diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas
index 2824c922d1b982d37d46c3f189be158c252eac86..d3064733ea5a81482c8a20b006701faf4a1a70a0 100644 (file)
--- a/src/game/g_menu.pas
+++ b/src/game/g_menu.pas
implementation
uses
implementation
uses
+ {$IFDEF ENABLE_GFX}
+ g_gfx,
+ {$ENDIF}
g_gui, r_textures, r_graphics, g_game, g_map,
g_gui, r_textures, r_graphics, g_game, g_map,
- g_base, g_basic, g_console, g_sound, g_gfx, g_player, g_options, g_weapons,
+ g_base, g_basic, g_console, g_sound, g_player, g_options, g_weapons,
e_log, SysUtils, CONFIG, g_playermodel, DateUtils,
MAPDEF, Math, g_saveload,
g_language, e_res,
e_log, SysUtils, CONFIG, g_playermodel, DateUtils,
MAPDEF, Math, g_saveload,
g_language, e_res,
menu := TGUIMenu(g_GUI_GetWindow('OptionsGameMenu').GetControl('mOptionsGameMenu'));
menu := TGUIMenu(g_GUI_GetWindow('OptionsGameMenu').GetControl('mOptionsGameMenu'));
- g_GFX_SetMax(TGUIScroll(menu.GetControl('scParticlesCount')).Value*1000);
+ {$IFDEF ENABLE_GFX}
+ g_GFX_SetMax(TGUIScroll(menu.GetControl('scParticlesCount')).Value*1000);
+ {$ENDIF}
g_Shells_SetMax(TGUIScroll(menu.GetControl('scShellsMax')).Value*30);
g_Gibs_SetMax(TGUIScroll(menu.GetControl('scGibsMax')).Value*25);
g_Corpses_SetMax(TGUIScroll(menu.GetControl('scCorpsesMax')).Value*5);
g_Shells_SetMax(TGUIScroll(menu.GetControl('scShellsMax')).Value*30);
g_Gibs_SetMax(TGUIScroll(menu.GetControl('scGibsMax')).Value*25);
g_Corpses_SetMax(TGUIScroll(menu.GetControl('scCorpsesMax')).Value*5);
menu := TGUIMenu(g_GUI_GetWindow('OptionsGameMenu').GetControl('mOptionsGameMenu'));
menu := TGUIMenu(g_GUI_GetWindow('OptionsGameMenu').GetControl('mOptionsGameMenu'));
- TGUIScroll(menu.GetControl('scParticlesCount')).Value := g_GFX_GetMax() div 1000;
+ {$IFDEF ENABLE_GFX}
+ TGUIScroll(menu.GetControl('scParticlesCount')).Value := g_GFX_GetMax() div 1000;
+ {$ENDIF}
TGUIScroll(menu.GetControl('scShellsMax')).Value := g_Shells_GetMax() div 30;
TGUIScroll(menu.GetControl('scGibsMax')).Value := g_Gibs_GetMax() div 25;
TGUIScroll(menu.GetControl('scCorpsesMax')).Value := g_Corpses_GetMax() div 5;
TGUIScroll(menu.GetControl('scShellsMax')).Value := g_Shells_GetMax() div 30;
TGUIScroll(menu.GetControl('scGibsMax')).Value := g_Gibs_GetMax() div 25;
TGUIScroll(menu.GetControl('scCorpsesMax')).Value := g_Corpses_GetMax() div 5;