DEADSOFTWARE

gl: remove bacanim flag from multitexture structure
[d2df-sdl.git] / src / engine / e_log.pas
index dbe7b5dc2773f5881427c776d1d66f57e2835e7d..629eed68cb8845a11bd954b4eb2d9002828ce7f4 100644 (file)
@@ -19,13 +19,14 @@ unit e_log;
 
 interface
 
-uses
-  SysUtils;
+  uses SysUtils;
 
-type
-  TWriteMode = (WM_NEWFILE,  WM_OLDFILE);
-  TMsgType = (Fatal, Warning, Notify);
+  type
+    TWriteMode = (WM_NEWFILE,  WM_OLDFILE);
+    TMsgType = (Fatal, Warning, Notify);
 
+  procedure e_Log_Initialize;
+  procedure e_Log_Finalize;
 
 procedure e_InitLog (fFileName: String; fWriteMode: TWriteMode);
 procedure e_DeinitLog ();
@@ -58,6 +59,16 @@ var
   driverInited: Boolean = false;
 
 
+  procedure e_Log_Initialize;
+  begin
+  end;
+
+  procedure e_Log_Finalize;
+  begin
+    e_DeinitLog
+  end;
+
+
 function DecodeIPV4 (ip: LongWord): string;
 begin
 {$IFDEF FPC_LITTLE_ENDIAN}