1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 {$INCLUDE ../shared/a_modes.inc}
21 procedure g_Menu_Init();
22 procedure g_Menu_Free();
23 procedure g_Menu_Reset();
24 procedure LoadStdFont(cfgres
, texture
: string; var FontID
: DWORD
);
25 procedure LoadFont(txtres
, fntres
: string; var FontID
: DWORD
);
26 procedure g_Menu_AskLanguage();
28 procedure g_Menu_Show_SaveMenu();
29 procedure g_Menu_Show_LoadMenu(standalone
: Boolean=false);
30 procedure g_Menu_Show_GameSetGame();
31 procedure g_Menu_Show_OptionsVideo();
32 procedure g_Menu_Show_OptionsSound();
33 procedure g_Menu_Show_EndGameMenu();
34 procedure g_Menu_Show_QuitGameMenu();
38 gMenuSmallFont
: DWORD
;
45 {$INCLUDE ../nogl/noGLuses.inc}
46 g_gui
, g_textures
, e_graphics
, g_main
, g_window
, g_game
, g_map
,
47 g_basic
, g_console
, g_sound
, g_gfx
, g_player
, g_options
, g_weapons
,
48 e_log
, SysUtils
, CONFIG
, g_playermodel
, DateUtils
, sdl2
,
49 MAPDEF
, Math
, g_saveload
,
50 e_texture
, g_language
,
51 g_net
, g_netmsg
, g_netmaster
, g_items
, e_input
, g_touch
,
55 type TYNCallback
= procedure (yes
:Boolean);
57 procedure YNKeyDownProc (win
: TGUIWindow
; Key
: Byte);
59 if win
.UserData
= nil then exit
;
61 IK_Y
, IK_SPACE
: TYNCallback(win
.UserData
)(true);
62 IK_N
: TYNCallback(win
.UserData
)(false);
66 procedure YesButtonCB (ctl
: TGUITextButton
);
68 if ctl
.UserData
= nil then exit
;
69 TYNCallback(ctl
.UserData
)(true);
72 procedure NoButtonCB (ctl
: TGUITextButton
);
74 if ctl
.UserData
= nil then exit
;
75 TYNCallback(ctl
.UserData
)(false);
78 function CreateYNMenu (WinName
, Text: String; MaxLen
: Word; FontID
: DWORD
; ActionProc
: TYNCallback
): TGUIWindow
;
82 //if length(Text) = 0 then exit;
83 Result
:= TGUIWindow
.Create(WinName
);
86 //OnKeyDownEx := @YNKeyDownProc;
87 //UserData := @ActionProc;
88 menu
:= TGUIMenu(Result
.AddChild(TGUIMenu
.Create(gMenuSmallFont
, gMenuSmallFont
, '')));
91 Name
:= '__temp_yes_no_menu:'+WinName
;
93 AddText(Text, MaxLen
);
94 with AddButton(nil, _lc
[I_MENU_YES
]) do begin ProcEx
:= @YesButtonCB
; UserData
:= @ActionProc
; end;
95 with AddButton(nil, _lc
[I_MENU_NO
]) do begin ProcEx
:= @NoButtonCB
; UserData
:= @ActionProc
; end;
97 DefControl
:= '__temp_yes_no_menu:'+WinName
;
103 procedure ProcChangeColor(Sender
: TGUIControl
); forward;
104 procedure ProcSelectModel(Sender
: TGUIControl
); forward;
106 procedure ProcApplyOptions();
112 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsVideoMenu').GetControl('mOptionsVideoMenu'));
114 if TGUISwitch(menu
.GetControl('swBPP')).ItemIndex
= 0 then
120 gVSync
:= TGUISwitch(menu
.GetControl('swVSync')).ItemIndex
= 0;
121 if (ovs
<> gVSync
) then g_SetVSync(gVSync
);
123 gTextureFilter
:= TGUISwitch(menu
.GetControl('swTextureFilter')).ItemIndex
= 0;
124 glLegacyNPOT
:= not (TGUISwitch(menu
.GetControl('swLegacyNPOT')).ItemIndex
= 0);
126 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsSoundMenu').GetControl('mOptionsSoundMenu'));
128 g_Sound_SetupAllVolumes(
129 Min(TGUIScroll(menu
.GetControl('scSoundLevel')).Value
*16, 255),
130 Min(TGUIScroll(menu
.GetControl('scMusicLevel')).Value
*16, 255)
133 gMaxSimSounds
:= Max(Min(TGUIScroll(menu
.GetControl('scMaxSimSounds')).Value
*4+2, 66), 2);
134 gMuteWhenInactive
:= TGUISwitch(menu
.GetControl('swInactiveSounds')).ItemIndex
= 1;
135 gAnnouncer
:= TGUISwitch(menu
.GetControl('swAnnouncer')).ItemIndex
;
136 gSoundEffectsDF
:= TGUISwitch(menu
.GetControl('swSoundEffects')).ItemIndex
= 1;
137 gUseChatSounds
:= TGUISwitch(menu
.GetControl('swChatSpeech')).ItemIndex
= 0;
139 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsGameMenu').GetControl('mOptionsGameMenu'));
141 g_GFX_SetMax(TGUIScroll(menu
.GetControl('scParticlesCount')).Value
*1000);
142 g_Shells_SetMax(TGUIScroll(menu
.GetControl('scShellsMax')).Value
*30);
143 g_Gibs_SetMax(TGUIScroll(menu
.GetControl('scGibsMax')).Value
*25);
144 g_Corpses_SetMax(TGUIScroll(menu
.GetControl('scCorpsesMax')).Value
*5);
146 case TGUISwitch(menu
.GetControl('swGibsCount')).ItemIndex
of
151 else gGibsCount
:= 48;
154 gBloodCount
:= TGUISwitch(menu
.GetControl('swBloodCount')).ItemIndex
;
155 gFlash
:= TGUISwitch(menu
.GetControl('swScreenFlash')).ItemIndex
;
156 gAdvBlood
:= TGUISwitch(menu
.GetControl('swBloodType')).ItemIndex
= 1;
157 gAdvCorpses
:= TGUISwitch(menu
.GetControl('swCorpseType')).ItemIndex
= 1;
158 gAdvGibs
:= TGUISwitch(menu
.GetControl('swGibsType')).ItemIndex
= 1;
159 gDrawBackGround
:= TGUISwitch(menu
.GetControl('swBackGround')).ItemIndex
= 0;
160 gShowMessages
:= TGUISwitch(menu
.GetControl('swMessages')).ItemIndex
= 0;
161 gRevertPlayers
:= TGUISwitch(menu
.GetControl('swRevertPlayers')).ItemIndex
= 0;
162 gChatBubble
:= TGUISwitch(menu
.GetControl('swChatBubble')).ItemIndex
;
163 g_dbg_scale
:= TGUIScroll(menu
.GetControl('scScaleFactor')).Value
+ 1;
165 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsMenu').GetControl('mOptionsControlsMenu'));
167 with menu
, gGameControls
.GameControls
do
169 TakeScreenshot
:= TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_SCREENSHOT
])).Key
;
170 Stat
:= TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_STAT
])).Key
;
171 Chat
:= TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_CHAT
])).Key
;
172 TeamChat
:= TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_TEAMCHAT
])).Key
;
175 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP1Menu').GetControl('mOptionsControlsP1Menu'));
176 with menu
, gGameControls
.P1Control
do
178 KeyRight
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key0
;
179 KeyLeft
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key0
;
180 KeyUp
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key0
;
181 KeyDown
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key0
;
182 KeyFire
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key0
;
183 KeyJump
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key0
;
184 KeyNextWeapon
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key0
;
185 KeyPrevWeapon
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key0
;
186 KeyOpen
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key0
;
187 KeyStrafe
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key0
;
189 KeyRight2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key1
;
190 KeyLeft2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key1
;
191 KeyUp2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key1
;
192 KeyDown2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key1
;
193 KeyFire2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key1
;
194 KeyJump2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key1
;
195 KeyNextWeapon2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key1
;
196 KeyPrevWeapon2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key1
;
197 KeyOpen2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key1
;
198 KeyStrafe2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key1
;
201 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP1MenuWeapons').GetControl('mOptionsControlsP1MenuWeapons'));
202 with menu
, gGameControls
.P1Control
do
204 for i
:= WP_FIRST
to WP_LAST
do
206 KeyWeapon
[i
] := TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key0
;
207 KeyWeapon2
[i
] := TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key1
;
211 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP2Menu').GetControl('mOptionsControlsP2Menu'));
212 with menu
, gGameControls
.P2Control
do
214 KeyRight
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key0
;
215 KeyLeft
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key0
;
216 KeyUp
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key0
;
217 KeyDown
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key0
;
218 KeyFire
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key0
;
219 KeyJump
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key0
;
220 KeyNextWeapon
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key0
;
221 KeyPrevWeapon
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key0
;
222 KeyOpen
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key0
;
223 KeyStrafe
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key0
;
225 KeyRight2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key1
;
226 KeyLeft2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key1
;
227 KeyUp2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key1
;
228 KeyDown2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key1
;
229 KeyFire2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key1
;
230 KeyJump2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key1
;
231 KeyNextWeapon2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key1
;
232 KeyPrevWeapon2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key1
;
233 KeyOpen2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key1
;
234 KeyStrafe2
:= TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key1
;
237 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP2MenuWeapons').GetControl('mOptionsControlsP2MenuWeapons'));
238 with menu
, gGameControls
.P2Control
do
240 for i
:= WP_FIRST
to WP_LAST
do
242 KeyWeapon
[i
] := TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key0
;
243 KeyWeapon2
[i
] := TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key1
;
247 if e_JoysticksAvailable
> 0 then
249 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsJoystickMenu').GetControl('mOptionsControlsJoystickMenu'));
252 for i
:= 0 to e_JoysticksAvailable
-1 do
253 e_JoystickDeadzones
[i
] := TGUIScroll(menu
.GetControl('scDeadzone' + IntToStr(i
))).Value
*(32767 div 20);
257 if g_touch_enabled
then
259 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsTouchMenu').GetControl('mOptionsControlsTouchMenu'));
260 g_touch_alt
:= TGUISwitch(menu
.GetControl('swTouchAlt')).ItemIndex
= 1;
261 g_touch_size
:= TGUIScroll(menu
.GetControl('scTouchSize')).Value
/ 10 + 0.5;
262 g_touch_fire
:= TGUISwitch(menu
.GetControl('swTouchFire')).ItemIndex
= 1;
263 g_touch_offset
:= TGUIScroll(menu
.GetControl('scTouchOffset')).Value
* 5;
266 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mOptionsPlayersP1Menu'));
268 gPlayer1Settings
.Name
:= b_Text_Unformat(TGUIEdit(menu
.GetControl('edP1Name')).Text);
269 gPlayer1Settings
.Team
:= IfThen(TGUISwitch(menu
.GetControl('swP1Team')).ItemIndex
= 0,
270 TEAM_RED
, TEAM_BLUE
);
272 with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mvP1Model')) do
274 gPlayer1Settings
.Model
:= Model
.Name
;
275 gPlayer1Settings
.Color
:= Model
.Color
;
278 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mOptionsPlayersP2Menu'));
280 gPlayer2Settings
.Name
:= b_Text_Unformat(TGUIEdit(menu
.GetControl('edP2Name')).Text);
281 gPlayer2Settings
.Team
:= IfThen(TGUISwitch(menu
.GetControl('swP2Team')).ItemIndex
= 0,
282 TEAM_RED
, TEAM_BLUE
);
283 with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mvP2Model')) do
285 gPlayer2Settings
.Model
:= Model
.Name
;
286 gPlayer2Settings
.Color
:= Model
.Color
;
289 if gPlayer1Settings
.Name
= '' then gPlayer1Settings
.Name
:= GenPlayerName(1);
290 if gPlayer2Settings
.Name
= '' then gPlayer2Settings
.Name
:= GenPlayerName(2);
292 if g_Game_IsServer
then
294 if gPlayer1
<> nil then
296 gPlayer1
.SetModel(gPlayer1Settings
.Model
);
297 gPlayer1
.Name
:= gPlayer1Settings
.Name
;
298 if not (gGameSettings
.GameMode
in [GM_TDM
, GM_CTF
]) then
299 gPlayer1
.SetColor(gPlayer1Settings
.Color
)
301 if gPlayer1
.Team
<> gPlayer1Settings
.Team
then
304 if g_Game_IsNet
then MH_SEND_PlayerSettings(gPlayer1
.UID
);
307 if gPlayer2
<> nil then
309 gPlayer2
.SetModel(gPlayer2Settings
.Model
);
310 gPlayer2
.Name
:= gPlayer2Settings
.Name
;
311 if (gGameSettings
.GameMode
<> GM_TDM
) and (gGameSettings
.GameMode
<> GM_CTF
) then
312 gPlayer2
.SetColor(gPlayer2Settings
.Color
)
314 if gPlayer2
.Team
<> gPlayer2Settings
.Team
then
319 if g_Game_IsClient
then MC_SEND_PlayerSettings
;
321 g_Options_Write(GameDir
+'/'+CONFIG_FILENAME
);
324 procedure ReadOptions();
329 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsVideoMenu').GetControl('mOptionsVideoMenu'));
331 with TGUISwitch(menu
.GetControl('swBPP')) do
337 with TGUISwitch(menu
.GetControl('swTextureFilter')) do
338 if gTextureFilter
then ItemIndex
:= 0 else ItemIndex
:= 1;
340 with TGUISwitch(menu
.GetControl('swVSync')) do
341 if gVSync
then ItemIndex
:= 0 else ItemIndex
:= 1;
343 with TGUISwitch(menu
.GetControl('swLegacyNPOT')) do
344 if not glLegacyNPOT
then ItemIndex
:= 0 else ItemIndex
:= 1;
346 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsSoundMenu').GetControl('mOptionsSoundMenu'));
348 TGUIScroll(menu
.GetControl('scSoundLevel')).Value
:= Round(gSoundLevel
/16);
349 TGUIScroll(menu
.GetControl('scMusicLevel')).Value
:= Round(gMusicLevel
/16);
350 TGUIScroll(menu
.GetControl('scMaxSimSounds')).Value
:= Round((gMaxSimSounds
-2)/4);
352 with TGUISwitch(menu
.GetControl('swInactiveSounds')) do
353 if gMuteWhenInactive
then
358 TGUISwitch(menu
.GetControl('swAnnouncer')).ItemIndex
:= gAnnouncer
;
360 with TGUISwitch(menu
.GetControl('swSoundEffects')) do
361 if gSoundEffectsDF
then
366 with TGUISwitch(menu
.GetControl('swChatSpeech')) do
367 if gUseChatSounds
then
372 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP1Menu').GetControl('mOptionsControlsP1Menu'));
373 with menu
, gGameControls
.P1Control
do
375 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key0
:= KeyRight
;
376 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key0
:= KeyLeft
;
377 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key0
:= KeyUp
;
378 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key0
:= KeyDown
;
379 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key0
:= KeyFire
;
380 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key0
:= KeyJump
;
381 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key0
:= KeyNextWeapon
;
382 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key0
:= KeyPrevWeapon
;
383 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key0
:= KeyOpen
;
384 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key0
:= KeyStrafe
;
386 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key1
:= KeyRight2
;
387 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key1
:= KeyLeft2
;
388 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key1
:= KeyUp2
;
389 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key1
:= KeyDown2
;
390 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key1
:= KeyFire2
;
391 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key1
:= KeyJump2
;
392 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key1
:= KeyNextWeapon2
;
393 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key1
:= KeyPrevWeapon2
;
394 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key1
:= KeyOpen2
;
395 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key1
:= KeyStrafe2
;
398 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP1MenuWeapons').GetControl('mOptionsControlsP1MenuWeapons'));
399 with menu
, gGameControls
.P1Control
do
401 for i
:= WP_FIRST
to WP_LAST
do
403 TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key0
:= KeyWeapon
[i
];
404 TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key1
:= KeyWeapon2
[i
];
408 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP2Menu').GetControl('mOptionsControlsP2Menu'));
409 with menu
, gGameControls
.P2Control
do
411 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key0
:= KeyRight
;
412 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key0
:= KeyLeft
;
413 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key0
:= KeyUp
;
414 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key0
:= KeyDown
;
415 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key0
:= KeyFire
;
416 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key0
:= KeyJump
;
417 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key0
:= KeyNextWeapon
;
418 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key0
:= KeyPrevWeapon
;
419 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key0
:= KeyOpen
;
420 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key0
:= KeyStrafe
;
422 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_RIGHT
])).Key1
:= KeyRight2
;
423 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_LEFT
])).Key1
:= KeyLeft2
;
424 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_UP
])).Key1
:= KeyUp2
;
425 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_DOWN
])).Key1
:= KeyDown2
;
426 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_FIRE
])).Key1
:= KeyFire2
;
427 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_JUMP
])).Key1
:= KeyJump2
;
428 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_NEXT_WEAPON
])).Key1
:= KeyNextWeapon2
;
429 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_PREV_WEAPON
])).Key1
:= KeyPrevWeapon2
;
430 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_USE
])).Key1
:= KeyOpen2
;
431 TGUIKeyRead2(GetControl(_lc
[I_MENU_CONTROL_STRAFE
])).Key1
:= KeyStrafe2
;
434 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsP2MenuWeapons').GetControl('mOptionsControlsP2MenuWeapons'));
435 with menu
, gGameControls
.P2Control
do
437 for i
:= WP_FIRST
to WP_LAST
do
439 TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key0
:= KeyWeapon
[i
];
440 TGUIKeyRead2(GetControl(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)])).Key1
:= KeyWeapon2
[i
];
444 if e_JoysticksAvailable
> 0 then
446 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsJoystickMenu').GetControl('mOptionsControlsJoystickMenu'));
449 for i
:= 0 to e_JoysticksAvailable
-1 do
450 TGUIScroll(menu
.GetControl('scDeadzone' + IntToStr(i
))).Value
:= e_JoystickDeadzones
[i
] div (32767 div 20);
454 if g_touch_enabled
then
456 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsTouchMenu').GetControl('mOptionsControlsTouchMenu'));
457 with TGUISwitch(menu
.GetControl('swTouchAlt')) do
458 if g_touch_alt
then ItemIndex
:= 1 else ItemIndex
:= 0;
459 TGUIScroll(menu
.GetControl('scTouchSize')).Value
:= Round((g_touch_size
- 0.5) * 10);
460 with TGUISwitch(menu
.GetControl('swTouchFire')) do
461 if g_touch_fire
then ItemIndex
:= 1 else ItemIndex
:= 0;
462 TGUIScroll(menu
.GetControl('scTouchOffset')).Value
:= Round(g_touch_offset
/ 5);
465 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsMenu').GetControl('mOptionsControlsMenu'));
466 with menu
, gGameControls
.GameControls
do
468 TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_SCREENSHOT
])).Key
:= TakeScreenshot
;
469 TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_STAT
])).Key
:= Stat
;
470 TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_CHAT
])).Key
:= Chat
;
471 TGUIKeyRead(GetControl(_lc
[I_MENU_CONTROL_TEAMCHAT
])).Key
:= TeamChat
;
474 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsGameMenu').GetControl('mOptionsGameMenu'));
476 TGUIScroll(menu
.GetControl('scParticlesCount')).Value
:= g_GFX_GetMax() div 1000;
477 TGUIScroll(menu
.GetControl('scShellsMax')).Value
:= g_Shells_GetMax() div 30;
478 TGUIScroll(menu
.GetControl('scGibsMax')).Value
:= g_Gibs_GetMax() div 25;
479 TGUIScroll(menu
.GetControl('scCorpsesMax')).Value
:= g_Corpses_GetMax() div 5;
480 TGUISwitch(menu
.GetControl('swBloodCount')).ItemIndex
:= gBloodCount
;
482 with TGUISwitch(menu
.GetControl('swScreenFlash')) do
485 with TGUISwitch(menu
.GetControl('swBloodType')) do
486 if gAdvBlood
then ItemIndex
:= 1 else ItemIndex
:= 0;
488 with TGUISwitch(menu
.GetControl('swCorpseType')) do
489 if gAdvCorpses
then ItemIndex
:= 1 else ItemIndex
:= 0;
491 with TGUISwitch(menu
.GetControl('swGibsType')) do
492 if gAdvGibs
then ItemIndex
:= 1 else ItemIndex
:= 0;
494 with TGUISwitch(menu
.GetControl('swGibsCount')) do
503 with TGUISwitch(menu
.GetControl('swBackGround')) do
504 if gDrawBackGround
then ItemIndex
:= 0 else ItemIndex
:= 1;
506 with TGUISwitch(menu
.GetControl('swMessages')) do
507 if gShowMessages
then ItemIndex
:= 0 else ItemIndex
:= 1;
509 with TGUISwitch(menu
.GetControl('swRevertPlayers')) do
510 if gRevertPlayers
then ItemIndex
:= 0 else ItemIndex
:= 1;
512 with TGUISwitch(menu
.GetControl('swChatBubble')) do
513 ItemIndex
:= gChatBubble
;
515 TGUIScroll(menu
.GetControl('scScaleFactor')).Value
:= Round(g_dbg_scale
- 1);
517 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mOptionsPlayersP1Menu'));
519 TGUIListBox(menu
.GetControl('lsP1Model')).SelectItem(gPlayer1Settings
.Model
);
520 TGUIEdit(menu
.GetControl('edP1Name')).Text := gPlayer1Settings
.Name
;
522 TGUISwitch(menu
.GetControl('swP1Team')).ItemIndex
:=
523 IfThen(gPlayer1Settings
.Team
= TEAM_BLUE
, 1, 0);
525 TGUIScroll(menu
.GetControl('scP1Red')).Value
:= Round(gPlayer1Settings
.Color
.R
/16);
526 TGUIScroll(menu
.GetControl('scP1Green')).Value
:= Round(gPlayer1Settings
.Color
.G
/16);
527 TGUIScroll(menu
.GetControl('scP1Blue')).Value
:= Round(gPlayer1Settings
.Color
.B
/16);
529 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mOptionsPlayersP2Menu'));
531 TGUIListBox(menu
.GetControl('lsP2Model')).SelectItem(gPlayer2Settings
.Model
);
532 TGUIEdit(menu
.GetControl('edP2Name')).Text := gPlayer2Settings
.Name
;
534 TGUISwitch(menu
.GetControl('swP2Team')).ItemIndex
:=
535 IfThen(gPlayer2Settings
.Team
= TEAM_BLUE
, 1, 0);
537 TGUIScroll(menu
.GetControl('scP2Red')).Value
:= Round(gPlayer2Settings
.Color
.R
/16);
538 TGUIScroll(menu
.GetControl('scP2Green')).Value
:= Round(gPlayer2Settings
.Color
.G
/16);
539 TGUIScroll(menu
.GetControl('scP2Blue')).Value
:= Round(gPlayer2Settings
.Color
.B
/16);
541 ProcSelectModel(nil);
544 procedure ProcSwitchMonstersCustom(Sender
: TGUIControl
);
546 // don't turn off monsters in DM
548 with TGUIMenu(g_ActiveWindow.GetControl('mCustomGameMenu')) do
549 if TGUISwitch(GetControl('swGameMode')).GetText <> _lc[I_MENU_GAME_TYPE_CTF] then
550 TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
552 TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
555 if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then
556 TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
557 else if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_CTF] then
558 TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
562 procedure ProcSwitchMonstersNet(Sender
: TGUIControl
);
564 // don't turn off monsters in DM
566 with TGUIMenu(g_ActiveWindow.GetControl('mNetServerMenu')) do
567 if TGUISwitch(GetControl('swGameMode')).GetText <> _lc[I_MENU_GAME_TYPE_CTF] then
568 TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
570 TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
573 if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_COOP] then
574 TGUISwitch(GetControl('swMonsters')).ItemIndex := 0
575 else if TGUISwitch(GetControl('swGameMode')).GetText = _lc[I_MENU_GAME_TYPE_CTF] then
576 TGUISwitch(GetControl('swMonsters')).ItemIndex := 1;
580 procedure ProcStartCustomGame();
586 with TGUIMenu(g_ActiveWindow
.GetControl('mCustomGameMenu')) do
588 Map
:= TGUILabel(GetControl('lbMap')).Text;
591 if not isWadPath(Map
) then
594 GameMode
:= TGUISwitch(GetControl('swGameMode')).ItemIndex
+1;
595 gcGameMode
:= TGUISwitch(GetControl('swGameMode')).GetText
;
596 gcTimeLimit
:= StrToIntDef(TGUIEdit(GetControl('edTimeLimit')).Text, 0);
597 gcGoalLimit
:= StrToIntDef(TGUIEdit(GetControl('edGoalLimit')).Text, 0);
598 gcMaxLives
:= StrToIntDef(TGUIEdit(GetControl('edMaxLives')).Text, 0);
600 gcTeamDamage
:= TGUISwitch(GetControl('swTeamDamage')).ItemIndex
= 0;
601 gcAllowExit
:= TGUISwitch(GetControl('swEnableExits')).ItemIndex
= 0;
602 gcWeaponStay
:= TGUISwitch(GetControl('swWeaponStay')).ItemIndex
= 0;
603 gcMonsters
:= TGUISwitch(GetControl('swMonsters')).ItemIndex
= 0;
606 Options
:= Options
or GAME_OPTION_TEAMDAMAGE
;
608 Options
:= Options
or GAME_OPTION_ALLOWEXIT
;
610 Options
:= Options
or GAME_OPTION_WEAPONSTAY
;
612 Options
:= Options
or GAME_OPTION_MONSTERS
;
613 gcPlayers
:= TGUISwitch(GetControl('swPlayers')).ItemIndex
;
615 case TGUISwitch(GetControl('swBotsVS')).ItemIndex
of
617 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
618 gcBotsVS
:= 'Monsters';
621 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
or GAME_OPTION_BOTVSMONSTER
;
622 gcBotsVS
:= 'Everybody';
625 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
626 gcBotsVS
:= 'Players';
633 g_Options_Write_Gameplay_Custom(GameDir
+'/'+CONFIG_FILENAME
);
635 g_Game_StartCustom(Map
, GameMode
, gcTimeLimit
, gcGoalLimit
,
636 gcMaxLives
, Options
, gcPlayers
);
640 procedure ProcStartNetGame();
646 with TGUIMenu(g_ActiveWindow
.GetControl('mNetServerMenu')) do
648 Map
:= TGUILabel(GetControl('lbMap')).Text;
651 if not isWadPath(Map
) then
654 GameMode
:= TGUISwitch(GetControl('swGameMode')).ItemIndex
+1;
655 gnGameMode
:= TGUISwitch(GetControl('swGameMode')).GetText
;
656 gnTimeLimit
:= StrToIntDef(TGUIEdit(GetControl('edTimeLimit')).Text, 0);
657 gnGoalLimit
:= StrToIntDef(TGUIEdit(GetControl('edGoalLimit')).Text, 0);
658 gnMaxLives
:= StrToIntDef(TGUIEdit(GetControl('edMaxLives')).Text, 0);
659 NetPort
:= StrToIntDef(TGUIEdit(GetControl('edPort')).Text, 0);
661 gnTeamDamage
:= TGUISwitch(GetControl('swTeamDamage')).ItemIndex
= 0;
662 gnAllowExit
:= TGUISwitch(GetControl('swEnableExits')).ItemIndex
= 0;
663 gnWeaponStay
:= TGUISwitch(GetControl('swWeaponStay')).ItemIndex
= 0;
664 gnMonsters
:= TGUISwitch(GetControl('swMonsters')).ItemIndex
= 0;
667 Options
:= Options
or GAME_OPTION_TEAMDAMAGE
;
669 Options
:= Options
or GAME_OPTION_ALLOWEXIT
;
671 Options
:= Options
or GAME_OPTION_WEAPONSTAY
;
673 Options
:= Options
or GAME_OPTION_MONSTERS
;
674 gnPlayers
:= TGUISwitch(GetControl('swPlayers')).ItemIndex
;
676 case TGUISwitch(GetControl('swBotsVS')).ItemIndex
of
678 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
679 gnBotsVS
:= 'Monsters';
682 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
or GAME_OPTION_BOTVSMONSTER
;
683 gnBotsVS
:= 'Everybody';
686 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
687 gnBotsVS
:= 'Players';
692 NetServerName
:= TGUIEdit(GetControl('edSrvName')).Text;
693 NetMaxClients
:= Max(1, StrToIntDef(TGUIEdit(GetControl('edMaxPlayers')).Text, 1));
694 NetMaxClients
:= Min(NET_MAXCLIENTS
, NetMaxClients
);
695 NetPassword
:= TGUIEdit(GetControl('edSrvPassword')).Text;
696 NetUseMaster
:= TGUISwitch(GetControl('swUseMaster')).ItemIndex
= 0;
699 g_Options_Write_Net_Server(GameDir
+'/'+CONFIG_FILENAME
);
700 g_Options_Write_Gameplay_Net(GameDir
+'/'+CONFIG_FILENAME
);
702 g_Game_StartServer(Map
, GameMode
, gnTimeLimit
, gnGoalLimit
, gnMaxLives
,
703 Options
, gnPlayers
, 0, NetPort
);
706 procedure ProcConnectNetGame();
710 with TGUIMenu(g_ActiveWindow
.GetControl('mNetClientMenu')) do
712 NetClientIP
:= TGUIEdit(GetControl('edIP')).Text;
713 NetClientPort
:= StrToIntDef(TGUIEdit(GetControl('edPort')).Text, 0);
714 PW
:= TGUIEdit(GetControl('edPW')).Text;
717 g_Options_Write_Net_Client(GameDir
+'/'+CONFIG_FILENAME
);
718 g_Game_StartClient(NetClientIP
, NetClientPort
, PW
);
721 procedure ProcEnterPassword();
725 with TGUIMenu(g_ActiveWindow
.GetControl('mClientPasswordMenu')) do
727 NetClientIP
:= PromptIP
;
728 NetClientPort
:= PromptPort
;
729 PW
:= TGUIEdit(GetControl('edPW')).Text;
732 g_Options_Write_Net_Client(GameDir
+'/'+CONFIG_FILENAME
);
733 g_Game_StartClient(NetClientIP
, NetClientPort
, PW
);
736 procedure ProcServerlist();
738 if not NetInitDone
then
740 if (not g_Net_Init()) then
742 g_Console_Add('NET: ERROR: Failed to init ENet!');
749 g_Net_Slist_Set(NetSlistIP
, NetSlistPort
);
751 gState
:= STATE_SLIST
;
752 g_ActiveWindow
:= nil;
754 slWaitStr
:= _lc
[I_NET_SLIST_WAIT
];
759 slReturnPressed
:= True;
760 if g_Net_Slist_Fetch(slCurrent
) then
762 if slCurrent
= nil then
763 slWaitStr
:= _lc
[I_NET_SLIST_NOSERVERS
];
766 slWaitStr
:= _lc
[I_NET_SLIST_ERROR
];
767 g_Serverlist_GenerateTable(slCurrent
, slTable
);
770 procedure ProcStartCampaign();
776 with TGUIMenu(g_ActiveWindow
.GetControl('mCampaignMenu')) do
778 WAD
:= ExtractRelativePath(MapsDir
, TGUIFileListBox(GetControl('lsWAD')).SelectedItem());
779 TwoPlayers
:= TGUISwitch(GetControl('swPlayers')).ItemIndex
= 1;
786 g_Game_StartSingle(WAD
+ ':\MAP01', TwoPlayers
, n
);
789 procedure ProcSelectMap(Sender
: TGUIControl
);
793 wad
, map
, res
: String;
795 win
:= g_GUI_GetWindow('SelectMapMenu');
796 with TGUIMenu(win
.GetControl('mSelectMapMenu')) do
798 wad
:= TGUIFileListBox(GetControl('lsMapWAD')).SelectedItem();
799 map
:= TGUIListBox(GetControl('lsMapRes')).SelectedItem();
801 if (wad
= '') or (map
= '') then
802 begin // Ýòî íå êàðòà
803 TGUILabel(GetControl('lbMapName')).Text := '';
804 TGUILabel(GetControl('lbMapAuthor')).Text := '';
805 TGUILabel(GetControl('lbMapSize')).Text := '';
806 TGUIMemo(GetControl('meMapDescription')).SetText('');
807 TGUIMapPreview(win
.GetControl('mpMapPreview')).ClearMap();
808 TGUILabel(win
.GetControl('lbMapScale')).Text := '';
814 a
:= g_Map_GetMapInfo(res
);
816 TGUILabel(GetControl('lbMapName')).Text := a
.Name
;
817 TGUILabel(GetControl('lbMapAuthor')).Text := a
.Author
;
818 TGUILabel(GetControl('lbMapSize')).Text := Format('%dx%d', [a
.Width
, a
.Height
]);
819 TGUIMemo(GetControl('meMapDescription')).SetText(a
.Description
);
820 TGUIMapPreview(win
.GetControl('mpMapPreview')).SetMap(res
);
821 TGUILabel(win
.GetControl('lbMapScale')).Text :=
822 TGUIMapPreview(win
.GetControl('mpMapPreview')).GetScaleStr
;
827 procedure ProcSelectWAD(Sender
: TGUIControl
);
832 with TGUIMenu(g_GUI_GetWindow('SelectMapMenu').GetControl('mSelectMapMenu')) do
834 wad
:= TGUIFileListBox(GetControl('lsMapWAD')).SelectedItem();
836 with TGUIListBox(GetControl('lsMapRes')) do
842 list
:= g_Map_GetMapsList(wad
);
856 procedure ProcSelectCampaignWAD(Sender
: TGUIControl
);
862 win
:= g_GUI_GetWindow('CampaignMenu');
863 with TGUIMenu(win
.GetControl('mCampaignMenu')) do
865 wad
:= TGUIFileListBox(GetControl('lsWAD')).SelectedItem();
869 TGUILabel(GetControl('lbWADName')).Text := '';
870 TGUILabel(GetControl('lbWADAuthor')).Text := '';
871 TGUIMemo(GetControl('meWADDescription')).SetText('');
874 a
:= g_Game_GetMegaWADInfo(wad
);
876 TGUILabel(GetControl('lbWADName')).Text := a
.Name
;
877 TGUILabel(GetControl('lbWADAuthor')).Text := a
.Author
;
878 TGUIMemo(GetControl('meWADDescription')).SetText(a
.Description
);
880 TGUIImage(win
.GetControl('mpWADImage')).ClearImage();
884 fn
:= g_ExtractWadName(a
.pic
);
886 TGUIImage(win
.GetControl('mpWADImage')).SetImage(wad
+a
.pic
)
888 TGUIImage(win
.GetControl('mpWADImage')).SetImage(a
.pic
);
893 procedure ProcChangeColor(Sender
: TGUIControl
);
897 window
:= g_GUI_GetWindow('OptionsPlayersP1Menu');
898 with TGUIMenu(window
.GetControl('mOptionsPlayersP1Menu')) do
899 TGUIModelView(window
.GetControl('mvP1Model')).SetColor(
900 Min(TGUIScroll(GetControl('scP1Red')).Value
*16, 255),
901 Min(TGUIScroll(GetControl('scP1Green')).Value
*16, 255),
902 Min(TGUIScroll(GetControl('scP1Blue')).Value
*16, 255));
904 window
:= g_GUI_GetWindow('OptionsPlayersP2Menu');
905 with TGUIMenu(window
.GetControl('mOptionsPlayersP2Menu')) do
906 TGUIModelView(window
.GetControl('mvP2Model')).SetColor(
907 Min(TGUIScroll(GetControl('scP2Red')).Value
*16, 255),
908 Min(TGUIScroll(GetControl('scP2Green')).Value
*16, 255),
909 Min(TGUIScroll(GetControl('scP2Blue')).Value
*16, 255));
912 procedure ProcSelectModel(Sender
: TGUIControl
);
917 window
:= g_GUI_GetWindow('OptionsPlayersP1Menu');
918 a
:= TGUIListBox(TGUIMenu(window
.GetControl('mOptionsPlayersP1Menu')).GetControl('lsP1Model')).SelectedItem
;
919 if a
<> '' then TGUIModelView(window
.GetControl('mvP1Model')).SetModel(a
);
921 window
:= g_GUI_GetWindow('OptionsPlayersP2Menu');
922 a
:= TGUIListBox(TGUIMenu(window
.GetControl('mOptionsPlayersP2Menu')).GetControl('lsP2Model')).SelectedItem
;
923 if a
<> '' then TGUIModelView(window
.GetControl('mvP2Model')).SetModel(a
);
925 ProcChangeColor(nil);
928 procedure LoadStdFont(cfgres
, texture
: string; var FontID
: DWORD
);
940 wad
:= TWADFile
.Create
;
941 if wad
.ReadFile(GameWAD
) then
942 wad
.GetResource('FONTS/'+cfgres
, cfgdata
, cfglen
);
947 g_Texture_CreateWADEx('FONT_STD', GameWAD
+':FONTS\'+texture
);
949 config
:= TConfig
.CreateMem(cfgdata
, cfglen
);
950 cwdt
:= Min(Max(config
.ReadInt('FontMap', 'CharWidth', 0), 0), 255);
951 chgt
:= Min(Max(config
.ReadInt('FontMap', 'CharHeight', 0), 0), 255);
952 spc
:= Min(Max(config
.ReadInt('FontMap', 'Kerning', 0), -128), 127);
954 if g_Texture_Get('FONT_STD', ID
) then
955 e_TextureFontBuild(ID
, FontID
, cwdt
, chgt
, spc
);
960 if cfglen
<> 0 then FreeMem(cfgdata
);
963 procedure LoadFont(txtres
, fntres
: string; var FontID
: DWORD
);
969 cfgdata
, fntdata
: Pointer;
970 cfglen
, fntlen
: Integer;
978 wad
:= TWADFile
.Create
;
979 if wad
.ReadFile(GameWAD
) then
981 wad
.GetResource('FONTS/'+txtres
, cfgdata
, cfglen
);
982 wad
.GetResource('FONTS/'+fntres
, fntdata
, fntlen
);
988 config
:= TConfig
.CreateMem(cfgdata
, cfglen
);
989 cwdt
:= Min(Max(config
.ReadInt('FontMap', 'CharWidth', 0), 0), 255);
990 chgt
:= Min(Max(config
.ReadInt('FontMap', 'CharHeight', 0), 0), 255);
992 spc
:= Min(Max(config
.ReadInt('FontMap', 'Kerning', 0), -128), 127);
993 FontID
:= e_CharFont_Create(spc
);
997 chrwidth
:= config
.ReadInt(IntToStr(a
), 'Width', 0);
998 if chrwidth
= 0 then Continue
;
1000 if e_CreateTextureMemEx(fntdata
, fntlen
, CharID
, cwdt
*(a
mod 16), chgt
*(a
div 16),
1002 e_CharFont_AddChar(FontID
, CharID
, Chr(a
), chrwidth
);
1008 if cfglen
<> 0 then FreeMem(cfgdata
);
1009 if fntlen
<> 0 then FreeMem(fntdata
);
1012 procedure MenuLoadData();
1014 e_WriteLog('Loading menu data...', TMsgType
.Notify
);
1016 g_Texture_CreateWADEx('MAINMENU_MARKER1', GameWAD
+':TEXTURES\MARKER1');
1017 g_Texture_CreateWADEx('MAINMENU_MARKER2', GameWAD
+':TEXTURES\MARKER2');
1018 g_Texture_CreateWADEx('SCROLL_LEFT', GameWAD
+':TEXTURES\SLEFT');
1019 g_Texture_CreateWADEx('SCROLL_RIGHT', GameWAD
+':TEXTURES\SRIGHT');
1020 g_Texture_CreateWADEx('SCROLL_MIDDLE', GameWAD
+':TEXTURES\SMIDDLE');
1021 g_Texture_CreateWADEx('SCROLL_MARKER', GameWAD
+':TEXTURES\SMARKER');
1022 g_Texture_CreateWADEx('EDIT_LEFT', GameWAD
+':TEXTURES\ELEFT');
1023 g_Texture_CreateWADEx('EDIT_RIGHT', GameWAD
+':TEXTURES\ERIGHT');
1024 g_Texture_CreateWADEx('EDIT_MIDDLE', GameWAD
+':TEXTURES\EMIDDLE');
1025 g_Texture_CreateWADEx('BOX1', GameWAD
+':TEXTURES\BOX1');
1026 g_Texture_CreateWADEx('BOX2', GameWAD
+':TEXTURES\BOX2');
1027 g_Texture_CreateWADEx('BOX3', GameWAD
+':TEXTURES\BOX3');
1028 g_Texture_CreateWADEx('BOX4', GameWAD
+':TEXTURES\BOX4');
1029 g_Texture_CreateWADEx('BOX5', GameWAD
+':TEXTURES\BOX5');
1030 g_Texture_CreateWADEx('BOX6', GameWAD
+':TEXTURES\BOX6');
1031 g_Texture_CreateWADEx('BOX7', GameWAD
+':TEXTURES\BOX7');
1032 g_Texture_CreateWADEx('BOX8', GameWAD
+':TEXTURES\BOX8');
1033 g_Texture_CreateWADEx('BOX9', GameWAD
+':TEXTURES\BOX9');
1034 g_Texture_CreateWADEx('BSCROLL_UP_A', GameWAD
+':TEXTURES\SCROLLUPA');
1035 g_Texture_CreateWADEx('BSCROLL_UP_U', GameWAD
+':TEXTURES\SCROLLUPU');
1036 g_Texture_CreateWADEx('BSCROLL_DOWN_A', GameWAD
+':TEXTURES\SCROLLDOWNA');
1037 g_Texture_CreateWADEx('BSCROLL_DOWN_U', GameWAD
+':TEXTURES\SCROLLDOWNU');
1038 g_Texture_CreateWADEx('BSCROLL_MIDDLE', GameWAD
+':TEXTURES\SCROLLMIDDLE');
1039 g_Texture_CreateWADEx('NOPIC', GameWAD
+':TEXTURES\NOPIC');
1041 g_Sound_CreateWADEx('MENU_SELECT', GameWAD
+':SOUNDS\MENUSELECT');
1042 g_Sound_CreateWADEx('MENU_OPEN', GameWAD
+':SOUNDS\MENUOPEN');
1043 g_Sound_CreateWADEx('MENU_CLOSE', GameWAD
+':SOUNDS\MENUCLOSE');
1044 g_Sound_CreateWADEx('MENU_CHANGE', GameWAD
+':SOUNDS\MENUCHANGE');
1045 g_Sound_CreateWADEx('SCROLL_ADD', GameWAD
+':SOUNDS\SCROLLADD');
1046 g_Sound_CreateWADEx('SCROLL_SUB', GameWAD
+':SOUNDS\SCROLLSUB');
1047 g_Sound_CreateWADEx('SOUND_PLAYER_FALL', GameWAD
+':SOUNDS\FALL');
1050 procedure MenuFreeData();
1052 e_CharFont_Remove(gMenuFont
);
1053 e_CharFont_Remove(gMenuSmallFont
);
1055 g_Texture_Delete('MAINMENU_MARKER1');
1056 g_Texture_Delete('MAINMENU_MARKER2');
1057 g_Texture_Delete('SCROLL_LEFT');
1058 g_Texture_Delete('SCROLL_RIGHT');
1059 g_Texture_Delete('SCROLL_MIDDLE');
1060 g_Texture_Delete('SCROLL_MARKER');
1061 g_Texture_Delete('EDIT_LEFT');
1062 g_Texture_Delete('EDIT_RIGHT');
1063 g_Texture_Delete('EDIT_MIDDLE');
1064 g_Texture_Delete('BOX1');
1065 g_Texture_Delete('BOX2');
1066 g_Texture_Delete('BOX3');
1067 g_Texture_Delete('BOX4');
1068 g_Texture_Delete('BOX5');
1069 g_Texture_Delete('BOX6');
1070 g_Texture_Delete('BOX7');
1071 g_Texture_Delete('BOX8');
1072 g_Texture_Delete('BOX9');
1073 g_Texture_Delete('BSCROLL_UP_A');
1074 g_Texture_Delete('BSCROLL_UP_U');
1075 g_Texture_Delete('BSCROLL_DOWN_A');
1076 g_Texture_Delete('BSCROLL_DOWN_U');
1077 g_Texture_Delete('BSCROLL_MIDDLE');
1078 g_Texture_Delete('NOPIC');
1080 g_Sound_Delete('MENU_SELECT');
1081 g_Sound_Delete('MENU_OPEN');
1082 g_Sound_Delete('MENU_CLOSE');
1083 g_Sound_Delete('MENU_CHANGE');
1084 g_Sound_Delete('SCROLL_ADD');
1085 g_Sound_Delete('SCROLL_SUB');
1086 g_Sound_Delete('SOUND_PLAYER_FALL');
1089 procedure ProcAuthorsMenu();
1091 gMusic
.SetByName('MUSIC_INTERMUS');
1095 procedure ProcExitMenuKeyDown (yes
: Boolean);
1098 snd
: TPlayableSound
;
1103 g_Game_StopAllSounds(True);
1104 case (Random(18)) of
1105 0: s
:= 'SOUND_MONSTER_PAIN';
1106 1: s
:= 'SOUND_MONSTER_DIE_3';
1107 2: s
:= 'SOUND_MONSTER_SLOP';
1108 3: s
:= 'SOUND_MONSTER_DEMON_DIE';
1109 4: s
:= 'SOUND_MONSTER_IMP_DIE_2';
1110 5: s
:= 'SOUND_MONSTER_MAN_DIE';
1111 6: s
:= 'SOUND_MONSTER_BSP_DIE';
1112 7: s
:= 'SOUND_MONSTER_VILE_DIE';
1113 8: s
:= 'SOUND_MONSTER_SKEL_DIE';
1114 9: s
:= 'SOUND_MONSTER_MANCUB_ALERT';
1115 10: s
:= 'SOUND_MONSTER_PAIN_PAIN';
1116 11: s
:= 'SOUND_MONSTER_BARON_DIE';
1117 12: s
:= 'SOUND_MONSTER_CACO_DIE';
1118 13: s
:= 'SOUND_MONSTER_CYBER_DIE';
1119 14: s
:= 'SOUND_MONSTER_KNIGHT_ALERT';
1120 15: s
:= 'SOUND_MONSTER_SPIDER_ALERT';
1121 else s
:= 'SOUND_PLAYER_FALL';
1123 snd
:= TPlayableSound
.Create();
1124 res
:= snd
.SetByName(s
);
1125 if not res
then res
:= snd
.SetByName('SOUND_PLAYER_FALL');
1129 while snd
.IsPlaying() do begin end;
1137 procedure ProcLoadMenu();
1144 TGUIEdit(TGUIMenu(g_GUI_GetWindow('LoadMenu').GetControl('mmLoadMenu')).GetControl('edSlot'+IntToStr(a
))).Text := g_GetSaveName(a
, valid
);
1145 TGUIEdit(TGUIMenu(g_GUI_GetWindow('LoadMenu').GetControl('mmLoadMenu')).GetControl('edSlot'+IntToStr(a
))).Invalid
:= not valid
;
1146 //TGUIMenu(g_GUI_GetWindow('LoadMenu').GetControl('mmLoadMenu')).GetControl('edSlot'+IntToStr(a)).Enabled := valid;
1150 procedure ProcSaveMenu();
1158 name
:= g_GetSaveName(a
, valid
);
1159 TGUIEdit(TGUIMenu(g_GUI_GetWindow('SaveMenu').GetControl('mmSaveMenu')).GetControl('edSlot'+IntToStr(a
))).Text := name
;
1160 TGUIEdit(TGUIMenu(g_GUI_GetWindow('SaveMenu').GetControl('mmSaveMenu')).GetControl('edSlot'+IntToStr(a
))).Invalid
:= (name
<> '') and (not valid
);
1164 procedure ProcSaveGame(Sender
: TGUIControl
);
1168 if g_Game_IsNet
then Exit
;
1169 if g_Game_IsTestMap
then Exit
;
1170 a
:= StrToInt(Copy(Sender
.Name
, Length(Sender
.Name
), 1));
1171 g_Game_PauseAllSounds(True);
1172 g_SaveGame(a
, TGUIEdit(Sender
).Text);
1174 g_ActiveWindow
:= nil;
1175 g_Game_Pause(False);
1178 procedure ProcLoadGame(Sender
: TGUIControl
);
1182 if g_Game_IsNet
then Exit
;
1183 a
:= StrToInt(Copy(Sender
.Name
, Length(Sender
.Name
), 1));
1184 if g_LoadGame(a
) then
1186 g_Game_PauseAllSounds(False)
1188 else // Íå çàãðóçèëîñü - âîçâðàò â ìåíþ
1190 g_Console_Add(_lc
[I_MSG_BAD_SAVE_VERSION
], true);
1191 g_GUI_GetWindow('LoadMenu').SetActive(g_GUI_GetWindow('LoadMenu').GetControl('mmLoadMenu'));
1192 //g_ActiveWindow := nil;
1196 procedure ProcSingle1Player();
1198 g_Game_StartSingle(gDefaultMegawadStart
, False, 1);
1201 procedure ProcSingle2Players();
1203 g_Game_StartSingle(gDefaultMegawadStart
, True, 2);
1206 procedure ProcSelectMapMenu();
1209 wad_lb
: TGUIFileListBox
;
1210 map_lb
: TGUIListBox
;
1213 menu
:= TGUIMenu(g_GUI_GetWindow('SelectMapMenu').GetControl('mSelectMapMenu'));
1214 wad_lb
:= TGUIFileListBox(menu
.GetControl('lsMapWAD'));
1215 map_lb
:= TGUIListBox(menu
.GetControl('lsMapRes'));
1217 if wad_lb
.SelectedItem() <> '' then
1218 map
:= map_lb
.SelectedItem()
1222 wad_lb
.UpdateFileList();
1225 if wad_lb
.SelectedItem() <> '' then
1228 map_lb
.SelectItem(map
);
1230 if map_lb
.SelectedItem() <> '' then
1234 g_GUI_ShowWindow('SelectMapMenu');
1237 procedure ProcSelectCampaignMenu();
1240 wad_lb
: TGUIFileListBox
;
1242 menu
:= TGUIMenu(g_GUI_GetWindow('CampaignMenu').GetControl('mCampaignMenu'));
1243 wad_lb
:= TGUIFileListBox(menu
.GetControl('lsWAD'));
1245 wad_lb
.UpdateFileList();
1247 if wad_lb
.SelectedItem() <> '' then
1248 ProcSelectCampaignWAD(nil);
1251 procedure ProcSetMap();
1253 wad
, map
, res
: String;
1255 with TGUIMenu(g_ActiveWindow
.GetControl('mSelectMapMenu')) do
1257 wad
:= ExtractRelativePath(MapsDir
, TGUIFileListBox(GetControl('lsMapWAD')).SelectedItem());
1258 map
:= TGUIListBox(GetControl('lsMapRes')).SelectedItem();
1261 if (wad
= '') or (map
= '') then
1264 res
:= wad
+':\'+map
;
1266 TGUILabel(TGUIMenu(g_GUI_GetWindow('CustomGameMenu').GetControl('mCustomGameMenu')).GetControl('lbMap')).Text := res
;
1267 TGUILabel(TGUIMenu(g_GUI_GetWindow('NetServerMenu').GetControl('mNetServerMenu')).GetControl('lbMap')).Text := res
;
1270 procedure ProcChangeSoundSettings(Sender
: TGUIControl
);
1274 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsSoundMenu').GetControl('mOptionsSoundMenu'));
1276 g_Sound_SetupAllVolumes(
1277 Min(TGUIScroll(menu
.GetControl('scSoundLevel')).Value
*16, 255),
1278 Min(TGUIScroll(menu
.GetControl('scMusicLevel')).Value
*16, 255)
1282 procedure ProcChangeGameSettings(Sender
: TGUIControl
);
1286 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsGameMenu').GetControl('mOptionsGameMenu'));
1287 g_dbg_scale
:= TGUIScroll(menu
.GetControl('scScaleFactor')).Value
+ 1;
1290 procedure ProcChangeTouchSettings(Sender
: TGUIControl
);
1294 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsControlsTouchMenu').GetControl('mOptionsControlsTouchMenu'));
1295 g_touch_alt
:= TGUISwitch(menu
.GetControl('swTouchAlt')).ItemIndex
= 1;
1296 g_touch_size
:= TGUIScroll(menu
.GetControl('scTouchSize')).Value
/ 10 + 0.5;
1297 g_touch_offset
:= TGUIScroll(menu
.GetControl('scTouchOffset')).Value
* 5;
1300 procedure ProcOptionsPlayersMIMenu();
1305 if g_ActiveWindow
.Name
= 'OptionsPlayersP1Menu' then s
:= 'P1' else s
:= 'P2';
1307 a
:= TGUIListBox(TGUIMenu(g_ActiveWindow
.GetControl('mOptionsPlayers'+s
+'Menu')).GetControl('ls'+s
+'Model')).SelectedItem
;
1309 if a
= '' then Exit
;
1311 b
:= g_PlayerModel_GetInfo(a
);
1313 with TGUIMenu(g_GUI_GetWindow('OptionsPlayersMIMenu').GetControl('mOptionsPlayersMIMenu')) do
1315 TGUILabel(GetControl('lbName')).Text := b
.Name
;
1316 TGUILabel(GetControl('lbAuthor')).Text := b
.Author
;
1317 TGUIMemo(GetControl('meComment')).SetText(b
.Description
);
1319 if b
.HaveWeapon
then
1320 TGUILabel(GetControl('lbWeapon')).Text := _lc
[I_MENU_YES
]
1322 TGUILabel(GetControl('lbWeapon')).Text := _lc
[I_MENU_NO
];
1325 g_GUI_ShowWindow('OptionsPlayersMIMenu');
1328 procedure ProcOptionsPlayersAnim();
1332 if g_ActiveWindow
.Name
= 'OptionsPlayersP1Menu' then
1337 with TGUIModelView(g_ActiveWindow
.GetControl('mv'+s
+'Model')) do
1340 Model
.GetCurrentAnimation
.Loop
:= True;
1341 Model
.GetCurrentAnimationMask
.Loop
:= True;
1345 procedure ProcOptionsPlayersWeap();
1349 if g_ActiveWindow
.Name
= 'OptionsPlayersP1Menu' then
1354 with TGUIModelView(g_ActiveWindow
.GetControl('mv'+s
+'Model')) do
1358 procedure ProcOptionsPlayersRot();
1362 if g_ActiveWindow
.Name
= 'OptionsPlayersP1Menu' then s
:= 'P1' else s
:= 'P2';
1363 with TGUIModelView(g_ActiveWindow
.GetControl('mv'+s
+'Model')).Model
do
1365 if Direction
= TDirection
.D_LEFT
then Direction
:= TDirection
.D_RIGHT
else Direction
:= TDirection
.D_LEFT
;
1369 procedure ProcDefaultMenuKeyDown (yes
: Boolean);
1373 g_Options_SetDefault();
1379 procedure ProcSavedMenuKeyDown (yes
: Boolean);
1381 if yes
then ReadOptions();
1385 procedure ProcAuthorsClose();
1387 gMusic
.SetByName('MUSIC_MENU');
1389 gState
:= STATE_MENU
;
1392 procedure ProcGMClose();
1394 g_Game_InGameMenu(False);
1397 procedure ProcGMShow();
1402 if (gGameSettings
.GameType
= GT_SINGLE
) and
1403 ((gPlayer1
= nil) or (not gPlayer1
.alive
)) and
1404 ((gPlayer2
= nil) or (not gPlayer2
.alive
)) then
1405 Enabled
:= False; // Îäèí èç èãðîêîâ ïîãèá â ñèíãëå
1407 Enabled
:= False; // Çàïðåòèòü ñîõðàíåíèå â èíòåðìèññèè (íå ðåàëèçîâàíî)
1408 if g_Game_IsTestMap
then
1409 Enabled
:= False; // Åñëè èãðàåì íà òåñòîâîé èëè âðåìåííîé êàðòå
1410 TGUIMainMenu(g_ActiveWindow
.GetControl(
1411 g_ActiveWindow
.DefControl
)).EnableButton('save', Enabled
);
1414 procedure ProcChangePlayers();
1416 TeamGame
, Spectator
, AddTwo
: Boolean;
1417 P1Team
{, P2Team}: Byte;
1418 bP2
: TGUITextButton
;
1420 TeamGame
:= gGameSettings
.GameMode
in [GM_TDM
, GM_CTF
];
1421 Spectator
:= (gPlayer1
= nil) and (gPlayer2
= nil);
1422 AddTwo
:= gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
];
1423 P1Team
:= TEAM_NONE
;
1424 if gPlayer1
<> nil then P1Team
:= gPlayer1
.Team
;
1426 //P2Team := TEAM_NONE;
1427 //if gPlayer2 <> nil then P2Team := gPlayer2.Team;
1429 TGUIMainMenu(g_ActiveWindow
.GetControl(
1430 g_ActiveWindow
.DefControl
)).EnableButton('tmJoinRed', TeamGame
and (P1Team
<> TEAM_RED
));
1431 TGUIMainMenu(g_ActiveWindow
.GetControl(
1432 g_ActiveWindow
.DefControl
)).EnableButton('tmJoinBlue', TeamGame
and (P1Team
<> TEAM_BLUE
));
1433 TGUIMainMenu(g_ActiveWindow
.GetControl(
1434 g_ActiveWindow
.DefControl
)).EnableButton('tmJoinGame', Spectator
and not TeamGame
);
1436 bP2
:= TGUIMainMenu(g_ActiveWindow
.GetControl(
1437 g_ActiveWindow
.DefControl
)).GetButton('tmPlayer2');
1438 bP2
.Enabled
:= AddTwo
and not Spectator
;
1440 bP2
.Color
:= MAINMENU_ITEMS_COLOR
1442 bP2
.Color
:= MAINMENU_UNACTIVEITEMS_COLOR
;
1443 if gPlayer2
= nil then
1444 bP2
.Caption
:= _lc
[I_MENU_ADD_PLAYER_2
]
1446 bP2
.Caption
:= _lc
[I_MENU_REM_PLAYER_2
];
1448 TGUIMainMenu(g_ActiveWindow
.GetControl(
1449 g_ActiveWindow
.DefControl
)).EnableButton('tmSpectate', not Spectator
);
1452 procedure ProcJoinRed();
1454 if not (gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
, GT_CLIENT
]) then
1456 if g_Game_IsServer
then
1458 if gPlayer1
= nil then
1459 g_Game_AddPlayer(TEAM_RED
)
1462 if gPlayer1
.Team
<> TEAM_RED
then
1464 gPlayer1
.SwitchTeam
;
1465 gPlayer1Settings
.Team
:= gPlayer1
.Team
;
1468 if g_Game_IsNet
then MH_SEND_PlayerSettings(gPlayer1
.UID
);
1473 gPlayer1Settings
.Team
:= TEAM_RED
;
1474 MC_SEND_PlayerSettings
;
1475 if gPlayer1
= nil then
1476 g_Game_AddPlayer(TEAM_RED
);
1478 g_ActiveWindow
:= nil;
1479 g_Game_Pause(False);
1482 procedure ProcJoinBlue();
1484 if not (gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
, GT_CLIENT
]) then
1486 if g_Game_IsServer
then
1488 if gPlayer1
= nil then
1489 g_Game_AddPlayer(TEAM_BLUE
)
1492 if gPlayer1
.Team
<> TEAM_BLUE
then
1494 gPlayer1
.SwitchTeam
;
1495 gPlayer1Settings
.Team
:= gPlayer1
.Team
;
1498 if g_Game_IsNet
then MH_SEND_PlayerSettings(gPlayer1
.UID
);
1503 gPlayer1Settings
.Team
:= TEAM_BLUE
;
1504 MC_SEND_PlayerSettings
;
1505 if gPlayer1
= nil then
1506 g_Game_AddPlayer(TEAM_BLUE
);
1508 g_ActiveWindow
:= nil;
1509 g_Game_Pause(False);
1512 procedure ProcJoinGame();
1514 if not (gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
, GT_CLIENT
]) then
1516 if gPlayer1
= nil then
1518 g_ActiveWindow
:= nil;
1519 g_Game_Pause(False);
1522 procedure ProcSwitchP2();
1524 if not (gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
]) then
1526 if gPlayer1
= nil then
1528 if gPlayer2
= nil then
1531 g_Game_RemovePlayer();
1532 g_ActiveWindow
:= nil;
1533 g_Game_Pause(False);
1536 procedure ProcSpectate();
1538 if not (gGameSettings
.GameType
in [GT_CUSTOM
, GT_SERVER
, GT_CLIENT
]) then
1541 g_ActiveWindow
:= nil;
1542 g_Game_Pause(False);
1545 procedure ProcRestartMenuKeyDown (yes
: Boolean);
1547 if yes
then g_Game_Restart() else g_GUI_HideWindow
;
1550 procedure ProcEndMenuKeyDown (yes
: Boolean);
1552 if yes
then gExit
:= EXIT_SIMPLE
else g_GUI_HideWindow
;
1555 procedure ProcSetRussianLanguage();
1557 if gLanguage
<> LANGUAGE_RUSSIAN
then
1559 gLanguage
:= LANGUAGE_RUSSIAN
;
1560 gLanguageChange
:= True;
1561 gAskLanguage
:= False;
1563 g_Options_Write_Language(GameDir
+'/'+CONFIG_FILENAME
);
1565 // Ñîõðàíÿåì èçìåíåíèÿ âñåõ íàñòðîåê:
1570 procedure ProcSetEnglishLanguage();
1572 if gLanguage
<> LANGUAGE_ENGLISH
then
1574 gLanguage
:= LANGUAGE_ENGLISH
;
1575 gLanguageChange
:= True;
1576 gAskLanguage
:= False;
1578 g_Options_Write_Language(GameDir
+'/'+CONFIG_FILENAME
);
1580 // Ñîõðàíÿåì èçìåíåíèÿ âñåõ íàñòðîåê:
1585 procedure ReadGameSettings();
1589 menu
:= TGUIMenu(g_GUI_GetWindow('GameSetGameMenu').GetControl('mGameSetGameMenu'));
1591 with gGameSettings
do
1593 with TGUISwitch(menu
.GetControl('swTeamDamage')) do
1594 if LongBool(Options
and GAME_OPTION_TEAMDAMAGE
) then
1599 TGUIEdit(menu
.GetControl('edTimeLimit')).Text := IntToStr(TimeLimit
);
1600 TGUIEdit(menu
.GetControl('edGoalLimit')).Text := IntToStr(GoalLimit
);
1601 TGUIEdit(menu
.GetControl('edMaxLives')).Text := IntToStr(MaxLives
);
1603 with TGUISwitch(menu
.GetControl('swBotsVS')) do
1604 if LongBool(Options
and GAME_OPTION_BOTVSPLAYER
) and
1605 LongBool(Options
and GAME_OPTION_BOTVSMONSTER
) then
1608 if LongBool(Options
and GAME_OPTION_BOTVSMONSTER
) then
1613 if GameType
in [GT_CUSTOM
, GT_SERVER
] then
1615 TGUISwitch(menu
.GetControl('swTeamDamage')).Enabled
:= True;
1616 TGUIEdit(menu
.GetControl('edTimeLimit')).Enabled
:= True;
1617 TGUILabel(menu
.GetControlsText('edTimeLimit')).Color
:= MENU_ITEMSTEXT_COLOR
;
1618 TGUIEdit(menu
.GetControl('edGoalLimit')).Enabled
:= True;
1619 TGUILabel(menu
.GetControlsText('edGoalLimit')).Color
:= MENU_ITEMSTEXT_COLOR
;
1620 TGUIEdit(menu
.GetControl('edMaxLives')).Enabled
:= True;
1621 TGUILabel(menu
.GetControlsText('edMaxLives')).Color
:= MENU_ITEMSTEXT_COLOR
;
1622 TGUISwitch(menu
.GetControl('swBotsVS')).Enabled
:= True;
1626 TGUISwitch(menu
.GetControl('swTeamDamage')).Enabled
:= True;
1627 with TGUIEdit(menu
.GetControl('edTimeLimit')) do
1632 TGUILabel(menu
.GetControlsText('edTimeLimit')).Color
:= MENU_UNACTIVEITEMS_COLOR
;
1633 with TGUIEdit(menu
.GetControl('edGoalLimit')) do
1638 TGUILabel(menu
.GetControlsText('edGoalLimit')).Color
:= MENU_UNACTIVEITEMS_COLOR
;
1639 with TGUIEdit(menu
.GetControl('edMaxLives')) do
1644 TGUILabel(menu
.GetControlsText('edMaxLives')).Color
:= MENU_UNACTIVEITEMS_COLOR
;
1645 TGUISwitch(menu
.GetControl('swBotsVS')).Enabled
:= True;
1650 procedure ProcApplyGameSet();
1654 stat
: TPlayerStatArray
;
1656 menu
:= TGUIMenu(g_GUI_GetWindow('GameSetGameMenu').GetControl('mGameSetGameMenu'));
1658 if not g_Game_IsServer
then Exit
;
1660 with gGameSettings
do
1662 if TGUISwitch(menu
.GetControl('swTeamDamage')).Enabled
then
1664 if TGUISwitch(menu
.GetControl('swTeamDamage')).ItemIndex
= 0 then
1665 Options
:= Options
or GAME_OPTION_TEAMDAMAGE
1667 Options
:= Options
and (not GAME_OPTION_TEAMDAMAGE
);
1670 if TGUIEdit(menu
.GetControl('edTimeLimit')).Enabled
then
1672 n
:= StrToIntDef(TGUIEdit(menu
.GetControl('edTimeLimit')).Text, TimeLimit
);
1678 b
:= (gTime
- gGameStartTime
) div 1000 + 10; // 10 ñåêóíä íà ñìåíó
1680 TimeLimit
:= Max(n
, b
);
1684 if TGUIEdit(menu
.GetControl('edGoalLimit')).Enabled
then
1686 n
:= StrToIntDef(TGUIEdit(menu
.GetControl('edGoalLimit')).Text, GoalLimit
);
1693 if GameMode
= GM_DM
then
1695 stat
:= g_Player_GetStats();
1697 for a
:= 0 to High(stat
) do
1698 if stat
[a
].Frags
> b
then
1702 b
:= Max(gTeamStat
[TEAM_RED
].Goals
, gTeamStat
[TEAM_BLUE
].Goals
);
1704 GoalLimit
:= Max(n
, b
);
1708 if TGUIEdit(menu
.GetControl('edMaxLives')).Enabled
then
1710 n
:= StrToIntDef(TGUIEdit(menu
.GetControl('edMaxLives')).Text, GoalLimit
);
1711 if n
< 0 then n
:= 0;
1712 if n
> 255 then n
:= 255;
1718 stat
:= g_Player_GetStats();
1720 for a
:= 0 to High(stat
) do
1721 if stat
[a
].Lives
> b
then
1724 MaxLives
:= Max(n
, b
);
1728 if TGUISwitch(menu
.GetControl('swBotsVS')).Enabled
then
1730 case TGUISwitch(menu
.GetControl('swBotsVS')).ItemIndex
of
1733 Options
:= Options
and (not GAME_OPTION_BOTVSPLAYER
);
1734 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
1738 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
1739 Options
:= Options
or GAME_OPTION_BOTVSMONSTER
;
1743 Options
:= Options
or GAME_OPTION_BOTVSPLAYER
;
1744 Options
:= Options
and (not GAME_OPTION_BOTVSMONSTER
);
1750 if g_Game_IsNet
then MH_SEND_GameSettings
;
1753 procedure ProcVideoOptionsRes();
1759 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsVideoResMenu').GetControl('mOptionsVideoResMenu'));
1761 TGUILabel(menu
.GetControl('lbCurrentRes')).Text :=
1762 IntToStr(gScreenWidth
) +
1763 ' x ' + IntToStr(gScreenHeight
) +
1764 ', ' + IntToStr(gBPP
) + ' bpp';
1766 with TGUIListBox(menu
.GetControl('lsResolution')) do
1768 list
:= GetDisplayModes(gBPP
, SR
);
1779 with TGUISwitch(menu
.GetControl('swFullScreen')) do
1786 procedure ProcApplyVideoOptions();
1789 Fullscreen
: Boolean;
1790 SWidth
, SHeight
: Integer;
1793 menu
:= TGUIMenu(g_GUI_GetWindow('OptionsVideoResMenu').GetControl('mOptionsVideoResMenu'));
1795 str
:= TGUIListBox(menu
.GetControl('lsResolution')).SelectedItem
;
1796 SScanf(str
, '%dx%d', [@SWidth
, @SHeight
]);
1798 Fullscreen
:= TGUISwitch(menu
.GetControl('swFullScreen')).ItemIndex
= 0;
1800 if (SWidth
<> gScreenWidth
) or
1801 (SHeight
<> gScreenHeight
) or
1802 (Fullscreen
<> gFullscreen
) then
1804 gResolutionChange
:= True;
1805 gRC_Width
:= SWidth
;
1806 gRC_Height
:= SHeight
;
1807 gRC_FullScreen
:= Fullscreen
;
1808 gRC_Maximized
:= gWinMaximized
;
1811 // Ñîõðàíÿåì èçìåíåíèÿ âñåõ íàñòðîåê:
1815 procedure ProcSetFirstRussianLanguage();
1817 gLanguage
:= LANGUAGE_RUSSIAN
;
1818 gLanguageChange
:= True;
1819 gAskLanguage
:= False;
1821 g_Options_Write_Language(GameDir
+'/'+CONFIG_FILENAME
);
1824 procedure ProcSetFirstEnglishLanguage();
1826 gLanguage
:= LANGUAGE_ENGLISH
;
1827 gLanguageChange
:= True;
1828 gAskLanguage
:= False;
1830 g_Options_Write_Language(GameDir
+'/'+CONFIG_FILENAME
);
1833 procedure ProcRecallAddress();
1835 with TGUIMenu(g_GUI_GetWindow('NetClientMenu').GetControl('mNetClientMenu')) do
1837 TGUIEdit(GetControl('edIP')).Text := NetClientIP
;
1838 TGUIEdit(GetControl('edPort')).Text := IntToStr(NetClientPort
);
1842 procedure CreateFirstLanguageMenu();
1846 Menu
:= TGUIWindow
.Create('FirstLanguageMenu');
1848 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, ' '))) do
1850 Name
:= 'mmFirstLanguageMenu';
1851 AddButton(@ProcSetFirstRussianLanguage
, 'Ðóññêèé', '');
1852 AddButton(@ProcSetFirstEnglishLanguage
, 'English', '');
1855 Menu
.DefControl
:= 'mmFirstLanguageMenu';
1856 Menu
.MainWindow
:= True;
1857 g_GUI_AddWindow(Menu
);
1860 procedure g_Menu_AskLanguage();
1862 CreateFirstLanguageMenu();
1863 g_GUI_ShowWindow('FirstLanguageMenu');
1866 procedure CreatePlayerOptionsMenu(s
: String);
1871 Menu
:= TGUIWindow
.Create('OptionsPlayers'+s
+'Menu');
1873 a
:= _lc
[I_MENU_PLAYER_1
]
1875 a
:= _lc
[I_MENU_PLAYER_2
];
1876 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, a
))) do
1878 Name
:= 'mOptionsPlayers'+s
+'Menu';
1879 with AddEdit(_lc
[I_MENU_PLAYER_NAME
]) do
1881 Name
:= 'ed'+s
+'Name';
1885 with AddSwitch(_lc
[I_MENU_PLAYER_TEAM
]) do
1887 Name
:= 'sw'+s
+'Team';
1888 AddItem(_lc
[I_MENU_PLAYER_TEAM_RED
]);
1889 AddItem(_lc
[I_MENU_PLAYER_TEAM_BLUE
]);
1891 with AddList(_lc
[I_MENU_PLAYER_MODEL
], 12, 6) do
1893 Name
:= 'ls'+s
+'Model';
1895 Items
:= g_PlayerModel_GetNames();
1896 OnChange
:= ProcSelectModel
;
1898 with AddScroll(_lc
[I_MENU_PLAYER_RED
]) do
1900 Name
:= 'sc'+s
+'Red';
1902 OnChange
:= ProcChangeColor
;
1904 with AddScroll(_lc
[I_MENU_PLAYER_GREEN
]) do
1906 Name
:= 'sc'+s
+'Green';
1908 OnChange
:= ProcChangeColor
;
1910 with AddScroll(_lc
[I_MENU_PLAYER_BLUE
]) do
1912 Name
:= 'sc'+s
+'Blue';
1914 OnChange
:= ProcChangeColor
;
1917 AddButton(@ProcOptionsPlayersMIMenu
, _lc
[I_MENU_MODEL_INFO
]);
1918 AddButton(@ProcOptionsPlayersAnim
, _lc
[I_MENU_MODEL_ANIMATION
]);
1919 AddButton(@ProcOptionsPlayersWeap
, _lc
[I_MENU_MODEL_CHANGE_WEAPON
]);
1920 AddButton(@ProcOptionsPlayersRot
, _lc
[I_MENU_MODEL_ROTATE
]);
1922 with TGUIModelView(Menu
.AddChild(TGUIModelView
.Create
)) do
1924 Name
:= 'mv'+s
+'Model';
1925 X
:= GetControl('ls'+s
+'Model').X
+TGUIListBox(GetControl('ls'+s
+'Model')).GetWidth
+16;
1926 Y
:= GetControl('ls'+s
+'Model').Y
;
1929 Menu
.DefControl
:= 'mOptionsPlayers'+s
+'Menu';
1930 g_GUI_AddWindow(Menu
);
1933 procedure CreateAllMenus();
1937 a
, cx
, _y
, i
: Integer;
1940 Menu
:= TGUIWindow
.Create('MainMenu');
1941 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, _lc
[I_MENU_MAIN_MENU
]))) do
1943 Name
:= 'mmMainMenu';
1944 AddButton(nil, _lc
[I_MENU_NEW_GAME
], 'NewGameMenu');
1945 AddButton(nil, _lc
[I_MENU_MULTIPLAYER
], 'NetGameMenu');
1946 AddButton(nil, _lc
[I_MENU_LOAD_GAME
], 'LoadMenu');
1947 AddButton(@ReadOptions
, _lc
[I_MENU_OPTIONS
], 'OptionsMenu');
1948 AddButton(@ProcAuthorsMenu
, _lc
[I_MENU_AUTHORS
], 'AuthorsMenu');
1949 AddButton(nil, _lc
[I_MENU_EXIT
], 'ExitMenu');
1951 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(Format(_lc
[I_VERSION
], [GAME_VERSION
]), gMenuSmallFont
))) do
1953 Color
:= _RGB(255, 255, 255);
1954 X
:= gScreenWidth
-GetWidth
-8;
1955 Y
:= gScreenHeight
-GetHeight
-8;
1957 Menu
.DefControl
:= 'mmMainMenu';
1958 Menu
.MainWindow
:= True;
1959 g_GUI_AddWindow(Menu
);
1961 Menu
:= TGUIWindow
.Create('NewGameMenu');
1962 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, _lc
[I_MENU_NEW_GAME
]))) do
1964 Name
:= 'mmNewGameMenu';
1965 AddButton(@ProcSingle1Player
, _lc
[I_MENU_1_PLAYER
]);
1966 AddButton(@ProcSingle2Players
, _lc
[I_MENU_2_PLAYERS
]);
1967 AddButton(nil, _lc
[I_MENU_CUSTOM_GAME
], 'CustomGameMenu');
1968 AddButton(@ProcSelectCampaignMenu
, _lc
[I_MENU_CAMPAIGN
], 'CampaignMenu');
1970 Menu
.DefControl
:= 'mmNewGameMenu';
1971 g_GUI_AddWindow(Menu
);
1973 Menu
:= TGUIWindow
.Create('NetGameMenu');
1974 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, _lc
[I_MENU_MULTIPLAYER
]))) do
1976 Name
:= 'mmNetGameMenu';
1977 AddButton(@ProcRecallAddress
, _lc
[I_MENU_START_CLIENT
], 'NetClientMenu');
1978 AddButton(nil, _lc
[I_MENU_START_SERVER
], 'NetServerMenu');
1980 Menu
.DefControl
:= 'mmNetGameMenu';
1981 g_GUI_AddWindow(Menu
);
1983 Menu
:= TGUIWindow
.Create('NetServerMenu');
1984 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_START_SERVER
]))) do
1986 Name
:= 'mNetServerMenu';
1987 with AddEdit(_lc
[I_NET_SERVER_NAME
]) do
1989 Name
:= 'edSrvName';
1990 OnlyDigits
:= False;
1993 Text := NetServerName
;
1995 with AddEdit(_lc
[I_NET_SERVER_PASSWORD
]) do
1997 Name
:= 'edSrvPassword';
1998 OnlyDigits
:= False;
2001 Text := NetPassword
;
2003 with AddEdit(_lc
[I_NET_PORT
]) do
2009 Text := IntToStr(NetPort
);
2011 with AddEdit(_lc
[I_NET_MAX_CLIENTS
]) do
2013 Name
:= 'edMaxPlayers';
2017 Text := IntToStr(NetMaxClients
);
2019 with AddSwitch(_lc
[I_NET_USE_MASTER
]) do
2021 Name
:= 'swUseMaster';
2022 AddItem(_lc
[I_MENU_YES
]);
2023 AddItem(_lc
[I_MENU_NO
]);
2024 if NetUseMaster
then
2030 with AddLabel(_lc
[I_MENU_MAP
]) do
2035 OnClick
:= @ProcSelectMapMenu
;
2037 with AddSwitch(_lc
[I_MENU_GAME_TYPE
]) do
2039 Name
:= 'swGameMode';
2040 AddItem(_lc
[I_MENU_GAME_TYPE_DM
]);
2041 AddItem(_lc
[I_MENU_GAME_TYPE_TDM
]);
2042 AddItem(_lc
[I_MENU_GAME_TYPE_CTF
]);
2043 AddItem(_lc
[I_MENU_GAME_TYPE_COOP
]);
2044 case g_Game_TextToMode(gnGameMode
) of
2046 GM_DM
: ItemIndex
:= 0;
2047 GM_TDM
: ItemIndex
:= 1;
2048 GM_CTF
: ItemIndex
:= 2;
2050 GM_COOP
: ItemIndex
:= 3;
2052 OnChange
:= ProcSwitchMonstersNet
;
2054 with AddEdit(_lc
[I_MENU_TIME_LIMIT
]) do
2056 Name
:= 'edTimeLimit';
2060 if gnTimeLimit
> 0 then
2061 Text := IntToStr(gnTimeLimit
);
2063 with AddEdit(_lc
[I_MENU_GOAL_LIMIT
]) do
2065 Name
:= 'edGoalLimit';
2069 if gnGoalLimit
> 0 then
2070 Text := IntToStr(gnGoalLimit
);
2072 with AddEdit(_lc
[I_MENU_MAX_LIVES
]) do
2074 Name
:= 'edMaxLives';
2078 if gnMaxLives
> 0 then
2079 Text := IntToStr(gnMaxLives
);
2081 with AddSwitch(_lc
[I_MENU_SERVER_PLAYERS
]) do
2083 Name
:= 'swPlayers';
2084 AddItem(_lc
[I_MENU_COUNT_NONE
]);
2085 AddItem(_lc
[I_MENU_PLAYERS_ONE
]);
2086 AddItem(_lc
[I_MENU_PLAYERS_TWO
]);
2087 ItemIndex
:= gnPlayers
;
2089 with AddSwitch(_lc
[I_MENU_TEAM_DAMAGE
]) do
2091 Name
:= 'swTeamDamage';
2092 AddItem(_lc
[I_MENU_YES
]);
2093 AddItem(_lc
[I_MENU_NO
]);
2094 if gnTeamDamage
then
2099 with AddSwitch(_lc
[I_MENU_ENABLE_EXITS
]) do
2101 Name
:= 'swEnableExits';
2102 AddItem(_lc
[I_MENU_YES
]);
2103 AddItem(_lc
[I_MENU_NO
]);
2109 with AddSwitch(_lc
[I_MENU_WEAPONS_STAY
]) do
2111 Name
:= 'swWeaponStay';
2112 AddItem(_lc
[I_MENU_YES
]);
2113 AddItem(_lc
[I_MENU_NO
]);
2114 if gnWeaponStay
then
2119 with AddSwitch(_lc
[I_MENU_ENABLE_MONSTERS
]) do
2121 Name
:= 'swMonsters';
2122 AddItem(_lc
[I_MENU_YES
]);
2123 AddItem(_lc
[I_MENU_NO
]);
2129 with AddSwitch(_lc
[I_MENU_BOTS_VS
]) do
2132 AddItem(_lc
[I_MENU_BOTS_VS_PLAYERS
]);
2133 AddItem(_lc
[I_MENU_BOTS_VS_MONSTERS
]);
2134 AddItem(_lc
[I_MENU_BOTS_VS_ALL
]);
2136 if gnBotsVS
= 'Players' then
2138 if gnBotsVS
= 'Monsters' then
2142 AddButton(@ProcStartNetGame
, _lc
[I_MENU_START_GAME
]);
2146 Menu
.DefControl
:= 'mNetServerMenu';
2147 g_GUI_AddWindow(Menu
);
2149 Menu
:= TGUIWindow
.Create('NetClientMenu');
2150 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_START_CLIENT
]))) do
2152 Name
:= 'mNetClientMenu';
2154 AddButton(@ProcServerlist
, _lc
[I_NET_SLIST
]);
2157 with AddEdit(_lc
[I_NET_ADDRESS
]) do
2163 Text := 'localhost';
2165 with AddEdit(_lc
[I_NET_PORT
]) do
2173 with AddEdit(_lc
[I_NET_SERVER_PASSWORD
]) do
2176 OnlyDigits
:= False;
2183 AddButton(@ProcConnectNetGame
, _lc
[I_MENU_CLIENT_CONNECT
]);
2187 Menu
.DefControl
:= 'mNetClientMenu';
2188 g_GUI_AddWindow(Menu
);
2190 Menu
:= TGUIWindow
.Create('LoadMenu');
2191 Menu
.OnShow
:= ProcLoadMenu
;
2192 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_LOAD_GAME
]))) do
2194 Name
:= 'mmLoadMenu';
2199 Name
:= 'edSlot'+IntToStr(a
);
2202 OnEnter
:= ProcLoadGame
;
2205 Menu
.DefControl
:= 'mmLoadMenu';
2206 g_GUI_AddWindow(Menu
);
2208 Menu
:= TGUIWindow
.Create('SaveMenu');
2209 Menu
.OnShow
:= ProcSaveMenu
;
2210 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_SAVE_GAME
]))) do
2212 Name
:= 'mmSaveMenu';
2217 Name
:= 'edSlot'+IntToStr(a
);
2220 OnChange
:= ProcSaveGame
;
2223 Menu
.DefControl
:= 'mmSaveMenu';
2224 g_GUI_AddWindow(Menu
);
2226 Menu
:= TGUIWindow
.Create('CustomGameMenu');
2227 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_CUSTOM_GAME
]))) do
2229 Name
:= 'mCustomGameMenu';
2230 with AddLabel(_lc
[I_MENU_MAP
]) do
2235 OnClick
:= @ProcSelectMapMenu
;
2237 with AddSwitch(_lc
[I_MENU_GAME_TYPE
]) do
2239 Name
:= 'swGameMode';
2240 AddItem(_lc
[I_MENU_GAME_TYPE_DM
]);
2241 AddItem(_lc
[I_MENU_GAME_TYPE_TDM
]);
2242 AddItem(_lc
[I_MENU_GAME_TYPE_CTF
]);
2243 AddItem(_lc
[I_MENU_GAME_TYPE_COOP
]);
2244 case g_Game_TextToMode(gcGameMode
) of
2246 GM_DM
: ItemIndex
:= 0;
2247 GM_TDM
: ItemIndex
:= 1;
2248 GM_CTF
: ItemIndex
:= 2;
2250 GM_COOP
: ItemIndex
:= 3;
2252 OnChange
:= ProcSwitchMonstersCustom
;
2254 with AddEdit(_lc
[I_MENU_TIME_LIMIT
]) do
2256 Name
:= 'edTimeLimit';
2260 if gcTimeLimit
> 0 then
2261 Text := IntToStr(gcTimeLimit
);
2263 with AddEdit(_lc
[I_MENU_GOAL_LIMIT
]) do
2265 Name
:= 'edGoalLimit';
2269 if gcGoalLimit
> 0 then
2270 Text := IntToStr(gcGoalLimit
);
2272 with AddEdit(_lc
[I_MENU_MAX_LIVES
]) do
2274 Name
:= 'edMaxLives';
2278 if gcMaxLives
> 0 then
2279 Text := IntToStr(gcMaxLives
);
2281 with AddSwitch(_lc
[I_MENU_PLAYERS
]) do
2283 Name
:= 'swPlayers';
2284 AddItem(_lc
[I_MENU_COUNT_NONE
]);
2285 AddItem(_lc
[I_MENU_PLAYERS_ONE
]);
2286 AddItem(_lc
[I_MENU_PLAYERS_TWO
]);
2287 ItemIndex
:= gcPlayers
;
2289 with AddSwitch(_lc
[I_MENU_TEAM_DAMAGE
]) do
2291 Name
:= 'swTeamDamage';
2292 AddItem(_lc
[I_MENU_YES
]);
2293 AddItem(_lc
[I_MENU_NO
]);
2294 if gcTeamDamage
then
2299 with AddSwitch(_lc
[I_MENU_ENABLE_EXITS
]) do
2301 Name
:= 'swEnableExits';
2302 AddItem(_lc
[I_MENU_YES
]);
2303 AddItem(_lc
[I_MENU_NO
]);
2309 with AddSwitch(_lc
[I_MENU_WEAPONS_STAY
]) do
2311 Name
:= 'swWeaponStay';
2312 AddItem(_lc
[I_MENU_YES
]);
2313 AddItem(_lc
[I_MENU_NO
]);
2314 if gcWeaponStay
then
2319 with AddSwitch(_lc
[I_MENU_ENABLE_MONSTERS
]) do
2321 Name
:= 'swMonsters';
2322 AddItem(_lc
[I_MENU_YES
]);
2323 AddItem(_lc
[I_MENU_NO
]);
2329 with AddSwitch(_lc
[I_MENU_BOTS_VS
]) do
2332 AddItem(_lc
[I_MENU_BOTS_VS_PLAYERS
]);
2333 AddItem(_lc
[I_MENU_BOTS_VS_MONSTERS
]);
2334 AddItem(_lc
[I_MENU_BOTS_VS_ALL
]);
2336 if gcBotsVS
= 'Players' then
2338 if gcBotsVS
= 'Monsters' then
2342 AddButton(@ProcStartCustomGame
, _lc
[I_MENU_START_GAME
]);
2346 Menu
.DefControl
:= 'mCustomGameMenu';
2347 g_GUI_AddWindow(Menu
);
2349 Menu
:= TGUIWindow
.Create('CampaignMenu');
2350 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_CAMPAIGN
]))) do
2352 Name
:= 'mCampaignMenu';
2361 with AddFileList('', 15, 4) do
2364 OnChange
:= ProcSelectCampaignWAD
;
2368 FileMask
:= '*.wad|*.pk3|*.zip';
2369 SetBase(MapsDir
+'megawads/');
2372 with AddLabel(_lc
[I_MENU_MAP_NAME
]) do
2374 Name
:= 'lbWADName';
2378 with AddLabel(_lc
[I_MENU_MAP_AUTHOR
]) do
2380 Name
:= 'lbWADAuthor';
2384 AddLine(_lc
[I_MENU_MAP_DESCRIPTION
]);
2385 with AddMemo('', 15, 3) do
2387 Name
:= 'meWADDescription';
2388 Color
:= MENU_ITEMSCTRL_COLOR
;
2390 with AddSwitch(_lc
[I_MENU_PLAYERS
]) do
2392 Name
:= 'swPlayers';
2393 AddItem(_lc
[I_MENU_PLAYERS_ONE
]);
2394 AddItem(_lc
[I_MENU_PLAYERS_TWO
]);
2397 AddButton(@ProcStartCampaign
, _lc
[I_MENU_START_GAME
]);
2401 with TGUIImage(Menu
.AddChild(TGUIImage
.Create
)) do
2403 Name
:= 'mpWADImage';
2404 DefaultRes
:= 'NOPIC';
2405 X
:= GetControl('lsWAD').X
+4;
2406 Y
:= GetControl('lsWAD').Y
-128-MENU_VSPACE
;
2409 Menu
.DefControl
:= 'mCampaignMenu';
2410 g_GUI_AddWindow(Menu
);
2412 Menu
:= TGUIWindow
.Create('SelectMapMenu');
2413 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_SELECT_MAP
]))) do
2415 Name
:= 'mSelectMapMenu';
2416 with AddFileList(_lc
[I_MENU_MAP_WAD
], 12, 4) do
2419 OnChange
:= ProcSelectWAD
;
2423 FileMask
:= '*.wad|*.pk3|*.zip';
2426 with AddList(_lc
[I_MENU_MAP_RESOURCE
], 12, 4) do
2430 OnChange
:= ProcSelectMap
;
2433 with AddLabel(_lc
[I_MENU_MAP_NAME
]) do
2435 Name
:= 'lbMapName';
2439 with AddLabel(_lc
[I_MENU_MAP_AUTHOR
]) do
2441 Name
:= 'lbMapAuthor';
2445 with AddLabel(_lc
[I_MENU_MAP_SIZE
]) do
2447 Name
:= 'lbMapSize';
2451 with AddMemo(_lc
[I_MENU_MAP_DESCRIPTION
], 12, 4) do
2453 Name
:= 'meMapDescription';
2458 with TGUIMapPreview(Menu
.AddChild(TGUIMapPreview
.Create
)) do
2460 Name
:= 'mpMapPreview';
2461 X
:= GetControl('lsMapWAD').X
+TGUIListBox(GetControl('lsMapWAD')).GetWidth()+2;
2462 Y
:= GetControl('lsMapWAD').Y
;
2464 with TGUILabel(Menu
.AddChild(TGUILabel
.Create('', gMenuSmallFont
))) do
2466 Name
:= 'lbMapScale';
2469 Color
:= MENU_ITEMSCTRL_COLOR
;
2470 X
:= GetControl('lsMapWAD').X
+
2471 TGUIListBox(GetControl('lsMapWAD')).GetWidth() +
2472 2 + MAPPREVIEW_WIDTH
*4;
2473 Y
:= GetControl('lsMapWAD').Y
+ MAPPREVIEW_HEIGHT
*16 + 16;
2476 Menu
.OnClose
:= ProcSetMap
;
2477 Menu
.DefControl
:= 'mSelectMapMenu';
2478 g_GUI_AddWindow(Menu
);
2480 Menu
:= TGUIWindow
.Create('OptionsMenu');
2481 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, _lc
[I_MENU_OPTIONS
]))) do
2483 Name
:= 'mmOptionsMenu';
2484 AddButton(nil, _lc
[I_MENU_VIDEO_OPTIONS
], 'OptionsVideoMenu');
2485 AddButton(nil, _lc
[I_MENU_SOUND_OPTIONS
], 'OptionsSoundMenu');
2486 AddButton(nil, _lc
[I_MENU_GAME_OPTIONS
], 'OptionsGameMenu');
2487 AddButton(nil, _lc
[I_MENU_CONTROLS_OPTIONS
], 'OptionsControlsMenu');
2488 AddButton(nil, _lc
[I_MENU_PLAYER_OPTIONS
], 'OptionsPlayersMenu');
2489 AddButton(nil, _lc
[I_MENU_LANGUAGE_OPTIONS
], 'OptionsLanguageMenu');
2491 AddButton(nil, _lc
[I_MENU_SAVED_OPTIONS
], 'SavedOptionsMenu').Color
:= _RGB(255, 0, 0);
2492 AddButton(nil, _lc
[I_MENU_DEFAULT_OPTIONS
], 'DefaultOptionsMenu').Color
:= _RGB(255, 0, 0);
2494 Menu
.OnClose
:= ProcApplyOptions
;
2495 Menu
.DefControl
:= 'mmOptionsMenu';
2496 g_GUI_AddWindow(Menu
);
2498 Menu
:= CreateYNMenu('SavedOptionsMenu', _lc
[I_MENU_LOAD_SAVED_PROMT
], Round(gScreenWidth
*0.6),
2499 gMenuSmallFont
, @ProcSavedMenuKeyDown
);
2500 g_GUI_AddWindow(Menu
);
2502 Menu
:= TGUIWindow
.Create('OptionsVideoMenu');
2503 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_VIDEO_OPTIONS
]))) do
2505 Name
:= 'mOptionsVideoMenu';
2506 AddButton(@ProcVideoOptionsRes
, _lc
[I_MENU_VIDEO_RESOLUTION
], 'OptionsVideoResMenu');
2507 with AddSwitch(_lc
[I_MENU_VIDEO_BPP
]) do
2513 with AddSwitch(_lc
[I_MENU_VIDEO_VSYNC
]) do
2516 AddItem(_lc
[I_MENU_YES
]);
2517 AddItem(_lc
[I_MENU_NO
]);
2519 with AddSwitch(_lc
[I_MENU_VIDEO_FILTER_SKY
]) do
2521 Name
:= 'swTextureFilter';
2522 AddItem(_lc
[I_MENU_YES
]);
2523 AddItem(_lc
[I_MENU_NO
]);
2525 with AddSwitch(_lc
[I_MENU_VIDEO_LEGACY_COMPATIBLE
]) do
2527 Name
:= 'swLegacyNPOT';
2528 AddItem(_lc
[I_MENU_NO
]);
2529 AddItem(_lc
[I_MENU_YES
]);
2532 AddText(_lc
[I_MENU_VIDEO_NEED_RESTART
], Round(gScreenWidth
*0.6));
2535 Menu
.DefControl
:= 'mOptionsVideoMenu';
2536 g_GUI_AddWindow(Menu
);
2538 Menu
:= TGUIWindow
.Create('OptionsVideoResMenu');
2539 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_RESOLUTION_SELECT
]))) do
2541 Name
:= 'mOptionsVideoResMenu';
2542 with AddLabel(_lc
[I_MENU_RESOLUTION_CURRENT
]) do
2544 Name
:= 'lbCurrentRes';
2548 with AddList(_lc
[I_MENU_RESOLUTION_LIST
], 12, 6) do
2550 Name
:= 'lsResolution';
2553 with AddSwitch(_lc
[I_MENU_RESOLUTION_FULLSCREEN
]) do
2555 Name
:= 'swFullScreen';
2556 AddItem(_lc
[I_MENU_YES
]);
2557 AddItem(_lc
[I_MENU_NO
]);
2560 AddButton(@ProcApplyVideoOptions
, _lc
[I_MENU_RESOLUTION_APPLY
]);
2563 Menu
.DefControl
:= 'mOptionsVideoResMenu';
2564 g_GUI_AddWindow(Menu
);
2566 Menu
:= TGUIWindow
.Create('OptionsSoundMenu');
2567 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_SOUND_OPTIONS
]))) do
2569 Name
:= 'mOptionsSoundMenu';
2570 with AddScroll(_lc
[I_MENU_SOUND_MUSIC_LEVEL
]) do
2572 Name
:= 'scMusicLevel';
2574 OnChange
:= ProcChangeSoundSettings
;
2576 with AddScroll(_lc
[I_MENU_SOUND_SOUND_LEVEL
]) do
2578 Name
:= 'scSoundLevel';
2580 OnChange
:= ProcChangeSoundSettings
;
2582 with AddScroll(_lc
[I_MENU_SOUND_MAX_SIM_SOUNDS
]) do
2584 Name
:= 'scMaxSimSounds';
2587 with AddSwitch (_lc
[I_MENU_SOUND_ANNOUNCE
]) do
2589 Name
:= 'swAnnouncer';
2590 AddItem(_lc
[I_MENU_ANNOUNCE_NONE
]);
2591 AddItem(_lc
[I_MENU_ANNOUNCE_ME
]);
2592 AddItem(_lc
[I_MENU_ANNOUNCE_MEPLUS
]);
2593 AddItem(_lc
[I_MENU_ANNOUNCE_ALL
]);
2595 // Ïåðåêëþ÷àòåëü çâóêîâûõ ýôôåêòîâ (DF / Doom 2)
2596 with AddSwitch (_lc
[I_MENU_SOUND_COMPAT
]) do
2598 Name
:= 'swSoundEffects';
2599 AddItem(_lc
[I_MENU_COMPAT_DOOM2
]);
2600 AddItem(_lc
[I_MENU_COMPAT_DF
]);
2602 // Ïåðåêëþ÷àòåëü çâóêîâ ÷àòà
2603 with AddSwitch (_lc
[I_MENU_SOUND_CHAT
]) do
2605 Name
:= 'swChatSpeech';
2606 AddItem(_lc
[I_MENU_YES
]);
2607 AddItem(_lc
[I_MENU_NO
]);
2609 with AddSwitch(_lc
[I_MENU_SOUND_INACTIVE_SOUNDS
]) do
2611 Name
:= 'swInactiveSounds';
2612 AddItem(_lc
[I_MENU_SOUND_INACTIVE_SOUNDS_ON
]);
2613 AddItem(_lc
[I_MENU_SOUND_INACTIVE_SOUNDS_OFF
]);
2617 Menu
.DefControl
:= 'mOptionsSoundMenu';
2618 g_GUI_AddWindow(Menu
);
2620 Menu
:= TGUIWindow
.Create('OptionsGameMenu');
2621 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_GAME_OPTIONS
]))) do
2623 Name
:= 'mOptionsGameMenu';
2624 with AddScroll(_lc
[I_MENU_GAME_PARTICLES_COUNT
]) do
2626 Name
:= 'scParticlesCount';
2629 with AddSwitch(_lc
[I_MENU_GAME_BLOOD_COUNT
]) do
2631 Name
:= 'swBloodCount';
2632 AddItem(_lc
[I_MENU_COUNT_NONE
]);
2633 AddItem(_lc
[I_MENU_COUNT_SMALL
]);
2634 AddItem(_lc
[I_MENU_COUNT_NORMAL
]);
2635 AddItem(_lc
[I_MENU_COUNT_BIG
]);
2636 AddItem(_lc
[I_MENU_COUNT_VERYBIG
]);
2638 with AddScroll(_lc
[I_MENU_GAME_MAX_SHELLS
]) do
2640 Name
:= 'scShellsMax';
2643 with AddScroll(_lc
[I_MENU_GAME_GIBS_COUNT
]) do
2645 Name
:= 'scGibsMax';
2648 with AddScroll(_lc
[I_MENU_GAME_MAX_CORPSES
]) do
2650 Name
:= 'scCorpsesMax';
2653 with AddSwitch(_lc
[I_MENU_GAME_MAX_GIBS
]) do
2655 Name
:= 'swGibsCount';
2656 AddItem(_lc
[I_MENU_COUNT_NONE
]);
2657 AddItem(_lc
[I_MENU_COUNT_SMALL
]);
2658 AddItem(_lc
[I_MENU_COUNT_NORMAL
]);
2659 AddItem(_lc
[I_MENU_COUNT_BIG
]);
2660 AddItem(_lc
[I_MENU_COUNT_VERYBIG
]);
2662 with AddSwitch(_lc
[I_MENU_GAME_CORPSE_TYPE
]) do
2664 Name
:= 'swCorpseType';
2665 AddItem(_lc
[I_MENU_GAME_CORPSE_TYPE_SIMPLE
]);
2666 AddItem(_lc
[I_MENU_GAME_CORPSE_TYPE_ADV
]);
2668 with AddSwitch(_lc
[I_MENU_GAME_GIBS_TYPE
]) do
2670 Name
:= 'swGibsType';
2671 AddItem(_lc
[I_MENU_GAME_GIBS_TYPE_SIMPLE
]);
2672 AddItem(_lc
[I_MENU_GAME_GIBS_TYPE_ADV
]);
2674 with AddSwitch(_lc
[I_MENU_GAME_BLOOD_TYPE
]) do
2676 Name
:= 'swBloodType';
2677 AddItem(_lc
[I_MENU_GAME_BLOOD_TYPE_SIMPLE
]);
2678 AddItem(_lc
[I_MENU_GAME_BLOOD_TYPE_ADV
]);
2680 with AddSwitch(_lc
[I_MENU_GAME_SCREEN_FLASH
]) do
2682 Name
:= 'swScreenFlash';
2683 AddItem(_lc
[I_MENU_NO
]);
2684 AddItem(_lc
[I_MENU_COMPAT_DF
]);
2685 AddItem(_lc
[I_MENU_COMPAT_DOOM2
]);
2687 with AddSwitch(_lc
[I_MENU_GAME_BACKGROUND
]) do
2689 Name
:= 'swBackground';
2690 AddItem(_lc
[I_MENU_YES
]);
2691 AddItem(_lc
[I_MENU_NO
]);
2693 with AddSwitch(_lc
[I_MENU_GAME_MESSAGES
]) do
2695 Name
:= 'swMessages';
2696 AddItem(_lc
[I_MENU_YES
]);
2697 AddItem(_lc
[I_MENU_NO
]);
2699 with AddSwitch(_lc
[I_MENU_GAME_REVERT_PLAYERS
]) do
2701 Name
:= 'swRevertPlayers';
2702 AddItem(_lc
[I_MENU_YES
]);
2703 AddItem(_lc
[I_MENU_NO
]);
2705 with AddSwitch(_lc
[I_MENU_GAME_CHAT_BUBBLE
]) do
2707 Name
:= 'swChatBubble';
2708 AddItem(_lc
[I_MENU_GAME_CHAT_TYPE_NONE
]);
2709 AddItem(_lc
[I_MENU_GAME_CHAT_TYPE_SIMPLE
]);
2710 AddItem(_lc
[I_MENU_GAME_CHAT_TYPE_ADV
]);
2711 AddItem(_lc
[I_MENU_GAME_CHAT_TYPE_COLOR
]);
2712 AddItem(_lc
[I_MENU_GAME_CHAT_TYPE_TEXTURE
]);
2714 with AddScroll(_lc
[I_MENU_GAME_SCALE_FACTOR
]) do
2716 Name
:= 'scScaleFactor';
2718 OnChange
:= ProcChangeGameSettings
;
2722 Menu
.DefControl
:= 'mOptionsGameMenu';
2723 g_GUI_AddWindow(Menu
);
2725 Menu
:= TGUIWindow
.Create('OptionsControlsMenu');
2726 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_CONTROLS_OPTIONS
]))) do
2728 Name
:= 'mOptionsControlsMenu';
2729 AddLine(_lc
[I_MENU_CONTROL_GLOBAL
]);
2730 AddKeyRead(_lc
[I_MENU_CONTROL_SCREENSHOT
]).Name
:= _lc
[I_MENU_CONTROL_SCREENSHOT
];
2731 AddKeyRead(_lc
[I_MENU_CONTROL_STAT
]).Name
:= _lc
[I_MENU_CONTROL_STAT
];
2732 AddKeyRead(_lc
[I_MENU_CONTROL_CHAT
]).Name
:= _lc
[I_MENU_CONTROL_CHAT
];
2733 AddKeyRead(_lc
[I_MENU_CONTROL_TEAMCHAT
]).Name
:= _lc
[I_MENU_CONTROL_TEAMCHAT
];
2735 AddButton(nil, _lc
[I_MENU_PLAYER_1_KBD
], 'OptionsControlsP1Menu');
2736 {AddButton(nil, _lc[I_MENU_PLAYER_1_ALT], 'OptionsControlsP1MenuAlt');}
2737 AddButton(nil, _lc
[I_MENU_PLAYER_1_WEAPONS
], 'OptionsControlsP1MenuWeapons');
2738 AddButton(nil, _lc
[I_MENU_PLAYER_2_KBD
], 'OptionsControlsP2Menu');
2739 {AddButton(nil, _lc[I_MENU_PLAYER_2_ALT], 'OptionsControlsP2MenuAlt');}
2740 AddButton(nil, _lc
[I_MENU_PLAYER_2_WEAPONS
], 'OptionsControlsP2MenuWeapons');
2741 if e_JoysticksAvailable
<> 0 then
2744 AddButton(nil, _lc
[I_MENU_CONTROL_JOYSTICKS
], 'OptionsControlsJoystickMenu');
2746 if g_touch_enabled
then
2749 AddButton(nil, _lc
[I_MENU_CONTROL_TOUCH
], 'OptionsControlsTouchMenu');
2752 Menu
.DefControl
:= 'mOptionsControlsMenu';
2753 g_GUI_AddWindow(Menu
);
2755 Menu
:= TGUIWindow
.Create('OptionsControlsP1Menu');
2756 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_PLAYER_1_KBD
]))) do
2758 Name
:= 'mOptionsControlsP1Menu';
2759 AddKeyRead2(_lc
[I_MENU_CONTROL_LEFT
]).Name
:= _lc
[I_MENU_CONTROL_LEFT
];
2760 AddKeyRead2(_lc
[I_MENU_CONTROL_RIGHT
]).Name
:= _lc
[I_MENU_CONTROL_RIGHT
];
2761 AddKeyRead2(_lc
[I_MENU_CONTROL_UP
]).Name
:= _lc
[I_MENU_CONTROL_UP
];
2762 AddKeyRead2(_lc
[I_MENU_CONTROL_DOWN
]).Name
:= _lc
[I_MENU_CONTROL_DOWN
];
2763 AddKeyRead2(_lc
[I_MENU_CONTROL_JUMP
]).Name
:= _lc
[I_MENU_CONTROL_JUMP
];
2764 AddKeyRead2(_lc
[I_MENU_CONTROL_FIRE
]).Name
:= _lc
[I_MENU_CONTROL_FIRE
];
2765 AddKeyRead2(_lc
[I_MENU_CONTROL_USE
]).Name
:= _lc
[I_MENU_CONTROL_USE
];
2766 AddKeyRead2(_lc
[I_MENU_CONTROL_NEXT_WEAPON
]).Name
:= _lc
[I_MENU_CONTROL_NEXT_WEAPON
];
2767 AddKeyRead2(_lc
[I_MENU_CONTROL_PREV_WEAPON
]).Name
:= _lc
[I_MENU_CONTROL_PREV_WEAPON
];
2768 AddKeyRead2(_lc
[I_MENU_CONTROL_STRAFE
]).Name
:= _lc
[I_MENU_CONTROL_STRAFE
];
2770 Menu
.DefControl
:= 'mOptionsControlsP1Menu';
2771 g_GUI_AddWindow(Menu
);
2773 Menu
:= TGUIWindow
.Create('OptionsControlsP1MenuWeapons');
2774 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_PLAYER_1_WEAPONS
]))) do
2776 Name
:= 'mOptionsControlsP1MenuWeapons';
2777 for i
:= WP_FIRST
to WP_LAST
do
2778 AddKeyRead2(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)]).Name
:=
2779 _lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)];
2781 Menu
.DefControl
:= 'mOptionsControlsP1MenuWeapons';
2782 g_GUI_AddWindow(Menu
);
2784 Menu
:= TGUIWindow
.Create('OptionsControlsP2Menu');
2785 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_PLAYER_2_KBD
]))) do
2787 Name
:= 'mOptionsControlsP2Menu';
2788 AddKeyRead2(_lc
[I_MENU_CONTROL_LEFT
]).Name
:= _lc
[I_MENU_CONTROL_LEFT
];
2789 AddKeyRead2(_lc
[I_MENU_CONTROL_RIGHT
]).Name
:= _lc
[I_MENU_CONTROL_RIGHT
];
2790 AddKeyRead2(_lc
[I_MENU_CONTROL_UP
]).Name
:= _lc
[I_MENU_CONTROL_UP
];
2791 AddKeyRead2(_lc
[I_MENU_CONTROL_DOWN
]).Name
:= _lc
[I_MENU_CONTROL_DOWN
];
2792 AddKeyRead2(_lc
[I_MENU_CONTROL_JUMP
]).Name
:= _lc
[I_MENU_CONTROL_JUMP
];
2793 AddKeyRead2(_lc
[I_MENU_CONTROL_FIRE
]).Name
:= _lc
[I_MENU_CONTROL_FIRE
];
2794 AddKeyRead2(_lc
[I_MENU_CONTROL_USE
]).Name
:= _lc
[I_MENU_CONTROL_USE
];
2795 AddKeyRead2(_lc
[I_MENU_CONTROL_NEXT_WEAPON
]).Name
:= _lc
[I_MENU_CONTROL_NEXT_WEAPON
];
2796 AddKeyRead2(_lc
[I_MENU_CONTROL_PREV_WEAPON
]).Name
:= _lc
[I_MENU_CONTROL_PREV_WEAPON
];
2797 AddKeyRead2(_lc
[I_MENU_CONTROL_STRAFE
]).Name
:= _lc
[I_MENU_CONTROL_STRAFE
];
2799 Menu
.DefControl
:= 'mOptionsControlsP2Menu';
2800 g_GUI_AddWindow(Menu
);
2802 Menu
:= TGUIWindow
.Create('OptionsControlsP2MenuWeapons');
2803 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_PLAYER_2_WEAPONS
]))) do
2805 Name
:= 'mOptionsControlsP2MenuWeapons';
2806 for i
:= WP_FIRST
to WP_LAST
do
2807 AddKeyRead2(_lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)]).Name
:=
2808 _lc
[TStrings_Locale(Cardinal(I_GAME_WEAPON0
) + i
)];
2810 Menu
.DefControl
:= 'mOptionsControlsP2MenuWeapons';
2811 g_GUI_AddWindow(Menu
);
2813 Menu
:= TGUIWindow
.Create('OptionsControlsJoystickMenu');
2814 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_CONTROL_JOYSTICKS
]))) do
2816 Name
:= 'mOptionsControlsJoystickMenu';
2817 for i
:= 0 to e_JoysticksAvailable
-1 do
2818 with AddScroll(Format(_lc
[I_MENU_CONTROL_DEADZONE
], [i
+ 1])) do
2820 Name
:= 'scDeadzone' + IntToStr(i
);
2824 Menu
.DefControl
:= 'mOptionsControlsJoystickMenu';
2825 g_GUI_AddWindow(Menu
);
2827 Menu
:= TGUIWindow
.Create('OptionsControlsTouchMenu');
2828 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_CONTROL_TOUCH
]))) do
2830 Name
:= 'mOptionsControlsTouchMenu';
2831 with AddSwitch(_lc
[I_MENU_CONTROL_TOUCH_ALT
]) do
2833 Name
:= 'swTouchAlt';
2834 AddItem(_lc
[I_MENU_NO
]);
2835 AddItem(_lc
[I_MENU_YES
]);
2836 OnChange
:= ProcChangeTouchSettings
;
2838 with AddScroll(_lc
[I_MENU_CONTROL_TOUCH_SIZE
]) do
2840 Name
:= 'scTouchSize';
2842 OnChange
:= ProcChangeTouchSettings
;
2844 with AddSwitch(_lc
[I_MENU_CONTROL_TOUCH_FIRE
]) do
2846 Name
:= 'swTouchFire';
2847 AddItem(_lc
[I_MENU_NO
]);
2848 AddItem(_lc
[I_MENU_YES
]);
2850 with AddScroll(_lc
[I_MENU_CONTROL_TOUCH_OFFSET
]) do
2852 Name
:= 'scTouchOffset';
2854 OnChange
:= ProcChangeTouchSettings
;
2857 Menu
.DefControl
:= 'mOptionsControlsTouchMenu';
2858 g_GUI_AddWindow(Menu
);
2860 Menu
:= TGUIWindow
.Create('OptionsPlayersMenu');
2861 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_PLAYER_OPTIONS
]))) do
2863 Name
:= 'mOptionsPlayersMenu';
2864 AddButton(nil, _lc
[I_MENU_PLAYER_1
], 'OptionsPlayersP1Menu');
2865 AddButton(nil, _lc
[I_MENU_PLAYER_2
], 'OptionsPlayersP2Menu');
2867 Menu
.DefControl
:= 'mOptionsPlayersMenu';
2868 g_GUI_AddWindow(Menu
);
2870 CreatePlayerOptionsMenu('P1');
2871 CreatePlayerOptionsMenu('P2');
2873 Menu
:= TGUIWindow
.Create('OptionsPlayersMIMenu');
2874 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_MODEL_INFO
]))) do
2876 Name
:= 'mOptionsPlayersMIMenu';
2877 with AddLabel(_lc
[I_MENU_MODEL_NAME
]) do
2882 with AddLabel(_lc
[I_MENU_MODEL_AUTHOR
]) do
2887 with AddMemo(_lc
[I_MENU_MODEL_COMMENT
], 14, 6) do
2889 Name
:= 'meComment';
2892 AddLine(_lc
[I_MENU_MODEL_OPTIONS
]);
2893 with AddLabel(_lc
[I_MENU_MODEL_WEAPON
]) do
2896 FixedLength
:= Max(Length(_lc
[I_MENU_YES
]), Length(_lc
[I_MENU_NO
]));
2900 Menu
.DefControl
:= 'mOptionsPlayersMIMenu';
2901 g_GUI_AddWindow(Menu
);
2903 Menu
:= TGUIWindow
.Create('OptionsLanguageMenu');
2904 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_LANGUAGE_OPTIONS
]))) do
2906 Name
:= 'mOptionsLanguageMenu';
2907 AddButton(@ProcSetRussianLanguage
, _lc
[I_MENU_LANGUAGE_RUSSIAN
]);
2908 AddButton(@ProcSetEnglishLanguage
, _lc
[I_MENU_LANGUAGE_ENGLISH
]);
2911 Menu
.DefControl
:= 'mOptionsLanguageMenu';
2912 g_GUI_AddWindow(Menu
);
2914 Menu
:= CreateYNMenu('DefaultOptionsMenu', _lc
[I_MENU_SET_DEFAULT_PROMT
], Round(gScreenWidth
*0.6),
2915 gMenuSmallFont
, @ProcDefaultMenuKeyDown
);
2916 g_GUI_AddWindow(Menu
);
2918 Menu
:= TGUIWindow
.Create('AuthorsMenu');
2919 Menu
.BackTexture
:= 'INTER';
2920 Menu
.OnClose
:= ProcAuthorsClose
;
2924 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CAP_1
], gMenuFont
))) do
2926 Color
:= _RGB(255, 0, 0);
2927 X
:= (gScreenWidth
div 2)-(GetWidth() div 2);
2929 _y
:= _y
+GetHeight();
2931 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(Format(_lc
[I_CREDITS_CAP_2
], [GAME_VERSION
, NET_PROTOCOL_VER
]), gMenuSmallFont
))) do
2933 Color
:= _RGB(255, 0, 0);
2934 X
:= (gScreenWidth
div 2)-(GetWidth() div 2);
2936 _y
:= _y
+GetHeight()+32;
2938 // ×òî äåëàë: Êòî äåëàë
2939 cx
:= gScreenWidth
div 2 - 320 + 64;
2940 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_1
], gMenuSmallFont
))) do
2942 Color
:= _RGB(255, 0, 0);
2947 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_1_1
], gMenuSmallFont
))) do
2949 Color
:= _RGB(255, 255, 255);
2954 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_2
], gMenuSmallFont
))) do
2956 Color
:= _RGB(255, 0, 0);
2961 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_2_1
], gMenuSmallFont
))) do
2963 Color
:= _RGB(255, 255, 255);
2968 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_2_2
], gMenuSmallFont
))) do
2970 Color
:= _RGB(255, 255, 255);
2975 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_3
], gMenuSmallFont
))) do
2977 Color
:= _RGB(255, 0, 0);
2982 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_3_1
], gMenuSmallFont
))) do
2984 Color
:= _RGB(255, 255, 255);
2989 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_4
], gMenuSmallFont
))) do
2991 Color
:= _RGB(255, 0, 0);
2996 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_A_4_1
], gMenuSmallFont
))) do
2998 Color
:= _RGB(255, 255, 255);
3001 _y
:= gScreenHeight
- 128;
3004 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CAP_3
], gMenuSmallFont
))) do
3006 Color
:= _RGB(255, 0, 0);
3011 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CLO_1
], gMenuSmallFont
))) do
3013 Color
:= _RGB(255, 255, 255);
3016 _y
:= _y
+GetHeight();
3018 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CLO_2
], gMenuSmallFont
))) do
3020 Color
:= _RGB(255, 255, 255);
3023 _y
:= _y
+GetHeight();
3025 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CLO_3
], gMenuSmallFont
))) do
3027 Color
:= _RGB(255, 255, 255);
3030 _y
:= gScreenHeight
- 32;
3032 with TGUILabel(Menu
.AddChild(TGUILabel
.Create(_lc
[I_CREDITS_CLO_4
], gMenuSmallFont
))) do
3034 Color
:= _RGB(255, 0, 0);
3035 X
:= gScreenWidth
div 2 - GetWidth() div 2;
3038 g_GUI_AddWindow(Menu
);
3040 Menu
:= CreateYNMenu('ExitMenu', _lc
[I_MENU_EXIT_PROMT
], Round(gScreenWidth
*0.6),
3041 gMenuSmallFont
, @ProcExitMenuKeyDown
);
3042 g_GUI_AddWindow(Menu
);
3044 Menu
:= TGUIWindow
.Create('GameSingleMenu');
3045 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, _lc
[I_MENU_MAIN_MENU
]))) do
3047 Name
:= 'mmGameSingleMenu';
3048 AddButton(nil, _lc
[I_MENU_LOAD_GAME
], 'LoadMenu');
3049 AddButton(nil, _lc
[I_MENU_SAVE_GAME
], 'SaveMenu').Name
:= 'save';
3050 AddButton(@ReadGameSettings
, _lc
[I_MENU_SET_GAME
], 'GameSetGameMenu');
3051 AddButton(@ReadOptions
, _lc
[I_MENU_OPTIONS
], 'OptionsMenu');
3052 AddButton(nil, _lc
[I_MENU_RESTART
], 'RestartGameMenu');
3053 AddButton(nil, _lc
[I_MENU_END_GAME
], 'EndGameMenu');
3055 Menu
.DefControl
:= 'mmGameSingleMenu';
3056 Menu
.MainWindow
:= True;
3057 Menu
.OnClose
:= ProcGMClose
;
3058 Menu
.OnShow
:= ProcGMShow
;
3059 g_GUI_AddWindow(Menu
);
3061 Menu
:= CreateYNMenu('EndGameMenu', _lc
[I_MENU_END_GAME_PROMT
], Round(gScreenWidth
*0.6),
3062 gMenuSmallFont
, @ProcEndMenuKeyDown
);
3063 g_GUI_AddWindow(Menu
);
3065 Menu
:= CreateYNMenu('RestartGameMenu', _lc
[I_MENU_RESTART_GAME_PROMT
], Round(gScreenWidth
*0.6),
3066 gMenuSmallFont
, @ProcRestartMenuKeyDown
);
3067 g_GUI_AddWindow(Menu
);
3069 Menu
:= TGUIWindow
.Create('GameCustomMenu');
3070 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, _lc
[I_MENU_MAIN_MENU
]))) do
3072 Name
:= 'mmGameCustomMenu';
3073 AddButton(nil, _lc
[I_MENU_CHANGE_PLAYERS
], 'TeamMenu');
3074 AddButton(nil, _lc
[I_MENU_LOAD_GAME
], 'LoadMenu');
3075 AddButton(nil, _lc
[I_MENU_SAVE_GAME
], 'SaveMenu').Name
:= 'save';
3076 AddButton(@ReadGameSettings
, _lc
[I_MENU_SET_GAME
], 'GameSetGameMenu');
3077 AddButton(@ReadOptions
, _lc
[I_MENU_OPTIONS
], 'OptionsMenu');
3078 AddButton(nil, _lc
[I_MENU_RESTART
], 'RestartGameMenu');
3079 AddButton(nil, _lc
[I_MENU_END_GAME
], 'EndGameMenu');
3081 Menu
.DefControl
:= 'mmGameCustomMenu';
3082 Menu
.MainWindow
:= True;
3083 Menu
.OnClose
:= ProcGMClose
;
3084 Menu
.OnShow
:= ProcGMShow
;
3085 g_GUI_AddWindow(Menu
);
3087 Menu
:= TGUIWindow
.Create('GameServerMenu');
3088 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, _lc
[I_MENU_MAIN_MENU
]))) do
3090 Name
:= 'mmGameServerMenu';
3091 AddButton(nil, _lc
[I_MENU_CHANGE_PLAYERS
], 'TeamMenu');
3092 AddButton(@ReadGameSettings
, _lc
[I_MENU_SET_GAME
], 'GameSetGameMenu');
3093 AddButton(@ReadOptions
, _lc
[I_MENU_OPTIONS
], 'OptionsMenu');
3094 AddButton(nil, _lc
[I_MENU_RESTART
], 'RestartGameMenu');
3095 AddButton(nil, _lc
[I_MENU_END_GAME
], 'EndGameMenu');
3097 Menu
.DefControl
:= 'mmGameServerMenu';
3098 Menu
.MainWindow
:= True;
3099 Menu
.OnClose
:= ProcGMClose
;
3100 Menu
.OnShow
:= ProcGMShow
;
3101 g_GUI_AddWindow(Menu
);
3103 Menu
:= TGUIWindow
.Create('GameClientMenu');
3104 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, _lc
[I_MENU_MAIN_MENU
]))) do
3106 Name
:= 'mmGameClientMenu';
3107 AddButton(nil, _lc
[I_MENU_CHANGE_PLAYERS
], 'TeamMenu');
3108 AddButton(@ReadOptions
, _lc
[I_MENU_OPTIONS
], 'OptionsMenu');
3109 AddButton(nil, _lc
[I_MENU_END_GAME
], 'EndGameMenu');
3111 Menu
.DefControl
:= 'mmGameClientMenu';
3112 Menu
.MainWindow
:= True;
3113 Menu
.OnClose
:= ProcGMClose
;
3114 Menu
.OnShow
:= ProcGMShow
;
3115 g_GUI_AddWindow(Menu
);
3117 Menu
:= TGUIWindow
.Create('ClientPasswordMenu');
3118 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuSmallFont
, gMenuSmallFont
, _lc
[I_MENU_ENTERPASSWORD
]))) do
3120 Name
:= 'mClientPasswordMenu';
3121 with AddEdit(_lc
[I_NET_SERVER_PASSWORD
]) do
3129 AddButton(@ProcEnterPassword
, _lc
[I_MENU_START_GAME
]);
3132 Menu
.DefControl
:= 'mClientPasswordMenu';
3133 g_GUI_AddWindow(Menu
);
3135 Menu
:= TGUIWindow
.Create('GameSetGameMenu');
3136 with TGUIMenu(Menu
.AddChild(TGUIMenu
.Create(gMenuFont
, gMenuSmallFont
, _lc
[I_MENU_SET_GAME
]))) do
3138 Name
:= 'mGameSetGameMenu';
3139 with AddSwitch(_lc
[I_MENU_TEAM_DAMAGE
]) do
3141 Name
:= 'swTeamDamage';
3142 AddItem(_lc
[I_MENU_YES
]);
3143 AddItem(_lc
[I_MENU_NO
]);
3146 with AddEdit(_lc
[I_MENU_TIME_LIMIT
]) do
3148 Name
:= 'edTimeLimit';
3153 with AddEdit(_lc
[I_MENU_GOAL_LIMIT
]) do
3155 Name
:= 'edGoalLimit';
3160 with AddEdit(_lc
[I_MENU_MAX_LIVES
]) do
3162 Name
:= 'edMaxLives';
3167 with AddSwitch(_lc
[I_MENU_BOTS_VS
]) do
3170 AddItem(_lc
[I_MENU_BOTS_VS_PLAYERS
]);
3171 AddItem(_lc
[I_MENU_BOTS_VS_MONSTERS
]);
3172 AddItem(_lc
[I_MENU_BOTS_VS_ALL
]);
3178 Menu
.DefControl
:= 'mGameSetGameMenu';
3179 Menu
.OnClose
:= ProcApplyGameSet
;
3180 g_GUI_AddWindow(Menu
);
3182 Menu
:= TGUIWindow
.Create('TeamMenu');
3183 with TGUIMainMenu(Menu
.AddChild(TGUIMainMenu
.Create(gMenuFont
, _lc
[I_MENU_CHANGE_PLAYERS
]))) do
3185 Name
:= 'mmTeamMenu';
3186 AddButton(@ProcJoinRed
, _lc
[I_MENU_JOIN_RED
], '').Name
:= 'tmJoinRed';
3187 AddButton(@ProcJoinBlue
, _lc
[I_MENU_JOIN_BLUE
], '').Name
:= 'tmJoinBlue';
3188 AddButton(@ProcJoinGame
, _lc
[I_MENU_JOIN_GAME
], '').Name
:= 'tmJoinGame';
3189 AddButton(@ProcSwitchP2
, _lc
[I_MENU_ADD_PLAYER_2
], '').Name
:= 'tmPlayer2';
3190 AddButton(@ProcSpectate
, _lc
[I_MENU_SPECTATE
], '').Name
:= 'tmSpectate';
3192 Menu
.DefControl
:= 'mmTeamMenu';
3193 Menu
.OnShow
:= ProcChangePlayers
;
3194 g_GUI_AddWindow(Menu
);
3197 procedure g_Menu_Show_SaveMenu();
3199 if g_Game_IsTestMap
then
3201 if gGameSettings
.GameType
= GT_SINGLE
then
3202 g_GUI_ShowWindow('GameSingleMenu')
3205 if g_Game_IsClient
then
3208 if g_Game_IsNet
then
3211 g_GUI_ShowWindow('GameCustomMenu');
3213 g_GUI_ShowWindow('SaveMenu');
3214 g_Sound_PlayEx('MENU_OPEN');
3217 procedure g_Menu_Show_LoadMenu (standalone
: Boolean=false);
3219 if (g_ActiveWindow
<> nil) and (g_ActiveWindow
.name
= 'LoadMenu') then exit
; // nothing to do
3220 if gGameSettings
.GameType
= GT_SINGLE
then
3222 if not standalone
then g_GUI_ShowWindow('GameSingleMenu')
3226 if g_Game_IsClient
then exit
;
3227 if g_Game_IsNet
then exit
;
3228 if not standalone
then g_GUI_ShowWindow('GameCustomMenu');
3230 g_GUI_ShowWindow('LoadMenu');
3231 g_Sound_PlayEx('MENU_OPEN');
3234 procedure g_Menu_Show_GameSetGame();
3236 if gGameSettings
.GameType
= GT_SINGLE
then
3237 g_GUI_ShowWindow('GameSingleMenu')
3240 if g_Game_IsClient
then
3243 if g_Game_IsNet
then
3244 g_GUI_ShowWindow('GameServerMenu')
3246 g_GUI_ShowWindow('GameCustomMenu');
3249 g_GUI_ShowWindow('GameSetGameMenu');
3250 g_Sound_PlayEx('MENU_OPEN');
3253 procedure g_Menu_Show_OptionsVideo();
3255 if gGameSettings
.GameType
= GT_SINGLE
then
3256 g_GUI_ShowWindow('GameSingleMenu')
3259 if g_Game_IsClient
then
3260 g_GUI_ShowWindow('GameClientMenu')
3262 if g_Game_IsNet
then
3263 g_GUI_ShowWindow('GameServerMenu')
3265 g_GUI_ShowWindow('GameCustomMenu');
3268 g_GUI_ShowWindow('OptionsMenu');
3269 g_GUI_ShowWindow('OptionsVideoMenu');
3270 g_Sound_PlayEx('MENU_OPEN');
3273 procedure g_Menu_Show_OptionsSound();
3275 if gGameSettings
.GameType
= GT_SINGLE
then
3276 g_GUI_ShowWindow('GameSingleMenu')
3279 if g_Game_IsClient
then
3280 g_GUI_ShowWindow('GameClientMenu')
3282 if g_Game_IsNet
then
3283 g_GUI_ShowWindow('GameServerMenu')
3285 g_GUI_ShowWindow('GameCustomMenu');
3288 g_GUI_ShowWindow('OptionsMenu');
3289 g_GUI_ShowWindow('OptionsSoundMenu');
3290 g_Sound_PlayEx('MENU_OPEN');
3293 procedure g_Menu_Show_EndGameMenu();
3295 g_GUI_ShowWindow('EndGameMenu');
3296 g_Sound_PlayEx('MENU_OPEN');
3299 procedure g_Menu_Show_QuitGameMenu();
3301 g_GUI_ShowWindow('ExitMenu');
3302 g_Sound_PlayEx('MENU_OPEN');
3305 procedure g_Menu_Init();
3312 procedure g_Menu_Free();
3316 e_WriteLog('Releasing menu data...', TMsgType
.Notify
);
3321 procedure g_Menu_Reset();
3325 g_GUI_SaveMenuPos();
3326 ex
:= g_GUI_Destroy();
3330 e_WriteLog('Recreating menu...', TMsgType
.Notify
);
3335 g_Game_SetDebugMode();
3337 g_GUI_LoadMenuPos();