1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 {$INCLUDE ../shared/a_modes.inc}
23 MAPDEF
, g_textures
, xdynrec
;
26 TAddTextureArray
= array of record
27 Texture
: Cardinal; // Textures[Texture]
30 ATextureID
= array of record
31 Texture
: Cardinal; // Textures[Texture]
36 TPanel
= Class (TObject
)
40 mGUID
: Integer; // will be assigned in "g_map.pas"
43 FTextureIDs
: ATextureID
;
44 mMovingSpeed
: TDFPoint
;
45 mMovingStart
: TDFPoint
;
47 mMovingActive
: Boolean;
50 mOldMovingActive
: Boolean;
56 mEndSizeTrig
: Integer;
58 mNeedSend
: Boolean; // for network
61 function getx1 (): Integer; inline;
62 function gety1 (): Integer; inline;
63 function getvisvalid (): Boolean; inline;
65 function getMovingSpeedX (): Integer; inline;
66 procedure setMovingSpeedX (v
: Integer); inline;
67 function getMovingSpeedY (): Integer; inline;
68 procedure setMovingSpeedY (v
: Integer); inline;
70 function getMovingStartX (): Integer; inline;
71 procedure setMovingStartX (v
: Integer); inline;
72 function getMovingStartY (): Integer; inline;
73 procedure setMovingStartY (v
: Integer); inline;
75 function getMovingEndX (): Integer; inline;
76 procedure setMovingEndX (v
: Integer); inline;
77 function getMovingEndY (): Integer; inline;
78 procedure setMovingEndY (v
: Integer); inline;
80 function getSizeSpeedX (): Integer; inline;
81 procedure setSizeSpeedX (v
: Integer); inline;
82 function getSizeSpeedY (): Integer; inline;
83 procedure setSizeSpeedY (v
: Integer); inline;
85 function getSizeEndX (): Integer; inline;
86 procedure setSizeEndX (v
: Integer); inline;
87 function getSizeEndY (): Integer; inline;
88 procedure setSizeEndY (v
: Integer); inline;
91 FCurTexture
: Integer; // Íîìåð òåêóùåé òåêñòóðû
95 FOldX
, FOldY
: Integer;
96 FWidth
, FHeight
: Word;
103 // sorry, there fields are public to allow setting 'em in g_map; this should be fixed later
104 // for now, PLEASE, don't modify 'em, or all hell will break loose
105 arrIdx
: Integer; // index in one of internal arrays; sorry
106 tag
: Integer; // used in coldets and such; sorry; see g_map.GridTagXXX
107 proxyId
: Integer; // proxy id in map grid (DO NOT USE!)
108 mapId
: AnsiString; // taken directly from map file; dunno why it is here
109 hasTexTrigger
: Boolean; // HACK: true when there's a trigger than can change my texture
111 constructor Create(PanelRec
: TDynRecord
;
112 AddTextures
: TAddTextureArray
;
114 var Textures
: TLevelTextureArray
; aguid
: Integer);
115 destructor Destroy(); override;
118 procedure SetFrame(Frame
: Integer; Count
: Byte);
119 procedure NextTexture(AnimLoop
: Byte = 0);
120 procedure SetTexture(ID
: Integer; AnimLoop
: Byte = 0);
121 function GetTextureID(): Cardinal;
122 function GetTextureCount(): Integer;
123 function CanChangeTexture(): Boolean;
125 procedure SaveState (st
: TStream
);
126 procedure LoadState (st
: TStream
);
128 procedure positionChanged (); inline;
130 function getIsGBack (): Boolean; inline; // gRenderBackgrounds
131 function getIsGStep (): Boolean; inline; // gSteps
132 function getIsGWall (): Boolean; inline; // gWalls
133 function getIsGAcid1 (): Boolean; inline; // gAcid1
134 function getIsGAcid2 (): Boolean; inline; // gAcid2
135 function getIsGWater (): Boolean; inline; // gWater
136 function getIsGFore (): Boolean; inline; // gRenderForegrounds
137 function getIsGLift (): Boolean; inline; // gLifts
138 function getIsGBlockMon (): Boolean; inline; // gBlockMon
141 function gncNeedSend (): Boolean; inline;
142 procedure setDirty (); inline; // why `dirty`? 'cause i may introduce property `needSend` later
145 property visvalid
: Boolean read getvisvalid
; // panel is "visvalid" when it's width and height are positive
148 property guid
: Integer read mGUID
; // will be assigned in "g_map.pas"
149 property x0
: Integer read FX
;
150 property y0
: Integer read FY
;
151 property x1
: Integer read getx1
; // inclusive!
152 property y1
: Integer read gety1
; // inclusive!
153 property x
: Integer read FX write FX
;
154 property y
: Integer read FY write FY
;
155 property width
: Word read FWidth write FWidth
;
156 property height
: Word read FHeight write FHeight
;
157 property oldX
: Integer read FOldX
;
158 property oldY
: Integer read FOldY
;
159 property oldWidth
: Word read FOldW
;
160 property oldHeight
: Word read FOldH
;
161 property panelType
: Word read FPanelType write FPanelType
;
162 property enabled
: Boolean read FEnabled write FEnabled
;
163 property door
: Boolean read FDoor write FDoor
;
164 property liftType
: Byte read FLiftType write FLiftType
;
165 property lastAnimLoop
: Byte read FLastAnimLoop write FLastAnimLoop
;
167 property movingSpeedX
: Integer read getMovingSpeedX write setMovingSpeedX
;
168 property movingSpeedY
: Integer read getMovingSpeedY write setMovingSpeedY
;
169 property movingStartX
: Integer read getMovingStartX write setMovingStartX
;
170 property movingStartY
: Integer read getMovingStartY write setMovingStartY
;
171 property movingEndX
: Integer read getMovingEndX write setMovingEndX
;
172 property movingEndY
: Integer read getMovingEndY write setMovingEndY
;
173 property movingActive
: Boolean read mMovingActive write mMovingActive
;
174 property moveOnce
: Boolean read mMoveOnce write mMoveOnce
;
176 property sizeSpeedX
: Integer read getSizeSpeedX write setSizeSpeedX
;
177 property sizeSpeedY
: Integer read getSizeSpeedY write setSizeSpeedY
;
178 property sizeEndX
: Integer read getSizeEndX write setSizeEndX
;
179 property sizeEndY
: Integer read getSizeEndY write setSizeEndY
;
181 property isGBack
: Boolean read getIsGBack
;
182 property isGStep
: Boolean read getIsGStep
;
183 property isGWall
: Boolean read getIsGWall
;
184 property isGAcid1
: Boolean read getIsGAcid1
;
185 property isGAcid2
: Boolean read getIsGAcid2
;
186 property isGWater
: Boolean read getIsGWater
;
187 property isGFore
: Boolean read getIsGFore
;
188 property isGLift
: Boolean read getIsGLift
;
189 property isGBlockMon
: Boolean read getIsGBlockMon
;
192 property Alpha
: Byte read FAlpha
;
193 property Blending
: Boolean read FBlending
;
194 property TextureIDs
: ATextureID read FTextureIDs
;
197 property movingSpeed
: TDFPoint read mMovingSpeed write mMovingSpeed
;
198 property movingStart
: TDFPoint read mMovingStart write mMovingStart
;
199 property movingEnd
: TDFPoint read mMovingEnd write mMovingEnd
;
201 property sizeSpeed
: TDFSize read mSizeSpeed write mSizeSpeed
;
202 property sizeEnd
: TDFSize read mSizeEnd write mSizeEnd
;
204 property endPosTrigId
: Integer read mEndPosTrig write mEndPosTrig
;
205 property endSizeTrigId
: Integer read mEndSizeTrig write mEndSizeTrig
;
208 TPanelArray
= Array of TPanel
;
217 g_dbgpan_mplat_active
: Boolean = {$IF DEFINED(D2F_DEBUG)}true{$ELSE}true{$ENDIF};
218 g_dbgpan_mplat_step
: Boolean = false; // one step, and stop
230 {$IFDEF ENABLE_CORPSES}
233 g_basic
, g_map
, g_game
, g_weapons
, g_triggers
, g_items
,
234 g_console
, g_language
, g_monsters
, g_player
, g_grid
, e_log
, geom
, utils
, xstreams
238 PANEL_SIGNATURE
= $4C4E4150; // 'PANL'
242 function FindTextureByName (const name
: String): Integer;
246 if Textures
<> nil then
248 for i
:= 0 to High(Textures
) do
250 if Textures
[i
].TextureName
= name
then
259 constructor TPanel
.Create(PanelRec
: TDynRecord
;
260 AddTextures
: TAddTextureArray
;
262 var Textures
: TLevelTextureArray
; aguid
: Integer);
271 Width
:= PanelRec
.Width
;
272 Height
:= PanelRec
.Height
;
281 mapId
:= PanelRec
.id
;
284 mMovingSpeed
:= PanelRec
.moveSpeed
;
285 mMovingStart
:= PanelRec
.moveStart
;
286 mMovingEnd
:= PanelRec
.moveEnd
;
287 mMovingActive
:= PanelRec
['move_active'].value
;
288 mOldMovingActive
:= mMovingActive
;
289 mMoveOnce
:= PanelRec
.moveOnce
;
291 mSizeSpeed
:= PanelRec
.sizeSpeed
;
292 mSizeEnd
:= PanelRec
.sizeEnd
;
294 mEndPosTrig
:= PanelRec
.endPosTrig
;
295 mEndSizeTrig
:= PanelRec
.endSizeTrig
;
300 PanelType
:= PanelRec
.PanelType
;
303 LiftType
:= LIFTTYPE_UP
;
304 hasTexTrigger
:= False;
307 PANEL_OPENDOOR
: begin Enabled
:= False; Door
:= True; end;
308 PANEL_CLOSEDOOR
: Door
:= True;
309 PANEL_LIFTUP
: LiftType
:= LIFTTYPE_UP
; //???
310 PANEL_LIFTDOWN
: LiftType
:= LIFTTYPE_DOWN
;
311 PANEL_LIFTLEFT
: LiftType
:= LIFTTYPE_LEFT
;
312 PANEL_LIFTRIGHT
: LiftType
:= LIFTTYPE_RIGHT
;
316 if ByteBool(PanelRec
.Flags
and PANEL_FLAG_HIDE
) then
318 SetLength(FTextureIDs
, 0);
322 // Ïàíåëè, íå èñïîëüçóþùèå òåêñòóðû:
323 if ByteBool(PanelType
and
328 PANEL_BLOCKMON
)) then
330 SetLength(FTextureIDs
, 0);
335 // Åñëè ýòî æèäêîñòü áåç òåêñòóðû - ñïåöòåêñòóðó:
336 if WordBool(PanelType
and (PANEL_WATER
or PANEL_ACID1
or PANEL_ACID2
)) and
337 (not ByteBool(PanelRec
.Flags
and PANEL_FLAG_WATERTEXTURES
)) then
339 SetLength(FTextureIDs
, 1);
340 case PanelRec
.PanelType
of
341 PANEL_WATER
: FTextureIDs
[0].Texture
:= FindTextureByName(TEXTURE_NAME_WATER
);
342 PANEL_ACID1
: FTextureIDs
[0].Texture
:= FindTextureByName(TEXTURE_NAME_ACID1
);
343 PANEL_ACID2
: FTextureIDs
[0].Texture
:= FindTextureByName(TEXTURE_NAME_ACID2
);
349 SetLength(FTextureIDs
, Length(AddTextures
));
354 if CurTex
>= Length(FTextureIDs
) then
355 FCurTexture
:= Length(FTextureIDs
) - 1
357 FCurTexture
:= CurTex
;
359 for i
:= 0 to Length(FTextureIDs
)-1 do
361 FTextureIDs
[i
].Texture
:= AddTextures
[i
].Texture
;
362 if Textures
[AddTextures
[i
].Texture
].FramesCount
> 0 then
363 FTextureIDs
[i
].AnTex
:= TAnimState
.Create(True, Textures
[AddTextures
[i
].Texture
].Speed
, Textures
[AddTextures
[i
].Texture
].FramesCount
)
365 FTextureIDs
[i
].AnTex
.Invalidate
;
368 // Òåêñòóð íåñêîëüêî - íóæíî ñîõðàíÿòü òåêóùóþ:
369 //if Length(FTextureIDs) > 1 then SaveIt := True;
371 if (PanelRec
.TextureRec
= nil) then tnum
:= -1 else tnum
:= PanelRec
.tagInt
;
372 if (tnum
< 0) then tnum
:= Length(Textures
);
374 // Åñëè íå ñïåöòåêñòóðà, òî çàäàåì ðàçìåðû:
375 if ({PanelRec.TextureNum}tnum
> High(Textures
)) then
377 e_WriteLog(Format('WTF?! tnum is out of limits! (%d : %d)', [tnum
, High(Textures
)]), TMsgType
.Warning
);
379 FBlending
:= ByteBool(0);
381 else if not g_Map_IsSpecialTexture(Textures
[{PanelRec.TextureNum}tnum
].TextureName
) then
383 FAlpha
:= PanelRec
.Alpha
;
384 FBlending
:= ByteBool(PanelRec
.Flags
and PANEL_FLAG_BLENDING
);
388 destructor TPanel
.Destroy();
390 SetLength(FTextureIDs
, 0);
394 function TPanel
.getx1 (): Integer; inline; begin result
:= X
+Width
-1; end;
395 function TPanel
.gety1 (): Integer; inline; begin result
:= Y
+Height
-1; end;
396 function TPanel
.getvisvalid (): Boolean; inline; begin result
:= (Width
> 0) and (Height
> 0); end;
398 function TPanel
.getMovingSpeedX (): Integer; inline; begin result
:= mMovingSpeed
.X
; end;
399 procedure TPanel
.setMovingSpeedX (v
: Integer); inline; begin mMovingSpeed
.X
:= v
; end;
400 function TPanel
.getMovingSpeedY (): Integer; inline; begin result
:= mMovingSpeed
.Y
; end;
401 procedure TPanel
.setMovingSpeedY (v
: Integer); inline; begin mMovingSpeed
.Y
:= v
; end;
403 function TPanel
.getMovingStartX (): Integer; inline; begin result
:= mMovingStart
.X
; end;
404 procedure TPanel
.setMovingStartX (v
: Integer); inline; begin mMovingStart
.X
:= v
; end;
405 function TPanel
.getMovingStartY (): Integer; inline; begin result
:= mMovingStart
.Y
; end;
406 procedure TPanel
.setMovingStartY (v
: Integer); inline; begin mMovingStart
.Y
:= v
; end;
408 function TPanel
.getMovingEndX (): Integer; inline; begin result
:= mMovingEnd
.X
; end;
409 procedure TPanel
.setMovingEndX (v
: Integer); inline; begin mMovingEnd
.X
:= v
; end;
410 function TPanel
.getMovingEndY (): Integer; inline; begin result
:= mMovingEnd
.Y
; end;
411 procedure TPanel
.setMovingEndY (v
: Integer); inline; begin mMovingEnd
.Y
:= v
; end;
413 function TPanel
.getSizeSpeedX (): Integer; inline; begin result
:= mSizeSpeed
.w
; end;
414 procedure TPanel
.setSizeSpeedX (v
: Integer); inline; begin mSizeSpeed
.w
:= v
; end;
415 function TPanel
.getSizeSpeedY (): Integer; inline; begin result
:= mSizeSpeed
.h
; end;
416 procedure TPanel
.setSizeSpeedY (v
: Integer); inline; begin mSizeSpeed
.h
:= v
; end;
418 function TPanel
.getSizeEndX (): Integer; inline; begin result
:= mSizeEnd
.w
; end;
419 procedure TPanel
.setSizeEndX (v
: Integer); inline; begin mSizeEnd
.w
:= v
; end;
420 function TPanel
.getSizeEndY (): Integer; inline; begin result
:= mSizeEnd
.h
; end;
421 procedure TPanel
.setSizeEndY (v
: Integer); inline; begin mSizeEnd
.h
:= v
; end;
423 function TPanel
.getIsGBack (): Boolean; inline; begin result
:= ((tag
and GridTagBack
) <> 0); end;
424 function TPanel
.getIsGStep (): Boolean; inline; begin result
:= ((tag
and GridTagStep
) <> 0); end;
425 function TPanel
.getIsGWall (): Boolean; inline; begin result
:= ((tag
and (GridTagWall
or GridTagDoor
)) <> 0); end;
426 function TPanel
.getIsGAcid1 (): Boolean; inline; begin result
:= ((tag
and GridTagAcid1
) <> 0); end;
427 function TPanel
.getIsGAcid2 (): Boolean; inline; begin result
:= ((tag
and GridTagAcid2
) <> 0); end;
428 function TPanel
.getIsGWater (): Boolean; inline; begin result
:= ((tag
and GridTagWater
) <> 0); end;
429 function TPanel
.getIsGFore (): Boolean; inline; begin result
:= ((tag
and GridTagFore
) <> 0); end;
430 function TPanel
.getIsGLift (): Boolean; inline; begin result
:= ((tag
and GridTagLift
) <> 0); end;
431 function TPanel
.getIsGBlockMon (): Boolean; inline; begin result
:= ((tag
and GridTagBlockMon
) <> 0); end;
433 function TPanel
.gncNeedSend (): Boolean; inline; begin result
:= mNeedSend
; mNeedSend
:= false; end;
434 procedure TPanel
.setDirty (); inline; begin mNeedSend
:= true; end;
436 procedure TPanel
.positionChanged (); inline;
438 px
, py
, pw
, ph
: Integer;
440 if (proxyId
>= 0) then
442 mapGrid
.getBodyDims(proxyId
, px
, py
, pw
, ph
);
443 if (px
<> x
) or (py
<> y
) or (pw
<> Width
) or (ph
<> Height
) then
446 e_LogWritefln('panel moved: arridx=%s; guid=%s; proxyid=%s; old:(%s,%s)-(%sx%s); new:(%s,%s)-(%sx%s)',
447 [arrIdx, mGUID, proxyId, px, py, pw, ph, x, y, width, height]);
450 g_Mark(px
, py
, pw
, ph
, MARK_WALL
, false);
452 if (Width
< 1) or (Height
< 1) then
454 mapGrid
.proxyEnabled
[proxyId
] := false;
458 mapGrid
.proxyEnabled
[proxyId
] := Enabled
;
459 if (pw
<> Width
) or (ph
<> Height
) then
461 //writeln('panel resize!');
462 mapGrid
.moveResizeBody(proxyId
, X
, Y
, Width
, Height
)
466 mapGrid
.moveBody(proxyId
, X
, Y
);
469 g_Mark(X
, Y
, Width
, Height
, MARK_WALL
);
478 monCheckList
: array of TMonster
= nil;
479 monCheckListUsed
: Integer = 0;
481 procedure TPanel
.Update();
484 nx
, ny
, nw
, nh
: Integer;
485 ex
, ey
, nex
, ney
: Integer;
489 // return `true` if we should move by dx,dy
490 function tryMPlatMove (px
, py
, pw
, ph
: Integer; out dx
, dy
: Integer; out squash
: Boolean; ontop
: PBoolean=nil): Boolean;
501 pdx
:= mMovingSpeed
.X
;
502 pdy
:= mMovingSpeed
.Y
;
503 // standing on the platform?
506 if (ontop
<> nil) then ontop
^ := true;
507 // yes, move with it; but skip steps (no need to process size change here, 'cause platform top cannot be changed with it)
508 mapGrid
.traceBox(tex
, tey
, px
, py
, pw
, ph
, pdx
, pdy
, (GridTagWall
or GridTagDoor
));
512 if (ontop
<> nil) then ontop
^ := false;
513 // not standing on the platform: trace platform to see if it hits the entity
514 // first, process size change (as we cannot sweeptest both move and size change)
515 // but we don't have to check for pushing if the panel is shrinking
518 if (szdx
> 0) or (szdy
> 0) then
520 // ignore shrinking dimension
521 if (szdx
< 0) then szdx
:= 0;
522 if (szdy
< 0) then szdy
:= 0;
523 // move platform by szd* back, and check for szd* movement
524 if sweepAABB(ox
-szdx
, oy
-szdy
, nw
, nh
, szdx
, szdy
, px
, py
, pw
, ph
, @u0
) then
526 // yes, platform hits the entity, push the entity in the resizing direction
527 u0
:= 1.0-u0
; // how much path left?
528 szdx
:= trunc(szdx
*u0
);
529 szdy
:= trunc(szdy
*u0
);
530 if (szdx
<> 0) or (szdy
<> 0) then
532 // has some path to go, trace the entity
533 trtag
:= (GridTagWall
or GridTagDoor
);
534 // if we're moving down, consider steps too
535 if (szdy
> 0) then trtag
:= trtag
or GridTagStep
;
536 mapGrid
.traceBox(tex
, tey
, px
, py
, pw
, ph
, szdx
, szdy
, trtag
);
540 // second, process platform movement, using te* as entity starting point
541 if sweepAABB(ox
, oy
, nw
, nh
, pdx
, pdy
, tex
, tey
, pw
, ph
, @u0
) then
543 //e_LogWritefln('T: platsweep; u0=%s; u1=%s; hedge=%s; sweepAABB(%s, %s, %s, %s, %s, %s, %s, %s, %s, %s)', [u0, u1, hedge, ox, oy, mpw, mph, pdx, pdy, px-1, py-1, pw+2, ph+2]);
544 // yes, platform hits the entity, push the entity in the direction of the platform
545 u0
:= 1.0-u0
; // how much path left?
546 pdx
:= trunc(pdx
*u0
);
547 pdy
:= trunc(pdy
*u0
);
548 //e_LogWritefln(' platsweep; uleft=%s; pd=(%s,%s)', [u0, pdx, pdy]);
549 if (pdx
<> 0) or (pdy
<> 0) then
551 // has some path to go, trace the entity
552 trtag
:= (GridTagWall
or GridTagDoor
);
553 // if we're moving down, consider steps too
554 if (pdy
> 0) then trtag
:= trtag
or GridTagStep
;
555 mapGrid
.traceBox(tex
, tey
, px
, py
, pw
, ph
, pdx
, pdy
, trtag
);
559 // done with entity movement, new coords are in te*
562 result
:= (dx
<> 0) or (dy
<> 0);
563 if not conveyor
and ((tag
and (GridTagWall
or GridTagDoor
)) <> 0) then
565 // check for squashing; as entity cannot be pushed into a wall, check only collision with the platform itself
566 squash
:= g_Collide(tex
, tey
, pw
, ph
, nx
, ny
, nw
, nh
); // squash, if still in platform
570 function monCollect (mon
: TMonster
): Boolean;
572 result
:= false; // don't stop
573 if (monCheckListUsed
>= Length(monCheckList
)) then SetLength(monCheckList
, monCheckListUsed
+128);
574 monCheckList
[monCheckListUsed
] := mon
;
575 Inc(monCheckListUsed
);
579 cx0
, cy0
, cx1
, cy1
, cw
, ch
: Integer;
581 px
, py
, pw
, ph
, pdx
, pdy
: Integer;
587 {$IFDEF ENABLE_CORPSES}
595 actMoveTrig
: Boolean;
596 actSizeTrig
: Boolean;
598 if (not Enabled
) or (Width
< 1) or (Height
< 1) then exit
;
600 if (FCurTexture
>= 0) and (FTextureIDs
[FCurTexture
].AnTex
.IsValid()) and (FAlpha
< 255) then
602 FTextureIDs
[FCurTexture
].AnTex
.Update();
603 FCurFrame
:= FTextureIDs
[FCurTexture
].AnTex
.CurrentFrame
;
604 FCurFrameCount
:= FTextureIDs
[FCurTexture
].AnTex
.CurrentCounter
;
607 if not g_dbgpan_mplat_active
then exit
;
609 if (mOldMovingActive
<> mMovingActive
) then mNeedSend
:= true;
610 mOldMovingActive
:= mMovingActive
;
612 if not mMovingActive
then exit
;
613 if mMovingSpeed
.isZero
and mSizeSpeed
.isZero
then exit
;
615 //TODO: write wall size change processing
620 * collect all monsters and players (aka entities) along the possible platform path
621 * if entity is standing on a platform:
622 * try to move it along the platform path, checking wall collisions
623 * if entity is NOT standing on a platform, but hit with sweeped platform aabb:
625 * if we can't push entity all the way, squash it
632 // the mplat acts as a stationary conveyor belt when it's locked within a movement rect of zero area
633 conveyor
:= (mMovingEnd
.X
= mMovingStart
.X
) and (mMovingEnd
.Y
= mMovingStart
.Y
)
634 and (mMovingEnd
.X
= X
) and (mMovingEnd
.Y
= Y
);
636 nw
:= mpw
+mSizeSpeed
.w
;
637 nh
:= mph
+mSizeSpeed
.h
;
642 nx
+= mMovingSpeed
.X
;
643 ny
+= mMovingSpeed
.Y
;
646 // force network updates only if some sudden change happened
647 // set the flag here, so we can sync affected monsters
648 if not mSizeSpeed
.isZero
and (nw
= mSizeEnd
.w
) and (nh
= mSizeEnd
.h
) then
652 else if ((mMovingSpeed
.X
< 0) and (nx
<= mMovingStart
.X
)) or ((mMovingSpeed
.X
> 0) and (nx
>= mMovingEnd
.X
)) then
656 else if ((mMovingSpeed
.Y
< 0) and (ny
<= mMovingStart
.Y
)) or ((mMovingSpeed
.Y
> 0) and (ny
>= mMovingEnd
.Y
)) then
661 // if pannel disappeared, we don't have to do anything
662 if (nw
> 0) and (nh
> 0) then
673 cx1
:= nmax(ex
, nex
);
674 cy1
:= nmax(ey
, ney
);
683 // process "obstacle" panels
684 if ((tag
and GridTagObstacle
) <> 0) then
686 // temporarily turn off this panel, so it won't interfere with collision checks
687 mapGrid
.proxyEnabled
[proxyId
] := false;
690 for f
:= 0 to High(gPlayers
) do
693 if (plr
= nil) or (not plr
.alive
) then continue
;
694 plr
.getMapBox(px
, py
, pw
, ph
);
695 if not g_Collide(px
, py
, pw
, ph
, cx0
, cy0
, cw
, ch
) then continue
;
696 if tryMPlatMove(px
, py
, pw
, ph
, pdx
, pdy
, squash
) then
699 plr
.moveBy(pdx
, pdy
); // this will call `positionChanged()` for us
701 // squash player, if necessary
702 if not g_Game_IsClient
and squash
then plr
.Damage(15000, 0, 0, 0, HIT_TRAP
);
707 for f
:= 0 to High(gGibs
) do
710 if not gib
.alive
then continue
;
711 gib
.getMapBox(px
, py
, pw
, ph
);
712 if not g_Collide(px
, py
, pw
, ph
, cx0
, cy0
, cw
, ch
) then continue
;
713 if tryMPlatMove(px
, py
, pw
, ph
, pdx
, pdy
, squash
, @ontop
) then
716 gib
.moveBy(pdx
, pdy
); // this will call `positionChanged()` for us
721 {$IFDEF ENABLE_CORPSES}
722 // move and push corpses
723 for f
:= 0 to High(gCorpses
) do
726 if (cor
= nil) then continue
;
727 cor
.getMapBox(px
, py
, pw
, ph
);
728 if not g_Collide(px
, py
, pw
, ph
, cx0
, cy0
, cw
, ch
) then continue
;
729 if tryMPlatMove(px
, py
, pw
, ph
, pdx
, pdy
, squash
, @ontop
) then
732 cor
.moveBy(pdx
, pdy
); // this will call `positionChanged()` for us
737 // move and push flags
738 if gGameSettings
.GameMode
= GM_CTF
then
739 for f
:= FLAG_RED
to FLAG_BLUE
do
742 if (flg
.State
in [FLAG_STATE_NONE
, FLAG_STATE_CAPTURED
]) then continue
;
743 px
:= flg
.Obj
.X
+flg
.Obj
.Rect
.X
;
744 py
:= flg
.Obj
.Y
+flg
.Obj
.Rect
.Y
;
745 pw
:= flg
.Obj
.Rect
.Width
;
746 ph
:= flg
.Obj
.Rect
.Height
;
747 if not g_Collide(px
, py
, pw
, ph
, cx0
, cy0
, cw
, ch
) then continue
;
748 if tryMPlatMove(px
, py
, pw
, ph
, pdx
, pdy
, squash
, @ontop
) then
749 if (pdx
<> 0) or (pdy
<> 0) then
751 flg
.Obj
.X
:= flg
.Obj
.X
+ pdx
;
752 flg
.Obj
.Y
:= flg
.Obj
.Y
+ pdy
;
753 flg
.NeedSend
:= true;
757 // move and push items
758 itm
:= g_Items_NextAlive(-1);
763 itm
.getMapBox(px
, py
, pw
, ph
);
764 if g_Collide(px
, py
, pw
, ph
, cx0
, cy0
, cw
, ch
) then
765 if tryMPlatMove(px
, py
, pw
, ph
, pdx
, pdy
, squash
, @ontop
) then
766 itm
.moveBy(pdx
, pdy
); // this will call `positionChanged()` for us
768 itm
:= g_Items_NextAlive(itm
.myId
);
772 monCheckListUsed
:= 0;
773 g_Mons_ForEachAt(cx0
, cy0
, cw
, ch
, monCollect
);
775 // process collected monsters
776 if (monCheckListUsed
> 0) then
778 mpfrid
:= g_Mons_getNewMPlatFrameId();
779 for f
:= 0 to monCheckListUsed
do
781 mon
:= monCheckList
[f
];
782 if (mon
= nil) or (not mon
.alive
) or (mon
.mplatCheckFrameId
= mpfrid
) then continue
;
783 mon
.mplatCheckFrameId
:= mpfrid
;
784 mon
.getMapBox(px
, py
, pw
, ph
);
785 //if not g_Collide(px, py, pw, ph, cx0, cy0, cw, ch) then continue;
786 if tryMPlatMove(px
, py
, pw
, ph
, pdx
, pdy
, squash
) then
789 mon
.moveBy(pdx
, pdy
); // this will call `positionChanged()` for us
790 //???FIXME: do we really need to send monsters over the net?
791 // i don't think so, as dead reckoning should take care of 'em
792 // ok, send new monster position only if platform is going to change it's direction
793 if mNeedSend
then mon
.setDirty();
795 // squash monster, if necessary
796 if not g_Game_IsClient
and squash
then mon
.Damage(15000, 0, 0, 0, HIT_TRAP
);
800 // restore panel state
801 mapGrid
.proxyEnabled
[proxyId
] := true;
816 actMoveTrig
:= false;
817 actSizeTrig
:= false;
819 // `mNeedSend` was set above
822 if not mSizeSpeed
.isZero
and (nw
= mSizeEnd
.w
) and (nh
= mSizeEnd
.h
) then
827 if (nw
< 1) or (nh
< 1) then mMovingActive
:= false; //HACK!
832 // reverse moving direction, if necessary
833 if ((mMovingSpeed
.X
< 0) and (nx
<= mMovingStart
.X
)) or ((mMovingSpeed
.X
> 0) and (nx
>= mMovingEnd
.X
)) then
835 if mMoveOnce
then mMovingActive
:= false else mMovingSpeed
.X
:= -mMovingSpeed
.X
;
839 if ((mMovingSpeed
.Y
< 0) and (ny
<= mMovingStart
.Y
)) or ((mMovingSpeed
.Y
> 0) and (ny
>= mMovingEnd
.Y
)) then
841 if mMoveOnce
then mMovingActive
:= false else mMovingSpeed
.Y
:= -mMovingSpeed
.Y
;
845 if (mOldMovingActive
<> mMovingActive
) then mNeedSend
:= true;
846 mOldMovingActive
:= mMovingActive
;
849 if not g_Game_IsClient
then
851 if actMoveTrig
then g_Triggers_Press(mEndPosTrig
, ACTIVATE_CUSTOM
);
852 if actSizeTrig
then g_Triggers_Press(mEndSizeTrig
, ACTIVATE_CUSTOM
);
855 // some triggers may activate this, don't delay sending
856 //TODO: when triggers will be able to control speed and size, check that here too
857 if (mOldMovingActive
<> mMovingActive
) then mNeedSend
:= true;
858 mOldMovingActive
:= mMovingActive
;
863 procedure TPanel
.SetFrame(Frame
: Integer; Count
: Byte);
865 function ClampInt(X
, A
, B
: Integer): Integer;
868 if X
< A
then Result
:= A
else if X
> B
then Result
:= B
;
872 if Enabled
and (FCurTexture
>= 0) and (FTextureIDs
[FCurTexture
].AnTex
.IsValid()) and (Width
> 0) and (Height
> 0) and (FAlpha
< 255) then
874 FCurFrame
:= ClampInt(Frame
, 0, FTextureIDs
[FCurTexture
].AnTex
.TotalFrames
- 1);
875 FCurFrameCount
:= Count
;
876 FTextureIDs
[FCurTexture
].AnTex
.CurrentFrame
:= FCurFrame
;
877 FTextureIDs
[FCurTexture
].AnTex
.CurrentCounter
:= FCurFrameCount
;
881 procedure TPanel
.NextTexture(AnimLoop
: Byte = 0);
883 Assert(FCurTexture
>= -1, 'FCurTexture < -1');
886 if Length(FTextureIDs
) = 0 then
889 // Òîëüêî îäíà òåêñòóðà:
890 if Length(FTextureIDs
) = 1 then
892 if FCurTexture
= 0 then
898 // Áîëüøå îäíîé òåêñòóðû:
902 // Ñëåäóþùåé íåò - âîçâðàò ê íà÷àëó:
903 if FCurTexture
>= Length(FTextureIDs
) then
907 // Ïåðåêëþ÷èëèñü íà âèäèìóþ àíèì. òåêñòóðó:
908 if (FCurTexture
>= 0) and FTextureIDs
[FCurTexture
].AnTex
.IsValid() then
911 FTextureIDs
[FCurTexture
].AnTex
.Loop
:= True
912 else if AnimLoop
= 2 then
913 FTextureIDs
[FCurTexture
].AnTex
.Loop
:= False;
914 FTextureIDs
[FCurTexture
].AnTex
.Reset();
917 LastAnimLoop
:= AnimLoop
;
920 procedure TPanel
.SetTexture(ID
: Integer; AnimLoop
: Byte = 0);
922 if (ID
>= -1) and (ID
< Length(FTextureIDs
)) then
925 // Ïåðåêëþ÷èëèñü íà âèäèìóþ àíèì. òåêñòóðó:
926 if (FCurTexture
>= 0) and FTextureIDs
[FCurTexture
].AnTex
.IsValid() then
929 FTextureIDs
[FCurTexture
].AnTex
.Loop
:= True
930 else if AnimLoop
= 2 then
931 FTextureIDs
[FCurTexture
].AnTex
.Loop
:= False;
932 FTextureIDs
[FCurTexture
].AnTex
.Reset();
935 LastAnimLoop
:= AnimLoop
;
938 function TPanel
.GetTextureID(): DWORD
;
939 var Texture
: Integer;
941 Result
:= LongWord(TEXTURE_NONE
);
942 if (FCurTexture
>= 0) then
944 Texture
:= FTextureIDs
[FCurTexture
].Texture
;
945 case Textures
[Texture
].TextureName
of
946 TEXTURE_NAME_WATER
: Result
:= DWORD(TEXTURE_SPECIAL_WATER
);
947 TEXTURE_NAME_ACID1
: Result
:= DWORD(TEXTURE_SPECIAL_ACID1
);
948 TEXTURE_NAME_ACID2
: Result
:= DWORD(TEXTURE_SPECIAL_ACID2
);
953 function TPanel
.GetTextureCount(): Integer;
955 Result
:= Length(FTextureIDs
);
956 if Enabled
and (FCurTexture
>= 0) then
957 if (FTextureIDs
[FCurTexture
].AnTex
.IsValid()) and (Width
> 0) and (Height
> 0) and (FAlpha
< 255) then
958 Result
:= Result
+ 100;
961 function TPanel
.CanChangeTexture(): Boolean;
963 Result
:= (GetTextureCount() > 1) or hasTexTrigger
;
967 PAN_SAVE_VERSION
= 1;
969 procedure TPanel
.SaveState (st
: TStream
);
973 if (st
= nil) then exit
;
976 utils
.writeSign(st
, 'PANL');
977 utils
.writeInt(st
, Byte(PAN_SAVE_VERSION
));
978 // Îòêðûòà/çàêðûòà, åñëè äâåðü
979 utils
.writeBool(st
, FEnabled
);
980 // Íàïðàâëåíèå ëèôòà, åñëè ëèôò
981 utils
.writeInt(st
, Byte(FLiftType
));
982 // Íîìåð òåêóùåé òåêñòóðû
983 utils
.writeInt(st
, Integer(FCurTexture
));
984 // Êîîðäèíàòû è ðàçìåð
985 utils
.writeInt(st
, Integer(FX
));
986 utils
.writeInt(st
, Integer(FY
));
987 utils
.writeInt(st
, Word(FWidth
));
988 utils
.writeInt(st
, Word(FHeight
));
989 // Àíèìèðîâàíà ëè òåêóùàÿ òåêñòóðà
990 anim
:= (FCurTexture
>= 0) and (FTextureIDs
[FCurTexture
].AnTex
.IsValid());
991 utils
.writeBool(st
, anim
);
992 // Åñëè äà - ñîõðàíÿåì àíèìàöèþ
993 if anim
then FTextureIDs
[FCurTexture
].AnTex
.SaveState(st
, FAlpha
, FBlending
);
995 // moving platform state
996 utils
.writeInt(st
, Integer(mMovingSpeed
.X
));
997 utils
.writeInt(st
, Integer(mMovingSpeed
.Y
));
998 utils
.writeInt(st
, Integer(mMovingStart
.X
));
999 utils
.writeInt(st
, Integer(mMovingStart
.Y
));
1000 utils
.writeInt(st
, Integer(mMovingEnd
.X
));
1001 utils
.writeInt(st
, Integer(mMovingEnd
.Y
));
1003 utils
.writeInt(st
, Integer(mSizeSpeed
.w
));
1004 utils
.writeInt(st
, Integer(mSizeSpeed
.h
));
1005 utils
.writeInt(st
, Integer(mSizeEnd
.w
));
1006 utils
.writeInt(st
, Integer(mSizeEnd
.h
));
1008 utils
.writeBool(st
, mMovingActive
);
1009 utils
.writeBool(st
, mMoveOnce
);
1011 utils
.writeInt(st
, Integer(mEndPosTrig
));
1012 utils
.writeInt(st
, Integer(mEndSizeTrig
));
1016 procedure TPanel
.LoadState (st
: TStream
);
1018 if (st
= nil) then exit
;
1021 if not utils
.checkSign(st
, 'PANL') then raise XStreamError
.create('wrong panel signature');
1022 if (utils
.readByte(st
) <> PAN_SAVE_VERSION
) then raise XStreamError
.create('wrong panel version');
1023 // Îòêðûòà/çàêðûòà, åñëè äâåðü
1024 FEnabled
:= utils
.readBool(st
);
1025 // Íàïðàâëåíèå ëèôòà, åñëè ëèôò
1026 FLiftType
:= utils
.readByte(st
);
1027 // Íîìåð òåêóùåé òåêñòóðû
1028 FCurTexture
:= utils
.readLongInt(st
);
1029 // Êîîðäèíàòû è ðàçìåð
1030 FX
:= utils
.readLongInt(st
);
1031 FY
:= utils
.readLongInt(st
);
1034 FWidth
:= utils
.readWord(st
);
1035 FHeight
:= utils
.readWord(st
);
1038 // Àíèìèðîâàííàÿ ëè òåêóùàÿ òåêñòóðà
1039 if utils
.readBool(st
) then
1041 // Åñëè äà - çàãðóæàåì àíèìàöèþ
1042 Assert((FCurTexture
>= 0) and (FTextureIDs
[FCurTexture
].AnTex
.IsValid()), 'TPanel.LoadState: No animation object');
1043 FTextureIDs
[FCurTexture
].AnTex
.LoadState(st
, FAlpha
, FBlending
);
1046 // moving platform state
1047 mMovingSpeed
.X
:= utils
.readLongInt(st
);
1048 mMovingSpeed
.Y
:= utils
.readLongInt(st
);
1049 mMovingStart
.X
:= utils
.readLongInt(st
);
1050 mMovingStart
.Y
:= utils
.readLongInt(st
);
1051 mMovingEnd
.X
:= utils
.readLongInt(st
);
1052 mMovingEnd
.Y
:= utils
.readLongInt(st
);
1054 mSizeSpeed
.w
:= utils
.readLongInt(st
);
1055 mSizeSpeed
.h
:= utils
.readLongInt(st
);
1056 mSizeEnd
.w
:= utils
.readLongInt(st
);
1057 mSizeEnd
.h
:= utils
.readLongInt(st
);
1059 mMovingActive
:= utils
.readBool(st
);
1060 mMoveOnce
:= utils
.readBool(st
);
1062 mEndPosTrig
:= utils
.readLongInt(st
);
1063 mEndSizeTrig
:= utils
.readLongInt(st
);
1066 //mapGrid.proxyEnabled[proxyId] := FEnabled; // done in g_map.pas