DEADSOFTWARE

render: move e_texture -> r_texture
[d2df-sdl.git] / src / game / g_game.pas
index e182e26c9abc6122b2b81bbba1a59b9b66591716..f43827b7a3bbb47e55fe6418496798f114c6172f 100644 (file)
@@ -445,7 +445,7 @@ uses
 {$IFDEF ENABLE_HOLMES}
   g_holmes,
 {$ENDIF}
-  e_texture, e_res, g_textures, g_window, g_menu,
+  e_res, g_textures, g_window, g_menu,
   e_input, e_log, g_console, r_console, g_items, g_map, g_panel,
   g_playermodel, g_gfx, g_options, Math,
   g_triggers, g_monsters, e_sound, CONFIG,