index ebb3915efedfbc09ab7379729f7fa9bcd4dcfd78..c3bfdac266dcd9090cf9df3b418b988364357a22 100644 (file)
-(* Copyright (C) DooM 2D:Forever Developers
+(* Copyright (C) Doom 2D: Forever Developers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -140,8 +140,13 @@ function g_PlayerModel_GetGibs(ModelName: String; var Gibs: TGibsArray): Boolea
implementation
uses
+{$IFDEF USE_NANOGL}
+ nanoGL,
+{$ELSE}
+ GL, GLExt,
+{$ENDIF}
g_main, g_sound, g_console, SysUtils, g_player, CONFIG,
- GL, GLExt, e_sound, g_options, g_map, Math, e_log, wadreader;
+ e_sound, g_options, g_map, Math, e_log, wadreader;
type
TPlayerModelInfo = record