diff --git a/src/game/g_options.pas b/src/game/g_options.pas
index 1644928c89dea12d8de0f22be94800970d6d9a4d..e4dd8875eadb7b4bc62597bf1b4690f950978a10 100644 (file)
--- a/src/game/g_options.pas
+++ b/src/game/g_options.pas
procedure g_Options_Write_Net_Server(FileName: String);
procedure g_Options_Write_Net_Client(FileName: String);
procedure g_Options_Write_Net_Server(FileName: String);
procedure g_Options_Write_Net_Client(FileName: String);
+const DF_Default_Megawad_Start = 'megawads/DOOM2D.WAD:\MAP01';
+
var
gGameControls: TControls;
gScreenWidth: Word = 800;
var
gGameControls: TControls;
gScreenWidth: Word = 800;
gsSDLBufferSize: Integer = 2048;
gSFSDebug: Boolean = False;
gSFSFastMode: Boolean = False;
gsSDLBufferSize: Integer = 2048;
gSFSDebug: Boolean = False;
gSFSFastMode: Boolean = False;
- gDefaultMegawadStart: AnsiString = 'megawads/DOOM2D.WAD:\MAP01';
+ gDefaultMegawadStart: AnsiString = DF_Default_Megawad_Start;
implementation
uses
e_log, e_input, g_window, g_sound, g_gfx, g_player, Math,
implementation
uses
e_log, e_input, g_window, g_sound, g_gfx, g_player, Math,
- g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_textures,
+ g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_texture,
g_items, GL, GLExt, wadreader, e_graphics;
procedure g_Options_SetDefault();
g_items, GL, GLExt, wadreader, e_graphics;
procedure g_Options_SetDefault();