index 24f2bbe05622b91d6895775231ec5aab3e1a7374..8fdb42ca5b93ea3ea61ef2f14ff832f9ea53c07d 100644 (file)
uses Utils;
uses Utils;
- (* --- Utils --- *)
- function sys_GetTicks (): Int64;
- procedure sys_Delay (ms: Integer);
-
(* --- Graphics --- *)
function sys_GetDisplayModes (bpp: Integer): SSArray;
function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen, maximized: Boolean): Boolean;
(* --- Graphics --- *)
function sys_GetDisplayModes (bpp: Integer): SSArray;
function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen, maximized: Boolean): Boolean;
function sys_HandleInput (): Boolean;
procedure sys_RequestQuit;
function sys_HandleInput (): Boolean;
procedure sys_RequestQuit;
+{$IFDEF ENABLE_TOUCH}
+ function sys_IsTextInputActive (): Boolean;
+ procedure sys_ShowKeyboard (yes: Boolean);
+{$ENDIF}
+
(* --- Init --- *)
procedure sys_Init;
procedure sys_Final;
(* --- Init --- *)
procedure sys_Init;
procedure sys_Final;
+ var (* hooks *)
+ sys_CharPress: procedure (ch: AnsiChar) = nil;
+ sys_ScreenResize: procedure (w, h: Integer) = nil;
+
implementation
uses
implementation
uses
- {$IFDEF DARWIN}
+ {$IF DEFINED(DARWIN) OR DEFINED(MACOS)}
Keyboards, Events,
{$IFDEF CPU64}
{$linkframework Carbon}
{$ENDIF}
{$ENDIF}
SysUtils, SDL, Math,
Keyboards, Events,
{$IFDEF CPU64}
{$linkframework Carbon}
{$ENDIF}
{$ENDIF}
SysUtils, SDL, Math,
- {$INCLUDE ../nogl/noGLuses.inc}
- e_log, e_graphics, e_input, e_sound,
- g_options, g_window, g_console, g_game, g_menu, g_gui, g_main, g_basic;
+ e_log, e_input, e_sound,
+ g_options, g_console, g_game, g_basic;
const
const
- GameTitle = 'Doom 2D: Forever (SDL 1.2, %s)';
+ GameTitle = 'Doom 2D: Forever (SDL 1.2, %s, %s)';
var
userResize: Boolean;
modeResize: Integer;
var
userResize: Boolean;
modeResize: Integer;
+ useScancodes: Boolean;
screen: PSDL_Surface;
JoystickHandle: array [0..e_MaxJoys - 1] of PSDL_Joystick;
JoystickHatState: array [0..e_MaxJoys - 1, 0..e_MaxJoyHats - 1, HAT_LEFT..HAT_DOWN] of Boolean;
JoystickZeroAxes: array [0..e_MaxJoys - 1, 0..e_MaxJoyAxes - 1] of Integer;
screen: PSDL_Surface;
JoystickHandle: array [0..e_MaxJoys - 1] of PSDL_Joystick;
JoystickHatState: array [0..e_MaxJoys - 1, 0..e_MaxJoyHats - 1, HAT_LEFT..HAT_DOWN] of Boolean;
JoystickZeroAxes: array [0..e_MaxJoys - 1, 0..e_MaxJoyAxes - 1] of Integer;
- (* --------- Utils --------- *)
-
- function sys_GetTicks (): Int64;
- begin
- result := SDL_GetTicks()
- end;
-
- procedure sys_Delay (ms: Integer);
- begin
- SDL_Delay(ms)
- end;
-
(* --------- Graphics --------- *)
(* --------- Graphics --------- *)
- function LoadGL: Boolean;
+ function GetDriver (): AnsiString;
+ var buf: array [0..31] of AnsiChar;
begin
begin
- result := true;
- {$IFDEF NOGL_INIT}
- nogl_Init;
- if glRenderToFBO and (not nogl_ExtensionSupported('GL_OES_framebuffer_object')) then
- {$ELSE}
- if glRenderToFBO and (not Load_GL_ARB_framebuffer_object) then
- {$ENDIF}
- begin
- e_LogWriteln('GL: framebuffer objects not supported; disabling FBO rendering');
- glRenderToFBO := false;
- end;
- end;
-
- procedure FreeGL;
- begin
- {$IFDEF NOGL_INIT}
- nogl_Quit();
- {$ENDIF}
- end;
-
- procedure UpdateSize (w, h: Integer);
- begin
- gWinSizeX := w;
- gWinSizeY := h;
- gRC_Width := w;
- gRC_Height := h;
- if glRenderToFBO then
- begin
- // store real window size in gWinSize, downscale resolution now
- w := round(w / r_pixel_scale);
- h := round(h / r_pixel_scale);
- if not e_ResizeFramebuffer(w, h) then
- begin
- e_LogWriteln('GL: could not create framebuffer, falling back to --no-fbo');
- glRenderToFBO := False;
- w := gWinSizeX;
- h := gWinSizeY;
- end;
- end;
- gScreenWidth := w;
- gScreenHeight := h;
- {$IFDEF ENABLE_HOLMES}
- fuiScrWdt := w;
- fuiScrHgt := h;
- {$ENDIF}
- e_ResizeWindow(w, h);
- e_InitGL;
- g_Game_SetupScreenSize;
- g_Menu_Reset;
- g_Game_ClearLoading;
+ buf := '';
+ SDL_VideoDriverName(buf, Length(buf));
+ result := AnsiString(buf);
end;
function GetTitle (): AnsiString;
end;
function GetTitle (): AnsiString;
info := g_GetBuildHash(false);
if info = 'custom build' then
info := info + ' by ' + g_GetBuilderName() + ' ' + GAME_BUILDDATE + ' ' + GAME_BUILDTIME;
info := g_GetBuildHash(false);
if info = 'custom build' then
info := info + ' by ' + g_GetBuilderName() + ' ' + GAME_BUILDDATE + ' ' + GAME_BUILDTIME;
- result := Format(GameTitle, [info]);
+ result := Format(GameTitle, [GetDriver(), info]);
end;
function InitWindow (w, h, bpp: Integer; fullScreen: Boolean): Boolean;
end;
function InitWindow (w, h, bpp: Integer; fullScreen: Boolean): Boolean;
screen := SDL_SetVideoMode(w, h, bpp, flags);
if screen <> nil then
begin
screen := SDL_SetVideoMode(w, h, bpp, flags);
if screen <> nil then
begin
- if not LoadGL then
- begin
- e_LogWriteln('GL: unable to load OpenGL functions', TMsgType.Fatal);
- exit;
- end;
title := GetTitle();
SDL_WM_SetCaption(PChar(title), nil);
gFullScreen := fullscreen;
gRC_FullScreen := fullscreen;
title := GetTitle();
SDL_WM_SetCaption(PChar(title), nil);
gFullScreen := fullscreen;
gRC_FullScreen := fullscreen;
- UpdateSize(w, h);
+ if @sys_ScreenResize <> nil then
+ sys_ScreenResize(w, h);
result := True
end
end
result := True
end
end
(* --------- Input --------- *)
(* --------- Input --------- *)
-{$IFDEF DARWIN}
+{$IF DEFINED(DARWIN) OR DEFINED(MACOS)}
+ var
+ IsMacPlatform: Boolean;
+
+ function IsMacModSym (sym: Integer): Boolean;
+ begin
+ case sym of
+ SDLK_NUMLOCK,
+ SDLK_CAPSLOCK,
+ SDLK_RCTRL, SDLK_LCTRL,
+ SDLK_RSHIFT, SDLK_LSHIFT,
+ SDLK_RALT, SDLK_LALT,
+ SDLK_RSUPER, SDLK_LSUPER,
+ SDLK_RMETA, SDLK_LMETA:
+ result := true;
+ otherwise
+ result := false;
+ end;
+ end;
+
function Mac2Stub (scancode: Integer): Integer;
begin
(* SDL 2 swap tilda/grave and paragraph/plus-minus buttons on ISO keyboards *)
function Mac2Stub (scancode: Integer): Integer;
begin
(* SDL 2 swap tilda/grave and paragraph/plus-minus buttons on ISO keyboards *)
end;
{$ENDIF}
end;
{$ENDIF}
+{$IFDEF ENABLE_TOUCH}
+ procedure sys_ShowKeyboard (yes: Boolean);
+ begin
+ // stub
+ end;
+
+ function sys_IsTextInputActive (): Boolean;
+ begin
+ Result := false
+ end;
+{$ENDIF}
+
function Key2Stub (key: Integer): Integer;
var x: Integer;
begin
function Key2Stub (key: Integer): Integer;
var x: Integer;
begin
var down, repeated: Boolean; key: Integer; ch: Char;
begin
key := IK_INVALID;
var down, repeated: Boolean; key: Integer; ch: Char;
begin
key := IK_INVALID;
- {$IFDEF DARWIN}
- key := Mac2Stub(ev.keysym.scancode);
- {$ENDIF}
+ if useScancodes then
+ begin
+ {$IF DEFINED(DARWIN) OR DEFINED(MACOS)}
+ if IsMacPlatform then
+ if IsMacModSym(ev.keysym.sym) = false then
+ key := Mac2Stub(ev.keysym.scancode);
+ {$ENDIF}
+ end;
if key = IK_INVALID then
key := Key2Stub(ev.keysym.sym);
down := (ev.type_ = SDL_KEYDOWN);
if key = IK_INVALID then
key := Key2Stub(ev.keysym.sym);
down := (ev.type_ = SDL_KEYDOWN);
begin
g_Console_ProcessBindRepeat(key)
end;
begin
g_Console_ProcessBindRepeat(key)
end;
- if down and IsValid1251(ev.keysym.unicode) and IsPrintable1251(ch) then
- CharPress(ch)
+ if @sys_CharPress <> nil then
+ if down and IsValid1251(ev.keysym.unicode) and IsPrintable1251(ch) then
+ sys_CharPress(ch)
end;
procedure HandleResize (var ev: TSDL_ResizeEvent);
begin
if g_dbg_input then
e_LogWritefln('Input Debug: SDL_VIDEORESIZE %s %s', [ev.w, ev.h]);
end;
procedure HandleResize (var ev: TSDL_ResizeEvent);
begin
if g_dbg_input then
e_LogWritefln('Input Debug: SDL_VIDEORESIZE %s %s', [ev.w, ev.h]);
- if modeResize = 1 then
- UpdateSize(ev.w, ev.h)
+ if (modeResize = 1) and (@sys_ScreenResize <> nil) then
+ sys_ScreenResize(ev.w, ev.h)
else if modeResize > 1 then
InitWindow(ev.w, ev.h, gBPP, gFullscreen)
end;
else if modeResize > 1 then
InitWindow(ev.w, ev.h, gBPP, gFullscreen)
end;
(* --------- Init --------- *)
procedure sys_Init;
(* --------- Init --------- *)
procedure sys_Init;
- var flags: Uint32; i: Integer;
+ var flags: Uint32; i: Integer; name: AnsiString;
begin
e_WriteLog('Init SDL', TMsgType.Notify);
flags := SDL_INIT_VIDEO or SDL_INIT_AUDIO or
begin
e_WriteLog('Init SDL', TMsgType.Notify);
flags := SDL_INIT_VIDEO or SDL_INIT_AUDIO or
(*or SDL_INIT_NOPARACHUTE*);
if SDL_Init(flags) <> 0 then
raise Exception.Create('SDL: Init failed: ' + SDL_GetError);
(*or SDL_INIT_NOPARACHUTE*);
if SDL_Init(flags) <> 0 then
raise Exception.Create('SDL: Init failed: ' + SDL_GetError);
+ name := GetDriver();
+ e_LogWritefln('SDL: Video Driver "%s"', [name]);
+ {$IF DEFINED(DARWIN) OR DEFINED(MACOS)}
+ IsMacPlatform := (name = 'Quartz') or (name = 'toolbox') or (name = 'DSp');
+ {$ENDIF}
SDL_EnableUNICODE(1);
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
for i := 0 to e_MaxJoys - 1 do
SDL_EnableUNICODE(1);
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
for i := 0 to e_MaxJoys - 1 do
for i := 0 to e_MaxJoys - 1 do
RemoveJoystick(i);
if screen <> nil then
for i := 0 to e_MaxJoys - 1 do
RemoveJoystick(i);
if screen <> nil then
- begin
- FreeGL;
- SDL_FreeSurface(screen)
- end;
+ SDL_FreeSurface(screen);
SDL_Quit
end;
SDL_Quit
end;
(* window resize are broken both on linux and osx, so disabled by default *)
conRegVar('sdl_allow_resize', @userResize, 'allow to resize window by user', 'allow to resize window by user');
conRegVar('sdl_resize_action', @modeResize, 'set window resize mode (0: ignore, 1: change, 2: reset)', '');
(* window resize are broken both on linux and osx, so disabled by default *)
conRegVar('sdl_allow_resize', @userResize, 'allow to resize window by user', 'allow to resize window by user');
conRegVar('sdl_resize_action', @modeResize, 'set window resize mode (0: ignore, 1: change, 2: reset)', '');
+ conRegVar('sdl_use_scancodes', @useScancodes, 'use platform-specific scancodes when possible', '');
userResize := false;
modeResize := 0;
userResize := false;
modeResize := 0;
+ useScancodes := true;
end.
end.