_gfx.pas
// tracer will return `false` if we started outside of the liquid
{$IF DEFINED(D2F_DEBUG_BUBBLES)}
- stt := curTimeMicro();
+ stt := getTimeMicro();
ptr := mapGrid.traceOrthoRayWhileIn(liquidx, liquidTopY, x, y, x, 0, GridTagWater or GridTagAcid1 or GridTagAcid2);
- stt := curTimeMicro()-stt;
+ stt := getTimeMicro()-stt;
e_LogWritefln('traceOrthoRayWhileIn: time=%s (%s); liquidTopY=%s', [Integer(stt), ptr, liquidTopY]);
//
- stt := curTimeMicro();
+ stt := getTimeMicro();
nptr := g_Map_TraceLiquidNonPrecise(x, y, 0, -8, liquidx, liquidTopY);
- stt := curTimeMicro()-stt;
+ stt := getTimeMicro()-stt;
e_LogWritefln('g_Map_TraceLiquidNonPrecise: time=%s (%s); liquidTopY=%s', [Integer(stt), nptr, liquidTopY]);
if not nptr then continue;
{$ELSE}
if (Particles <> nil) then
begin
glDisable(GL_TEXTURE_2D);
- glPointSize(2);
+ if (g_dbg_scale < 0.6) then glPointSize(1)
+ else if (g_dbg_scale > 1.3) then glPointSize(g_dbg_scale+1)
+ else glPointSize(2);
+ glDisable(GL_POINT_SMOOTH);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
begin
if (OnceAnims[a].Animation <> nil) then
begin
- with OnceAnims[a] do Animation.Draw(x, y, M_NONE);
+ with OnceAnims[a] do Animation.Draw(x, y, TMirrorType.None);
end;
end;
end;