6 uses g_net
, g_netmsg
, ENet
;
8 procedure g_Net_ClientMsgHandler(P
: pENetPacket
);
9 procedure g_Net_ClientLightMsgHandler(P
: pENetPacket
);
10 procedure g_Net_HostMsgHandler(S
: pTNetClient
; P
: pENetPacket
);
16 procedure g_Net_ClientMsgHandler(P
: pENetPacket
);
26 MID
:= e_Raw_Read_Byte(B
);
29 NET_MSG_CHAT
: MC_RECV_Chat(B
);
30 NET_MSG_GFX
: MC_RECV_Effect(B
);
31 NET_MSG_SND
: MC_RECV_Sound(B
);
32 NET_MSG_SCORE
: MC_RECV_GameStats(B
);
33 NET_MSG_COOP
: MC_RECV_CoopStats(B
);
34 NET_MSG_GEVENT
: MC_RECV_GameEvent(B
);
35 NET_MSG_FLAG
: MC_RECV_FlagEvent(B
);
36 NET_MSG_GSET
: MC_RECV_GameSettings(B
);
38 NET_MSG_PLR
: MC_RECV_PlayerCreate(B
);
39 NET_MSG_PLRPOS
: MC_RECV_PlayerPos(B
);
40 NET_MSG_PLRSTA
: MC_RECV_PlayerStats(B
);
41 NET_MSG_PLRDEL
: MC_RECV_PlayerDelete(B
);
42 NET_MSG_PLRDMG
: MC_RECV_PlayerDamage(B
);
43 NET_MSG_PLRDIE
: MC_RECV_PlayerDeath(B
);
44 NET_MSG_PLRFIRE
:MC_RECV_PlayerFire(B
);
45 NET_MSG_PLRSET
: MC_RECV_PlayerSettings(B
);
47 NET_MSG_MSPAWN
: MC_RECV_MonsterSpawn(B
);
48 NET_MSG_MPOS
: MC_RECV_MonsterPos(B
);
49 NET_MSG_MSTATE
: MC_RECV_MonsterState(B
);
50 NET_MSG_MSHOT
: MC_RECV_MonsterShot(B
);
51 NET_MSG_MDEL
: MC_RECV_MonsterDelete(B
);
53 NET_MSG_SHADD
: MC_RECV_CreateShot(B
);
54 NET_MSG_SHPOS
: MC_RECV_UpdateShot(B
);
55 NET_MSG_SHDEL
: MC_RECV_DeleteShot(B
);
57 NET_MSG_ISPAWN
: MC_RECV_ItemSpawn(B
);
58 NET_MSG_IDEL
: MC_RECV_ItemDestroy(B
);
60 NET_MSG_PSTATE
: MC_RECV_PanelState(B
);
61 NET_MSG_PTEX
: MC_RECV_PanelTexture(B
);
63 NET_MSG_TSOUND
: MC_RECV_TriggerSound(B
);
64 NET_MSG_TMUSIC
: MC_RECV_TriggerMusic(B
);
66 NET_MSG_TIME_SYNC
: MC_RECV_TimeSync(B
);
67 NET_MSG_VOTE_EVENT
: MC_RECV_VoteEvent(B
);
70 enet_packet_destroy(P
);
73 procedure g_Net_ClientLightMsgHandler(P
: pENetPacket
);
83 MID
:= e_Raw_Read_Byte(B
);
86 NET_MSG_GEVENT
: MC_RECV_GameEvent(B
);
87 NET_MSG_GSET
: MC_RECV_GameSettings(B
);
89 NET_MSG_PLR
: if NetState
<> NET_STATE_AUTH
then MC_RECV_PlayerCreate(B
);
90 NET_MSG_PLRDEL
: if NetState
<> NET_STATE_AUTH
then MC_RECV_PlayerDelete(B
);
93 enet_packet_destroy(P
);
96 procedure g_Net_HostMsgHandler(S
: pTNetClient
; P
: pENetPacket
);
104 if B
= nil then Exit
;
106 MID
:= e_Raw_Read_Byte(B
);
109 NET_MSG_INFO
: MH_RECV_Info(S
, B
);
110 NET_MSG_CHAT
: MH_RECV_Chat(S
, B
);
111 NET_MSG_REQFST
: MH_RECV_FullStateRequest(S
, B
);
113 NET_MSG_PLRPOS
: MH_RECV_PlayerPos(S
, B
);
114 NET_MSG_PLRSET
: MH_RECV_PlayerSettings(S
, B
);
115 NET_MSG_CHEAT
: MH_RECV_CheatRequest(S
, B
);
117 NET_MSG_RCON_AUTH
: MH_RECV_RCONPassword(S
, B
);
118 NET_MSG_RCON_CMD
: MH_RECV_RCONCommand(S
, B
);
120 NET_MSG_MAP_REQUEST
: MH_RECV_MapRequest(S
, B
);
121 NET_MSG_RES_REQUEST
: MH_RECV_ResRequest(S
, B
);
123 NET_MSG_VOTE_EVENT
: MH_RECV_Vote(S
, B
);
126 enet_packet_destroy(P
);