diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas
index 0ac36062c5aff28f8a8174da449069e367ee87d3..f2abfb72daf04ca688986d1f544f18fbbae5e076 100644 (file)
--- a/src/game/g_menu.pas
+++ b/src/game/g_menu.pas
Sort := True;
Dirs := True;
Sort := True;
Dirs := True;
- FileMask := '*.wad';
+ FileMask := '*.wad|*.pk3|*.zip';
SetBase(MapsDir+'megawads/');
end;
SetBase(MapsDir+'megawads/');
end;
Sort := True;
Dirs := True;
Sort := True;
Dirs := True;
- FileMask := '*.wad';
+ FileMask := '*.wad|*.pk3|*.zip';
SetBase(MapsDir);
end;
with AddList(_lc[I_MENU_MAP_RESOURCE], 12, 4) do
SetBase(MapsDir);
end;
with AddList(_lc[I_MENU_MAP_RESOURCE], 12, 4) do
_y := _y+22;
end;
with TGUILabel(Menu.AddChild(TGUILabel.Create(_lc[I_CREDITS_A_2_1], gMenuSmallFont))) do
_y := _y+22;
end;
with TGUILabel(Menu.AddChild(TGUILabel.Create(_lc[I_CREDITS_A_2_1], gMenuSmallFont))) do
+ begin
+ Color := _RGB(255, 255, 255);
+ X := cx+32;
+ Y := _y;
+ _y := _y+22;
+ end;
+ with TGUILabel(Menu.AddChild(TGUILabel.Create(_lc[I_CREDITS_A_2_2], gMenuSmallFont))) do
begin
Color := _RGB(255, 255, 255);
X := cx+32;
begin
Color := _RGB(255, 255, 255);
X := cx+32;