1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 {$INCLUDE ../shared/a_modes.inc}
22 g_language
, g_weapons
;
25 TPlayerControl
= record
36 KeyWeapon
: array [WP_FIRST
..WP_LAST
] of Word;
48 KeyWeapon2
: array [WP_FIRST
..WP_LAST
] of Word;
51 TGameControls
= record
59 GameControls
: TGameControls
;
60 P1Control
: TPlayerControl
;
61 P2Control
: TPlayerControl
;
64 procedure g_Options_SetDefault();
65 procedure g_Options_Read(FileName
: String);
66 procedure g_Options_Write(FileName
: String);
67 procedure g_Options_Write_Language(FileName
: String);
68 procedure g_Options_Write_Video(FileName
: String);
69 procedure g_Options_Write_Gameplay_Custom(FileName
: String);
70 procedure g_Options_Write_Gameplay_Net(FileName
: String);
71 procedure g_Options_Write_Net_Server(FileName
: String);
72 procedure g_Options_Write_Net_Client(FileName
: String);
74 const DF_Default_Megawad_Start
= 'megawads/DOOM2D.WAD:\MAP01';
77 gGameControls
: TControls
;
78 gScreenWidth
: Word = 800;
79 gScreenHeight
: Word = 600;
80 gWinRealPosX
: Integer = 0;
81 gWinRealPosY
: Integer = 0;
84 gFullscreen
: Boolean = False;
85 gWinMaximized
: Boolean = False;
86 gVSync
: Boolean = False;
87 glLegacyNPOT
: Boolean = False;
88 gTextureFilter
: Boolean = True;
89 gNoSound
: Boolean = False;
90 gSoundLevel
: Byte = 75;
91 gMusicLevel
: Byte = 65;
92 gMaxSimSounds
: Byte = 8;
93 gMuteWhenInactive
: Boolean = False;
94 gAdvCorpses
: Boolean = True;
95 gAdvBlood
: Boolean = True;
96 gAdvGibs
: Boolean = True;
97 gGibsCount
: Integer = 32;
98 gBloodCount
: Byte = 3;
100 gDrawBackGround
: Boolean = True;
101 gShowMessages
: Boolean = True;
102 gRevertPlayers
: Boolean = False;
103 gLanguage
: String = LANGUAGE_ENGLISH
;
104 gAskLanguage
: Boolean = True;
106 gcGameMode
: String = '';
107 gcTimeLimit
: Word = 0;
108 gcGoalLimit
: Word = 0;
109 gcMaxLives
: Byte = 0;
111 gcTeamDamage
: Boolean = False;
112 gcAllowExit
: Boolean = True;
113 gcWeaponStay
: Boolean = False;
114 gcMonsters
: Boolean = False;
115 gcBotsVS
: String = 'Everybody';
117 gnGameMode
: String = '';
118 gnTimeLimit
: Word = 0;
119 gnGoalLimit
: Word = 0;
120 gnMaxLives
: Byte = 0;
122 gnTeamDamage
: Boolean = False;
123 gnAllowExit
: Boolean = True;
124 gnWeaponStay
: Boolean = False;
125 gnMonsters
: Boolean = False;
126 gnBotsVS
: String = 'Everybody';
127 gsSDLSampleRate
: Integer = 44100;
128 gsSDLBufferSize
: Integer = 2048;
129 gSFSDebug
: Boolean = False;
130 gSFSFastMode
: Boolean = False;
131 gDefaultMegawadStart
: AnsiString = DF_Default_Megawad_Start
;
132 gBerserkAutoswitch
: Boolean = True;
137 e_log
, e_input
, g_window
, g_sound
, g_gfx
, g_player
, Math
,
138 g_map
, g_net
, g_netmaster
, SysUtils
, CONFIG
, g_game
, g_main
, e_texture
,
139 g_items
, GL
, GLExt
, wadreader
, e_graphics
;
141 procedure g_Options_SetDefault();
145 g_Sound_SetupAllVolumes(75, 65);
147 gMuteWhenInactive
:= False;
148 gAnnouncer
:= ANNOUNCE_MEPLUS
;
149 gSoundEffectsDF
:= True;
150 gUseChatSounds
:= True;
153 g_Corpses_SetMax(20);
154 g_Shells_SetMax(300);
161 gDrawBackGround
:= True;
162 gShowMessages
:= True;
163 gRevertPlayers
:= False;
165 for i
:= 0 to e_MaxJoys
-1 do
166 e_JoystickDeadzones
[i
] := 8192;
168 with gGameControls
.GameControls
do
170 TakeScreenshot
:= 183;
173 TeamChat
:= 21; // [Y]
176 with gGameControls
.P1Control
do
188 for i
:= 0 to High(KeyWeapon
) do
201 for i
:= 0 to High(KeyWeapon2
) do
205 with gGameControls
.P2Control
do
217 for i
:= 0 to High(KeyWeapon
) do
230 for i
:= 0 to High(KeyWeapon2
) do
234 with gPlayer1Settings
do
237 Model
:= STD_PLAYER_MODEL
;
238 Color
.R
:= PLAYER1_DEF_COLOR
.R
;
239 Color
.G
:= PLAYER1_DEF_COLOR
.G
;
240 Color
.B
:= PLAYER1_DEF_COLOR
.B
;
244 with gPlayer2Settings
do
247 Model
:= STD_PLAYER_MODEL
;
248 Color
.R
:= PLAYER2_DEF_COLOR
.R
;
249 Color
.G
:= PLAYER2_DEF_COLOR
.G
;
250 Color
.B
:= PLAYER2_DEF_COLOR
.B
;
254 NetUseMaster
:= True;
255 NetForwardPorts
:= False;
256 g_Net_Slist_Set('mpms.doom2d.org', 25665);
259 procedure g_Options_Read(FileName
: String);
265 gAskLanguage
:= True;
266 e_WriteLog('Reading config', TMsgType
.Notify
);
268 if not FileExists(FileName
) then
270 e_WriteLog('Config file '+FileName
+' not found', TMsgType
.Warning
);
271 g_Options_SetDefault();
273 // Default video options:
275 gScreenHeight
:= 600;
278 gWinMaximized
:= False;
279 gFullScreen
:= False;
282 gTextureFilter
:= True;
283 glLegacyNPOT
:= False;
288 config
:= TConfig
.CreateFile(FileName
);
290 gScreenWidth
:= config
.ReadInt('Video', 'ScreenWidth', 800);
291 if gScreenWidth
< 640 then
293 gScreenHeight
:= config
.ReadInt('Video', 'ScreenHeight', 600);
294 if gScreenHeight
< 480 then
295 gScreenHeight
:= 480;
296 gWinRealPosX
:= config
.ReadInt('Video', 'WinPosX', 0);
297 if gWinRealPosX
< 0 then
299 gWinRealPosY
:= config
.ReadInt('Video', 'WinPosY', 0);
300 if gWinRealPosY
< 0 then
302 gFullScreen
:= config
.ReadBool('Video', 'Fullscreen', False);
303 gWinMaximized
:= config
.ReadBool('Video', 'Maximized', False);
304 gBPP
:= config
.ReadInt('Video', 'BPP', 32);
305 gFreq
:= config
.ReadInt('Video', 'Freq', 0);
306 gVSync
:= config
.ReadBool('Video', 'VSync', True);
307 gTextureFilter
:= config
.ReadBool('Video', 'TextureFilter', True);
308 glLegacyNPOT
:= config
.ReadBool('Video', 'LegacyCompatible', False);
310 gNoSound
:= config
.ReadBool('Sound', 'NoSound', False);
311 gSoundLevel
:= Min(config
.ReadInt('Sound', 'SoundLevel', 75), 255);
312 gMusicLevel
:= Min(config
.ReadInt('Sound', 'MusicLevel', 65), 255);
313 gMaxSimSounds
:= Max(Min(config
.ReadInt('Sound', 'MaxSimSounds', 8), 66), 2);
314 gMuteWhenInactive
:= config
.ReadBool('Sound', 'MuteInactive', False);
315 gAnnouncer
:= Min(Max(config
.ReadInt('Sound', 'Announcer', ANNOUNCE_MEPLUS
), ANNOUNCE_NONE
), ANNOUNCE_ALL
);
316 gSoundEffectsDF
:= config
.ReadBool('Sound', 'SoundEffectsDF', True);
317 gUseChatSounds
:= config
.ReadBool('Sound', 'ChatSounds', True);
318 gsSDLSampleRate
:= Min(Max(config
.ReadInt('Sound', 'SDLSampleRate', 44100), 11025), 96000);
319 gsSDLBufferSize
:= Min(Max(config
.ReadInt('Sound', 'SDLBufferSize', 2048), 64), 16384);
321 with gGameControls
.GameControls
do
323 TakeScreenshot
:= config
.ReadInt('GameControls', 'TakeScreenshot', 183);
324 Stat
:= config
.ReadInt('GameControls', 'Stat', 15);
325 Chat
:= config
.ReadInt('GameControls', 'Chat', 20);
326 TeamChat
:= config
.ReadInt('GameControls', 'TeamChat', 21);
329 with gGameControls
.P1Control
, config
do
331 KeyRight
:= ReadInt('Player1', 'KeyRight', 33);
332 KeyLeft
:= ReadInt('Player1', 'KeyLeft', 31);
333 KeyUp
:= ReadInt('Player1', 'KeyUp', 18);
334 KeyDown
:= ReadInt('Player1', 'KeyDown', 32);
335 KeyFire
:= ReadInt('Player1', 'KeyFire', 30);
336 KeyJump
:= ReadInt('Player1', 'KeyJump', 16);
337 KeyNextWeapon
:= ReadInt('Player1', 'KeyNextWeapon', 19);
338 KeyPrevWeapon
:= ReadInt('Player1', 'KeyPrevWeapon', 17);
339 KeyOpen
:= ReadInt('Player1', 'KeyOpen', 58);
340 KeyStrafe
:= ReadInt('Player1', 'KeyStrafe', 0);
341 for i
:= 0 to High(KeyWeapon
) do
342 KeyWeapon
[i
] := ReadInt('Player1', 'KeyWeapon' + IntToStr(i
), 0);
344 KeyRight2
:= ReadInt('Player1', 'KeyRight2', 0);
345 KeyLeft2
:= ReadInt('Player1', 'KeyLeft2', 0);
346 KeyUp2
:= ReadInt('Player1', 'KeyUp2', 0);
347 KeyDown2
:= ReadInt('Player1', 'KeyDown2', 0);
348 KeyFire2
:= ReadInt('Player1', 'KeyFire2', 0);
349 KeyJump2
:= ReadInt('Player1', 'KeyJump2', 0);
350 KeyNextWeapon2
:= ReadInt('Player1', 'KeyNextWeapon2', 0);
351 KeyPrevWeapon2
:= ReadInt('Player1', 'KeyPrevWeapon2', 0);
352 KeyOpen2
:= ReadInt('Player1', 'KeyOpen2', 0);
353 KeyStrafe2
:= ReadInt('Player1', 'KeyStrafe2', 0);
354 for i
:= 0 to High(KeyWeapon2
) do
355 KeyWeapon2
[i
] := ReadInt('Player1', 'KeyWeapon2' + IntToStr(i
), 0);
358 with gPlayer1Settings
, config
do
360 Name
:= ReadStr('Player1', 'name', 'Player1');
361 Model
:= ReadStr('Player1', 'model', STD_PLAYER_MODEL
);
362 Color
.R
:= Min(Abs(ReadInt('Player1', 'red', PLAYER1_DEF_COLOR
.R
)), 255);
363 Color
.G
:= Min(Abs(ReadInt('Player1', 'green', PLAYER1_DEF_COLOR
.G
)), 255);
364 Color
.B
:= Min(Abs(ReadInt('Player1', 'blue', PLAYER1_DEF_COLOR
.B
)), 255);
365 Team
:= ReadInt('Player1', 'team', TEAM_RED
);
366 if (Team
< TEAM_RED
) or (Team
> TEAM_BLUE
) then
370 with gGameControls
.P2Control
, config
do
372 KeyRight
:= ReadInt('Player2', 'KeyRight', 205);
373 KeyLeft
:= ReadInt('Player2', 'KeyLeft', 203);
374 KeyUp
:= ReadInt('Player2', 'KeyUp', 200);
375 KeyDown
:= ReadInt('Player2', 'KeyDown', 208);
376 KeyFire
:= ReadInt('Player2', 'KeyFire', 184);
377 KeyJump
:= ReadInt('Player2', 'KeyJump', 157);
378 KeyNextWeapon
:= ReadInt('Player2', 'KeyNextWeapon', 73);
379 KeyPrevWeapon
:= ReadInt('Player2', 'KeyPrevWeapon', 71);
380 KeyOpen
:= ReadInt('Player2', 'KeyOpen', 54);
381 KeyStrafe
:= ReadInt('Player2', 'KeyStrafe', 0);
382 for i
:= 0 to High(KeyWeapon
) do
383 KeyWeapon
[i
] := ReadInt('Player2', 'KeyWeapon' + IntToStr(i
), 0);
385 KeyRight2
:= ReadInt('Player2', 'KeyRight2', 0);
386 KeyLeft2
:= ReadInt('Player2', 'KeyLeft2', 0);
387 KeyUp2
:= ReadInt('Player2', 'KeyUp2', 0);
388 KeyDown2
:= ReadInt('Player2', 'KeyDown2', 0);
389 KeyFire2
:= ReadInt('Player2', 'KeyFire2', 0);
390 KeyJump2
:= ReadInt('Player2', 'KeyJump2', 0);
391 KeyNextWeapon2
:= ReadInt('Player2', 'KeyNextWeapon2', 0);
392 KeyPrevWeapon2
:= ReadInt('Player2', 'KeyPrevWeapon2', 0);
393 KeyOpen2
:= ReadInt('Player2', 'KeyOpen2', 0);
394 KeyStrafe2
:= ReadInt('Player2', 'KeyStrafe2', 0);
395 for i
:= 0 to High(KeyWeapon2
) do
396 KeyWeapon2
[i
] := ReadInt('Player2', 'KeyWeapon2' + IntToStr(i
), 0);
399 with gPlayer2Settings
, config
do
401 Name
:= ReadStr('Player2', 'name', 'Player2');
402 Model
:= ReadStr('Player2', 'model', STD_PLAYER_MODEL
);
403 Color
.R
:= Min(Abs(ReadInt('Player2', 'red', PLAYER2_DEF_COLOR
.R
)), 255);
404 Color
.G
:= Min(Abs(ReadInt('Player2', 'green', PLAYER2_DEF_COLOR
.G
)), 255);
405 Color
.B
:= Min(Abs(ReadInt('Player2', 'blue', PLAYER2_DEF_COLOR
.B
)), 255);
406 Team
:= ReadInt('Player2', 'team', TEAM_BLUE
);
407 if (Team
< TEAM_RED
) or (Team
> TEAM_BLUE
) then
411 for i
:= 0 to e_MaxJoys
-1 do
412 e_JoystickDeadzones
[i
] := config
.ReadInt('Joysticks', 'Deadzone' + IntToStr(i
), 8192);
414 g_GFX_SetMax(Min(config
.ReadInt('Game', 'MaxParticles', 1000), 50000));
415 g_Shells_SetMax(Min(config
.ReadInt('Game', 'MaxShells', 300), 600));
416 g_Gibs_SetMax(Min(config
.ReadInt('Game', 'MaxGibs', 150), 500));
417 g_Corpses_SetMax(Min(config
.ReadInt('Game', 'MaxCorpses', 20), 100));
419 case config
.ReadInt('Game', 'GibsCount', 3) of
424 else gGibsCount
:= 48;
427 ITEM_RESPAWNTIME
:= 36*Max(config
.ReadInt('Game', 'ItemRespawnTime', 60), 0);
428 gBloodCount
:= Min(config
.ReadInt('Game', 'BloodCount', 4), 4);
429 gAdvBlood
:= config
.ReadBool('Game', 'AdvancesBlood', True);
430 gAdvCorpses
:= config
.ReadBool('Game', 'AdvancesCorpses', True);
431 gAdvGibs
:= config
.ReadBool('Game', 'AdvancesGibs', True);
432 gFlash
:= Min(Max(config
.ReadInt('Game', 'Flash', 1), 0), 2);
433 gDrawBackGround
:= config
.ReadBool('Game', 'BackGround', True);
434 gShowMessages
:= config
.ReadBool('Game', 'Messages', True);
435 gRevertPlayers
:= config
.ReadBool('Game', 'RevertPlayers', False);
436 gChatBubble
:= Min(Max(config
.ReadInt('Game', 'ChatBubble', 4), 0), 4);
437 gSFSDebug
:= config
.ReadBool('Game', 'SFSDebug', False);
438 wadoptDebug
:= gSFSDebug
;
439 gSFSFastMode
:= config
.ReadBool('Game', 'SFSFastMode', False);
440 wadoptFast
:= gSFSFastMode
;
441 e_FastScreenshots
:= config
.ReadBool('Game', 'FastScreenshots', True);
442 gDefaultMegawadStart
:= config
.ReadStr('Game', 'DefaultMegawadStart', DF_Default_Megawad_Start
);
443 gBerserkAutoswitch
:= config
.ReadBool('Game', 'BerserkAutoswitching', True);
445 // Ãåéìïëåé â ñâîåé èãðå
446 gcMap
:= config
.ReadStr('GameplayCustom', 'Map', '');
447 gcGameMode
:= config
.ReadStr('GameplayCustom', 'GameMode', _lc
[I_MENU_GAME_TYPE_DM
]);
448 gcTimeLimit
:= Min(Max(config
.ReadInt('GameplayCustom', 'TimeLimit', 0), 0), 65535);
449 gcGoalLimit
:= Min(Max(config
.ReadInt('GameplayCustom', 'GoalLimit', 0), 0), 65535);
450 gcMaxLives
:= Min(Max(config
.ReadInt('GameplayCustom', 'MaxLives', 0), 0), 255);
451 gcPlayers
:= Min(Max(config
.ReadInt('GameplayCustom', 'Players', 1), 0), 2);
452 gcTeamDamage
:= config
.ReadBool('GameplayCustom', 'TeamDamage', False);
453 gcAllowExit
:= config
.ReadBool('GameplayCustom', 'AllowExit', True);
454 gcWeaponStay
:= config
.ReadBool('GameplayCustom', 'WeaponStay', False);
455 gcMonsters
:= config
.ReadBool('GameplayCustom', 'Monsters', False);
456 gcBotsVS
:= config
.ReadStr('GameplayCustom', 'BotsVS', 'Everybody');
458 with gGameSettings
do
460 GameMode
:= g_Game_TextToMode(gcGameMode
);
461 if GameMode
= GM_NONE
then
463 if GameMode
= GM_SINGLE
then
465 TimeLimit
:= gcTimeLimit
;
466 GoalLimit
:= gcGoalLimit
;
467 MaxLives
:= gcMaxLives
;
471 Options
:= Options
or GAME_OPTION_TEAMDAMAGE
;
473 Options
:= Options
or GAME_OPTION_ALLOWEXIT
;
475 Options
:= Options
or GAME_OPTION_WEAPONSTAY
;
477 Options
:= Options
or GAME_OPTION_MONSTERS
;
478 if gcBotsVS
= 'Everybody' then
479 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
or GAME_OPTION_BOTVSMONSTER
;
480 if gcBotsVS
= 'Players' then
481 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
482 if gcBotsVS
= 'Monsters' then
483 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
486 // Ãåéìïëåé â ñåòåâîé èãðå
487 gnMap
:= config
.ReadStr('GameplayNetwork', 'Map', '');
488 gnGameMode
:= config
.ReadStr('GameplayNetwork', 'GameMode', _lc
[I_MENU_GAME_TYPE_DM
]);
489 gnTimeLimit
:= Min(Max(config
.ReadInt('GameplayNetwork', 'TimeLimit', 0), 0), 65535);
490 gnGoalLimit
:= Min(Max(config
.ReadInt('GameplayNetwork', 'GoalLimit', 0), 0), 65535);
491 gnMaxLives
:= Min(Max(config
.ReadInt('GameplayNetwork', 'MaxLives', 0), 0), 255);
492 gnPlayers
:= Min(Max(config
.ReadInt('GameplayNetwork', 'Players', 1), 0), 2);
493 gnTeamDamage
:= config
.ReadBool('GameplayNetwork', 'TeamDamage', False);
494 gnAllowExit
:= config
.ReadBool('GameplayNetwork', 'AllowExit', True);
495 gnWeaponStay
:= config
.ReadBool('GameplayNetwork', 'WeaponStay', False);
496 gnMonsters
:= config
.ReadBool('GameplayNetwork', 'Monsters', False);
497 gnBotsVS
:= config
.ReadStr('GameplayNetwork', 'BotsVS', 'Everybody');
499 // Îáùèå ñåòåâûå
500 NetSlistIP
:= config
.ReadStr('MasterServer', 'IP', 'mpms.doom2d.org');
501 NetSlistPort
:= config
.ReadInt('MasterServer', 'Port', 25665);
504 NetServerName
:= config
.ReadStr('Server', 'Name', 'Unnamed Server');
505 NetPassword
:= config
.ReadStr('Server', 'Password', '');
506 NetPort
:= Min(Max(0, config
.ReadInt('Server', 'Port', 25666)), 65535);
507 NetMaxClients
:= Min(Max(0, config
.ReadInt('Server', 'MaxClients', 16)), NET_MAXCLIENTS
);
508 NetAllowRCON
:= config
.ReadBool('Server', 'RCON', False);
509 NetRCONPassword
:= config
.ReadStr('Server', 'RCONPassword', 'default');
510 NetUseMaster
:= config
.ReadBool('Server', 'SyncWithMaster', True);
511 NetUpdateRate
:= Max(0, config
.ReadInt('Server', 'UpdateInterval', 0));
512 NetRelupdRate
:= Max(0, config
.ReadInt('Server', 'ReliableUpdateInterval', 18));
513 NetMasterRate
:= Max(1, config
.ReadInt('Server', 'MasterSyncInterval', 60000));
514 NetForwardPorts
:= config
.ReadBool('Server', 'ForwardPorts', False);
517 NetInterpLevel
:= Max(0, config
.ReadInt('Client', 'InterpolationSteps', 2));
518 NetForcePlayerUpdate
:= config
.ReadBool('Client', 'ForcePlayerUpdate', False);
519 NetPredictSelf
:= config
.ReadBool('Client', 'PredictSelf', True);
520 NetClientIP
:= config
.ReadStr('Client', 'LastIP', '127.0.0.1');
521 NetClientPort
:= Max(0, config
.ReadInt('Client', 'LastPort', 25666));
524 str
:= config
.ReadStr('Game', 'Language', '');
525 if (str
= LANGUAGE_RUSSIAN
) or
526 (str
= LANGUAGE_ENGLISH
) then
529 gAskLanguage
:= False;
532 gLanguage
:= LANGUAGE_ENGLISH
;
536 //if gTextureFilter then TEXTUREFILTER := GL_LINEAR else TEXTUREFILTER := GL_NEAREST;
539 procedure g_Options_Write(FileName
: String);
544 e_WriteLog('Writing config', TMsgType
.Notify
);
546 config
:= TConfig
.CreateFile(FileName
);
548 config
.WriteInt('Video', 'ScreenWidth', gScreenWidth
);
549 config
.WriteInt('Video', 'ScreenHeight', gScreenHeight
);
550 config
.WriteInt('Video', 'WinPosX', gWinRealPosX
);
551 config
.WriteInt('Video', 'WinPosY', gWinRealPosY
);
552 config
.WriteBool('Video', 'Fullscreen', gFullScreen
);
553 config
.WriteBool('Video', 'Maximized', gWinMaximized
);
554 config
.WriteInt('Video', 'BPP', gBPP
);
555 config
.WriteBool('Video', 'VSync', gVSync
);
556 config
.WriteBool('Video', 'TextureFilter', gTextureFilter
);
557 config
.WriteBool('Video', 'LegacyCompatible', glLegacyNPOT
);
559 config
.WriteBool('Sound', 'NoSound', gNoSound
);
560 config
.WriteInt('Sound', 'SoundLevel', gSoundLevel
);
561 config
.WriteInt('Sound', 'MusicLevel', gMusicLevel
);
562 config
.WriteInt('Sound', 'MaxSimSounds', gMaxSimSounds
);
563 config
.WriteBool('Sound', 'MuteInactive', gMuteWhenInactive
);
564 config
.WriteInt('Sound', 'Announcer', gAnnouncer
);
565 config
.WriteBool('Sound', 'SoundEffectsDF', gSoundEffectsDF
);
566 config
.WriteBool('Sound', 'ChatSounds', gUseChatSounds
);
567 config
.WriteInt('Sound', 'SDLSampleRate', gsSDLSampleRate
);
568 config
.WriteInt('Sound', 'SDLBufferSize', gsSDLBufferSize
);
570 with config
, gGameControls
.GameControls
do
572 WriteInt('GameControls', 'TakeScreenshot', TakeScreenshot
);
573 WriteInt('GameControls', 'Stat', Stat
);
574 WriteInt('GameControls', 'Chat', Chat
);
575 WriteInt('GameControls', 'TeamChat', TeamChat
);
578 with config
, gGameControls
.P1Control
, gPlayer1Settings
do
580 WriteInt('Player1', 'KeyRight', KeyRight
);
581 WriteInt('Player1', 'KeyLeft', KeyLeft
);
582 WriteInt('Player1', 'KeyUp', KeyUp
);
583 WriteInt('Player1', 'KeyDown', KeyDown
);
584 WriteInt('Player1', 'KeyFire', KeyFire
);
585 WriteInt('Player1', 'KeyJump', KeyJump
);
586 WriteInt('Player1', 'KeyNextWeapon', KeyNextWeapon
);
587 WriteInt('Player1', 'KeyPrevWeapon', KeyPrevWeapon
);
588 WriteInt('Player1', 'KeyOpen', KeyOpen
);
589 WriteInt('Player1', 'KeyStrafe', KeyStrafe
);
590 for i
:= 0 to High(KeyWeapon
) do
591 WriteInt('Player1', 'KeyWeapon' + IntToStr(i
), KeyWeapon
[i
]);
593 WriteInt('Player1', 'KeyRight2', KeyRight2
);
594 WriteInt('Player1', 'KeyLeft2', KeyLeft2
);
595 WriteInt('Player1', 'KeyUp2', KeyUp2
);
596 WriteInt('Player1', 'KeyDown2', KeyDown2
);
597 WriteInt('Player1', 'KeyFire2', KeyFire2
);
598 WriteInt('Player1', 'KeyJump2', KeyJump2
);
599 WriteInt('Player1', 'KeyNextWeapon2', KeyNextWeapon2
);
600 WriteInt('Player1', 'KeyPrevWeapon2', KeyPrevWeapon2
);
601 WriteInt('Player1', 'KeyOpen2', KeyOpen2
);
602 WriteInt('Player1', 'KeyStrafe2', KeyStrafe2
);
603 for i
:= 0 to High(KeyWeapon2
) do
604 WriteInt('Player1', 'KeyWeapon2' + IntToStr(i
), KeyWeapon2
[i
]);
606 WriteStr('Player1', 'Name', Name
);
607 WriteStr('Player1', 'model', Model
);
608 WriteInt('Player1', 'red', Color
.R
);
609 WriteInt('Player1', 'green', Color
.G
);
610 WriteInt('Player1', 'blue', Color
.B
);
611 WriteInt('Player1', 'team', Team
);
614 with config
, gGameControls
.P2Control
, gPlayer2Settings
do
616 WriteInt('Player2', 'KeyRight', KeyRight
);
617 WriteInt('Player2', 'KeyLeft', KeyLeft
);
618 WriteInt('Player2', 'KeyUp', KeyUp
);
619 WriteInt('Player2', 'KeyDown', KeyDown
);
620 WriteInt('Player2', 'KeyFire', KeyFire
);
621 WriteInt('Player2', 'KeyJump', KeyJump
);
622 WriteInt('Player2', 'KeyNextWeapon', KeyNextWeapon
);
623 WriteInt('Player2', 'KeyPrevWeapon', KeyPrevWeapon
);
624 WriteInt('Player2', 'KeyOpen', KeyOpen
);
625 WriteInt('Player2', 'KeyStrafe', KeyStrafe
);
626 for i
:= 0 to High(KeyWeapon
) do
627 WriteInt('Player2', 'KeyWeapon' + IntToStr(i
), KeyWeapon
[i
]);
629 WriteInt('Player2', 'KeyRight2', KeyRight2
);
630 WriteInt('Player2', 'KeyLeft2', KeyLeft2
);
631 WriteInt('Player2', 'KeyUp2', KeyUp2
);
632 WriteInt('Player2', 'KeyDown2', KeyDown2
);
633 WriteInt('Player2', 'KeyFire2', KeyFire2
);
634 WriteInt('Player2', 'KeyJump2', KeyJump2
);
635 WriteInt('Player2', 'KeyNextWeapon2', KeyNextWeapon2
);
636 WriteInt('Player2', 'KeyPrevWeapon2', KeyPrevWeapon2
);
637 WriteInt('Player2', 'KeyOpen2', KeyOpen2
);
638 WriteInt('Player2', 'KeyStrafe2', KeyStrafe2
);
639 for i
:= 0 to High(KeyWeapon2
) do
640 WriteInt('Player2', 'KeyWeapon2' + IntToStr(i
), KeyWeapon2
[i
]);
642 WriteStr('Player2', 'Name', Name
);
643 WriteStr('Player2', 'model', Model
);
644 WriteInt('Player2', 'red', Color
.R
);
645 WriteInt('Player2', 'green', Color
.G
);
646 WriteInt('Player2', 'blue', Color
.B
);
647 WriteInt('Player2', 'team', Team
);
650 for i
:= 0 to e_MaxJoys
-1 do
651 config
.WriteInt('Joysticks', 'Deadzone' + IntToStr(i
), e_JoystickDeadzones
[i
]);
655 0: config
.WriteInt('Game', 'GibsCount', 0);
656 8: config
.WriteInt('Game', 'GibsCount', 1);
657 16: config
.WriteInt('Game', 'GibsCount', 2);
658 32: config
.WriteInt('Game', 'GibsCount', 3);
659 else config
.WriteInt('Game', 'GibsCount', 4);
662 config
.WriteInt('Game', 'ItemRespawnTime', ITEM_RESPAWNTIME
div 36);
663 config
.WriteInt('Game', 'MaxParticles', g_GFX_GetMax());
664 config
.WriteInt('Game', 'MaxShells', g_Shells_GetMax());
665 config
.WriteInt('Game', 'MaxGibs', g_Gibs_GetMax());
666 config
.WriteInt('Game', 'MaxCorpses', g_Corpses_GetMax());
667 config
.WriteInt('Game', 'BloodCount', gBloodCount
);
668 config
.WriteBool('Game', 'AdvancesBlood', gAdvBlood
);
669 config
.WriteBool('Game', 'AdvancesCorpses', gAdvCorpses
);
670 config
.WriteBool('Game', 'AdvancesGibs', gAdvGibs
);
671 config
.WriteInt('Game', 'Flash', gFlash
);
672 config
.WriteBool('Game', 'BackGround', gDrawBackGround
);
673 config
.WriteBool('Game', 'Messages', gShowMessages
);
674 config
.WriteBool('Game', 'RevertPlayers', gRevertPlayers
);
675 config
.WriteInt('Game', 'ChatBubble', gChatBubble
);
676 config
.WriteBool('Game', 'SFSDebug', gSFSDebug
);
677 config
.WriteBool('Game', 'SFSFastMode', gSFSFastMode
);
678 config
.WriteBool('Game', 'FastScreenshots', e_FastScreenshots
);
679 config
.WriteStr('Game', 'DefaultMegawadStart', gDefaultMegawadStart
);
680 config
.WriteBool('Game', 'BerserkAutoswitching', gBerserkAutoswitch
);
682 config
.WriteStr ('GameplayCustom', 'Map', gcMap
);
683 config
.WriteStr ('GameplayCustom', 'GameMode', gcGameMode
);
684 config
.WriteInt ('GameplayCustom', 'TimeLimit', gcTimeLimit
);
685 config
.WriteInt ('GameplayCustom', 'GoalLimit', gcGoalLimit
);
686 config
.WriteInt ('GameplayCustom', 'MaxLives', gcMaxLives
);
687 config
.WriteInt ('GameplayCustom', 'Players', gcPlayers
);
688 config
.WriteBool('GameplayCustom', 'TeamDamage', gcTeamDamage
);
689 config
.WriteBool('GameplayCustom', 'AllowExit', gcAllowExit
);
690 config
.WriteBool('GameplayCustom', 'WeaponStay', gcWeaponStay
);
691 config
.WriteBool('GameplayCustom', 'Monsters', gcMonsters
);
692 config
.WriteStr ('GameplayCustom', 'BotsVS', gcBotsVS
);
694 config
.WriteStr ('GameplayNetwork', 'Map', gnMap
);
695 config
.WriteStr ('GameplayNetwork', 'GameMode', gnGameMode
);
696 config
.WriteInt ('GameplayNetwork', 'TimeLimit', gnTimeLimit
);
697 config
.WriteInt ('GameplayNetwork', 'GoalLimit', gnGoalLimit
);
698 config
.WriteInt ('GameplayNetwork', 'MaxLives', gnMaxLives
);
699 config
.WriteInt ('GameplayNetwork', 'Players', gnPlayers
);
700 config
.WriteBool('GameplayNetwork', 'TeamDamage', gnTeamDamage
);
701 config
.WriteBool('GameplayNetwork', 'AllowExit', gnAllowExit
);
702 config
.WriteBool('GameplayNetwork', 'WeaponStay', gnWeaponStay
);
703 config
.WriteBool('GameplayNetwork', 'Monsters', gnMonsters
);
704 config
.WriteStr ('GameplayNetwork', 'BotsVS', gnBotsVS
);
706 config
.WriteStr('MasterServer', 'IP', NetSlistIP
);
707 config
.WriteInt('MasterServer', 'Port', NetSlistPort
);
709 config
.WriteStr ('Server', 'Name', NetServerName
);
710 config
.WriteStr ('Server', 'Password', NetPassword
);
711 config
.WriteInt ('Server', 'Port', NetPort
);
712 config
.WriteInt ('Server', 'MaxClients', NetMaxClients
);
713 config
.WriteBool('Server', 'RCON', NetAllowRCON
);
714 config
.WriteStr ('Server', 'RCONPassword', NetRCONPassword
);
715 config
.WriteBool('Server', 'SyncWithMaster', NetUseMaster
);
716 config
.WriteBool('Server', 'ForwardPorts', NetForwardPorts
);
717 config
.WriteInt ('Server', 'UpdateInterval', NetUpdateRate
);
718 config
.WriteInt ('Server', 'ReliableUpdateInterval', NetRelupdRate
);
719 config
.WriteInt ('Server', 'MasterSyncInterval', NetMasterRate
);
721 config
.WriteInt ('Client', 'InterpolationSteps', NetInterpLevel
);
722 config
.WriteBool ('Client', 'ForcePlayerUpdate', NetForcePlayerUpdate
);
723 config
.WriteBool ('Client', 'PredictSelf', NetPredictSelf
);
724 config
.WriteStr ('Client', 'LastIP', NetClientIP
);
725 config
.WriteInt ('Client', 'LastPort', NetClientPort
);
727 config
.SaveFile(FileName
);
731 procedure g_Options_Write_Language(FileName
: String);
735 e_WriteLog('Writing language config', TMsgType
.Notify
);
737 config
:= TConfig
.CreateFile(FileName
);
738 config
.WriteStr('Game', 'Language', gLanguage
);
739 config
.SaveFile(FileName
);
743 procedure g_Options_Write_Video(FileName
: String);
748 e_WriteLog('Writing resolution to config', TMsgType
.Notify
);
750 config
:= TConfig
.CreateFile(FileName
);
752 if gWinMaximized
and (not gFullscreen
) then
762 e_LogWritefln(' (ws=%dx%d) (ss=%dx%d)', [gWinSizeX
, gWinSizeY
, gScreenWidth
, gScreenHeight
]);
764 config
.WriteInt('Video', 'ScreenWidth', sW
);
765 config
.WriteInt('Video', 'ScreenHeight', sH
);
766 config
.WriteInt('Video', 'WinPosX', gWinRealPosX
);
767 config
.WriteInt('Video', 'WinPosY', gWinRealPosY
);
768 config
.WriteBool('Video', 'Fullscreen', gFullscreen
);
769 config
.WriteBool('Video', 'Maximized', gWinMaximized
);
771 config
.SaveFile(FileName
);
775 procedure g_Options_Write_Gameplay_Custom(FileName
: String);
779 e_WriteLog('Writing custom gameplay config', TMsgType
.Notify
);
781 config
:= TConfig
.CreateFile(FileName
);
783 config
.WriteStr ('GameplayCustom', 'Map', gcMap
);
784 config
.WriteStr ('GameplayCustom', 'GameMode', gcGameMode
);
785 config
.WriteInt ('GameplayCustom', 'TimeLimit', gcTimeLimit
);
786 config
.WriteInt ('GameplayCustom', 'GoalLimit', gcGoalLimit
);
787 config
.WriteInt ('GameplayCustom', 'MaxLives', gcMaxLives
);
788 config
.WriteInt ('GameplayCustom', 'Players', gcPlayers
);
789 config
.WriteBool('GameplayCustom', 'TeamDamage', gcTeamDamage
);
790 config
.WriteBool('GameplayCustom', 'AllowExit', gcAllowExit
);
791 config
.WriteBool('GameplayCustom', 'WeaponStay', gcWeaponStay
);
792 config
.WriteBool('GameplayCustom', 'Monsters', gcMonsters
);
793 config
.WriteStr ('GameplayCustom', 'BotsVS', gcBotsVS
);
795 config
.SaveFile(FileName
);
799 procedure g_Options_Write_Gameplay_Net(FileName
: String);
803 e_WriteLog('Writing network gameplay config', TMsgType
.Notify
);
805 config
:= TConfig
.CreateFile(FileName
);
807 config
.WriteStr ('GameplayNetwork', 'Map', gnMap
);
808 config
.WriteStr ('GameplayNetwork', 'GameMode', gnGameMode
);
809 config
.WriteInt ('GameplayNetwork', 'TimeLimit', gnTimeLimit
);
810 config
.WriteInt ('GameplayNetwork', 'GoalLimit', gnGoalLimit
);
811 config
.WriteInt ('GameplayNetwork', 'MaxLives', gnMaxLives
);
812 config
.WriteInt ('GameplayNetwork', 'Players', gnPlayers
);
813 config
.WriteBool('GameplayNetwork', 'TeamDamage', gnTeamDamage
);
814 config
.WriteBool('GameplayNetwork', 'AllowExit', gnAllowExit
);
815 config
.WriteBool('GameplayNetwork', 'WeaponStay', gnWeaponStay
);
816 config
.WriteBool('GameplayNetwork', 'Monsters', gnMonsters
);
817 config
.WriteStr ('GameplayNetwork', 'BotsVS', gnBotsVS
);
819 config
.SaveFile(FileName
);
823 procedure g_Options_Write_Net_Server(FileName
: String);
827 e_WriteLog('Writing server config', TMsgType
.Notify
);
829 config
:= TConfig
.CreateFile(FileName
);
831 config
.WriteStr ('Server', 'Name', NetServerName
);
832 config
.WriteStr ('Server', 'Password', NetPassword
);
833 config
.WriteInt ('Server', 'Port', NetPort
);
834 config
.WriteInt ('Server', 'MaxClients', NetMaxClients
);
835 config
.WriteBool('Server', 'SyncWithMaster', NetUseMaster
);
836 config
.WriteBool('Server', 'ForwardPorts', NetForwardPorts
);
838 config
.SaveFile(FileName
);
842 procedure g_Options_Write_Net_Client(FileName
: String);
846 e_WriteLog('Writing client config', TMsgType
.Notify
);
848 config
:= TConfig
.CreateFile(FileName
);
850 config
.WriteStr('Client', 'LastIP', NetClientIP
);
851 config
.WriteInt('Client', 'LastPort', NetClientPort
);
853 config
.SaveFile(FileName
);