diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas
index 05abeb44224d3b14fdfbd342068344e0067e0473..4ad532c9da32dd64027cfdc7eceb06c19788919d 100644 (file)
--- a/src/game/g_menu.pas
+++ b/src/game/g_menu.pas
implementation
uses
implementation
uses
- {$INCLUDE ../nogl/noGLuses.inc}
- g_gui, g_textures, e_graphics, g_main, g_window, g_game, g_map,
- g_basic, g_console, g_sound, g_gfx, g_player, g_options, g_weapons,
+ g_gui, g_textures, r_graphics, g_main, g_window, g_game, g_map,
+ g_base, g_basic, g_console, g_sound, g_gfx, g_player, g_options, g_weapons,
e_log, SysUtils, CONFIG, g_playermodel, DateUtils,
MAPDEF, Math, g_saveload,
e_log, SysUtils, CONFIG, g_playermodel, DateUtils,
MAPDEF, Math, g_saveload,
- e_texture, g_language, e_res,
+ g_language, e_res,
g_net, g_netmsg, g_netmaster, g_items, e_input, g_touch,
g_net, g_netmsg, g_netmaster, g_items, e_input, g_touch,
- utils, wadreader, g_system;
+ utils, wadreader, g_system, r_game;
type TYNCallback = procedure (yes:Boolean);
type TYNCallback = procedure (yes:Boolean);
slWaitStr := _lc[I_NET_SLIST_WAIT];
slWaitStr := _lc[I_NET_SLIST_WAIT];
- g_Game_Draw;
+ r_Game_Draw;
sys_Repaint;
slReturnPressed := True;
sys_Repaint;
slReturnPressed := True;
FixedLength := 10;
Enabled := False;
end;
FixedLength := 10;
Enabled := False;
end;
- with AddMemo(_lc[I_MENU_MAP_DESCRIPTION], 12, 4) do
+ with AddMemo(_lc[I_MENU_MAP_DESCRIPTION], 20, 4) do
begin
Name := 'meMapDescription';
end;
begin
Name := 'meMapDescription';
end;