index 744360afb9edf41f143da6f98773217f56e45249..d9d63a867bbeb06978a425965994a1d8461c8bdb 100644 (file)
--- a/README
+++ b/README
fpc -O3 -Fi../lib/vampimg -Fi../lib/vampimg/JpegLib -Fi../lib/vampimg/ZLib -Fu../lib/vampimg -Fu../lib/vampimg/JpegLib -Fu../lib/vampimg/ZLib -FE../../bin -FU../../tmp Doom2DF.lpr
If you want SDL_mixer instead of FMOD, add -dUSE_MIXER.
+If you want the server to be able to forward ports via UPNP, add -dUSE_MINIUPNPC.
To build a headless (no video/audio, for dedicated servers) executable, add -dHEADLESS.
Replace -O3 with -g -gl to enable debugging features. Run the game with --gdb when using a debugger to
prevent it from eating exceptions.
-Windows binaries will require the appropriate DLLs (SDL2.dll, SDL2_mixer.dll or FMODEx.dll, ENet.dll).
+Windows binaries will require the appropriate DLLs (SDL2.dll, SDL2_mixer.dll or FMODEx.dll, ENet.dll, miniupnpc.dll),
+unless you choose to static link them (see below).
Static Linking
First, you need to clone ( http://repo.or.cz/d2df-binlib.git ) (repo with prebuilt windoze libs).
Then, you can use:
- -dLIBJIT_WINDOZE_STATIC -- static LibJIT
- -dLIBENET_WINDOZE_STATIC -- static ENet
+ -dLIBJIT_WINDOZE_STATIC -- static LibJIT
+ -dLIBENET_WINDOZE_STATIC -- static ENet
+ -dLIBMINIUPNPC_WINDOZE_STATIC -- static MiniUPNPC
Don't forget to specify lib*.a location with -Fi<...>