diff --git a/src/game/g_console.pas b/src/game/g_console.pas
index 5439a0f1738b37198687d599a6f4f37736bbef32..fd8e24b3cf1bd05371a5d9a1c277fc4bdb194418 100644 (file)
--- a/src/game/g_console.pas
+++ b/src/game/g_console.pas
if (gInputBinds[i].down <> nil) then
begin
act := act + gInputBinds[i].down[0];
- for j := 1 to High(gInputBinds[i].down) do
- act := act + ' ;' + gInputBinds[i].down[j];
+ for j := 1 to High(gInputBinds[i].down) - 1 do
+ act := act + '; ' + gInputBinds[i].down[j];
end;
act := act + '" "';
if (gInputBinds[i].up <> nil) then
begin
act := act + gInputBinds[i].up[0];
for j := 1 to High(gInputBinds[i].up) do
- act := act + ' ;' + gInputBinds[i].up[j];
+ act := act + '; ' + gInputBinds[i].up[j];
end;
act := act + '"';
g_Console_Add(act)
g_Console_Add('unbind <key>');
'unbindall':
for i := 0 to e_MaxInputKeys - 1 do
- g_Console_BindKey(i, '')
+ g_Console_BindKey(i, '');
+ 'showkeyboard':
+ g_Touch_ShowKeyboard(True);
+ 'hidekeyboard':
+ g_Touch_ShowKeyboard(False);
end
end;
AddCommand('bindlist', BindCommands);
AddCommand('unbind', BindCommands);
AddCommand('unbindall', BindCommands);
+ AddCommand('showkeyboard', BindCommands);
+ AddCommand('hidekeyboard', BindCommands);
AddCommand('clear', ConsoleCommands, 'clear console');
AddCommand('clearhistory', ConsoleCommands);
g_Console_BindKey(e_JoyButtonToKey(i, 7), '+p' + IntToStr(i mod 2 + 1) + '_strafe', '-p' + IntToStr(i mod 2 + 1) + '_strafe');
end;
+ g_Console_BindKey(VK_LSTRAFE, '+moveleft; +strafe', '-moveleft; -strafe');
+ g_Console_BindKey(VK_RSTRAFE, '+moveright; +strafe', '-moveright; -strafe');
g_Console_BindKey(VK_LEFT, '+moveleft', '-moveleft');
g_Console_BindKey(VK_RIGHT, '+moveright', '-moveright');
g_Console_BindKey(VK_UP, '+lookup', '-lookup');
g_Console_BindKey(VK_TEAM, 'toggleteamchat');
g_Console_BindKey(VK_PRINTSCR, 'screenshot');
g_Console_BindKey(VK_STATUS, '+scores', '-scores');
+ g_Console_BindKey(VK_SHOWKBD, 'showkeyboard');
+ g_Console_BindKey(VK_HIDEKBD, 'hidekeyboard');
// VK_CONSOLE
// VK_ESCAPE