diff --git a/src/game/g_sound.pas b/src/game/g_sound.pas
index 2cc02ad2aec4672815a071e1deafc2064b61495f..8623b5f7ebd5294487650f3cb1c7a16b64617f77 100644 (file)
--- a/src/game/g_sound.pas
+++ b/src/game/g_sound.pas
Pan := pan1;
Volume := 1.0 - len1 / sMaxDist;
Result := True
Pan := pan1;
Volume := 1.0 - len1 / sMaxDist;
Result := True
- end;
- e_LogWritefln('PlaySounAtRect: Pan = %s | Volume = %s | Result = %s', [Pan, Volume, Result]);
+ end
end;
function PlaySoundAt(X, Y: Integer; out Pan: Single; out Volume: Single; InVolume: Single = 1.0): Boolean;
end;
function PlaySoundAt(X, Y: Integer; out Pan: Single; out Volume: Single; InVolume: Single = 1.0): Boolean;