diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas
index 8d385ad8448441b69806254c84f8e222d3e720bc..4ad532c9da32dd64027cfdc7eceb06c19788919d 100644 (file)
--- a/src/game/g_menu.pas
+++ b/src/game/g_menu.pas
implementation
uses
implementation
uses
- {$INCLUDE ../nogl/noGLuses.inc}
- g_gui, g_textures, e_graphics, g_main, g_window, g_game, g_map,
- g_basic, g_console, g_sound, g_gfx, g_player, g_options, g_weapons,
+ g_gui, g_textures, r_graphics, g_main, g_window, g_game, g_map,
+ g_base, g_basic, g_console, g_sound, g_gfx, g_player, g_options, g_weapons,
e_log, SysUtils, CONFIG, g_playermodel, DateUtils,
MAPDEF, Math, g_saveload,
e_log, SysUtils, CONFIG, g_playermodel, DateUtils,
MAPDEF, Math, g_saveload,
- e_texture, g_language, e_res,
+ g_language, e_res,
g_net, g_netmsg, g_netmaster, g_items, e_input, g_touch,
g_net, g_netmsg, g_netmaster, g_items, e_input, g_touch,
- utils, wadreader, g_system;
+ utils, wadreader, g_system, r_game;
type TYNCallback = procedure (yes:Boolean);
type TYNCallback = procedure (yes:Boolean);
with menu do
begin
g_Console_BindKey(g_Console_FindBind(1, 'screenshot'), '');
with menu do
begin
g_Console_BindKey(g_Console_FindBind(1, 'screenshot'), '');
- g_Console_BindKey(g_Console_FindBind(1, '+p1_scores', '-p1_scores'), '');
+ g_Console_BindKey(g_Console_FindBind(1, '+scores', '-scores'), '');
g_Console_BindKey(g_Console_FindBind(1, 'togglechat'), '');
g_Console_BindKey(g_Console_FindBind(1, 'toggleteamchat'), '');
g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_SCREENSHOT])).Key, 'screenshot');
g_Console_BindKey(g_Console_FindBind(1, 'togglechat'), '');
g_Console_BindKey(g_Console_FindBind(1, 'toggleteamchat'), '');
g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_SCREENSHOT])).Key, 'screenshot');
- g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STAT])).Key, '+p1_scores', '-p1_scores');
+ g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STAT])).Key, '+scores', '-scores');
g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_CHAT])).Key, 'togglechat');
g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_TEAMCHAT])).Key, 'toggleteamchat');
end;
g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_CHAT])).Key, 'togglechat');
g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_TEAMCHAT])).Key, 'toggleteamchat');
end;
end;
menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mOptionsPlayersP1Menu'));
end;
menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mOptionsPlayersP1Menu'));
-
gPlayer1Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP1Name')).Text);
gPlayer1Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP1Team')).ItemIndex = 0,
TEAM_RED, TEAM_BLUE);
gPlayer1Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP1Name')).Text);
gPlayer1Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP1Team')).ItemIndex = 0,
TEAM_RED, TEAM_BLUE);
-
with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mvP1Model')) do
begin
gPlayer1Settings.Model := Model.Name;
gPlayer1Settings.Color := Model.Color;
end;
with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mvP1Model')) do
begin
gPlayer1Settings.Model := Model.Name;
gPlayer1Settings.Color := Model.Color;
end;
- menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mOptionsPlayersP1Menu'));
-
- gPlayer1Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP1Name')).Text);
- gPlayer1Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP1Team')).ItemIndex = 0,
+ menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mOptionsPlayersP2Menu'));
+ gPlayer2Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP2Name')).Text);
+ gPlayer2Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP2Team')).ItemIndex = 0,
TEAM_RED, TEAM_BLUE);
TEAM_RED, TEAM_BLUE);
-
- with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mvP1Model')) do
+ with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mvP2Model')) do
begin
begin
- gPlayer1Settings.Model := Model.Name;
- gPlayer1Settings.Color := Model.Color;
+ gPlayer2Settings.Model := Model.Name;
+ gPlayer2Settings.Color := Model.Color;
end;
menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1WeaponMenu').GetControl('mOptionsPlayersP1WeaponMenu'));
gPlayer1Settings.WeaponSwitch := TGUISwitch(menu.GetControl('swWeaponAutoswitch')).ItemIndex;
gPlayer1Settings.SwitchToEmpty := TGUISwitch(menu.GetControl('swWeaponAllowEmpty')).ItemIndex;
gPlayer1Settings.SkipFist := TGUISwitch(menu.GetControl('swWeaponAllowFist')).ItemIndex;
end;
menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1WeaponMenu').GetControl('mOptionsPlayersP1WeaponMenu'));
gPlayer1Settings.WeaponSwitch := TGUISwitch(menu.GetControl('swWeaponAutoswitch')).ItemIndex;
gPlayer1Settings.SwitchToEmpty := TGUISwitch(menu.GetControl('swWeaponAllowEmpty')).ItemIndex;
gPlayer1Settings.SkipFist := TGUISwitch(menu.GetControl('swWeaponAllowFist')).ItemIndex;
-
menu := TGUIMenu(g_GUI_GetWindow('OptionsPreferencesP1WeaponMenu').GetControl('mOptionsPreferencesP1WeaponMenu'));
with menu do
begin
menu := TGUIMenu(g_GUI_GetWindow('OptionsPreferencesP1WeaponMenu').GetControl('mOptionsPreferencesP1WeaponMenu'));
with menu do
begin
end;
end;
end;
end;
- menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mOptionsPlayersP2Menu'));
-
- gPlayer2Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP2Name')).Text);
- gPlayer2Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP2Team')).ItemIndex = 0,
- TEAM_RED, TEAM_BLUE);
- with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mvP2Model')) do
- begin
- gPlayer2Settings.Model := Model.Name;
- gPlayer2Settings.Color := Model.Color;
- end;
-
if gPlayer1Settings.Name = '' then gPlayer1Settings.Name := GenPlayerName(1);
if gPlayer2Settings.Name = '' then gPlayer2Settings.Name := GenPlayerName(2);
if gPlayer1Settings.Name = '' then gPlayer1Settings.Name := GenPlayerName(1);
if gPlayer2Settings.Name = '' then gPlayer2Settings.Name := GenPlayerName(2);
begin
gPlayer2.SetModel(gPlayer2Settings.Model);
gPlayer2.Name := gPlayer2Settings.Name;
begin
gPlayer2.SetModel(gPlayer2Settings.Model);
gPlayer2.Name := gPlayer2Settings.Name;
- if (gGameSettings.GameMode <> GM_TDM) and (gGameSettings.GameMode <> GM_CTF) then
+ if not (gGameSettings.GameMode in [GM_TDM, GM_CTF]) then
gPlayer2.SetColor(gPlayer2Settings.Color)
else
if gPlayer2.Team <> gPlayer2Settings.Team then
gPlayer2.SetColor(gPlayer2Settings.Color)
else
if gPlayer2.Team <> gPlayer2Settings.Team then
gPlayer2.setWeaponPrefs(gPlayer2Settings.WeaponPreferences);
gPlayer2.SwitchToEmpty := gPlayer2Settings.SwitchToEmpty;
gPlayer2.SkipFist := gPlayer2Settings.SkipFist;
gPlayer2.setWeaponPrefs(gPlayer2Settings.WeaponPreferences);
gPlayer2.SwitchToEmpty := gPlayer2Settings.SwitchToEmpty;
gPlayer2.SkipFist := gPlayer2Settings.SkipFist;
+ //if g_Game_IsNet then MH_SEND_PlayerSettings(gPlayer2.UID);
end;
end;
end;
end;
with menu do
begin
TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_SCREENSHOT])).Key := g_Console_FindBind(1, 'screenshot');
with menu do
begin
TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_SCREENSHOT])).Key := g_Console_FindBind(1, 'screenshot');
- TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STAT])).Key := g_Console_FindBind(1, '+p1_scores', '-p1_scores');
+ TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STAT])).Key := g_Console_FindBind(1, '+scores', '-scores');
TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_CHAT])).Key := g_Console_FindBind(1, 'togglechat');
TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_TEAMCHAT])).Key := g_Console_FindBind(1, 'toggleteamchat');
end;
TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_CHAT])).Key := g_Console_FindBind(1, 'togglechat');
TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_TEAMCHAT])).Key := g_Console_FindBind(1, 'toggleteamchat');
end;
slWaitStr := _lc[I_NET_SLIST_WAIT];
slWaitStr := _lc[I_NET_SLIST_WAIT];
- g_Game_Draw;
+ r_Game_Draw;
sys_Repaint;
slReturnPressed := True;
sys_Repaint;
slReturnPressed := True;
FixedLength := 10;
Enabled := False;
end;
FixedLength := 10;
Enabled := False;
end;
- with AddMemo(_lc[I_MENU_MAP_DESCRIPTION], 12, 4) do
+ with AddMemo(_lc[I_MENU_MAP_DESCRIPTION], 20, 4) do
begin
Name := 'meMapDescription';
end;
begin
Name := 'meMapDescription';
end;