DEADSOFTWARE

remove assert from e_GetResourcePath
[d2df-sdl.git] / src / nogl / noGLSTUB.inc
1 implementation
3 procedure glEnable(cap: GLenum);
4 begin
5 end;
7 procedure glDisable(cap: GLenum);
8 begin
9 end;
11 function glIsEnabled(cap: GLenum): GLboolean;
12 begin
13 result := 0
14 end;
16 function glGetString(name: GLenum): PChar;
17 begin
18 result := ''
19 end;
21 procedure glClearColor(red, green, blue, alpha: GLclampf);
22 begin
23 end;
25 procedure glClear(mask: GLbitfield);
26 begin
27 end;
29 procedure glAlphaFunc(func: GLenum; ref: GLclampf);
30 begin
31 end;
33 procedure glBlendFunc(sfactor, dfactor: GLenum);
34 begin
35 end;
37 procedure glPointSize(size: GLfloat);
38 begin
39 end;
41 procedure glLineWidth(width: GLfloat);
42 begin
43 end;
45 procedure glGetIntegerv(pname: GLenum; params: PGLint);
46 begin
47 end;
49 procedure glFlush;
50 begin
51 end;
53 procedure glFinish;
54 begin
55 end;
57 procedure glBegin(mode: GLenum);
58 begin
59 end;
61 procedure glEnd;
62 begin
63 end;
65 procedure glVertex2f(x, y: GLfloat);
66 begin
67 end;
69 procedure glVertex2i(x, y: GLint);
70 begin
71 end;
73 procedure glColor4f(red, green, blue, alpha: GLfloat);
74 begin
75 end;
77 procedure glColor4ub(red, green, blue, alpha: GLubyte);
78 begin
79 end;
81 procedure glColor3ub(red, green, blue: GLubyte);
82 begin
83 end;
85 procedure glTexCoord2f(s, t: GLfloat);
86 begin
87 end;
89 procedure glTexCoord2i(s, t: GLint);
90 begin
91 end;
93 procedure glReadPixels(x, y: GLint; width, height: GLsizei; format, atype: GLenum; pixels: Pointer);
94 begin
95 end;
97 procedure glLoadIdentity;
98 begin
99 end;
101 procedure glMatrixMode(mode: GLenum);
102 begin
103 end;
105 procedure glLoadMatrixd(const m: PGLdouble);
106 begin
107 end;
109 procedure glPushMatrix;
110 begin
111 end;
113 procedure glPopMatrix;
114 begin
115 end;
117 procedure glTranslatef(x, y, z: GLfloat);
118 begin
119 end;
121 procedure glRotatef(angle, x, y, z: GLfloat);
122 begin
123 end;
125 procedure glScalef(x, y, z: GLfloat);
126 begin
127 end;
129 procedure glViewport(x, y: GLint; width, height: GLsizei);
130 begin
131 end;
133 procedure glScissor(x, y: GLint; width, height: GLsizei);
134 begin
135 end;
137 procedure glStencilMask(mask: GLuint);
138 begin
139 end;
141 procedure glStencilFunc(func: GLenum; ref: GLint; mask: GLuint);
142 begin
143 end;
145 procedure glStencilOp(fail, zfail, zpass: GLenum);
146 begin
147 end;
149 procedure glColorMask(red, green, blue, alpha: GLboolean);
150 begin
151 end;
153 procedure glBindTexture(target: GLenum; texture: GLuint);
154 begin
155 end;
157 procedure glGenTextures(n: GLsizei; textures: PGLuint);
158 begin
159 end;
161 procedure glTexEnvi(target: GLenum; pname: GLenum; param: GLint);
162 begin
163 end;
165 procedure glTexParameterf(target: GLenum; pname: GLenum; param: GLfloat);
166 begin
167 end;
169 procedure glTexParameteri(target: GLenum; pname: GLenum; param: GLint);
170 begin
171 end;
173 procedure glTexImage2D(target: GLenum; level, internalformat: GLint; width, height: GLsizei; border: GLint; format, atype: GLenum; const pixels: Pointer);
174 begin
175 end;
177 procedure glTexSubImage2D(target: GLenum; level, xoffset, yoffset: GLint; width, height: GLsizei; format, atype: GLenum; const pixels: Pointer);
178 begin
179 end;
181 procedure glDeleteTextures(n: GLsizei; const textures: PGLuint);
182 begin
183 end;
185 procedure nogl_Init;
186 begin
187 end;
189 procedure nogl_Quit;
190 begin
191 end;
193 initialization