diff --git a/src/game/g_weapons.pas b/src/game/g_weapons.pas
index 21b206127a34928f44cb9c90de0fd5adcbfc570b..daae198e0bd470f5a2c45b72dbbdc0301a5f4d3a 100644 (file)
--- a/src/game/g_weapons.pas
+++ b/src/game/g_weapons.pas
Stopped := MOVE_HITCEIL;
end;
Stopped := MOVE_HITCEIL;
end;
- a := IfThen(Stopped = 0, 3, 1);
+ a := IfThen(Stopped = 0, 10, 1);
// Åñëè â êîãî-òî ïîïàëè
if g_Weapon_Hit(@Obj, a, SpawnerUID, HIT_FLAME, False) <> 0 then
begin
// Åñëè â êîãî-òî ïîïàëè
if g_Weapon_Hit(@Obj, a, SpawnerUID, HIT_FLAME, False) <> 0 then
begin