diff --git a/src/game/Doom2DF.dpr b/src/game/Doom2DF.dpr
index 1276f72430fd0e32369cb63b4a5c24b495fd43c0..e81b4ae970bdaa871bed0e864ebf94105417be26 100644 (file)
--- a/src/game/Doom2DF.dpr
+++ b/src/game/Doom2DF.dpr
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*)
-{$MODE DELPHI}
+{$INCLUDE ../shared/a_modes.inc}
program Doom2DF;
{$IFNDEF HEADLESS}
{$IFDEF WINDOWS}
{$ENDIF}
uses
+ mempool in '../shared/mempool.pas',
conbuf in '../shared/conbuf.pas',
+ geom in '../shared/geom.pas',
+ math,
GL,
GLExt,
SDL2 in '../lib/sdl2/sdl2.pas',
sfsPlainFS in '../sfs/sfsPlainFS.pas',
sfsZipFS in '../sfs/sfsZipFS.pas',
wadreader in '../shared/wadreader.pas',
- MAPSTRUCT in '../shared/MAPSTRUCT.pas',
- MAPREADER in '../shared/MAPREADER.pas',
MAPDEF in '../shared/MAPDEF.pas',
CONFIG in '../shared/CONFIG.pas',
g_basic in 'g_basic.pas',
xprofiler in '../shared/xprofiler.pas',
binheap in '../shared/binheap.pas',
hashtable in '../shared/hashtable.pas',
- BinEditor in '../shared/BinEditor.pas',
+ idpool in '../shared/idpool.pas',
+ xparser in '../shared/xparser.pas',
+ xdynrec in '../shared/xdynrec.pas',
+ exoma in '../shared/exoma.pas',
envvars in '../shared/envvars.pas',
g_panel in 'g_panel.pas',
g_language in 'g_language.pas',
ImagingTypes,
Imaging,
- ImagingUtility;
+ ImagingUtility,
+ sdlcarcass in '../gx/sdlcarcass.pas',
+ glgfx in '../gx/glgfx.pas',
+ gh_ui_common in '../gx/gh_ui_common.pas',
+ gh_ui in '../gx/gh_ui.pas',
+ gh_flexlay in '../gx/gh_flexlay.pas';
{$IFDEF WINDOWS}
{$R *.res}
var
f: Integer;
noct: Boolean = false;
+ //tfo: Text;
begin
+ SetExceptionMask([exInvalidOp, exDenormalized, exZeroDivide, exOverflow, exUnderflow, exPrecision]); //k8: fuck off, that's why
for f := 1 to ParamCount do
begin
if ParamStr(f) = '--gdb' then noct := true
begin
try
Main();
- e_WriteLog('Shutdown with no errors.', MSG_NOTIFY);
+ e_WriteLog('Shutdown with no errors.', TMsgType.Notify);
except
- on E: Exception do
- e_WriteLog(Format(_lc[I_SYSTEM_ERROR_MSG], [E.Message]), MSG_FATALERROR);
+ on e: Exception do
+ begin
+ e_WriteStackTrace(e.message);
+ //e_WriteLog(Format(_lc[I_SYSTEM_ERROR_MSG], [E.Message]), MSG_FATALERROR);
+ (*
+ AssignFile(tfo, GameDir+'/trace.log');
+ {$I-}
+ Append(tfo);
+ if (IOResult <> 0) then Rewrite(tfo);
+ if (IOResult = 0) then begin writeln(tfo, '====================='); DumpExceptionBackTrace(tfo); CloseFile(tfo); end;
+ *)
+ end
else
- e_WriteLog(Format(_lc[I_SYSTEM_ERROR_UNKNOWN], [NativeUInt(ExceptAddr())]), MSG_FATALERROR);
+ begin
+ //e_WriteLog(Format(_lc[I_SYSTEM_ERROR_UNKNOWN], [NativeUInt(ExceptAddr())]), MSG_FATALERROR);
+ e_WriteStackTrace('FATAL ERROR');
+ end;
end;
end;
e_DeinitLog();