index c7eab2cd9750d273bcb424ce2bcfff4cf0d07d20..8fdb42ca5b93ea3ea61ef2f14ff832f9ea53c07d 100644 (file)
uses Utils;
uses Utils;
- (* --- Utils --- *)
- function sys_GetTicks (): Int64;
- procedure sys_Delay (ms: Integer);
-
(* --- Graphics --- *)
function sys_GetDisplayModes (bpp: Integer): SSArray;
function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen, maximized: Boolean): Boolean;
(* --- Graphics --- *)
function sys_GetDisplayModes (bpp: Integer): SSArray;
function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen, maximized: Boolean): Boolean;
function sys_HandleInput (): Boolean;
procedure sys_RequestQuit;
function sys_HandleInput (): Boolean;
procedure sys_RequestQuit;
+{$IFDEF ENABLE_TOUCH}
+ function sys_IsTextInputActive (): Boolean;
+ procedure sys_ShowKeyboard (yes: Boolean);
+{$ENDIF}
+
(* --- Init --- *)
procedure sys_Init;
procedure sys_Final;
(* --- Init --- *)
procedure sys_Init;
procedure sys_Final;
{$ENDIF}
SysUtils, SDL, Math,
e_log, e_input, e_sound,
{$ENDIF}
SysUtils, SDL, Math,
e_log, e_input, e_sound,
- g_options, g_console, g_game, g_menu, g_gui, g_basic;
+ g_options, g_console, g_game, g_basic;
const
GameTitle = 'Doom 2D: Forever (SDL 1.2, %s, %s)';
const
GameTitle = 'Doom 2D: Forever (SDL 1.2, %s, %s)';
JoystickHatState: array [0..e_MaxJoys - 1, 0..e_MaxJoyHats - 1, HAT_LEFT..HAT_DOWN] of Boolean;
JoystickZeroAxes: array [0..e_MaxJoys - 1, 0..e_MaxJoyAxes - 1] of Integer;
JoystickHatState: array [0..e_MaxJoys - 1, 0..e_MaxJoyHats - 1, HAT_LEFT..HAT_DOWN] of Boolean;
JoystickZeroAxes: array [0..e_MaxJoys - 1, 0..e_MaxJoyAxes - 1] of Integer;
- (* --------- Utils --------- *)
-
- function sys_GetTicks (): Int64;
- begin
- result := SDL_GetTicks()
- end;
-
- procedure sys_Delay (ms: Integer);
- begin
- SDL_Delay(ms)
- end;
-
(* --------- Graphics --------- *)
function GetDriver (): AnsiString;
(* --------- Graphics --------- *)
function GetDriver (): AnsiString;
end;
{$ENDIF}
end;
{$ENDIF}
+{$IFDEF ENABLE_TOUCH}
+ procedure sys_ShowKeyboard (yes: Boolean);
+ begin
+ // stub
+ end;
+
+ function sys_IsTextInputActive (): Boolean;
+ begin
+ Result := false
+ end;
+{$ENDIF}
+
function Key2Stub (key: Integer): Integer;
var x: Integer;
begin
function Key2Stub (key: Integer): Integer;
var x: Integer;
begin