diff --git a/src/game/g_items.pas b/src/game/g_items.pas
index c7565417c799ce2952c103a6c881e3cc53506d0a..6365d7bbe2bee8fe88233355921860a0dec509fa 100644 (file)
--- a/src/game/g_items.pas
+++ b/src/game/g_items.pas
with ggItems[i] do
begin
- if (g_dbg_scale <> 1.0) or g_Collide(Obj.X, Obj.Y, Obj.Rect.Width, Obj.Rect.Height, sX, sY, sWidth, sHeight) then
+ if g_Collide(Obj.X, Obj.Y, Obj.Rect.Width, Obj.Rect.Height, sX, sY, sWidth, sHeight) then
begin
if (Animation = nil) then
begin