1 (* Copyright (C) DooM 2D:Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 3 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 {$INCLUDE ../shared/a_modes.inc}
19 { This unit provides interface to load 24-bit and 32-bit uncompressed images
20 from Truevision Targa (TGA) graphic files, and create OpenGL textures
26 GL
, GLExt
, SysUtils
, e_log
,
27 ImagingTypes
, Imaging
, ImagingUtility
;
32 width
, height
: Word; // real
33 glwidth
, glheight
: Word; // powerof2
34 u
, v
: Single; // usually 1.0
39 e_DummyTextures
: Boolean = False;
40 TEXTUREFILTER
: Integer = GL_NEAREST
;
42 function CreateTexture (var tex
: GLTexture
; Width
, Height
, aFormat
: Word; pData
: Pointer): Boolean;
44 // Standard set of images loading functions
45 function LoadTexture (Filename
: String; var Texture
: GLTexture
; var pWidth
, pHeight
: Word; Fmt
: PWord=nil): Boolean;
46 function LoadTextureEx (Filename
: String; var Texture
: GLTexture
; fX
, fY
, fWidth
, fHeight
: Word; Fmt
: PWord=nil): Boolean;
47 function LoadTextureMem (pData
: Pointer; dataSize
: LongInt; var Texture
: GLTexture
; var pWidth
, pHeight
: Word; Fmt
: PWord=nil): Boolean;
48 function LoadTextureMemEx (pData
: Pointer; dataSize
: LongInt; var Texture
: GLTexture
; fX
, fY
, fWidth
, fHeight
: Word; Fmt
: PWord=nil): Boolean;
50 // `img` must be valid!
51 function LoadTextureImg (var img
: TImageData
; var Texture
: GLTexture
; var pWidth
, pHeight
: Word; Fmt
: PWord=nil): Boolean;
57 Classes
, BinEditor
, g_options
, utils
;
60 function AlignP2 (n
: Word): Word;
73 // This is auxiliary function that creates OpenGL texture from raw image data
74 function CreateTexture (var tex
: GLTexture
; Width
, Height
, aFormat
: Word; pData
: Pointer): Boolean;
84 tex
.glheight
:= Height
;
90 tex
.glwidth
:= AlignP2(Width
);
91 tex
.glheight
:= AlignP2(Height
);
92 if tex
.glwidth
<> tex
.width
then tex
.u
:= (tex
.width
+0.0)/(tex
.glwidth
+0.0);
93 if tex
.glheight
<> tex
.height
then tex
.v
:= (tex
.height
+0.0)/(tex
.glheight
+0.0);
96 //if (tex.glwidth <> tex.width) or (tex.glheight <> tex.height) then
97 // e_WriteLog(Format('NPOT: orig is %ux%u; gl is %ux%u; u=%f; v=%f', [Width, Height, tex.glwidth, tex.glheight, tex.u, tex.v]), MSG_NOTIFY);
99 if e_DummyTextures
then
101 tex
.id
:= GLuint(-1);
106 glGenTextures(1, @Texture
);
108 glBindTexture(GL_TEXTURE_2D
, Texture
);
110 if (tex
.glwidth
<> tex
.width
) or (tex
.glheight
<> tex
.height
) then
111 e_WriteLog(Format('NPOT: %u is %ux%u; gl is %ux%u; u=%f; v=%f', [tex
.id
, Width
, Height
, tex
.glwidth
, tex
.glheight
, tex
.u
, tex
.v
]), MSG_NOTIFY
);
113 // texture blends with object background
114 glTexEnvi(GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_MODULATE
);
115 // texture does NOT blend with object background
116 //glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
119 Select a filtering type.
120 BiLinear filtering produces very good results with little performance impact
122 GL_NEAREST - Basic texture (grainy looking texture)
123 GL_LINEAR - BiLinear filtering
124 GL_LINEAR_MIPMAP_NEAREST - Basic mipmapped texture
125 GL_LINEAR_MIPMAP_LINEAR - BiLinear Mipmapped texture
128 // for GL_TEXTURE_MAG_FILTER only first two can be used
129 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, TEXTUREFILTER
);
130 // for GL_TEXTURE_MIN_FILTER all of the above can be used
131 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, TEXTUREFILTER
);
133 // create empty texture
134 if aFormat
= GL_RGBA
then fmt
:= GL_RGBA
else fmt
:= GL_RGB
; // silly, yeah?
135 glTexImage2D(GL_TEXTURE_2D
, 0, fmt
, tex
.glwidth
, tex
.glheight
, 0, GL_RGBA
, GL_UNSIGNED_BYTE
, nil);
138 GetMem(buf, tex.glwidth*4*tex.glheight);
140 FillChar(buf^, tex.glwidth*4*tex.glheight, 255);
141 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, tex.glwidth, tex.glheight, fmt, GL_UNSIGNED_BYTE, buf);
142 if (tex.glheight = 128) and (tex.height = 80) then
144 for f := 0 to tex.glheight-1 do
146 for c := 0 to tex.glwidth-1 do
148 buf[f*(tex.glwidth*4)+c*4+0] := 255;
149 buf[f*(tex.glwidth*4)+c*4+1] := 127;
150 buf[f*(tex.glwidth*4)+c*4+2] := 0;
153 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 82, tex.glwidth, {tex.glheight}1, fmt, GL_UNSIGNED_BYTE, buf);
160 glTexSubImage2D(GL_TEXTURE_2D
, 0, 0, 0, Width
, Height
, fmt
, GL_UNSIGNED_BYTE
, pData
);
161 //glTexSubImage2D(GL_TEXTURE_2D, 0, 0, tex.glheight-tex.height, Width, Height, fmt, GL_UNSIGNED_BYTE, pData);
163 glBindTexture(GL_TEXTURE_2D
, 0);
168 // `img` must be valid!
169 function LoadTextureImg (var img
: TImageData
; var Texture
: GLTexture
; var pWidth
, pHeight
: Word; Fmt
: PWord=nil): Boolean;
172 width
, height
: Integer;
180 if Fmt
<> nil then Fmt
^ := GL_RGBA
; // anyway
182 if (img
.width
< 1) or (img
.width
> 32768) or (img
.height
< 1) or (img
.height
> 32768) then
184 e_WriteLog('Error loading texture: invalid image dimensions', MSG_WARNING
);
187 //ConvertImage(img, ifA8R8G8B8);
189 height
:= img
.height
;
192 imageSize
:= Width
*Height
*4;
193 GetMem(image
, imageSize
);
195 // it's slow, but i don't care for now
197 for y
:= height
-1 downto 0 do
199 for x
:= 0 to width
-1 do
201 clr
:= GetPixel32(img
, x
, y
);
202 ii
^ := clr
.r
; Inc(ii
);
203 ii
^ := clr
.g
; Inc(ii
);
204 ii
^ := clr
.b
; Inc(ii
);
205 ii
^ := clr
.a
; Inc(ii
);
208 CreateTexture(Texture
, width
, height
, GL_RGBA
, image
);
216 function LoadTextureMem (pData
: Pointer; dataSize
: LongInt; var Texture
: GLTexture
; var pWidth
, pHeight
: Word; Fmt
: PWord=nil): Boolean;
219 //width, height: Integer;
220 //imageSize: Integer;
228 if Fmt
<> nil then Fmt
^ := GL_RGBA
; // anyway
231 if not LoadImageFromMemory(pData
, dataSize
, img
) then
233 e_WriteLog('Error loading texture: unknown image format', MSG_WARNING
);
237 result
:= LoadTextureImg(img
, Texture
, pWidth
, pHeight
, Fmt
);
244 function LoadTextureMemEx (pData
: Pointer; dataSize
: LongInt; var Texture
: GLTexture
; fX
, fY
, fWidth
, fHeight
: Word; Fmt
: PWord=nil): Boolean;
247 //width, height: Integer;
254 if Fmt
<> nil then Fmt
^ := GL_RGBA
; // anyway
257 if not LoadImageFromMemory(pData
, dataSize
, img
) then
259 e_WriteLog('Error loading texture: unknown image format', MSG_WARNING
);
263 if (img
.width
< 1) or (img
.width
> 32768) or (img
.height
< 1) or (img
.height
> 32768) then
265 e_WriteLog('Error loading texture: invalid image dimensions', MSG_WARNING
);
268 //ConvertImage(img, ifA8R8G8B8);
269 if fX
> img
.width
then exit
;
270 if fY
> img
.height
then exit
;
271 if fX
+fWidth
> img
.width
then exit
;
272 if fY
+fHeight
> img
.height
then exit
;
273 //writeln('fX=', fX, '; fY=', fY, '; fWidth=', fWidth, '; fHeight=', fHeight);
274 imageSize
:= img
.width
*img
.height
*4;
275 GetMem(image
, imageSize
);
277 // it's slow, but i don't care for now
279 for y
:= fY
+fHeight
-1 downto fY
do
281 for x
:= fX
to fX
+fWidth
-1 do
283 clr
:= GetPixel32(img
, x
, y
);
284 ii
^ := clr
.r
; Inc(ii
);
285 ii
^ := clr
.g
; Inc(ii
);
286 ii
^ := clr
.b
; Inc(ii
);
287 ii
^ := clr
.a
; Inc(ii
);
290 CreateTexture(Texture
, fWidth
, fHeight
, GL_RGBA
, image
);
301 function LoadTexture (filename
: AnsiString; var Texture
: GLTexture
; var pWidth
, pHeight
: Word; Fmt
: PWord=nil): Boolean;
310 if Fmt
<> nil then Fmt
^ := GL_RGBA
; // anyway
314 fs
:= openDiskFileRO(filename
);
320 e_WriteLog('Texture "'+filename
+'" not found', MSG_WARNING
);
325 imageSize
:= fs
.size
;
326 GetMem(img
, imageSize
);
328 fs
.readBuffer(img
^, imageSize
);
329 result
:= LoadTextureMem(img
, imageSize
, Texture
, pWidth
, pHeight
, Fmt
);
339 function LoadTextureEx (filename
: AnsiString; var Texture
: GLTexture
; fX
, fY
, fWidth
, fHeight
: Word; Fmt
: PWord=nil): Boolean;
346 if Fmt
<> nil then Fmt
^ := GL_RGBA
; // anyway
350 fs
:= openDiskFileRO(filename
);
356 e_WriteLog('Texture "'+filename
+'" not found', MSG_WARNING
);
361 imageSize
:= fs
.size
;
362 GetMem(img
, imageSize
);
364 fs
.readBuffer(img
^, imageSize
);
365 result
:= LoadTextureMemEx(img
, imageSize
, Texture
, fX
, fY
, fWidth
, fHeight
, Fmt
);