diff --git a/src/game/g_gui.pas b/src/game/g_gui.pas
index 2200703437db6be9fc693d2bdfbd83dc76a55b31..55302688c55c807547219faa4d47d2c81bf5d1e1 100644 (file)
--- a/src/game/g_gui.pas
+++ b/src/game/g_gui.pas
if FModel = nil then
Exit;
if FModel = nil then
Exit;
- if FModel.Weapon < WP_LAST then
- FModel.SetWeapon(FModel.Weapon+1)
- else
- FModel.SetWeapon(WEAPON_KASTET);
+ if FModel.Weapon < WP_LAST
+ then FModel.SetWeapon(FModel.Weapon+1)
+ else FModel.SetWeapon(WEAPON_IRONFIST);
end;
procedure TGUIModelView.OnMessage(var Msg: TMessage);
end;
procedure TGUIModelView.OnMessage(var Msg: TMessage);