DEADSOFTWARE

FlexUI: simple styling system (yay, no more hardcoded colors!)
[d2df-sdl.git] / src / game / Doom2DF.dpr
index 67dcc034b11edef519f01fba9dafce860e53b3e0..41c7aaca14256e6a33ec8e3891e9b0fbd8f615e3 100644 (file)
@@ -113,7 +113,10 @@ uses
   ImagingUtility,
   sdlcarcass in '../gx/sdlcarcass.pas',
   glgfx in '../gx/glgfx.pas',
-  gh_ui in '../gx/gh_ui.pas';
+  gh_ui_common in '../gx/gh_ui_common.pas',
+  gh_ui_style in '../gx/gh_ui_style.pas',
+  gh_ui in '../gx/gh_ui.pas',
+  gh_flexlay in '../gx/gh_flexlay.pas';
 
 {$IFDEF WINDOWS}
   {$R *.res}