diff --git a/src/game/Doom2DF.lpr b/src/game/Doom2DF.lpr
index f0c3a90a2bc108c090755d66697d701e8cce893b..33a069dc79288ea61dd312f8b0742dd285afe121 100644 (file)
--- a/src/game/Doom2DF.lpr
+++ b/src/game/Doom2DF.lpr
{$ENDIF}
{$IFDEF ENABLE_RENDER}
- {$IF DEFINED(USE_OPENGL) OR DEFINED(USE_GLES1) OR DEFINED(USE_GLSTUB)}
- {$I ../shared/vampimg.inc}
- r_animations in 'opengl/r_animations.pas',
- r_console in 'opengl/r_console.pas',
- r_game in 'opengl/r_game.pas',
- {$IFDEF ENABLE_GFX}
- r_gfx in 'opengl/r_gfx.pas',
- {$ENDIF}
- r_graphics in 'opengl/r_graphics.pas',
- r_items in 'opengl/r_items.pas',
- r_map in 'opengl/r_map.pas',
- r_monsters in 'opengl/r_monsters.pas',
- r_netmaster in 'opengl/r_netmaster.pas',
- r_player in 'opengl/r_player.pas',
- r_playermodel in 'opengl/r_playermodel.pas',
- r_render in 'opengl/r_render.pas',
- r_texture in 'opengl/r_texture.pas',
- r_textures in 'opengl/r_textures.pas',
- r_weapons in 'opengl/r_weapons.pas',
- r_window in 'opengl/r_window.pas',
- {$IFDEF ENABLE_TOUCH}
- r_touch in 'opengl/r_touch.pas',
- {$ENDIF}
- {$IFDEF ENABLE_MENU}
- r_gui in 'opengl/r_gui.pas',
- {$ENDIF}
- {$ELSEIF DEFINED(USE_STUBRENDER)}
+ {$IF DEFINED(USE_STUBRENDER)}
r_render in 'renders/stub/r_render.pas',
- {$ELSEIF DEFINED(USE_NEWGL)}
+ {$ELSEIF DEFINED(USE_OPENGL) OR DEFINED(USE_GLES1) OR DEFINED(USE_GLSTUB) OR DEFINED(USE_NEWGL)}
{$I ../shared/vampimg.inc}
r_render in 'renders/opengl/r_render.pas',
r_atlas in 'renders/opengl/r_atlas.pas',