- set_saturation_blender(0, 0, 0, 0);
- drawing_mode(DRAW_MODE_TRANS, nil, 0, 0)
+ if DEFAULT_DEPTH <= 8 then
+ begin
+ drawing_mode(DRAW_MODE_SOLID, nil, 0, 0)
+ end
+ else
+ begin
+ set_color_blender(0, 0, 0, 0);
+ drawing_mode(DRAW_MODE_TRANS, nil, 0, 0)
+ end