diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas
index 822ae9bec9edd7f83cd947bcd02f5865e786773e..3a2304bb005bca95012c7b85563ee780dddef21e 100644 (file)
--- a/src/game/g_netmsg.pas
+++ b/src/game/g_netmsg.pas
begin
if SPlaying then
begin
- if trigData.trigLocal then
- Sound.PlayVolumeAt(X+(Width div 2), Y+(Height div 2), trigData.trigVolume/255.0)
+ if tgcLocal then
+ Sound.PlayVolumeAt(X+(Width div 2), Y+(Height div 2), tgcVolume/255.0)
else
- Sound.PlayPanVolume((trigData.trigPan-127.0)/128.0, trigData.trigVolume/255.0);
+ Sound.PlayPanVolume((tgcPan-127.0)/128.0, tgcVolume/255.0);
Sound.SetPosition(SPos);
end
else