diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas
index f2e3d86e2b388abb6774daf5b096d617c49ae4f4..4ad532c9da32dd64027cfdc7eceb06c19788919d 100644 (file)
--- a/src/game/g_menu.pas
+++ b/src/game/g_menu.pas
implementation
uses
implementation
uses
- {$INCLUDE ../nogl/noGLuses.inc}
- g_gui, g_textures, e_graphics, g_main, g_window, g_game, g_map,
- g_basic, g_console, g_sound, g_gfx, g_player, g_options, g_weapons,
+ g_gui, g_textures, r_graphics, g_main, g_window, g_game, g_map,
+ g_base, g_basic, g_console, g_sound, g_gfx, g_player, g_options, g_weapons,
e_log, SysUtils, CONFIG, g_playermodel, DateUtils,
MAPDEF, Math, g_saveload,
e_log, SysUtils, CONFIG, g_playermodel, DateUtils,
MAPDEF, Math, g_saveload,
- e_texture, g_language, e_res,
+ g_language, e_res,
g_net, g_netmsg, g_netmaster, g_items, e_input, g_touch,
g_net, g_netmsg, g_netmaster, g_items, e_input, g_touch,
- utils, wadreader, g_system;
+ utils, wadreader, g_system, r_game;
type TYNCallback = procedure (yes:Boolean);
type TYNCallback = procedure (yes:Boolean);
with menu do
begin
g_Console_BindKey(g_Console_FindBind(1, 'screenshot'), '');
with menu do
begin
g_Console_BindKey(g_Console_FindBind(1, 'screenshot'), '');
- g_Console_BindKey(g_Console_FindBind(1, '+p1_scores', '-p1_scores'), '');
+ g_Console_BindKey(g_Console_FindBind(1, '+scores', '-scores'), '');
g_Console_BindKey(g_Console_FindBind(1, 'togglechat'), '');
g_Console_BindKey(g_Console_FindBind(1, 'toggleteamchat'), '');
g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_SCREENSHOT])).Key, 'screenshot');
g_Console_BindKey(g_Console_FindBind(1, 'togglechat'), '');
g_Console_BindKey(g_Console_FindBind(1, 'toggleteamchat'), '');
g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_SCREENSHOT])).Key, 'screenshot');
- g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STAT])).Key, '+p1_scores', '-p1_scores');
+ g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STAT])).Key, '+scores', '-scores');
g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_CHAT])).Key, 'togglechat');
g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_TEAMCHAT])).Key, 'toggleteamchat');
end;
g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_CHAT])).Key, 'togglechat');
g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_TEAMCHAT])).Key, 'toggleteamchat');
end;
end;
menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mOptionsPlayersP1Menu'));
end;
menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mOptionsPlayersP1Menu'));
-
gPlayer1Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP1Name')).Text);
gPlayer1Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP1Team')).ItemIndex = 0,
TEAM_RED, TEAM_BLUE);
gPlayer1Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP1Name')).Text);
gPlayer1Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP1Team')).ItemIndex = 0,
TEAM_RED, TEAM_BLUE);
-
with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mvP1Model')) do
begin
gPlayer1Settings.Model := Model.Name;
gPlayer1Settings.Color := Model.Color;
end;
with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mvP1Model')) do
begin
gPlayer1Settings.Model := Model.Name;
gPlayer1Settings.Color := Model.Color;
end;
- menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mOptionsPlayersP1Menu'));
-
- gPlayer1Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP1Name')).Text);
- gPlayer1Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP1Team')).ItemIndex = 0,
+ menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mOptionsPlayersP2Menu'));
+ gPlayer2Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP2Name')).Text);
+ gPlayer2Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP2Team')).ItemIndex = 0,
TEAM_RED, TEAM_BLUE);
TEAM_RED, TEAM_BLUE);
-
- with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mvP1Model')) do
+ with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mvP2Model')) do
begin
begin
- gPlayer1Settings.Model := Model.Name;
- gPlayer1Settings.Color := Model.Color;
+ gPlayer2Settings.Model := Model.Name;
+ gPlayer2Settings.Color := Model.Color;
end;
menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1WeaponMenu').GetControl('mOptionsPlayersP1WeaponMenu'));
gPlayer1Settings.WeaponSwitch := TGUISwitch(menu.GetControl('swWeaponAutoswitch')).ItemIndex;
gPlayer1Settings.SwitchToEmpty := TGUISwitch(menu.GetControl('swWeaponAllowEmpty')).ItemIndex;
gPlayer1Settings.SkipFist := TGUISwitch(menu.GetControl('swWeaponAllowFist')).ItemIndex;
end;
menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1WeaponMenu').GetControl('mOptionsPlayersP1WeaponMenu'));
gPlayer1Settings.WeaponSwitch := TGUISwitch(menu.GetControl('swWeaponAutoswitch')).ItemIndex;
gPlayer1Settings.SwitchToEmpty := TGUISwitch(menu.GetControl('swWeaponAllowEmpty')).ItemIndex;
gPlayer1Settings.SkipFist := TGUISwitch(menu.GetControl('swWeaponAllowFist')).ItemIndex;
-
menu := TGUIMenu(g_GUI_GetWindow('OptionsPreferencesP1WeaponMenu').GetControl('mOptionsPreferencesP1WeaponMenu'));
with menu do
begin
menu := TGUIMenu(g_GUI_GetWindow('OptionsPreferencesP1WeaponMenu').GetControl('mOptionsPreferencesP1WeaponMenu'));
with menu do
begin
end;
end;
end;
end;
- menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mOptionsPlayersP2Menu'));
-
- gPlayer2Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP2Name')).Text);
- gPlayer2Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP2Team')).ItemIndex = 0,
- TEAM_RED, TEAM_BLUE);
- with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mvP2Model')) do
- begin
- gPlayer2Settings.Model := Model.Name;
- gPlayer2Settings.Color := Model.Color;
- end;
-
if gPlayer1Settings.Name = '' then gPlayer1Settings.Name := GenPlayerName(1);
if gPlayer2Settings.Name = '' then gPlayer2Settings.Name := GenPlayerName(2);
if gPlayer1Settings.Name = '' then gPlayer1Settings.Name := GenPlayerName(1);
if gPlayer2Settings.Name = '' then gPlayer2Settings.Name := GenPlayerName(2);
begin
gPlayer2.SetModel(gPlayer2Settings.Model);
gPlayer2.Name := gPlayer2Settings.Name;
begin
gPlayer2.SetModel(gPlayer2Settings.Model);
gPlayer2.Name := gPlayer2Settings.Name;
- if (gGameSettings.GameMode <> GM_TDM) and (gGameSettings.GameMode <> GM_CTF) then
+ if not (gGameSettings.GameMode in [GM_TDM, GM_CTF]) then
gPlayer2.SetColor(gPlayer2Settings.Color)
else
if gPlayer2.Team <> gPlayer2Settings.Team then
gPlayer2.SetColor(gPlayer2Settings.Color)
else
if gPlayer2.Team <> gPlayer2Settings.Team then
gPlayer2.setWeaponPrefs(gPlayer2Settings.WeaponPreferences);
gPlayer2.SwitchToEmpty := gPlayer2Settings.SwitchToEmpty;
gPlayer2.SkipFist := gPlayer2Settings.SkipFist;
gPlayer2.setWeaponPrefs(gPlayer2Settings.WeaponPreferences);
gPlayer2.SwitchToEmpty := gPlayer2Settings.SwitchToEmpty;
gPlayer2.SkipFist := gPlayer2Settings.SkipFist;
+ //if g_Game_IsNet then MH_SEND_PlayerSettings(gPlayer2.UID);
end;
end;
end;
end;
with menu do
begin
TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_SCREENSHOT])).Key := g_Console_FindBind(1, 'screenshot');
with menu do
begin
TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_SCREENSHOT])).Key := g_Console_FindBind(1, 'screenshot');
- TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STAT])).Key := g_Console_FindBind(1, '+p1_scores', '-p1_scores');
+ TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STAT])).Key := g_Console_FindBind(1, '+scores', '-scores');
TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_CHAT])).Key := g_Console_FindBind(1, 'togglechat');
TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_TEAMCHAT])).Key := g_Console_FindBind(1, 'toggleteamchat');
end;
TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_CHAT])).Key := g_Console_FindBind(1, 'togglechat');
TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_TEAMCHAT])).Key := g_Console_FindBind(1, 'toggleteamchat');
end;
Result := TGUISwitch(GetControl('swGameMode')).ItemIndex+1;
gsGameMode := TGUISwitch(GetControl('swGameMode')).GetText;
gsTimeLimit := StrToIntDef(TGUIEdit(GetControl('edTimeLimit')).Text, 0);
Result := TGUISwitch(GetControl('swGameMode')).ItemIndex+1;
gsGameMode := TGUISwitch(GetControl('swGameMode')).GetText;
gsTimeLimit := StrToIntDef(TGUIEdit(GetControl('edTimeLimit')).Text, 0);
- gsGoalLimit := StrToIntDef(TGUIEdit(GetControl('edGoalLimit')).Text, 0);
+ gsScoreLimit := StrToIntDef(TGUIEdit(GetControl('edScoreLimit')).Text, 0);
gsMaxLives := StrToIntDef(TGUIEdit(GetControl('edMaxLives')).Text, 0);
gsItemRespawnTime := StrToIntDef(TGUIEdit(GetControl('edItemRespawnTime')).Text, 0);
gsPlayers := TGUISwitch(GetControl('swPlayers')).ItemIndex;
gsMaxLives := StrToIntDef(TGUIEdit(GetControl('edMaxLives')).Text, 0);
gsItemRespawnTime := StrToIntDef(TGUIEdit(GetControl('edItemRespawnTime')).Text, 0);
gsPlayers := TGUISwitch(GetControl('swPlayers')).ItemIndex;
if GameMode = GM_NONE then Exit;
g_Console_WriteGameConfig;
if GameMode = GM_NONE then Exit;
g_Console_WriteGameConfig;
- g_Game_StartCustom(gsMap, GameMode, gsTimeLimit, gsGoalLimit,
+ g_Game_StartCustom(gsMap, GameMode, gsTimeLimit, gsScoreLimit,
gsMaxLives, gsGameFlags, gsPlayers);
end;
gsMaxLives, gsGameFlags, gsPlayers);
end;
end;
g_Console_WriteGameConfig;
end;
g_Console_WriteGameConfig;
- g_Game_StartServer(gsMap, GameMode, gsTimeLimit, gsGoalLimit, gsMaxLives,
+ g_Game_StartServer(gsMap, GameMode, gsTimeLimit, gsScoreLimit, gsMaxLives,
gsGameFlags, gsPlayers, 0, NetPort);
end;
gsGameFlags, gsPlayers, 0, NetPort);
end;
slWaitStr := _lc[I_NET_SLIST_WAIT];
slWaitStr := _lc[I_NET_SLIST_WAIT];
- g_Game_Draw;
+ r_Game_Draw;
sys_Repaint;
slReturnPressed := True;
sys_Repaint;
slReturnPressed := True;
ItemIndex := 2;
TGUIEdit(menu.GetControl('edTimeLimit')).Text := IntToStr(TimeLimit);
ItemIndex := 2;
TGUIEdit(menu.GetControl('edTimeLimit')).Text := IntToStr(TimeLimit);
- TGUIEdit(menu.GetControl('edGoalLimit')).Text := IntToStr(GoalLimit);
+ TGUIEdit(menu.GetControl('edScoreLimit')).Text := IntToStr(ScoreLimit);
TGUIEdit(menu.GetControl('edMaxLives')).Text := IntToStr(MaxLives);
with TGUISwitch(menu.GetControl('swBotsVS')) do
TGUIEdit(menu.GetControl('edMaxLives')).Text := IntToStr(MaxLives);
with TGUISwitch(menu.GetControl('swBotsVS')) do
end;
TGUIEdit(menu.GetControl('edTimeLimit')).Enabled := True;
TGUILabel(menu.GetControlsText('edTimeLimit')).Color := MENU_ITEMSTEXT_COLOR;
end;
TGUIEdit(menu.GetControl('edTimeLimit')).Enabled := True;
TGUILabel(menu.GetControlsText('edTimeLimit')).Color := MENU_ITEMSTEXT_COLOR;
- TGUIEdit(menu.GetControl('edGoalLimit')).Enabled := True;
- TGUILabel(menu.GetControlsText('edGoalLimit')).Color := MENU_ITEMSTEXT_COLOR;
+ TGUIEdit(menu.GetControl('edScoreLimit')).Enabled := True;
+ TGUILabel(menu.GetControlsText('edScoreLimit')).Color := MENU_ITEMSTEXT_COLOR;
TGUIEdit(menu.GetControl('edMaxLives')).Enabled := True;
TGUILabel(menu.GetControlsText('edMaxLives')).Color := MENU_ITEMSTEXT_COLOR;
TGUISwitch(menu.GetControl('swBotsVS')).Enabled := True;
TGUIEdit(menu.GetControl('edMaxLives')).Enabled := True;
TGUILabel(menu.GetControlsText('edMaxLives')).Color := MENU_ITEMSTEXT_COLOR;
TGUISwitch(menu.GetControl('swBotsVS')).Enabled := True;
Text := '';
end;
TGUILabel(menu.GetControlsText('edTimeLimit')).Color := MENU_UNACTIVEITEMS_COLOR;
Text := '';
end;
TGUILabel(menu.GetControlsText('edTimeLimit')).Color := MENU_UNACTIVEITEMS_COLOR;
- with TGUIEdit(menu.GetControl('edGoalLimit')) do
+ with TGUIEdit(menu.GetControl('edScoreLimit')) do
begin
Enabled := False;
Text := '';
end;
begin
Enabled := False;
Text := '';
end;
- TGUILabel(menu.GetControlsText('edGoalLimit')).Color := MENU_UNACTIVEITEMS_COLOR;
+ TGUILabel(menu.GetControlsText('edScoreLimit')).Color := MENU_UNACTIVEITEMS_COLOR;
with TGUIEdit(menu.GetControl('edMaxLives')) do
begin
Enabled := False;
with TGUIEdit(menu.GetControl('edMaxLives')) do
begin
Enabled := False;
end;
end;
end;
end;
- if TGUIEdit(menu.GetControl('edGoalLimit')).Enabled then
+ if TGUIEdit(menu.GetControl('edScoreLimit')).Enabled then
begin
begin
- n := StrToIntDef(TGUIEdit(menu.GetControl('edGoalLimit')).Text, GoalLimit);
+ n := StrToIntDef(TGUIEdit(menu.GetControl('edScoreLimit')).Text, ScoreLimit);
if n = 0 then
if n = 0 then
- GoalLimit := 0
+ ScoreLimit := 0
else
begin
b := 0;
else
begin
b := 0;
b := stat[a].Frags;
end
else // CTF
b := stat[a].Frags;
end
else // CTF
- b := Max(gTeamStat[TEAM_RED].Goals, gTeamStat[TEAM_BLUE].Goals);
+ b := Max(gTeamStat[TEAM_RED].Score, gTeamStat[TEAM_BLUE].Score);
- GoalLimit := Max(n, b);
+ ScoreLimit := Max(n, b);
end;
end;
if TGUIEdit(menu.GetControl('edMaxLives')).Enabled then
begin
end;
end;
if TGUIEdit(menu.GetControl('edMaxLives')).Enabled then
begin
- n := StrToIntDef(TGUIEdit(menu.GetControl('edMaxLives')).Text, GoalLimit);
+ n := StrToIntDef(TGUIEdit(menu.GetControl('edMaxLives')).Text, MaxLives);
if n < 0 then n := 0;
if n > 255 then n := 255;
if n = 0 then
if n < 0 then n := 0;
if n > 255 then n := 255;
if n = 0 then
// don't forget to latch this shit
gsGameFlags := Options;
gsMaxLives := MaxLives;
// don't forget to latch this shit
gsGameFlags := Options;
gsMaxLives := MaxLives;
- gsGoalLimit := GoalLimit;
+ gsScoreLimit := ScoreLimit;
gsTimeLimit := TimeLimit;
end;
gsTimeLimit := TimeLimit;
end;
if gsTimeLimit > 0 then
Text := IntToStr(gsTimeLimit);
end;
if gsTimeLimit > 0 then
Text := IntToStr(gsTimeLimit);
end;
- with AddEdit(_lc[I_MENU_GOAL_LIMIT]) do
+ with AddEdit(_lc[I_MENU_SCORE_LIMIT]) do
begin
begin
- Name := 'edGoalLimit';
+ Name := 'edScoreLimit';
OnlyDigits := True;
Width := 4;
MaxLength := 5;
OnlyDigits := True;
Width := 4;
MaxLength := 5;
- if gsGoalLimit > 0 then
- Text := IntToStr(gsGoalLimit);
+ if gsScoreLimit > 0 then
+ Text := IntToStr(gsScoreLimit);
end;
with AddEdit(_lc[I_MENU_MAX_LIVES]) do
begin
end;
with AddEdit(_lc[I_MENU_MAX_LIVES]) do
begin
if gsTimeLimit > 0 then
Text := IntToStr(gsTimeLimit);
end;
if gsTimeLimit > 0 then
Text := IntToStr(gsTimeLimit);
end;
- with AddEdit(_lc[I_MENU_GOAL_LIMIT]) do
+ with AddEdit(_lc[I_MENU_SCORE_LIMIT]) do
begin
begin
- Name := 'edGoalLimit';
+ Name := 'edScoreLimit';
OnlyDigits := True;
Width := 4;
MaxLength := 5;
OnlyDigits := True;
Width := 4;
MaxLength := 5;
- if gsGoalLimit > 0 then
- Text := IntToStr(gsGoalLimit);
+ if gsScoreLimit > 0 then
+ Text := IntToStr(gsScoreLimit);
end;
with AddEdit(_lc[I_MENU_MAX_LIVES]) do
begin
end;
with AddEdit(_lc[I_MENU_MAX_LIVES]) do
begin
FixedLength := 10;
Enabled := False;
end;
FixedLength := 10;
Enabled := False;
end;
- with AddMemo(_lc[I_MENU_MAP_DESCRIPTION], 12, 4) do
+ with AddMemo(_lc[I_MENU_MAP_DESCRIPTION], 20, 4) do
begin
Name := 'meMapDescription';
end;
begin
Name := 'meMapDescription';
end;
Width := 4;
MaxLength := 5;
end;
Width := 4;
MaxLength := 5;
end;
- with AddEdit(_lc[I_MENU_GOAL_LIMIT]) do
+ with AddEdit(_lc[I_MENU_SCORE_LIMIT]) do
begin
begin
- Name := 'edGoalLimit';
+ Name := 'edScoreLimit';
OnlyDigits := True;
Width := 4;
MaxLength := 5;
OnlyDigits := True;
Width := 4;
MaxLength := 5;