index f020b9bb69bc77aba28390dd431c50d1c3695550..aaf01b5efd86bcac97a56a56f64787127644bc6d 100644 (file)
--- a/src/game/g_saveload.pas
+++ b/src/game/g_saveload.pas
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*)
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*)
-{$MODE DELPHI}
+{$INCLUDE ../shared/a_modes.inc}
unit g_saveload;
interface
unit g_saveload;
interface
///// /////
// Èùåì òðèããåðû ñ óñëîâèåì ñìåðòè ìîíñòðîâ:
///// /////
// Èùåì òðèããåðû ñ óñëîâèåì ñìåðòè ìîíñòðîâ:
- if (gMonsters <> nil) and (gTriggers <> nil) then
+ if {(gMonsters <> nil) and} (gTriggers <> nil) then
g_Map_ReAdd_DieTriggers();
// Çàêðûâàåì ôàéë çàãðóçêè:
g_Map_ReAdd_DieTriggers();
// Çàêðûâàåì ôàéë çàãðóçêè: