diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index d1bab9081efc7424221d32070ebd02bfbe8e3626..ff94b2860bfff29e190216ace14f71de42feffa8 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
procedure g_Game_Announce_BodyKill(SpawnerUID: Word);
procedure g_Game_StartVote(Command, Initiator: string);
procedure g_Game_CheckVote;
-{$IFDEF ENABLE_RENDER}
- procedure g_TakeScreenShot(Filename: string = '');
-{$ENDIF}
procedure g_FatalError(Text: String);
procedure g_SimpleError(Text: String);
function g_Game_IsTestMap(): Boolean;
else if cmd = 'screenshot' then
begin
{$IFDEF ENABLE_RENDER}
- g_TakeScreenShot;
+ r_Render_RequestScreenShot;
{$ENDIF}
end
else if (cmd = 'weapnext') or (cmd = 'weapprev') then
end;
end;
-{$IFDEF ENABLE_RENDER}
-procedure g_TakeScreenShot(Filename: string = '');
- var t: TDateTime; dir, date, name: String;
-begin
- if e_NoGraphics then
- Exit;
-
- dir := e_GetWriteableDir(ScreenshotDirs);
- if Filename = '' then
- begin
- t := Now;
- DateTimeToString(date, 'yyyy-mm-dd-hh-nn-ss', t);
- Filename := 'screenshot-' + date;
- end;
-
- name := e_CatPath(dir, Filename + '.png');
- if r_Render_WriteScreenShot(name) then
- g_Console_Add(Format(_lc[I_CONSOLE_SCREENSHOT], [name]))
- else
- g_Console_Add(Format(_lc[I_CONSOLE_ERROR_WRITE], [name]));
-end;
-{$ENDIF}
-
{$IFDEF ENABLE_MENU}
procedure g_Game_InGameMenu(Show: Boolean);
begin