diff --git a/src/game/g_holmes.pas b/src/game/g_holmes.pas
index ae7c7b49e67e8c629b8fa7a2f28772048e3c5339..53b7c7343e62d83c48356e5f88cc634d35a94521 100644 (file)
--- a/src/game/g_holmes.pas
+++ b/src/game/g_holmes.pas
interface
uses
interface
uses
+ {$IFDEF USE_MEMPOOL}mempool,{$ENDIF} geom,
e_log, e_input,
g_textures, g_basic, e_graphics, g_phys, g_grid, g_player, g_monsters,
e_log, e_input,
g_textures, g_basic, e_graphics, g_phys, g_grid, g_player, g_monsters,
- g_window, g_map, g_triggers, g_items, g_game, g_panel, g_console,
- xprofiler;
-
-
-type
- THMouseEvent = record
- public
- const
- // both for but and for bstate
- Left = $0001;
- Right = $0002;
- Middle = $0004;
- WheelUp = $0008;
- WheelDown = $0010;
-
- // event types
- Release = 0;
- Press = 1;
- Motion = 2;
-
- public
- kind: Byte; // motion, press, release
- x, y: Integer;
- dx, dy: Integer; // for wheel this is wheel motion, otherwise this is relative mouse motion
- but: Word; // current pressed/released button, or 0 for motion
- bstate: Word; // button state
- kstate: Word; // keyboard state (see THKeyEvent);
- end;
+ g_window, g_map, g_triggers, g_items, g_game, g_panel, g_console, g_gfx,
+ xprofiler,
+ sdlcarcass, glgfx, gh_ui;
- THKeyEvent = record
- public
- const
- // modifiers
- ModCtrl = $0001;
- ModAlt = $0002;
- ModShift = $0004;
-
- // event types
- Release = 0;
- Press = 1;
-
- public
- kind: Byte;
- scan: Word; // SDL_SCANCODE_XXX
- sym: Word; // SDLK_XXX
- bstate: Word; // button state
- kstate: Word; // keyboard state
-
- public
- end;
-
-procedure g_Holmes_VidModeChanged ();
-procedure g_Holmes_WindowFocused ();
-procedure g_Holmes_WindowBlured ();
procedure g_Holmes_Draw ();
procedure g_Holmes_DrawUI ();
procedure g_Holmes_Draw ();
procedure g_Holmes_DrawUI ();
function g_Holmes_KeyEvent (var ev: THKeyEvent): Boolean; // returns `true` if event was eaten
// hooks for player
function g_Holmes_KeyEvent (var ev: THKeyEvent): Boolean; // returns `true` if event was eaten
// hooks for player
-procedure g_Holmes_plrView (viewPortX, viewPortY, viewPortW, viewPortH: Integer);
+procedure g_Holmes_plrViewPos (viewPortX, viewPortY: Integer);
+procedure g_Holmes_plrViewSize (viewPortW, viewPortH: Integer);
procedure g_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer);
procedure g_Holmes_plrLaser (ax0, ay0, ax1, ay1: Integer);
-operator = (constref ev: THKeyEvent; const s: AnsiString): Boolean;
-operator = (const s: AnsiString; constref ev: THKeyEvent): Boolean;
-
-operator = (constref ev: THMouseEvent; const s: AnsiString): Boolean;
-operator = (const s: AnsiString; constref ev: THMouseEvent): Boolean;
-
-
var
g_holmes_enabled: Boolean = {$IF DEFINED(D2F_DEBUG)}true{$ELSE}false{$ENDIF};
var
g_holmes_enabled: Boolean = {$IF DEFINED(D2F_DEBUG)}true{$ELSE}false{$ENDIF};
implementation
uses
implementation
uses
+ {rttiobj,} typinfo, e_texture,
SysUtils, Classes, GL, SDL2,
SysUtils, Classes, GL, SDL2,
- MAPDEF, g_options, utils, hashtable, xparser;
+ MAPDEF, g_main, g_options,
+ utils, hashtable, xparser;
var
var
msY: Integer = -666;
msB: Word = 0; // button state
kbS: Word = 0; // keyboard modifiers state
msY: Integer = -666;
msB: Word = 0; // button state
kbS: Word = 0; // keyboard modifiers state
- showGrid: Boolean = true;
+ showGrid: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
showMonsInfo: Boolean = false;
showMonsLOS2Plr: Boolean = false;
showAllMonsCells: Boolean = false;
showMapCurPos: Boolean = false;
showLayersWindow: Boolean = false;
showOutlineWindow: Boolean = false;
showMonsInfo: Boolean = false;
showMonsLOS2Plr: Boolean = false;
showAllMonsCells: Boolean = false;
showMapCurPos: Boolean = false;
showLayersWindow: Boolean = false;
showOutlineWindow: Boolean = false;
-
-// ////////////////////////////////////////////////////////////////////////// //
-{$INCLUDE g_holmes.inc}
-{$INCLUDE g_holmes_ui.inc}
+ showTriggers: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
+ showTraceBox: Boolean = {$IF DEFINED(D2F_DEBUG)}false{$ELSE}false{$ENDIF};
// ////////////////////////////////////////////////////////////////////////// //
// ////////////////////////////////////////////////////////////////////////// //
-// any mods = 255: nothing was defined
-function parseModKeys (const s: AnsiString; out kmods: Byte; out mbuts: Byte): AnsiString;
-var
- pos, epos: Integer;
-begin
- kmods := 255;
- mbuts := 255;
- pos := 1;
- //while (pos <= Length(s)) and (s[pos] <= ' ') do Inc(pos);
- if (pos < Length(s)) and ((s[pos] = '+') or (s[pos] = '-') or (s[pos] = '*')) then Inc(pos);
- while (pos < Length(s)) do
- begin
- if (Length(s)-pos >= 2) and (s[pos+1] = '-') then
- begin
- case s[pos] of
- 'C', 'c': begin if (kmods = 255) then kmods := 0; kmods := kmods or THKeyEvent.ModCtrl; Inc(pos, 2); continue; end;
- 'M', 'm': begin if (kmods = 255) then kmods := 0; kmods := kmods or THKeyEvent.ModAlt; Inc(pos, 2); continue; end;
- 'S', 's': begin if (kmods = 255) then kmods := 0; kmods := kmods or THKeyEvent.ModShift; Inc(pos, 2); continue; end;
- end;
- break;
- end;
- if (Length(s)-pos >= 4) and ((s[pos+1] = 'M') or (s[pos+1] = 'm')) and ((s[pos+2] = 'B') or (s[pos+1] = 'b')) and (s[pos+3] = '-') then
- begin
- case s[pos] of
- 'L', 'l': begin if (mbuts = 255) then mbuts := 0; mbuts := mbuts or THMouseEvent.Left; Inc(pos, 4); continue; end;
- 'R', 'r': begin if (mbuts = 255) then mbuts := 0; mbuts := mbuts or THMouseEvent.Right; Inc(pos, 4); continue; end;
- 'M', 'm': begin if (mbuts = 255) then mbuts := 0; mbuts := mbuts or THMouseEvent.Middle; Inc(pos, 4); continue; end;
- end;
- break;
- end;
- break;
- end;
- epos := Length(s)+1;
- while (epos > pos) and (s[epos-1] <= ' ') do Dec(epos);
- if (epos > pos) then result := Copy(s, pos, epos-pos) else result := '';
-end;
-
-
-operator = (constref ev: THKeyEvent; const s: AnsiString): Boolean;
-var
- f: Integer;
- kmods: Byte = 255;
- mbuts: Byte = 255;
- kname: AnsiString;
-begin
- result := false;
- if (Length(s) > 0) then
- begin
- if (s[1] = '+') then begin if (ev.kind <> ev.Press) then exit; end
- else if (s[1] = '-') then begin if (ev.kind <> ev.Release) then exit; end
- else if (s[1] = '*') then begin end
- else if (ev.kind <> ev.Press) then exit;
- end;
- kname := parseModKeys(s, kmods, mbuts);
- if (kmods = 255) then kmods := 0;
- if (ev.kstate <> kmods) then exit;
- if (mbuts <> 255) and (ev.bstate <> mbuts) then exit;
- for f := 1 to High(e_KeyNames) do
- begin
- if (CompareText(kname, e_KeyNames[f]) = 0) then
- begin
- result := (ev.scan = f);
- exit;
- end;
- end;
-end;
-
-
-operator = (const s: AnsiString; constref ev: THKeyEvent): Boolean;
-begin
- result := (ev = s);
-end;
-
-
-operator = (constref ev: THMouseEvent; const s: AnsiString): Boolean;
-var
- kmods: Byte = 255;
- mbuts: Byte = 255;
- kname: AnsiString;
- but: Integer = -1;
-begin
- result := false;
-
- if (Length(s) > 0) then
- begin
- if (s[1] = '+') then begin if (ev.kind <> ev.Press) then exit; end
- else if (s[1] = '-') then begin if (ev.kind <> ev.Release) then exit; end
- else if (s[1] = '*') then begin if (ev.kind <> ev.Motion) then exit; end
- else if (ev.kind <> ev.Press) then exit;
- end;
-
- kname := parseModKeys(s, kmods, mbuts);
- if (CompareText(kname, 'LMB') = 0) then but := THMouseEvent.Left
- else if (CompareText(kname, 'RMB') = 0) then but := THMouseEvent.Right
- else if (CompareText(kname, 'MMB') = 0) then but := THMouseEvent.Middle
- else if (CompareText(kname, 'None') = 0) then but := 0
- else exit;
-
- //conwritefln('s=[%s]; kname=[%s]; kmods=%s; mbuts=%s; but=%s', [s, kname, kmods, mbuts, but]);
-
- if (mbuts = 255) then mbuts := 0;
- if (kmods = 255) then kmods := 0;
- if (ev.kstate <> kmods) then exit;
-
- if (ev.kind = ev.Press) then mbuts := mbuts or but
- else if (ev.kind = ev.Release) then mbuts := mbuts and (not but);
-
- //conwritefln(' ev.bstate=%s; ev.but=%s; mbuts=%s', [ev.bstate, ev.but, mbuts]);
-
- result := (ev.bstate = mbuts) and (ev.but = but);
-end;
-
-
-operator = (const s: AnsiString; constref ev: THMouseEvent): Boolean;
-begin
- result := (ev = s);
-end;
+{$INCLUDE g_holmes.inc}
+{$INCLUDE g_holmes_ol.inc} // outliner
// ////////////////////////////////////////////////////////////////////////// //
// ////////////////////////////////////////////////////////////////////////// //
llb.appendItem('monster info', @showMonsInfo);
llb.appendItem('monster LOS to player', @showMonsLOS2Plr);
llb.appendItem('monster cells (SLOW!)', @showAllMonsCells);
llb.appendItem('monster info', @showMonsInfo);
llb.appendItem('monster LOS to player', @showMonsLOS2Plr);
llb.appendItem('monster cells (SLOW!)', @showAllMonsCells);
+ llb.appendItem('draw triggers (SLOW!)', @showTriggers);
llb.appendItem('WINDOWS', nil);
llb.appendItem('layers window', @showLayersWindow, toggleLayersWindowCB);
llb.appendItem('outline window', @showOutlineWindow, toggleOutlineWindowCB);
llb.appendItem('WINDOWS', nil);
llb.appendItem('layers window', @showLayersWindow, toggleLayersWindowCB);
llb.appendItem('outline window', @showOutlineWindow, toggleOutlineWindowCB);
procedure toggleLayersWindow (arg: Integer=-1);
begin
procedure toggleLayersWindow (arg: Integer=-1);
begin
- showLayersWindow := not showLayersWindow;
+ if (arg < 0) then showLayersWindow := not showLayersWindow else showLayersWindow := (arg > 0);
toggleLayersWindowCB(nil, 0);
end;
procedure toggleOutlineWindow (arg: Integer=-1);
begin
toggleLayersWindowCB(nil, 0);
end;
procedure toggleOutlineWindow (arg: Integer=-1);
begin
- showOutlineWindow := not showOutlineWindow;
+ if (arg < 0) then showOutlineWindow := not showOutlineWindow else showOutlineWindow := (arg > 0);
toggleOutlineWindowCB(nil, 0);
end;
procedure toggleHelpWindow (arg: Integer=-1);
begin
if (winHelp = nil) then createHelpWindow();
toggleOutlineWindowCB(nil, 0);
end;
procedure toggleHelpWindow (arg: Integer=-1);
begin
if (winHelp = nil) then createHelpWindow();
- if not uiVisibleWindow(winHelp) then uiAddWindow(winHelp) else uiRemoveWindow(winHelp);
+ if (arg < 0) then begin if not uiVisibleWindow(winHelp) then uiAddWindow(winHelp) else uiRemoveWindow(winHelp); end
+ else if (arg = 0) then begin if uiVisibleWindow(winHelp) then uiRemoveWindow(winHelp); end
+ else begin if not uiVisibleWindow(winHelp) then uiAddWindow(winHelp); end
end;
procedure toggleOptionsWindow (arg: Integer=-1);
begin
if (winOptions = nil) then createOptionsWindow();
end;
procedure toggleOptionsWindow (arg: Integer=-1);
begin
if (winOptions = nil) then createOptionsWindow();
- if not uiVisibleWindow(winOptions) then uiAddWindow(winOptions) else uiRemoveWindow(winOptions);
-end;
-
-
-// ////////////////////////////////////////////////////////////////////////// //
-procedure g_Holmes_VidModeChanged ();
-begin
- e_WriteLog(Format('Holmes: videomode changed: %dx%d', [gScreenWidth, gScreenHeight]), MSG_NOTIFY);
- // texture space is possibly lost here, idc
- curtexid := 0;
- font6texid := 0;
- font8texid := 0;
- prfont6texid := 0;
- prfont8texid := 0;
- //createCursorTexture();
-end;
-
-procedure g_Holmes_WindowFocused ();
-begin
- msB := 0;
- kbS := 0;
-end;
-
-procedure g_Holmes_WindowBlured ();
-begin
+ if (arg < 0) then begin if not uiVisibleWindow(winOptions) then uiAddWindow(winOptions) else uiRemoveWindow(winOptions); end
+ else if (arg = 0) then begin if uiVisibleWindow(winOptions) then uiRemoveWindow(winOptions); end
+ else begin if not uiVisibleWindow(winOptions) then uiAddWindow(winOptions); end
end;
end;
laserSet: Boolean = false;
laserX0, laserY0, laserX1, laserY1: Integer;
monMarkedUID: Integer = -1;
laserSet: Boolean = false;
laserX0, laserY0, laserX1, laserY1: Integer;
monMarkedUID: Integer = -1;
+ platMarkedGUID: Integer = -1;
-procedure g_Holmes_plrView (viewPortX, viewPortY, viewPortW, viewPortH: Integer);
+procedure g_Holmes_plrViewPos (viewPortX, viewPortY: Integer);
begin
vpSet := true;
vpx := viewPortX;
vpy := viewPortY;
begin
vpSet := true;
vpx := viewPortX;
vpy := viewPortY;
+end;
+
+procedure g_Holmes_plrViewSize (viewPortW, viewPortH: Integer);
+begin
+ vpSet := true;
vpw := viewPortW;
vph := viewPortH;
end;
vpw := viewPortW;
vph := viewPortH;
end;
end;
end;
-function pmsCurMapX (): Integer; inline; begin result := msX+vpx; end;
-function pmsCurMapY (): Integer; inline; begin result := msY+vpy; end;
+function pmsCurMapX (): Integer; inline; begin result := round(msX/g_dbg_scale)+vpx; end;
+function pmsCurMapY (): Integer; inline; begin result := round(msY/g_dbg_scale)+vpy; end;
procedure plrDebugMouse (var ev: THMouseEvent);
procedure plrDebugMouse (var ev: THMouseEvent);
end;
end;
+{$IFDEF HOLMES_OLD_OUTLINES}
var
edgeBmp: array of Byte = nil;
var
edgeBmp: array of Byte = nil;
if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210);
end;
if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210);
end;
+{$ELSE}
+var
+ oliner: TOutliner = nil;
+
+procedure drawOutlines ();
+var
+ r, g, b: Integer;
+
+ procedure clearOliner ();
+ begin
+ //if (oliner <> nil) and ((oliner.height <> vph+2) or (oliner.width <> vpw+2)) then begin oliner.Free(); oliner := nil; end;
+ if (oliner = nil) then oliner := TOutliner.Create(vpw+2, vph+2) else oliner.setup(vpw+2, vph+2);
+ end;
+
+ procedure drawOutline (ol: TOutliner; sx, sy: Integer);
+ procedure xline (x0, x1, y: Integer);
+ var
+ x: Integer;
+ begin
+ if (g_dbg_scale < 1.0) then
+ begin
+ glBegin(GL_POINTS);
+ for x := x0 to x1 do glVertex2f(sx+x+0.375, sy+y+0.375);
+ glEnd();
+ end
+ else
+ begin
+ glBegin(GL_QUADS);
+ glVertex2f(sx+x0+0, sy+y+0);
+ glVertex2f(sx+x1+1, sy+y+0);
+ glVertex2f(sx+x1+1, sy+y+1);
+ glVertex2f(sx+x0+0, sy+y+1);
+ glEnd();
+ end;
+ end;
+ var
+ y: Integer;
+ sp: TOutliner.TSpanX;
+ begin
+ if (ol = nil) then exit;
+ glPointSize(1);
+ glDisable(GL_POINT_SMOOTH);
+ for y := 0 to ol.height-1 do
+ begin
+ for sp in ol.eachSpanAtY(y) do
+ begin
+ if (g_dbg_scale <= 1.0) then
+ begin
+ glBegin(GL_POINTS);
+ glVertex2f(sx+sp.x0+0.375, sy+y+0.375);
+ glVertex2f(sx+sp.x1+0.375, sy+y+0.375);
+ glEnd();
+ end
+ else
+ begin
+ glBegin(GL_QUADS);
+ glVertex2f(sx+sp.x0+0, sy+y+0);
+ glVertex2f(sx+sp.x0+1, sy+y+0);
+ glVertex2f(sx+sp.x0+1, sy+y+1);
+ glVertex2f(sx+sp.x0+0, sy+y+1);
+
+ glVertex2f(sx+sp.x1+0, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+1);
+ glVertex2f(sx+sp.x1+0, sy+y+1);
+ glEnd();
+ end;
+ end;
+ for sp in ol.eachSpanEdgeAtY(y, -1) do
+ begin
+ xline(sp.x0, sp.x1, y);
+ {
+ glBegin(GL_QUADS);
+ glVertex2f(sx+sp.x0+0, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+1);
+ glVertex2f(sx+sp.x0+0, sy+y+1);
+ glEnd();
+ }
+ end;
+ for sp in ol.eachSpanEdgeAtY(y, +1) do
+ begin
+ xline(sp.x0, sp.x1, y);
+ {
+ glBegin(GL_QUADS);
+ glVertex2f(sx+sp.x0+0, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+0);
+ glVertex2f(sx+sp.x1+1, sy+y+1);
+ glVertex2f(sx+sp.x0+0, sy+y+1);
+ glEnd();
+ }
+ end;
+ end;
+ end;
+
+ procedure doWallsOld (parr: array of TPanel; ptype: Word; ar, ag, ab: Integer);
+ var
+ f: Integer;
+ pan: TPanel;
+ begin
+ r := ar;
+ g := ag;
+ b := ab;
+ if g_ol_nice then clearOliner();
+ for f := 0 to High(parr) do
+ begin
+ pan := parr[f];
+ if (pan = nil) or not pan.Enabled or (pan.Width < 1) or (pan.Height < 1) then continue;
+ if ((pan.PanelType and ptype) = 0) then continue;
+ if (pan.X > vpx+vpw+41) or (pan.Y > vpy+vph+41) then continue;
+ if (pan.X+pan.Width < vpx-41) then continue;
+ if (pan.Y+pan.Height < vpy-41) then continue;
+ if g_ol_nice then
+ begin
+ oliner.addRect(pan.X-(vpx+1), pan.Y-(vpy+1), pan.Width, pan.Height);
+ end;
+ if g_ol_fill_walls then
+ begin
+ fillRect(pan.X, pan.Y, pan.Width, pan.Height, TGxRGBA.Create(r, g, b));
+ end
+ else if not g_ol_nice then
+ begin
+ drawRect(pan.X, pan.Y, pan.Width, pan.Height, TGxRGBA.Create(r, g, b));
+ end;
+ end;
+ if g_ol_nice then
+ begin
+ glColor4f(r/255.0, g/255.0, b/255.0, 1.0);
+ drawOutline(oliner, vpx+1, vpy+1);
+ end;
+ end;
+
+begin
+ if (vpw < 2) or (vph < 2) then exit;
+ if g_ol_rlayer_back then doWallsOld(gRenderBackgrounds, PANEL_BACK, 255, 127, 0);
+ if g_ol_rlayer_step then doWallsOld(gSteps, PANEL_STEP, 192, 192, 192);
+ if g_ol_rlayer_wall then doWallsOld(gWalls, PANEL_WALL, 255, 255, 255);
+ if g_ol_rlayer_door then doWallsOld(gWalls, PANEL_OPENDOOR or PANEL_CLOSEDOOR, 0, 255, 0);
+ if g_ol_rlayer_acid1 then doWallsOld(gAcid1, PANEL_ACID1, 255, 0, 0);
+ if g_ol_rlayer_acid2 then doWallsOld(gAcid2, PANEL_ACID2, 198, 198, 0);
+ if g_ol_rlayer_water then doWallsOld(gWater, PANEL_WATER, 0, 255, 255);
+ if g_ol_rlayer_fore then doWallsOld(gRenderForegrounds, PANEL_FORE, 210, 210, 210);
+end;
+{$ENDIF}
+
procedure plrDebugDraw ();
procedure drawTileGrid ();
procedure plrDebugDraw ();
procedure drawTileGrid ();
begin
for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do
begin
begin
for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do
begin
- drawLine(mapGrid.gridX0, mapGrid.gridY0+y*mapGrid.tileSize, mapGrid.gridX0+mapGrid.gridWidth, mapGrid.gridY0+y*mapGrid.tileSize, 96, 96, 96, 255);
+ drawLine(mapGrid.gridX0, mapGrid.gridY0+y*mapGrid.tileSize, mapGrid.gridX0+mapGrid.gridWidth, mapGrid.gridY0+y*mapGrid.tileSize, TGxRGBA.Create(96, 96, 96));
end;
for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do
begin
end;
for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do
begin
- drawLine(mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0, mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0+y*mapGrid.gridHeight, 96, 96, 96, 255);
+ drawLine(mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0, mapGrid.gridX0+x*mapGrid.tileSize, mapGrid.gridY0+y*mapGrid.gridHeight, TGxRGBA.Create(96, 96, 96));
end;
end;
end;
end;
+ procedure drawAwakeCells ();
+ var
+ x, y: Integer;
+ begin
+ for y := 0 to (mapGrid.gridHeight div mapGrid.tileSize) do
+ begin
+ for x := 0 to (mapGrid.gridWidth div mapGrid.tileSize) do
+ begin
+ if awmIsSetHolmes(x*mapGrid.tileSize+mapGrid.gridX0+1, y*mapGrid.tileSize++mapGrid.gridY0+1) then
+ begin
+ fillRect(x*mapGrid.tileSize++mapGrid.gridX0, y*mapGrid.tileSize++mapGrid.gridY0, monsGrid.tileSize, monsGrid.tileSize, TGxRGBA.Create(128, 0, 128, 64));
+ end;
+ end;
+ end;
+ end;
+
+ procedure drawTraceBox ();
+ var
+ plr: TPlayer;
+ px, py, pw, ph: Integer;
+ pdx, pdy: Integer;
+ ex, ey: Integer;
+ pan: TPanel;
+ begin
+ if (Length(gPlayers) < 1) then exit;
+ plr := gPlayers[0];
+ if (plr = nil) then exit;
+ plr.getMapBox(px, py, pw, ph);
+ drawRect(px, py, pw, ph, TGxRGBA.Create(255, 0, 255, 200));
+ pdx := pmsCurMapX-(px+pw div 2);
+ pdy := pmsCurMapY-(py+ph div 2);
+ drawLine(px+pw div 2, py+ph div 2, px+pw div 2+pdx, py+ph div 2+pdy, TGxRGBA.Create(255, 0, 255, 200));
+ pan := mapGrid.traceBox(ex, ey, px, py, pw, ph, pdx, pdy, nil, GridTagObstacle);
+ if (pan = nil) then
+ begin
+ drawRect(px+pdx, py+pdy, pw, ph, TGxRGBA.Create(255, 255, 255, 180));
+ end
+ else
+ begin
+ drawRect(px+pdx, py+pdy, pw, ph, TGxRGBA.Create(255, 255, 0, 180));
+ end;
+ drawRect(ex, ey, pw, ph, TGxRGBA.Create(255, 127, 0, 180));
+ end;
+
procedure hilightCell (cx, cy: Integer);
begin
procedure hilightCell (cx, cy: Integer);
begin
- fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize, 0, 128, 0, 64);
+ fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize, TGxRGBA.Create(0, 128, 0, 64));
end;
procedure hilightCell1 (cx, cy: Integer);
begin
//e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY);
end;
procedure hilightCell1 (cx, cy: Integer);
begin
//e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY);
- fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize, 255, 255, 0, 92);
+ cx := cx and (not (monsGrid.tileSize-1));
+ cy := cy and (not (monsGrid.tileSize-1));
+ fillRect(cx, cy, monsGrid.tileSize, monsGrid.tileSize, TGxRGBA.Create(255, 255, 0, 92));
end;
function hilightWallTrc (pan: TPanel; tag: Integer; x, y, prevx, prevy: Integer): Boolean;
end;
function hilightWallTrc (pan: TPanel; tag: Integer; x, y, prevx, prevy: Integer): Boolean;
result := false; // don't stop
if (pan = nil) then exit; // cell completion, ignore
//e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY);
result := false; // don't stop
if (pan = nil) then exit; // cell completion, ignore
//e_WriteLog(Format('h1: (%d,%d)', [cx, cy]), MSG_NOTIFY);
- fillRect(pan.X, pan.Y, pan.Width, pan.Height, 0, 128, 128, 64);
+ fillRect(pan.X, pan.Y, pan.Width, pan.Height, TGxRGBA.Create(0, 128, 128, 64));
end;
function monsCollector (mon: TMonster; tag: Integer): Boolean;
end;
function monsCollector (mon: TMonster; tag: Integer): Boolean;
exit;
end;
mon.getMapBox(mx, my, mw, mh);
exit;
end;
mon.getMapBox(mx, my, mw, mh);
- drawLine(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, 255, 0, 0, 255);
+ drawLine(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, TGxRGBA.Create(255, 0, 0));
if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then
begin
if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then
begin
- drawLine(mx+mw div 2, my+mh div 2, ex, ey, 0, 255, 0, 255);
+ drawLine(mx+mw div 2, my+mh div 2, ex, ey, TGxRGBA.Create(0, 255, 0));
end;
end;
end;
end;
if (eplr = nil) then exit;
eplr.getMapBox(emx, emy, emw, emh);
mon.getMapBox(mx, my, mw, mh);
if (eplr = nil) then exit;
eplr.getMapBox(emx, emy, emw, emh);
mon.getMapBox(mx, my, mw, mh);
- drawLine(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, 255, 0, 0, 255);
+ drawLine(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, TGxRGBA.Create(255, 0, 0));
{$IF DEFINED(D2F_DEBUG)}
{$IF DEFINED(D2F_DEBUG)}
- //mapGrid.dbgRayTraceTileHitCB := hilightCell1;
+ mapGrid.dbgRayTraceTileHitCB := hilightCell1;
{$ENDIF}
if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then
//if (mapGrid.traceRay(ex, ey, mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, hilightWallTrc, (GridTagWall or GridTagDoor)) <> nil) then
begin
{$ENDIF}
if (g_Map_traceToNearestWall(mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, @ex, @ey) <> nil) then
//if (mapGrid.traceRay(ex, ey, mx+mw div 2, my+mh div 2, emx+emw div 2, emy+emh div 2, hilightWallTrc, (GridTagWall or GridTagDoor)) <> nil) then
begin
- drawLine(mx+mw div 2, my+mh div 2, ex, ey, 0, 255, 0, 255);
+ drawLine(mx+mw div 2, my+mh div 2, ex, ey, TGxRGBA.Create(0, 255, 0));
end;
{$IF DEFINED(D2F_DEBUG)}
end;
{$IF DEFINED(D2F_DEBUG)}
- //mapGrid.dbgRayTraceTileHitCB := nil;
+ mapGrid.dbgRayTraceTileHitCB := nil;
{$ENDIF}
end;
{$ENDIF}
end;
my -= 2;
// type
my -= 2;
// type
- drawText6(mx, my, Format('%s(U:%u)', [monsTypeToString(mon.MonsterType), mon.UID]), 255, 127, 0); my -= 8;
+ drawText6(mx, my, Format('%s(U:%u)', [monsTypeToString(mon.MonsterType), mon.UID]), TGxRGBA.Create(255, 127, 0)); my -= 8;
// beh
// beh
- drawText6(mx, my, Format('Beh: %s', [monsBehToString(mon.MonsterBehaviour)]), 255, 127, 0); my -= 8;
+ drawText6(mx, my, Format('Beh: %s', [monsBehToString(mon.MonsterBehaviour)]), TGxRGBA.Create(255, 127, 0)); my -= 8;
// state
// state
- drawText6(mx, my, Format('State:%s (%d)', [monsStateToString(mon.MonsterState), mon.MonsterSleep]), 255, 127, 0); my -= 8;
+ drawText6(mx, my, Format('State:%s (%d)', [monsStateToString(mon.MonsterState), mon.MonsterSleep]), TGxRGBA.Create(255, 127, 0)); my -= 8;
// health
// health
- drawText6(mx, my, Format('Health:%d', [mon.MonsterHealth]), 255, 127, 0); my -= 8;
+ drawText6(mx, my, Format('Health:%d', [mon.MonsterHealth]), TGxRGBA.Create(255, 127, 0)); my -= 8;
// ammo
// ammo
- drawText6(mx, my, Format('Ammo:%d', [mon.MonsterAmmo]), 255, 127, 0); my -= 8;
+ drawText6(mx, my, Format('Ammo:%d', [mon.MonsterAmmo]), TGxRGBA.Create(255, 127, 0)); my -= 8;
// target
// target
- drawText6(mx, my, Format('TgtUID:%u', [mon.MonsterTargetUID]), 255, 127, 0); my -= 8;
- drawText6(mx, my, Format('TgtTime:%d', [mon.MonsterTargetTime]), 255, 127, 0); my -= 8;
+ drawText6(mx, my, Format('TgtUID:%u', [mon.MonsterTargetUID]), TGxRGBA.Create(255, 127, 0)); my -= 8;
+ drawText6(mx, my, Format('TgtTime:%d', [mon.MonsterTargetTime]), TGxRGBA.Create(255, 127, 0)); my -= 8;
end;
drawMonsterTargetLine();
end;
drawMonsterTargetLine();
monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
end;
monsGrid.forEachBodyCell(mon.proxyId, hilightCell);
end;
+ procedure drawSelectedPlatformCells ();
+ var
+ pan: TPanel;
+ begin
+ if not showGrid then exit;
+ pan := g_Map_PanelByGUID(platMarkedGUID);
+ if (pan = nil) then exit;
+ mapGrid.forEachBodyCell(pan.proxyId, hilightCell);
+ drawRect(pan.x, pan.y, pan.width, pan.height, TGxRGBA.Create(0, 200, 0, 200));
+ end;
+
+ procedure drawTrigger (var trig: TTrigger);
+
+ procedure drawPanelDest (pguid: Integer);
+ var
+ pan: TPanel;
+ begin
+ pan := g_Map_PanelByGUID(pguid);
+ if (pan = nil) then exit;
+ drawLine(
+ trig.trigCenter.x, trig.trigCenter.y,
+ pan.x+pan.width div 2, pan.y+pan.height div 2,
+ TGxRGBA.Create(255, 0, 255, 220));
+ end;
+
+ var
+ tts: AnsiString;
+ tx: Integer;
+ begin
+ fillRect(trig.x, trig.y, trig.width, trig.height, TGxRGBA.Create(255, 0, 255, 96));
+ tts := trigType2Str(trig.TriggerType);
+ tx := trig.x+(trig.width-Length(tts)*6) div 2;
+ darkenRect(tx-2, trig.y-10, Length(tts)*6+4, 10, 64);
+ drawText6(tx, trig.y-9, tts, TGxRGBA.Create(255, 127, 0));
+ tx := trig.x+(trig.width-Length(trig.mapId)*6) div 2;
+ darkenRect(tx-2, trig.y-20, Length(trig.mapId)*6+4, 10, 64);
+ drawText6(tx, trig.y-19, trig.mapId, TGxRGBA.Create(255, 255, 0));
+ drawPanelDest(trig.trigPanelGUID);
+ case trig.TriggerType of
+ TRIGGER_NONE: begin end;
+ TRIGGER_EXIT: begin end;
+ TRIGGER_TELEPORT: begin end;
+ TRIGGER_OPENDOOR: begin end;
+ TRIGGER_CLOSEDOOR: begin end;
+ TRIGGER_DOOR: begin end;
+ TRIGGER_DOOR5: begin end;
+ TRIGGER_CLOSETRAP: begin end;
+ TRIGGER_TRAP: begin end;
+ TRIGGER_SECRET: begin end;
+ TRIGGER_LIFTUP: begin end;
+ TRIGGER_LIFTDOWN: begin end;
+ TRIGGER_LIFT: begin end;
+ TRIGGER_TEXTURE: begin end;
+ TRIGGER_ON, TRIGGER_OFF, TRIGGER_ONOFF, TRIGGER_PRESS:
+ begin
+ if (trig.trigDataRec.trigTWidth > 0) and (trig.trigDataRec.trigTHeight > 0) then
+ begin
+ fillRect(
+ trig.trigDataRec.trigTX, trig.trigDataRec.trigTY,
+ trig.trigDataRec.trigTWidth, trig.trigDataRec.trigTHeight,
+ TGxRGBA.Create(0, 255, 255, 42));
+ drawLine(
+ trig.trigCenter.x, trig.trigCenter.y,
+ trig.trigDataRec.trigTX+trig.trigDataRec.trigTWidth div 2,
+ trig.trigDataRec.trigTY+trig.trigDataRec.trigTHeight div 2,
+ TGxRGBA.Create(255, 0, 255, 220));
+ end;
+ end;
+ TRIGGER_SOUND: begin end;
+ TRIGGER_SPAWNMONSTER: begin end;
+ TRIGGER_SPAWNITEM: begin end;
+ TRIGGER_MUSIC: begin end;
+ TRIGGER_PUSH: begin end;
+ TRIGGER_SCORE: begin end;
+ TRIGGER_MESSAGE: begin end;
+ TRIGGER_DAMAGE: begin end;
+ TRIGGER_HEALTH: begin end;
+ TRIGGER_SHOT: begin end;
+ TRIGGER_EFFECT: begin end;
+ TRIGGER_SCRIPT: begin end;
+ end;
+ //trigType2Str
+ //trigPanelId: Integer;
+ end;
+
+ procedure drawTriggers ();
+ var
+ f: Integer;
+ begin
+ for f := 0 to High(gTriggers) do drawTrigger(gTriggers[f]);
+ end;
+
+ procedure drawGibsBoxes ();
+ var
+ f: Integer;
+ px, py, pw, ph: Integer;
+ gib: PGib;
+ begin
+ for f := 0 to High(gGibs) do
+ begin
+ gib := @gGibs[f];
+ if gib.alive then
+ begin
+ gib.getMapBox(px, py, pw, ph);
+ drawRect(px, py, pw, ph, TGxRGBA.Create(255, 0, 255));
+ end;
+ end;
+ end;
+
var
var
+ scisave: TScissorSave;
mon: TMonster;
mx, my, mw, mh: Integer;
mon: TMonster;
mx, my, mw, mh: Integer;
+ //pan: TPanel;
+ //ex, ey: Integer;
begin
if (gPlayer1 = nil) then exit;
begin
if (gPlayer1 = nil) then exit;
- glEnable(GL_SCISSOR_TEST);
- glScissor(0, gWinSizeY-gPlayerScreenSize.Y-1, vpw, vph);
-
+ scisave.save(true); // enable scissoring
glPushMatrix();
glPushMatrix();
- glTranslatef(-vpx, -vpy, 0);
+ try
+ //glScissor(0, gWinSizeY-gPlayerScreenSize.Y-1, vpw, vph);
+ glScissor(0, gScreenHeight-gPlayerScreenSize.Y-1, gPlayerScreenSize.X, gPlayerScreenSize.Y);
- if (showGrid) then drawTileGrid();
- drawOutlines();
+ glScalef(g_dbg_scale, g_dbg_scale, 1.0);
+ glTranslatef(-vpx, -vpy, 0);
- if (laserSet) then g_Mons_AlongLine(laserX0, laserY0, laserX1, laserY1, monsCollector, true);
+ if (showGrid) then drawTileGrid();
+ drawOutlines();
- if (monMarkedUID <> -1) then
- begin
- mon := g_Monsters_ByUID(monMarkedUID);
- if (mon <> nil) then
+ if (laserSet) then g_Mons_AlongLine(laserX0, laserY0, laserX1, laserY1, monsCollector, true);
+
+ if (monMarkedUID <> -1) then
begin
begin
- mon.getMapBox(mx, my, mw, mh);
- e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 0, 0, 30);
- drawMonsterInfo(mon);
+ mon := g_Monsters_ByUID(monMarkedUID);
+ if (mon <> nil) then
+ begin
+ mon.getMapBox(mx, my, mw, mh);
+ e_DrawQuad(mx, my, mx+mw-1, my+mh-1, 255, 0, 0, 30);
+ drawMonsterInfo(mon);
+ end;
end;
end;
- end;
- if showAllMonsCells then g_Mons_ForEach(highlightAllMonsterCells);
+ if showAllMonsCells and showGrid then g_Mons_ForEach(highlightAllMonsterCells);
+ if showTriggers then drawTriggers();
+ if showGrid then drawSelectedPlatformCells();
- glPopMatrix();
+ //drawAwakeCells();
- glDisable(GL_SCISSOR_TEST);
+ if showTraceBox then drawTraceBox();
+
+ //drawGibsBoxes();
+
+
+ //pan := g_Map_traceToNearest(16, 608, 16, 8, (GridTagObstacle or GridTagLiquid), @ex, @ey);
+ (*
+ {$IF DEFINED(D2F_DEBUG)}
+ mapGrid.dbgRayTraceTileHitCB := hilightCell1;
+ {$ENDIF}
+ pan := mapGrid.traceRay(ex, ey, 16, 608, 16, 8, nil, (GridTagObstacle or GridTagLiquid));
+ if (pan <> nil) then writeln('end=(', ex, ',', ey, ')');
+ {$IF DEFINED(D2F_DEBUG)}
+ mapGrid.dbgRayTraceTileHitCB := nil;
+ {$ENDIF}
+
+ pan := g_Map_PanelAtPoint(16, 608, (GridTagObstacle or GridTagLiquid));
+ if (pan <> nil) then writeln('hit!');
+ *)
+
+ finally
+ glPopMatrix();
+ scisave.restore();
+ end;
- if showMapCurPos then drawText8(4, gWinSizeY-10, Format('mappos:(%d,%d)', [pmsCurMapX, pmsCurMapY]), 255, 255, 0);
+ if showMapCurPos then drawText8(4, gWinSizeY-10, Format('mappos:(%d,%d)', [pmsCurMapX, pmsCurMapY]), TGxRGBA.Create(255, 255, 0));
end;
// ////////////////////////////////////////////////////////////////////////// //
function g_Holmes_MouseEvent (var ev: THMouseEvent): Boolean;
end;
// ////////////////////////////////////////////////////////////////////////// //
function g_Holmes_MouseEvent (var ev: THMouseEvent): Boolean;
+var
+ he: THMouseEvent;
begin
begin
+ if g_Game_IsNet then begin result := false; exit; end;
+ if not g_holmes_enabled then begin result := false; exit; end;
+
holmesInitCommands();
holmesInitBinds();
result := true;
holmesInitCommands();
holmesInitBinds();
result := true;
msB := ev.bstate;
kbS := ev.kstate;
msB := msB;
msB := ev.bstate;
kbS := ev.kstate;
msB := msB;
- if not uiMouseEvent(ev) then plrDebugMouse(ev);
+ he := ev;
+ he.x := he.x;
+ he.y := he.y;
+ if not uiMouseEvent(he) then plrDebugMouse(he);
end;
end;
end;
begin
end;
begin
+ if g_Game_IsNet then begin result := false; exit; end;
+ if not g_holmes_enabled then begin result := false; exit; end;
+
holmesInitCommands();
holmesInitBinds();
result := false;
holmesInitCommands();
holmesInitBinds();
result := false;
if uiKeyEvent(ev) then begin result := true; exit; end;
if keybindExecute(ev) then begin result := true; exit; end;
// press
if uiKeyEvent(ev) then begin result := true; exit; end;
if keybindExecute(ev) then begin result := true; exit; end;
// press
- if (ev.kind = THKeyEvent.Press) then
+ if (ev.press) then
begin
{$IF DEFINED(D2F_DEBUG)}
// C-UP, C-DOWN, C-LEFT, C-RIGHT: trace 10 pixels from cursor in the respective direction
begin
{$IF DEFINED(D2F_DEBUG)}
// C-UP, C-DOWN, C-LEFT, C-RIGHT: trace 10 pixels from cursor in the respective direction
// ////////////////////////////////////////////////////////////////////////// //
procedure g_Holmes_Draw ();
begin
// ////////////////////////////////////////////////////////////////////////// //
procedure g_Holmes_Draw ();
begin
+ if g_Game_IsNet then exit;
+
+ {$IF not DEFINED(HEADLESS)}
holmesInitCommands();
holmesInitBinds();
holmesInitCommands();
holmesInitBinds();
glDisable(GL_SCISSOR_TEST);
glDisable(GL_TEXTURE_2D);
glDisable(GL_SCISSOR_TEST);
glDisable(GL_TEXTURE_2D);
- if gGameOn then
- begin
- plrDebugDraw();
- end;
+ if gGameOn then plrDebugDraw();
+ {$ENDIF}
laserSet := false;
end;
laserSet := false;
end;
procedure g_Holmes_DrawUI ();
begin
procedure g_Holmes_DrawUI ();
begin
+ if g_Game_IsNet then exit;
+ if not g_holmes_enabled then exit;
+ {$IF not DEFINED(HEADLESS)}
+ gGfxDoClear := false;
+ //if assigned(prerenderFrameCB) then prerenderFrameCB();
uiDraw();
uiDraw();
- drawCursor();
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ try
+ //glLoadIdentity();
+ if assigned(postrenderFrameCB) then postrenderFrameCB();
+ finally
+ glPopMatrix();
+ end;
+ {$ENDIF}
end;
// ////////////////////////////////////////////////////////////////////////// //
procedure bcOneMonsterThinkStep (); begin gmon_debug_think := false; gmon_debug_one_think_step := true; end;
end;
// ////////////////////////////////////////////////////////////////////////// //
procedure bcOneMonsterThinkStep (); begin gmon_debug_think := false; gmon_debug_one_think_step := true; end;
+procedure bcOneMPlatThinkStep (); begin g_dbgpan_mplat_active := false; g_dbgpan_mplat_step := true; end;
+procedure bcMPlatToggle (); begin g_dbgpan_mplat_active := not g_dbgpan_mplat_active; end;
+
procedure bcToggleMonsterInfo (arg: Integer=-1); begin if (arg < 0) then showMonsInfo := not showMonsInfo else showMonsInfo := (arg > 0); end;
procedure bcToggleMonsterLOSPlr (arg: Integer=-1); begin if (arg < 0) then showMonsLOS2Plr := not showMonsLOS2Plr else showMonsLOS2Plr := (arg > 0); end;
procedure bcToggleMonsterCells (arg: Integer=-1); begin if (arg < 0) then showAllMonsCells := not showAllMonsCells else showAllMonsCells := (arg > 0); end;
procedure bcToggleMonsterInfo (arg: Integer=-1); begin if (arg < 0) then showMonsInfo := not showMonsInfo else showMonsInfo := (arg > 0); end;
procedure bcToggleMonsterLOSPlr (arg: Integer=-1); begin if (arg < 0) then showMonsLOS2Plr := not showMonsLOS2Plr else showMonsLOS2Plr := (arg > 0); end;
procedure bcToggleMonsterCells (arg: Integer=-1); begin if (arg < 0) then showAllMonsCells := not showAllMonsCells else showAllMonsCells := (arg > 0); end;
+procedure bcToggleDrawTriggers (arg: Integer=-1); begin if (arg < 0) then showTriggers := not showTriggers else showTriggers := (arg > 0); end;
procedure bcToggleCurPos (arg: Integer=-1); begin if (arg < 0) then showMapCurPos := not showMapCurPos else showMapCurPos := (arg > 0); end;
procedure bcToggleGrid (arg: Integer=-1); begin if (arg < 0) then showGrid := not showGrid else showGrid := (arg > 0); end;
procedure bcToggleCurPos (arg: Integer=-1); begin if (arg < 0) then showMapCurPos := not showMapCurPos else showMapCurPos := (arg > 0); end;
procedure bcToggleGrid (arg: Integer=-1); begin if (arg < 0) then showGrid := not showGrid else showGrid := (arg > 0); end;
+procedure bcMonsterSpawn (s: AnsiString);
+var
+ mon: TMonster;
+begin
+ if not gGameOn or g_Game_IsClient then
+ begin
+ conwriteln('cannot spawn monster in this mode');
+ exit;
+ end;
+ mon := g_Mons_SpawnAt(s, pmsCurMapX, pmsCurMapY);
+ if (mon = nil) then begin conwritefln('unknown monster id: ''%s''', [s]); exit; end;
+ monMarkedUID := mon.UID;
+end;
+
procedure bcMonsterWakeup ();
var
mon: TMonster;
procedure bcMonsterWakeup ();
var
mon: TMonster;
end;
end;
end;
end;
+procedure dbgToggleTraceBox (arg: Integer=-1); begin if (arg < 0) then showTraceBox := not showTraceBox else showTraceBox := (arg > 0); end;
+
+procedure dbgToggleHolmesPause (arg: Integer=-1); begin if (arg < 0) then g_Game_HolmesPause(not gPauseHolmes) else g_Game_HolmesPause(arg > 0); end;
+
procedure cbAtcurSelectMonster ();
function monsAtDump (mon: TMonster; tag: Integer): Boolean;
begin
result := true; // stop
procedure cbAtcurSelectMonster ();
function monsAtDump (mon: TMonster; tag: Integer): Boolean;
begin
result := true; // stop
- e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), MSG_NOTIFY);
+ e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), TMsgType.Notify);
monMarkedUID := mon.UID;
monMarkedUID := mon.UID;
+ dumpPublishedProperties(mon);
end;
end;
+var
+ plr: TPlayer;
+ x, y, w, h: Integer;
begin
monMarkedUID := -1;
begin
monMarkedUID := -1;
+ if (Length(gPlayers) > 0) then
+ begin
+ plr := gPlayers[0];
+ if (plr <> nil) then
+ begin
+ plr.getMapBox(x, y, w, h);
+ if (pmsCurMapX >= x) and (pmsCurMapY >= y) and (pmsCurMapX < x+w) and (pmsCurMapY < y+h) then
+ begin
+ dumpPublishedProperties(plr);
+ end;
+ end;
+ end;
//e_WriteLog('===========================', MSG_NOTIFY);
monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, monsAtDump);
//e_WriteLog('---------------------------', MSG_NOTIFY);
//e_WriteLog('===========================', MSG_NOTIFY);
monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, monsAtDump);
//e_WriteLog('---------------------------', MSG_NOTIFY);
function monsAtDump (mon: TMonster; tag: Integer): Boolean;
begin
result := false; // don't stop
function monsAtDump (mon: TMonster; tag: Integer): Boolean;
begin
result := false; // don't stop
- e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), MSG_NOTIFY);
+ e_WriteLog(Format('monster #%d (UID:%u) (proxyid:%d)', [mon.arrIdx, mon.UID, mon.proxyId]), TMsgType.Notify);
end;
begin
end;
begin
- e_WriteLog('===========================', MSG_NOTIFY);
+ e_WriteLog('===========================', TMsgType.Notify);
monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, monsAtDump);
monsGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, monsAtDump);
- e_WriteLog('---------------------------', MSG_NOTIFY);
+ e_WriteLog('---------------------------', TMsgType.Notify);
end;
procedure cbAtcurDumpWalls ();
function wallToggle (pan: TPanel; tag: Integer): Boolean;
begin
result := false; // don't stop
end;
procedure cbAtcurDumpWalls ();
function wallToggle (pan: TPanel; tag: Integer): Boolean;
begin
result := false; // don't stop
- e_WriteLog(Format('wall #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]), MSG_NOTIFY);
+ if (platMarkedGUID = -1) then platMarkedGUID := pan.guid;
+ e_LogWritefln('wall ''%s'' #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.mapId, pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]);
+ dumpPublishedProperties(pan);
end;
end;
+var
+ hasTrigs: Boolean = false;
+ f: Integer;
+ trig: PTrigger;
begin
begin
- e_WriteLog('=== TOGGLE WALL ===', MSG_NOTIFY);
+ platMarkedGUID := -1;
+ e_WriteLog('=== TOGGLE WALL ===', TMsgType.Notify);
mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, wallToggle, (GridTagWall or GridTagDoor));
mapGrid.forEachAtPoint(pmsCurMapX, pmsCurMapY, wallToggle, (GridTagWall or GridTagDoor));
- e_WriteLog('--- toggle wall ---', MSG_NOTIFY);
+ e_WriteLog('--- toggle wall ---', TMsgType.Notify);
+ if showTriggers then
+ begin
+ for f := 0 to High(gTriggers) do
+ begin
+ trig := @gTriggers[f];
+ if (pmsCurMapX >= trig.x) and (pmsCurMapY >= trig.y) and (pmsCurMapX < trig.x+trig.width) and (pmsCurMapY < trig.y+trig.height) then
+ begin
+ if not hasTrigs then begin writeln('=== TRIGGERS ==='); hasTrigs := true; end;
+ writeln('trigger ''', trig.mapId, ''' of type ''', trigType2Str(trig.TriggerType), '''');
+ end;
+ end;
+ if hasTrigs then writeln('--- triggers ---');
+ end;
end;
procedure cbAtcurToggleWalls ();
end;
procedure cbAtcurToggleWalls ();
begin
result := false; // don't stop
//e_WriteLog(Format('wall #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]), MSG_NOTIFY);
begin
result := false; // don't stop
//e_WriteLog(Format('wall #%d(%d); enabled=%d (%d); (%d,%d)-(%d,%d)', [pan.arrIdx, pan.proxyId, Integer(pan.Enabled), Integer(mapGrid.proxyEnabled[pan.proxyId]), pan.X, pan.Y, pan.Width, pan.Height]), MSG_NOTIFY);
- if pan.Enabled then g_Map_DisableWall(pan.arrIdx) else g_Map_EnableWall(pan.arrIdx);
+ if pan.Enabled then g_Map_DisableWallGUID(pan.guid) else g_Map_EnableWallGUID(pan.guid);
end;
begin
//e_WriteLog('=== TOGGLE WALL ===', MSG_NOTIFY);
end;
begin
//e_WriteLog('=== TOGGLE WALL ===', MSG_NOTIFY);
cmdAdd('mon_info', bcToggleMonsterInfo, 'toggle monster info', 'monster control');
cmdAdd('mon_los_plr', bcToggleMonsterLOSPlr, 'toggle monster LOS to player', 'monster control');
cmdAdd('mon_cells', bcToggleMonsterCells, 'toggle "show all cells occupied by monsters" (SLOW!)', 'monster control');
cmdAdd('mon_info', bcToggleMonsterInfo, 'toggle monster info', 'monster control');
cmdAdd('mon_los_plr', bcToggleMonsterLOSPlr, 'toggle monster LOS to player', 'monster control');
cmdAdd('mon_cells', bcToggleMonsterCells, 'toggle "show all cells occupied by monsters" (SLOW!)', 'monster control');
- cmdAdd('mon_wakeup', bcMonsterWakeup, 'toggle "show all cells occupied by monsters" (SLOW!)', 'monster control');
+ cmdAdd('mon_wakeup', bcMonsterWakeup, 'wake up selected monster', 'monster control');
+
+ cmdAdd('mon_spawn', bcMonsterSpawn, 'spawn monster', 'monster control');
+
+ cmdAdd('mplat_step', bcOneMPlatThinkStep, 'one mplat think step', 'mplat control');
+ cmdAdd('mplat_toggle', bcMPlatToggle, 'activate/deactivate moving platforms', 'mplat control');
cmdAdd('plr_teleport', bcPlayerTeleport, 'teleport player', 'player control');
cmdAdd('dbg_curpos', bcToggleCurPos, 'toggle "show cursor position on the map"', 'various');
cmdAdd('dbg_grid', bcToggleGrid, 'toggle grid', 'various');
cmdAdd('plr_teleport', bcPlayerTeleport, 'teleport player', 'player control');
cmdAdd('dbg_curpos', bcToggleCurPos, 'toggle "show cursor position on the map"', 'various');
cmdAdd('dbg_grid', bcToggleGrid, 'toggle grid', 'various');
+ cmdAdd('dbg_triggers', bcToggleDrawTriggers, 'show/hide triggers (SLOW!)', 'various');
cmdAdd('atcur_select_monster', cbAtcurSelectMonster, 'select monster to operate', 'monster control');
cmdAdd('atcur_dump_monsters', cbAtcurDumpMonsters, 'dump monsters in cell', 'monster control');
cmdAdd('atcur_dump_walls', cbAtcurDumpWalls, 'dump walls in cell', 'wall control');
cmdAdd('atcur_disable_walls', cbAtcurToggleWalls, 'disable walls', 'wall control');
cmdAdd('atcur_select_monster', cbAtcurSelectMonster, 'select monster to operate', 'monster control');
cmdAdd('atcur_dump_monsters', cbAtcurDumpMonsters, 'dump monsters in cell', 'monster control');
cmdAdd('atcur_dump_walls', cbAtcurDumpWalls, 'dump walls in cell', 'wall control');
cmdAdd('atcur_disable_walls', cbAtcurToggleWalls, 'disable walls', 'wall control');
+
+ cmdAdd('dbg_tracebox', dbgToggleTraceBox, 'test traceBox()', 'player control');
+
+ cmdAdd('hlm_pause', dbgToggleHolmesPause, '"Holmes" pause mode', 'game control');
end;
end;
keybindAdd('M-G', 'mon_cells');
keybindAdd('M-A', 'mon_wakeup');
keybindAdd('M-G', 'mon_cells');
keybindAdd('M-A', 'mon_wakeup');
+ keybindAdd('M-P', 'mplat_step');
+ keybindAdd('M-O', 'mplat_toggle');
+
keybindAdd('C-T', 'plr_teleport');
keybindAdd('C-T', 'plr_teleport');
+ keybindAdd('M-T', 'dbg_tracebox');
keybindAdd('C-P', 'dbg_curpos');
keybindAdd('C-G', 'dbg_grid');
keybindAdd('C-P', 'dbg_curpos');
keybindAdd('C-G', 'dbg_grid');
+ keybindAdd('C-X', 'dbg_triggers');
+
+ keybindAdd('C-1', 'mon_spawn zombie');
+
+ keybindAdd('C-S-P', 'hlm_pause');
// mouse
msbindAdd('LMB', 'atcur_select_monster');
// mouse
msbindAdd('LMB', 'atcur_select_monster');
// load bindings from file
try
// load bindings from file
try
- st := openDiskFileRO('holmes.rc');
+ st := openDiskFileRO(GameDir+'holmes.rc');
pr := TFileTextParser.Create(st);
conwriteln('parsing "holmes.rc"...');
while (pr.tokType <> pr.TTEOF) do
pr := TFileTextParser.Create(st);
conwriteln('parsing "holmes.rc"...');
while (pr.tokType <> pr.TTEOF) do
end;
end;
+function onMouseEvent (var ev: THMouseEvent): Boolean;
+begin
+ result := g_Holmes_MouseEvent(ev);
+end;
+
+function onKeyEvent (var ev: THKeyEvent): Boolean;
+begin
+ if not g_holmes_enabled then begin result := false; exit; end;
+ result := g_Holmes_keyEvent(ev);
+end;
+
+
+begin
+ evMouseCB := onMouseEvent;
+ evKeyCB := onKeyEvent;
+
+ conRegVar('hlm_ui_scale', @gh_ui_scale, 0.01, 5.0, 'Holmes UI scale', '', false);
end.
end.