diff --git a/src/game/g_basic.pas b/src/game/g_basic.pas
index 69d8aa7f3029290b3bf6335f3e99c51a605f5569..2c540aad0a617fc7c2c51f3bc8060e7e4d057861 100644 (file)
--- a/src/game/g_basic.pas
+++ b/src/game/g_basic.pas
+(* Copyright (C) DooM 2D:Forever Developers
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *)
+{$INCLUDE ../shared/a_modes.inc}
unit g_basic;
interface
end;
function g_CollideLevel(X, Y: Integer; Width, Height: Word): Boolean;
+begin
+ result := g_Map_CollidePanel(X, Y, Width, Height, (PANEL_WALL or PANEL_CLOSEDOOR or PANEL_OPENDOOR), false);
+end;
+(*
var
a: Integer;
begin
Exit;
end;
end;
+*)
function g_CollidePlayer(X, Y: Integer; Width, Height: Word): Boolean;
var
b := abs(vy);
if a = 0 then
- c := 0
+ c := 90
else
c := RadToDeg(ArcTan(b/a));